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Jie Tang

Publications and source records attributed to Jie Tang.

At least 325 records · Page 18Linked to original sources

Anchor-based Plain Net for Mobile Image Super-Resolution

Along with the rapid development of real-world applications, higher requirements on the accuracy and efficiency of image super-resolution (SR) are brought forward. Though existing methods have achieved remarkable success, the majority of them demand plenty of computational resources and large amount of RAM, and thus they can not be well applied to mobile device. In this paper, we aim at designing efficient architecture for 8-bit quantization and deploy it on mobile device. First, we conduct an experiment about meta-node latency by decomposing lightweight SR architectures, which determines the portable operations we can utilize. Then, we dig deeper into what kind of architecture is beneficial to 8-bit quantization and propose anchor-based plain net (ABPN). Finally, we adopt quantization-aware training strategy to further boost the performance. Our model can outperform 8-bit quantized FSRCNN by nearly 2dB in terms of PSNR, while satisfying realistic needs at the same time. Code is avaliable at https://github.com/NJU- Jet/SR_Mobile_Quantization.

eess.IV↗

Zero-Shot Information Extraction as a Unified Text-to-Triple Translation

We cast a suite of information extraction tasks into a text-to-triple translation framework. Instead of solving each task relying on task-specific datasets and models, we formalize the task as a translation between task-specific input text and output triples. By taking the task-specific input, we enable a task-agnostic translation by leveraging the latent knowledge that a pre-trained language model has about the task. We further demonstrate that a simple pre-training task of predicting which relational information corresponds to which input text is an effective way to produce task-specific outputs. This enables the zero-shot transfer of our framework to downstream tasks. We study the zero-shot performance of this framework on open information extraction (OIE2016, NYT, WEB, PENN), relation classification (FewRel and TACRED), and factual probe (Google-RE and T-REx). The model transfers non-trivially to most tasks and is often competitive with a fully supervised method without the need for any task-specific training. For instance, we significantly outperform the F1 score of the supervised open information extraction without needing to use its training set.

cs.CL↗

Graph Random Neural Network for Semi-Supervised Learning on Graphs

We study the problem of semi-supervised learning on graphs, for which graph neural networks (GNNs) have been extensively explored. However, most existing GNNs inherently suffer from the limitations of over-smoothing, non-robustness, and weak-generalization when labeled nodes are scarce. In this paper, we propose a simple yet effective framework -- GRAPH RANDOM NEURAL NETWORKS (GRAND) -- to address these issues. In GRAND, we first design a random propagation strategy to perform graph data augmentation. Then we leverage consistency regularization to optimize the prediction consistency of unlabeled nodes across different data augmentations. Extensive experiments on graph benchmark datasets suggest that GRAND significantly outperforms state-of-the-art GNN baselines on semi-supervised node classification. Finally, we show that GRAND mitigates the issues of over-smoothing and non-robustness, exhibiting better generalization behavior than existing GNNs. The source code of GRAND is publicly available at https://github.com/Grand20/grand.

cs.LG↗

A Self-supervised Method for Entity Alignment

Entity alignment, aiming to identify equivalent entities across different knowledge graphs (KGs), is a fundamental problem for constructing large-scale KGs. Over the course of its development, supervision has been considered necessary for accurate alignments. Inspired by the recent progress of self-supervised learning, we explore the extent to which we can get rid of supervision for entity alignment. Existing supervised methods for this task focus on pulling each pair of positive (labeled) entities close to each other. However, our analysis suggests that the learning of entity alignment can actually benefit more from pushing sampled (unlabeled) negatives far away than pulling positive aligned pairs close. We present SelfKG by leveraging this discovery to design a contrastive learning strategy across two KGs. Extensive experiments on benchmark datasets demonstrate that SelfKG without supervision can match or achieve comparable results with state-of-the-art supervised baselines. The performance of SelfKG demonstrates self-supervised learning offers great potential for entity alignment in KGs.

cs.CL↗

Airborne Quantum Key Distribution with Boundary Layer Effects

Airborne quantum key distribution (QKD) is now becoming a flexible bond between terrestrial fiber and satellite, which is an efficient solution to establish a mobile, on-demand, and real-time coverage quantum network. Furthermore, When the aircraft is flying at a high speed, usually larger than 0.3 Ma, the produced boundary layer will impair the performance of aircraft-based QKD. The boundary layer would introduce random wavefront aberration, jitter and extra intensity attenuation to the transmitted photons. However, previous airborne QKD implementations only considered the influences from atmospheric turbulence and molecular scattering, but ignored the boundary layer effects. In this article, we propose a detailed performance evaluation scheme of airborne QKD with boundary layer effects and estimate the overall photon transmission efficiency, quantum bit error rate and final secure key rate. Through simulations and modeling, in our proposed airborne QKD scenario, the boundary layer would introduce 3.5dB loss to the transmitted photons and decrease 70.7% of the secure key rate, which shows that the aero-optical effects caused by the boundary layer can not be ignored. With tolerated quantum bit error rate set to 10%, the suggested quantum communication azimuth angle between the aircraft and the ground station is within 60 degrees. Moreover, the optimal beacon laser module and adaptive optics module are suggested to be employed to improve the performance of airborne QKD system. Our detailed airborne QKD evaluation study can be performed to the future airborne quantum communication designs.

quant-ph↗

Pre-Trained Models: Past, Present and Future

Large-scale pre-trained models (PTMs) such as BERT and GPT have recently achieved great success and become a milestone in the field of artificial intelligence (AI). Owing to sophisticated pre-training objectives and huge model parameters, large-scale PTMs can effectively capture knowledge from massive labeled and unlabeled data. By storing knowledge into huge parameters and fine-tuning on specific tasks, the rich knowledge implicitly encoded in huge parameters can benefit a variety of downstream tasks, which has been extensively demonstrated via experimental verification and empirical analysis. It is now the consensus of the AI community to adopt PTMs as backbone for downstream tasks rather than learning models from scratch. In this paper, we take a deep look into the history of pre-training, especially its special relation with transfer learning and self-supervised learning, to reveal the crucial position of PTMs in the AI development spectrum. Further, we comprehensively review the latest breakthroughs of PTMs. These breakthroughs are driven by the surge of computational power and the increasing availability of data, towards four important directions: designing effective architectures, utilizing rich contexts, improving computational efficiency, and conducting interpretation and theoretical analysis. Finally, we discuss a series of open problems and research directions of PTMs, and hope our view can inspire and advance the future study of PTMs.

cs.AI↗

EVA: An Open-Domain Chinese Dialogue System with Large-Scale Generative Pre-Training

Although pre-trained language models have remarkably enhanced the generation ability of dialogue systems, open-domain Chinese dialogue systems are still limited by the dialogue data and the model size compared with English ones. In this paper, we propose EVA, a Chinese dialogue system that contains the largest Chinese pre-trained dialogue model with 2.8B parameters. To build this model, we collect the largest Chinese dialogue dataset named WDC-Dialogue from various public social media. This dataset contains 1.4B context-response pairs and is used as the pre-training corpus of EVA. Extensive experiments on automatic and human evaluation show that EVA outperforms other Chinese pre-trained dialogue models especially in the multi-turn interaction of human-bot conversations.

cs.CL↗

Evaluating Large Language Models Trained on Code

We introduce Codex, a GPT language model fine-tuned on publicly available code from GitHub, and study its Python code-writing capabilities. A distinct production version of Codex powers GitHub Copilot. On HumanEval, a new evaluation set we release to measure functional correctness for synthesizing programs from docstrings, our model solves 28.8% of the problems, while GPT-3 solves 0% and GPT-J solves 11.4%. Furthermore, we find that repeated sampling from the model is a surprisingly effective strategy for producing working solutions to difficult prompts. Using this method, we solve 70.2% of our problems with 100 samples per problem. Careful investigation of our model reveals its limitations, including difficulty with docstrings describing long chains of operations and with binding operations to variables. Finally, we discuss the potential broader impacts of deploying powerful code generation technologies, covering safety, security, and economics.

cs.LG↗

Multi-task curriculum learning in a complex, visual, hard-exploration domain: Minecraft

An important challenge in reinforcement learning is training agents that can solve a wide variety of tasks. If tasks depend on each other (e.g. needing to learn to walk before learning to run), curriculum learning can speed up learning by focusing on the next best task to learn. We explore curriculum learning in a complex, visual domain with many hard exploration challenges: Minecraft. We find that learning progress (defined as a change in success probability of a task) is a reliable measure of learnability for automatically constructing an effective curriculum. We introduce a learning-progress based curriculum and test it on a complex reinforcement learning problem (called "Simon Says") where an agent is instructed to obtain a desired goal item. Many of the required skills depend on each other. Experiments demonstrate that: (1) a within-episode exploration bonus for obtaining new items improves performance, (2) dynamically adjusting this bonus across training such that it only applies to items the agent cannot reliably obtain yet further increases performance, (3) the learning-progress based curriculum elegantly follows the learning curve of the agent, and (4) when the learning-progress based curriculum is combined with the dynamic exploration bonus it learns much more efficiently and obtains far higher performance than uniform baselines. These results suggest that combining intra-episode and across-training exploration bonuses with learning progress creates a promising method for automated curriculum generation, which may substantially increase our ability to train more capable, generally intelligent agents.

cs.LG↗

Turing Award elites revisited: patterns of productivity, collaboration, authorship and impact

The Turing Award is recognized as the most influential and prestigious award in the field of computer science(CS). With the rise of the science of science (SciSci), a large amount of bibliographic data has been analyzed in an attempt to understand the hidden mechanism of scientific evolution. These include the analysis of the Nobel Prize, including physics, chemistry, medicine, etc. In this article, we extract and analyze the data of 72 Turing Award laureates from the complete bibliographic data, fill the gap in the lack of Turing Award analysis, and discover the development characteristics of computer science as an independent discipline. First, we show most Turing Award laureates have long-term and high-quality educational backgrounds, and more than 61% of them have a degree in mathematics, which indicates that mathematics has played a significant role in the development of computer science. Secondly, the data shows that not all scholars have high productivity and high h-index; that is, the number of publications and h-index is not the leading indicator for evaluating the Turing Award. Third, the average age of awardees has increased from 40 to around 70 in recent years. This may be because new breakthroughs take longer, and some new technologies need time to prove their influence. Besides, we have also found that in the past ten years, international collaboration has experienced explosive growth, showing a new paradigm in the form of collaboration. It is also worth noting that in recent years, the emergence of female winners has also been eye-catching. Finally, by analyzing the personal publication records, we find that many people are more likely to publish high-impact articles during their high-yield periods.

cs.DL↗

Cascaded Channel Estimation for RIS Assisted mmWave MIMO Transmissions

Channel estimation is challenging for the reconfigurable intelligence surface (RIS) assisted millimeter wave (mmWave) communications. Since the number of coefficients of the cascaded channels in such systems is closely dependent on the product of the number of base station antennas and the number of RIS elements, the pilot overhead would be prohibitively high. In this letter, we propose a cascaded channel estimation framework for an RIS assisted mmWave multiple-input multiple-output system, where the wideband effect on transmission model is considered. Then, we transform the wideband channel estimation into a parameter recovery problem and use a few pilot symbols to detect the channel parameters by the Newtonized orthogonal matching pursuit algorithm. Moreover, the Cramer-Rao lower bound on the channel estimation is introduced. Numerical results show the effectiveness of the proposed channel estimation scheme.

eess.SP↗

A Generalizable Approach to Learning Optimizers

A core issue with learning to optimize neural networks has been the lack of generalization to real world problems. To address this, we describe a system designed from a generalization-first perspective, learning to update optimizer hyperparameters instead of model parameters directly using novel features, actions, and a reward function. This system outperforms Adam at all neural network tasks including on modalities not seen during training. We achieve 2x speedups on ImageNet, and a 2.5x speedup on a language modeling task using over 5 orders of magnitude more compute than the training tasks.

cs.LG↗

M6: A Chinese Multimodal Pretrainer

In this work, we construct the largest dataset for multimodal pretraining in Chinese, which consists of over 1.9TB images and 292GB texts that cover a wide range of domains. We propose a cross-modal pretraining method called M6, referring to Multi-Modality to Multi-Modality Multitask Mega-transformer, for unified pretraining on the data of single modality and multiple modalities. We scale the model size up to 10 billion and 100 billion parameters, and build the largest pretrained model in Chinese. We apply the model to a series of downstream applications, and demonstrate its outstanding performance in comparison with strong baselines. Furthermore, we specifically design a downstream task of text-guided image generation, and show that the finetuned M6 can create high-quality images with high resolution and abundant details.

cs.CL↗

Eudoxus: Characterizing and Accelerating Localization in Autonomous Machines

We develop and commercialize autonomous machines, such as logistic robots and self-driving cars, around the globe. A critical challenge to our -- and any -- autonomous machine is accurate and efficient localization under resource constraints, which has fueled specialized localization accelerators recently. Prior acceleration efforts are point solutions in that they each specialize for a specific localization algorithm. In real-world commercial deployments, however, autonomous machines routinely operate under different environments and no single localization algorithm fits all the environments. Simply stacking together point solutions not only leads to cost and power budget overrun, but also results in an overly complicated software stack. This paper demonstrates our new software-hardware co-designed framework for autonomous machine localization, which adapts to different operating scenarios by fusing fundamental algorithmic primitives. Through characterizing the software framework, we identify ideal acceleration candidates that contribute significantly to the end-to-end latency and/or latency variation. We show how to co-design a hardware accelerator to systematically exploit the parallelisms, locality, and common building blocks inherent in the localization framework. We build, deploy, and evaluate an FPGA prototype on our next-generation self-driving cars. To demonstrate the flexibility of our framework, we also instantiate another FPGA prototype targeting drones, which represent mobile autonomous machines. We achieve about 2x speedup and 4x energy reduction compared to widely-deployed, optimized implementations on general-purpose platforms.

cs.AR↗

The Matter of Time -- A General and Efficient System for Precise Sensor Synchronization in Robotic Computing

Time synchronization is a critical task in robotic computing such as autonomous driving. In the past few years, as we developed advanced robotic applications, our synchronization system has evolved as well. In this paper, we first introduce the time synchronization problem and explain the challenges of time synchronization, especially in robotic workloads. Summarizing these challenges, we then present a general hardware synchronization system for robotic computing, which delivers high synchronization accuracy while maintaining low energy and resource consumption. The proposed hardware synchronization system is a key building block in our future robotic products.

cs.RO↗

FastMoE: A Fast Mixture-of-Expert Training System

Mixture-of-Expert (MoE) presents a strong potential in enlarging the size of language model to trillions of parameters. However, training trillion-scale MoE requires algorithm and system co-design for a well-tuned high performance distributed training system. Unfortunately, the only existing platform that meets the requirements strongly depends on Google's hardware (TPU) and software (Mesh Tensorflow) stack, and is not open and available to the public, especially GPU and PyTorch communities. In this paper, we present FastMoE, a distributed MoE training system based on PyTorch with common accelerators. The system provides a hierarchical interface for both flexible model design and easy adaption to different applications, such as Transformer-XL and Megatron-LM. Different from direct implementation of MoE models using PyTorch, the training speed is highly optimized in FastMoE by sophisticated high-performance acceleration skills. The system supports placing different experts on multiple GPUs across multiple nodes, enabling enlarging the number of experts linearly against the number of GPUs. The source of FastMoE is available at https://github.com/laekov/fastmoe under Apache-2 license.

cs.LG↗

Self-supervised Learning: Generative or Contrastive

Deep supervised learning has achieved great success in the last decade. However, its deficiencies of dependence on manual labels and vulnerability to attacks have driven people to explore a better solution. As an alternative, self-supervised learning attracts many researchers for its soaring performance on representation learning in the last several years. Self-supervised representation learning leverages input data itself as supervision and benefits almost all types of downstream tasks. In this survey, we take a look into new self-supervised learning methods for representation in computer vision, natural language processing, and graph learning. We comprehensively review the existing empirical methods and summarize them into three main categories according to their objectives: generative, contrastive, and generative-contrastive (adversarial). We further investigate related theoretical analysis work to provide deeper thoughts on how self-supervised learning works. Finally, we briefly discuss open problems and future directions for self-supervised learning. An outline slide for the survey is provided.

cs.LG↗

A Survey of FPGA-Based Robotic Computing

Recent researches on robotics have shown significant improvement, spanning from algorithms, mechanics to hardware architectures. Robotics, including manipulators, legged robots, drones, and autonomous vehicles, are now widely applied in diverse scenarios. However, the high computation and data complexity of robotic algorithms pose great challenges to its applications. On the one hand, CPU platform is flexible to handle multiple robotic tasks. GPU platform has higher computational capacities and easy-touse development frameworks, so they have been widely adopted in several applications. On the other hand, FPGA-based robotic accelerators are becoming increasingly competitive alternatives, especially in latency-critical and power-limited scenarios. With specialized designed hardware logic and algorithm kernels, FPGA-based accelerators can surpass CPU and GPU in performance and energy efficiency. In this paper, we give an overview of previous work on FPGA-based robotic accelerators covering different stages of the robotic system pipeline. An analysis of software and hardware optimization techniques and main technical issues is presented, along with some commercial and space applications, to serve as a guide for future work.

cs.RO↗