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Jie Xue

Publications and source records attributed to Jie Xue.

At least 19 recordsLinked to original sources

FPTAS for Polygonal Multi-Robot Motion Planning

We study multi-robot motion planning in a polygonal environment with polygonal robots. The setting of the problem consists of a polygonal domain $\mathcal{W}$ with $n$ vertices and $k$ robots $R_1,\dots,R_k$ translating in $\mathcal{W}$ each of which is represented by a polygon of constant complexity. Given a source configuration $\mathbf{s}$ and a target configuration $\mathbf{t}$ of the robots in $\mathcal{W}$, the goal of the problem is to find a collision-free motion plan from $\mathbf{s}$ to $\mathbf{t}$ that is shortest with respect to some cost function. We present the first fully polynomial-time approximation schemes (FPTAS) for motion planning with any fixed number $k$ of robots, under the min-sum objective, the min-max objective, and the min-makespan objective. Here, the min-sum variant aims to minimize the total traveling distance of all robots, the min-max variant aims to minimize the maximum traveling distance of a single robot, and the min-makespan variant aims to minimize the total time cost under the assumption that all robots move with a maximum speed $1$. The algorithm directly generalizes to the problem in any fixed dimension $d$, with a polytope environment and polytope robots. Our result settles an open question of Agarwal, Halperin, Sharir, Steiger [SODA'24] and Agarwal, Holmgren, Steiger [SODA'26], who gave an FPTAS for $k=2$ unit-square robots and a bicriteria-approximation algorithm for a fixed number $k$ of unit-square or unit-disk robots, respectively. Compared to the previous results, our algorithm is substantially simpler.

cs.CG↗

How to Fix a Broken Metric: A Linear Kernel, Tight Bounds, and Tree Metrics

Given a complete graph whose edge weights represent dissimilarities, Metric Violation Distance asks whether at most $k$ weights can be changed to form a metric. Motivated by metric repair for noisy data, the problem admits a polynomial-time $O(\log n)$-approximation due to Cohen-Addad, Fan, Lee and de Mesmay [SIAM J. Comput., 2025]. In the context of parameterized complexity, Fan, Gilbert, Raichel, Sonthalia and Van Buskirk [SWAT 2020] gave a $k^{O(k)}n^{O(1)}$-time algorithm. Fomin, Golovach and More [IPEC 2026] obtained an $O(k^2)$ kernel and a single-exponential algorithm for the ultrametric case. They asked whether general metrics admit a single-exponential algorithm and a polynomial kernel, and whether the tree-metric analogue is fixed-parameter tractable. We answer all three questions. We give a $2^{O(k)}n^{O(1)}$-time algorithm and prove that, unless ETH fails, no $2^{o(k)}n^{O(1)}$-time algorithm exists, even when all input distances lie in $\{1,2,3\}$. We also give a kernel with at most $6k$ vertices. The kernel supports solution lifting and can precede any approximation algorithm. Combined with the $O(\log n)$-approximation of Cohen-Addad, Fan, Lee and de Mesmay, it yields an $O(\log \mathrm{OPT})$-approximation at no asymptotic cost in running time. Both results extend to an interval generalization in which each edge $e$ has an observed value $M_e$ and an admissible range $[A_e,B_e]$ within which it may be reassigned; the kernel then has $7k$ vertices. Finally, Tree Metric Violation Distance is fixed-parameter tractable and solvable in $k^{O(k)}n^{O(1)}$ time.

cs.DS↗

Single-Exponential Algorithms for Directed Feedback Vertex Set on Planar Digraphs

We consider Directed Feedback Vertex Set on planar digraphs, parameterized by the solution size $k$. We give a randomized algorithm with one-sided error running in time $(2+\sqrt5)^k n^{O(1)}= 4.24^k n^{O(1)}$, and a deterministic algorithm running in time $8.04^k n^{O(1)}$. Both algorithms use polynomial space. To the best of our knowledge, these are the first single-exponential fixed-parameter algorithms for Directed Feedback Vertex Set on planar digraphs. This contrasts with general digraphs, where the best known algorithms run in time $2^{O(k\log k)}(n+m)$, and whether a $2^{o(k\log k)}n^{O(1)}$-time algorithm exists remains a major open problem. Our main tool is an exact Euler-type counting identity for plane digraphs. It shows that every small solution must carry a large share of the vertices whose in- and out-arcs alternate in the embedding, while solutions avoiding such vertices can be computed by reducing to Directed Feedback Arc Set, which is known to be solvable in polynomial time on planar digraphs via the Lucchesi-Younger theorem.

cs.DS↗

Mean field games with Hormander diffusions

In this paper, we study a class of degenerate mean field games (MFG, for short) systems with Hormander diffusion, in which the typical agent can move only along admissible direction. We establish the well-posedness of the MFG systems in intrinsic Holder spaces, which describes the Nash equilibria for a differential game with infinitely many small players. The analysis builds upon degenerate parabolic equations defined on the tours induced by Hormander vector fields without any group structure, for which we develop a global regularity theory for the first time in this general setting. A central difficulty arises from the anisotropic geometry of the state space, which induces non-commutativity and inhomogeneity of the underlying vector fields. Instead of the classical fundamental solution framework, we present an alternative method to derive a priori Schauder estimates for general Hormander degenerate parabolic equations via Campanato spaces.

math.AP↗

Counting Paths and Trees via Exterior Algebra

We give randomized approximation algorithms for counting k-paths and k-forests in a host graph. Here k denotes the number of pattern vertices, n and m denote the numbers of host vertices and edges or arcs, ε is the relative error, and δ is the failure probability. Our main results are: 1. Paths: We approximate the number of directed paths on $k$ vertices in $2^k k^{O(1)}(n+m)\varepsilon^{-2}\log(2/δ)$ arithmetic operations. 2. Trees and forests: For every fixed $η>0$, we approximate the number of non-induced copies of a given forest on $k$ vertices in $(2+η)^k n^{O_η(1)}\varepsilon^{-2}\log(2/δ)$ arithmetic operations. Our path algorithm resolves a conjecture of Koutis and Williams~[CACM 2016] and answers an open question of Lokshtanov, Saurabh, and Zehavi~[SODA 2021] by giving a $2^k poly(n,\varepsilon^{-1})$-time approximation scheme. Our algorithms combine exterior algebra with random matrix estimators, using the tensor-train moment bound of Rakhshan and Rabusseau~[AISTATS 2020]. For forests, we use a small-component separator to evaluate the estimator efficiently.

cs.DS↗

Hamiltonian paths in the permutation digraphs $P(n,n-2)$

For $1\leq k<n$, let $P(n,k)$ be the directed overlap graph whose vertices are the $k$-permutations of $[n]$ and whose arcs are the $(k+1)$-permutations. Isaak proved that $P(n,n-2)$ has no directed Hamiltonian cycle for $n\geq4$ and asked whether it nevertheless has a directed Hamiltonian path. We answer this question affirmatively by showing that $P(n,n-2)$ has a Hamiltonian path.

math.CO↗

Fine-Grained Bounds for Courcelle's Theorem

Courcelle's theorem states that there exists an algorithm that takes as input a graph $G$ of treewidth at most $t$ and a MSO formula $ϕ$, and determines whether $G$ satisfies $ϕ$ in time $f(ϕ,t) \cdot n$. It is folklore that the the function $f$ contains a tower of exponentials whose height depends as a linear function of the number of quantifier alternations of the input formula $ϕ$. A classic reduction of Frick and Grohe shows that, assuming the Exponential Time Hypothesis (ETH), the linear growth of the height of the tower is unavoidable. Nevertheless, there is still a huge gap between existing upper and lower bounds -- after all, there is quite a difference between a single exponential and a double exponential running time. In addition, this only gives us a very coarse understanding in the time complexity of Courcelle's theorem. In this paper, we prove a fine-grained version of Courcelle's theorem with nearly ETH-tight dependence on the treewidth parameter $t$ and the quantifier structure of $ϕ$ (specifically, the number of first order and second order variables in each quantifier alternation block).

cs.DS↗

Visibility Queries in Simple Polygons

Given a simple polygon $P$ with $n$ vertices, we consider the problem of constructing a data structure for visibility queries: for any query point $q \in P$, compute the visibility polygon of $q$ in $P$. To obtain $O(\log n + k)$ query time, where $k$ is the size of the visibility polygon of $q$, the previous best result requires $O(n^3)$ space. In this paper, we propose a new data structure that uses $O(n^{2+ε})$ space, for any $ε> 0$, while achieving the same query time. If only $O(n^2)$ space is available, the best known result provides $O(\log^2 n + k)$ query time. We improve this to $O(\log n \log \log n + k)$ time. When restricted to $o(n^2)$ space, the only previously known approach, aside from the $O(n)$-time algorithm that computes the visibility polygon without preprocessing, is an $O(n)$-space data structure that supports $O(k \log n)$-time queries. We construct a data structure using $O(n \log n)$ space that answers visibility queries in $O(n^{1/2+ε} + k)$ time. In addition, for the special case in which $q$ lies on the boundary of $P$, we build a data structure of $O(n \log n)$ space supporting $O(\log^2 n + k)$ query time; alternatively, we achieve $O(\log n + k)$ query time using $O(n^{1+ε})$ space. To achieve our results, we propose a new method for decomposing simple polygons, which may be of independent interest.

cs.CG↗

Parameterized Approximation of Rectangle Stabbing

In the Rectangle Stabbing problem, input is a set ${\cal R}$ of axis-parallel rectangles and a set ${\cal L}$ of axis parallel lines in the plane. The task is to find a minimum size set ${\cal L}^* \subseteq {\cal L}$ such that for every rectangle $R \in {\cal R}$ there is a line $\ell \in {\cal L}^*$ such that $\ell$ intersects $R$. Gaur et al. [Journal of Algorithms, 2002] gave a polynomial time $2$-approximation algorithm, while Dom et al. [WALCOM 2009] and Giannopolous et al. [EuroCG 2009] independently showed that, assuming FPT $\neq$ W[1], there is no algorithm with running time $f(k)(|{\cal L}||{\cal R}|)^{O(1)}$ that determines whether there exists an optimal solution with at most $k$ lines. We give the first parameterized approximation algorithm for the problem with a ratio better than $2$. In particular we give an algorithm that given ${\cal R}$, ${\cal L}$, and an integer $k$ runs in time $k^{O(k)}(|{\cal L}||{\cal R}|)^{O(1)}$ and either correctly concludes that there does not exist a solution with at most $k$ lines, or produces a solution with at most $\frac{7k}{4}$ lines. We complement our algorithm by showing that unless FPT $=$ W[1], the Rectangle Stabbing problem does not admit a $(\frac{5}{4}-ε)$-approximation algorithm running in $f(k)(|{\cal L}||{\cal R}|)^{O(1)}$ time for any function $f$ and $ε> 0$.

cs.CG↗

Approximation and Hardness of Polychromatic TSP

We introduce the Polychromatic Traveling Salesman Problem (PCTSP), where the input is an edge weighted graph whose vertices are partitioned into $k$ equal-sized color classes, and the goal is to find a minimum-length Hamiltonian cycle that visits the classes in a fixed cyclic order. This generalizes the Bipartite TSP (when $k = 2$) and the classical TSP (when $k = n$). We give a polynomial-time $(3 - 2 * 10^{-36})$-approximation algorithm for metric PCTSP. Complementing this, we show that Euclidean PCTSP is APX-hard even in $R^2$, ruling out the existence of a PTAS unless P = NP.

cs.CG↗

Single-Source Shortest Path Problem in Weighted Disk Graphs

In this paper, we present efficient algorithms for the single-source shortest path problem in weighted disk graphs. A disk graph is the intersection graph of a family of disks in the plane. Here, the weight of an edge is defined as the Euclidean distance between the centers of the disks corresponding to the endpoints of the edge. Given a family of $n$ disks in the plane whose radii lie in $[1,Ψ]$ and a source disk, we can compute a shortest path tree from a source vertex in the weighted disk graph in $O(n\log^2 n \log Ψ)$ time. Moreover, in the case that the radii of disks are arbitrarily large, we can compute a shortest path tree from a source vertex in the weighted disk graph in $O(n\log^4 n)$ time. This improves the best-known algorithm running in $O(n\log^6 n)$ time presented in ESA'23.

cs.DS↗

Subexponential Parameterized Algorithms for Hitting Subgraphs

For a finite set $\mathcal{F}$ of graphs, the $\mathcal{F}$-Hitting problem aims to compute, for a given graph $G$ (taken from some graph class $\mathcal{G}$) of $n$ vertices (and $m$ edges) and a parameter $k\in\mathbb{N}$, a set $S$ of vertices in $G$ such that $|S|\leq k$ and $G-S$ does not contain any subgraph isomorphic to a graph in $\mathcal{F}$. As a generic problem, $\mathcal{F}$-Hitting subsumes many fundamental vertex-deletion problems that are well-studied in the literature. The $\mathcal{F}$-Hitting problem admits a simple branching algorithm with running time $2^{O(k)}\cdot n^{O(1)}$, while it cannot be solved in $2^{o(k)}\cdot n^{O(1)}$ time on general graphs assuming the ETH. In this paper, we establish a general framework to design subexponential parameterized algorithms for the $\mathcal{F}$-Hitting problem on a broad family of graph classes. Specifically, our framework yields algorithms that solve $\mathcal{F}$-Hitting with running time $2^{O(k^c)}\cdot n+O(m)$ for a constant $c<1$ on any graph class $\mathcal{G}$ that admits balanced separators whose size is (strongly) sublinear in the number of vertices and polynomial in the size of a maximum clique. Examples include all graph classes of polynomial expansion and many important classes of geometric intersection graphs. Our algorithms also apply to the \textit{weighted} version of $\mathcal{F}$-Hitting, where each vertex of $G$ has a weight and the goal is to compute the set $S$ with a minimum weight that satisfies the desired conditions. The core of our framework is an intricate subexponential branching algorithm that reduces an instance of $\mathcal{F}$-Hitting (on the aforementioned graph classes) to $2^{O(k^c)}$ general hitting-set instances, where the Gaifman graph of each instance has treewidth $O(k^c)$, for some constant $c<1$ depending on $\mathcal{F}$ and the graph class.

cs.DS↗

Robust Contraction Decomposition for Minor-Free Graphs and its Applications

We prove a robust contraction decomposition theorem for $H$-minor-free graphs, which states that given an $H$-minor-free graph $G$ and an integer $p$, one can partition in polynomial time the vertices of $G$ into $p$ sets $Z_1,\dots,Z_p$ such that $\operatorname{tw}(G/(Z_i \setminus Z')) = O(p + |Z'|)$ for all $i \in [p]$ and $Z' \subseteq Z_i$. Here, $\operatorname{tw}(\cdot)$ denotes the treewidth of a graph and $G/(Z_i \setminus Z')$ denotes the graph obtained from $G$ by contracting all edges with both endpoints in $Z_i \setminus Z'$. Our result generalizes earlier results by Klein [SICOMP 2008] and Demaine et al. [STOC 2011] based on partitioning $E(G)$, and some recent theorems for planar graphs by Marx et al. [SODA 2022], for bounded-genus graphs (more generally, almost-embeddable graphs) by Bandyapadhyay et al. [SODA 2022], and for unit-disk graphs by Bandyapadhyay et al. [SoCG 2022]. The robust contraction decomposition theorem directly results in parameterized algorithms with running time $2^{\widetilde{O}(\sqrt{k})} \cdot n^{O(1)}$ or $n^{O(\sqrt{k})}$ for every vertex/edge deletion problems on $H$-minor-free graphs that can be formulated as Permutation CSP Deletion or 2-Conn Permutation CSP Deletion. Consequently, we obtain the first subexponential-time parameterized algorithms for Subset Feedback Vertex Set, Subset Odd Cycle Transversal, Subset Group Feedback Vertex Set, 2-Conn Component Order Connectivity on $H$-minor-free graphs. For other problems which already have subexponential-time parameterized algorithms on $H$-minor-free graphs (e.g., Odd Cycle Transversal, Vertex Multiway Cut, Vertex Multicut, etc.), our theorem gives much simpler algorithms of the same running time.

cs.DS↗

Optimal Algorithm for the Planar Two-Center Problem

We study a fundamental problem in Computational Geometry, the planar two-center problem. In this problem, the input is a set $S$ of $n$ points in the plane and the goal is to find two smallest congruent disks whose union contains all points of $S$. A longstanding open problem has been to obtain an $O(n\log n)$-time algorithm for planar two-center, matching the $Ω(n\log n)$ lower bound given by Eppstein [SODA'97]. Towards this, researchers have made a lot of efforts over decades. The previous best algorithm, given by Wang [SoCG'20], solves the problem in $O(n\log^2 n)$ time. In this paper, we present an $O(n\log n)$-time (deterministic) algorithm for planar two-center, which completely resolves this open problem.

cs.CG↗

Parameterized Approximation for Capacitated $d$-Hitting Set with Hard Capacities

The \textsc{Capacitated $d$-Hitting Set} problem involves a universe $U$ with a capacity function $\mathsf{cap}: U \rightarrow \mathbb{N}$ and a collection $\mathcal{A}$ of subsets of $U$, each of size at most $d$. The goal is to find a minimum subset $S \subseteq U$ and an assignment $ϕ: \mathcal{A} \rightarrow S$ such that for every $A \in \mathcal{A}$, $ϕ(A) \in A$, and for each $x \in U$, $|ϕ^{-1}(x)| \leq \mathsf{cap}(x)$. For $d=2$, this is known as \textsc{Capacitated Vertex Cover}. In the weighted variant, each element of $U$ has a positive integer weight, with the objective of finding a minimum-weight capacitated hitting set. Chuzhoy and Naor [SICOMP 2006] provided a factor-3 approximation for \textsc{Capacitated Vertex Cover} and showed that the weighted case lacks an $o(\log n)$-approximation unless $P=NP$. Kao and Wong [SODA 2017] later independently achieved a $d$-approximation for \textsc{Capacitated $d$-Hitting Set}, with no $d - ε$ improvements possible under the Unique Games Conjecture. Our main result is a parameterized approximation algorithm with runtime $\left(\frac{k}ε\right)^k 2^{k^{O(kd)}}(|U|+|\mathcal{A}|)^{O(1)}$ that either concludes no solution of size $\leq k$ exists or finds $S$ of size $\leq 4/3 \cdot k$ and weight at most $2+ε$ times the minimum weight for solutions of size $\leq k$. We further show that no FPT-approximation with factor $c > 1$ exists for unweighted \textsc{Capacitated $d$-Hitting Set} with $d \geq 3$, nor with factor $2 - ε$ for the weighted version, assuming the Exponential Time Hypothesis. These results extend to \textsc{Capacitated Vertex Cover} in multigraphs. Additionally, a variant of multi-dimensional \textsc{Knapsack} is shown hard to FPT-approximate within $2 - ε$.

cs.DS↗

Efficient Approximation of Fractional Hypertree Width

We give two new approximation algorithms to compute the fractional hypertree width of an input hypergraph. The first algorithm takes as input $n$-vertex $m$-edge hypergraph $H$ of fractional hypertree width at most $ω$, runs in polynomial time and produces a tree decomposition of $H$ of fractional hypertree width $O(ω\log n \log ω)$. As an immediate corollary this yields polynomial time $O(\log^2 n \log ω)$-approximation algorithms for (generalized) hypertree width as well. To the best of our knowledge our algorithm is the first non-trivial polynomial-time approximation algorithm for fractional hypertree width and (generalized) hypertree width, as opposed to algorithms that run in polynomial time only when $ω$ is considered a constant. For hypergraphs with the bounded intersection property we get better bounds, comparable with that recent algorithm of Lanzinger and Razgon [STACS 2024]. The second algorithm runs in time $n^ωm^{O(1)}$ and produces a tree decomposition of $H$ of fractional hypertree width $O(ω\log^2 ω)$. This significantly improves over the $(n+m)^{O(ω^3)}$ time algorithm of Marx [ACM TALG 2010], which produces a tree decomposition of fractional hypertree width $O(ω^3)$, both in terms of running time and the approximation ratio. Our main technical contribution, and the key insight behind both algorithms, is a variant of the classic Menger's Theorem for clique separators in graphs: For every graph $G$, vertex sets $A$ and $B$, family ${\cal F}$ of cliques in $G$, and positive rational $f$, either there exists a sub-family of $O(f \cdot \log^2 n)$ cliques in ${\cal F}$ whose union separates $A$ from $B$, or there exist $f \cdot \log |{\cal F}|$ paths from $A$ to $B$ such that no clique in ${\cal F}$ intersects more than $\log |{\cal F}|$ paths.

cs.DS↗

Stackelberg games with the third party

In this paper, we introduce the third party to achieve the Stackelberg equilibrium with the time inconsistency in three different Stackelberg games, which are the discrete-time games, the dynamic games, and the mean field games. Here all followers are experiencing learning-by-doing. The role of a third party is similar to industry associations, they supervise the leader's implementation and impose penalties for the defection with the discount factor. Then we obtain different forms of discount factors in different models and effective conditions to prevent defection.These results are consistent and the third party intervention is effective and maneuverable in practice.

math.OC↗

Bipartizing (Pseudo-)Disk Graphs: Approximation with a Ratio Better than 3

In a disk graph, every vertex corresponds to a disk in $\mathbb{R}^2$ and two vertices are connected by an edge whenever the two corresponding disks intersect. Disk graphs form an important class of geometric intersection graphs, which generalizes both planar graphs and unit-disk graphs. We study a fundamental optimization problem in algorithmic graph theory, Bipartization (also known as Odd Cycle Transversal), on the class of disk graphs. The goal of Bipartization is to delete a minimum number of vertices from the input graph such that the resulting graph is bipartite. A folklore (polynomial-time) $3$-approximation algorithm for Bipartization on disk graphs follows from the classical framework of Goemans and Williamson [Combinatorica'98] for cycle-hitting problems. For over two decades, this result has remained the best known approximation for the problem (in fact, even for Bipartization on unit-disk graphs). In this paper, we achieve the first improvement upon this result, by giving a $(3-α)$-approximation algorithm for Bipartization on disk graphs, for some constant $α>0$. Our algorithm directly generalizes to the broader class of pseudo-disk graphs. Furthermore, our algorithm is robust in the sense that it does not require a geometric realization of the input graph to be given.

cs.DS↗