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Jiecheng Zhou

Publications and source records attributed to Jiecheng Zhou.

7 recordsLinked to original sources

Belayer: Efficient Fault Tolerance for LLM Agentic RL Training

Large language model (LLM) agents are increasingly trained with reinforcement learning in long-horizon, sandboxed environments. Unlike conventional RL, agentic RL couples GPU-intensive rollout engines with stateful environment containers whose actions may produce visible side effects, such as file edits, command execution, and dependency installation. A single trajectory can span many rounds of gen- eration and environment interaction, so a component failure can discard completed work or expose the model to an environment state that is inconsistent with its context. However, existing systems lack efficient and correct recovery mechanisms for this distributed execution model. This paper presents Belayer, an efficient fault-tolerant system for LLM agentic RL training. Belayer handles failures in both rollout engines and environment execution while targeting low failure-free overhead. For scoped worker-local rollout failures, Belayer equips each pre-initialized shadow worker with a selective GPU-state reuse protocol that retains independently owned weights and raw KV-arena allocations after owner and GPU health checks, reinitializes worker-local state, and rebuilds request-specific KV contents from logged token prefixes. For environment failures, Belayer introduces full checkpoint and full restore to jointly capture and restore container file-system and runtime state, and coordinates the recovered environment with the LLM context to preserve prefix consistency. An adaptive policy opportunistically overlaps full-state checkpointing with natural LLM inference bubbles when the predicted interval is long enough. Empirical results show low measured overhead during failure-free training, a worker-recovery-time reduction of up to 42 times faster compared with a full engine cold start, and 1.5 to 3.5 times faster recovery from environment failures.

cs.DC

RL in the Wild: Characterizing RLVR Training in LLM Deployment

Large Language Models (LLMs) are now widely used across many domains. With their rapid development, Reinforcement Learning with Verifiable Rewards (RLVR) has surged in recent months to enhance their reasoning and understanding abilities. However, its complex data flows and diverse tasks pose substantial challenges to RL training systems, and there is limited understanding of RLVR from a system perspective. To thoroughly understand the system challenges introduced by RLVR, we present a characterization study of RLVR tasks in our LLM deployment. Specifically, we investigate the distribution and variation trends of workloads across different RL tasks across training steps. We identify issues such as GPU idling caused by skewed sequence length distribution, inefficient parallel strategies in dynamically varying workloads, inefficient data management mechanisms, and load imbalance. We describe our observations and call for further investigation into the remaining open challenges. Furthermore, we propose PolyTrace benchmark suite to conduct evaluation with realistic workloads, and a practical use case validates that PolyTrace benchmark suite exhibits 94.7% accuracy.

cs.AI

GTSinger: A Global Multi-Technique Singing Corpus with Realistic Music Scores for All Singing Tasks

The scarcity of high-quality and multi-task singing datasets significantly hinders the development of diverse controllable and personalized singing tasks, as existing singing datasets suffer from low quality, limited diversity of languages and singers, absence of multi-technique information and realistic music scores, and poor task suitability. To tackle these problems, we present GTSinger, a large global, multi-technique, free-to-use, high-quality singing corpus with realistic music scores, designed for all singing tasks, along with its benchmarks. Particularly, (1) we collect 80.59 hours of high-quality singing voices, forming the largest recorded singing dataset; (2) 20 professional singers across nine widely spoken languages offer diverse timbres and styles; (3) we provide controlled comparison and phoneme-level annotations of six commonly used singing techniques, helping technique modeling and control; (4) GTSinger offers realistic music scores, assisting real-world musical composition; (5) singing voices are accompanied by manual phoneme-to-audio alignments, global style labels, and 16.16 hours of paired speech for various singing tasks. Moreover, to facilitate the use of GTSinger, we conduct four benchmark experiments: technique-controllable singing voice synthesis, technique recognition, style transfer, and speech-to-singing conversion. The demos can be found at http://aaronz345.github.io/GTSingerDemo/. We provide the dataset and the code for processing data and conducting benchmarks at https://huggingface.co/datasets/AaronZ345/GTSinger and https://github.com/AaronZ345/GTSinger.

eess.AS

A distributed system perspective on Backscatter systems: A review

This review investigates the pivotal role of distributed architectures and intelligent resource allocation in enabling robust and scalable wireless systems, with a particular emphasis on backscatter communication, indoor localization, battery-free networks, and Simultaneous Wireless Information and Power Transfer (SWIPT).

cs.DC

H2:Towards Efficient Large-Scale LLM Training on Hyper-Heterogeneous Cluster over 1,000 Chips

Recent advancements in large language models (LLMs) necessitate extensive computational resources, prompting the use of diverse hardware accelerators from multiple vendors. However, traditional distributed training frameworks struggle to efficiently utilize hyper-heterogeneous clusters comprising thousands of chips due to significant disparities in software stacks, operator implementations, communication libraries, and hardware capabilities. To address these challenges, we propose H2, which stands for HyperHetero and is a systematic framework enabling efficient training of LLMs on clusters with over 1,000 heterogeneous chips. H2 incorporates DiTorch, a unified PyTorch-compatible interface ensuring program consistency across chips, and DiComm, a device-direct RDMA communication library optimized for heterogeneous environments. Furthermore, we introduce HeteroPP with HeteroAuto, an adaptive pipeline parallelism strategy that dynamically balances computational load, memory limitations, and communication overhead. Evaluations on a 100-billion-parameter LLM demonstrate that our approach consistently achieves a superlinear speedup, outperforming baseline homogeneous training solutions by up to 16.37% in our experiments. These findings validate the feasibility and efficiency of hyper-heterogeneous training at unprecedented scales.

cs.DC

Towards Efficient Pre-training: Exploring FP4 Precision in Large Language Models

The burgeoning computational demands for training large language models (LLMs) necessitate efficient methods, including quantized training, which leverages low-bit arithmetic operations to reduce costs. While FP8 precision has shown potential, leveraging FP4 remains challenging due to inherent quantization errors and limited representation capability. Based on the Transformer architecture, we present an FP4 training scheme for LLMs, overcoming these obstacles through mixed-precision quantization strategies tailed for different modules and training stages. This allows us to apply the precision level suitable to distinct components within the model, ensuring that multi-head attention and linear layers are handled appropriately. Our pretraining recipe ensures stability in backpropagation by incorporating fine-grained quantization methods with a target precision training schedule. Experimental results demonstrate that our FP4 training scheme achieves accuracy comparable to BF16 and FP8, with smaller theoretical computational cost. With the advent of next-generation hardware supporting FP4, our method sets the foundation for efficient ultra-low precision training.

cs.LG

ZeroPP: Unleashing Exceptional Parallelism Efficiency through Tensor-Parallelism-Free Methodology

Large-scale models rely heavily on 3D parallelism for distributed training, which utilizes tensor parallelism (TP) as the intra-operator parallelism to partition model states across GPUs. However, TP introduces significant communication overheads and complexity in modifying single-GPU code. In this paper, we propose a TP-free distributed framework ZeroPP, which leverages the hybrid of scalable inter-operator pipeline parallelism and intra-operator fully sharded data parallelism to train models at scale, reducing memory consumption and enabling high training efficiency. Through extensive experimentation, we demonstrate that ZeroPP achieves significant performance gains of up to 33% compared to conventional 3D parallelism while maintaining comparable GPU memory consumption.

cs.DC