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Jieping Ye

Publications and source records attributed to Jieping Ye.

At least 91 records · Page 5Linked to original sources

Grounding 3D Object Affordance with Language Instructions, Visual Observations and Interactions

Grounding 3D object affordance is a task that locates objects in 3D space where they can be manipulated, which links perception and action for embodied intelligence. For example, for an intelligent robot, it is necessary to accurately ground the affordance of an object and grasp it according to human instructions. In this paper, we introduce a novel task that grounds 3D object affordance based on language instructions, visual observations and interactions, which is inspired by cognitive science. We collect an Affordance Grounding dataset with Points, Images and Language instructions (AGPIL) to support the proposed task. In the 3D physical world, due to observation orientation, object rotation, or spatial occlusion, we can only get a partial observation of the object. So this dataset includes affordance estimations of objects from full-view, partial-view, and rotation-view perspectives. To accomplish this task, we propose LMAffordance3D, the first multi-modal, language-guided 3D affordance grounding network, which applies a vision-language model to fuse 2D and 3D spatial features with semantic features. Comprehensive experiments on AGPIL demonstrate the effectiveness and superiority of our method on this task, even in unseen experimental settings. Our project is available at https://sites.google.com/view/lmaffordance3d.

cs.CV↗

Structural and Statistical Texture Knowledge Distillation and Learning for Segmentation

Low-level texture feature/knowledge is also of vital importance for characterizing the local structural pattern and global statistical properties, such as boundary, smoothness, regularity, and color contrast, which may not be well addressed by high-level deep features. In this paper, we aim to re-emphasize the low-level texture information in deep networks for semantic segmentation and related knowledge distillation tasks. To this end, we take full advantage of both structural and statistical texture knowledge and propose a novel Structural and Statistical Texture Knowledge Distillation (SSTKD) framework for semantic segmentation. Specifically, Contourlet Decomposition Module (CDM) is introduced to decompose the low-level features with iterative Laplacian pyramid and directional filter bank to mine the structural texture knowledge, and Texture Intensity Equalization Module (TIEM) is designed to extract and enhance the statistical texture knowledge with the corresponding Quantization Congruence Loss (QDL). Moreover, we propose the Co-occurrence TIEM (C-TIEM) and generic segmentation frameworks, namely STLNet++ and U-SSNet, to enable existing segmentation networks to harvest the structural and statistical texture information more effectively. Extensive experimental results on three segmentation tasks demonstrate the effectiveness of the proposed methods and their state-of-the-art performance on seven popular benchmark datasets, respectively.

cs.CV↗

Concise and Organized Perception Facilitates Reasoning in Large Language Models

Exploiting large language models (LLMs) to tackle reasoning has garnered growing attention. It still remains highly challenging to achieve satisfactory results in complex logical problems, characterized by plenty of premises within the context and requiring multi-hop reasoning. In particular, the reasoning capabilities of LLMs are brittle to disorder and distractibility. In this work, we first examine the mechanism from the perspective of information flow and reveal that LLMs confront difficulties akin to human-like cognitive biases when dealing with disordered and irrelevant content in reasoning tasks. However, in contrast to LLMs, disordered and irrelevant content does not significantly decrease human performance, as humans have a propensity to distill the most relevant information and systematically organize their thoughts, aiding them in responding to questions.Stem from that, we further propose a novel reasoning approach named Concise and Organized Perception (COP). COP carefully analyzes the given statements to identify the most pertinent information while eliminating redundancy efficiently. It then prompts the LLMs in a more organized form that adapts to the model's inference process. By perceiving concise and organized context, the reasoning abilities of LLMs can be better elicited. Extensive experimental results on several popular logical benchmarks (ProofWriter, PrOntoQA, PrOntoQA-OOD, and FOLIO) and mathematical benchmark (DI-GSM) show that COP significantly outperforms previous state-of-the-art methods.

cs.CL↗

Don't Take Things Out of Context: Attention Intervention for Enhancing Chain-of-Thought Reasoning in Large Language Models

Few-shot Chain-of-Thought (CoT) significantly enhances the reasoning capabilities of large language models (LLMs), functioning as a whole to guide these models in generating reasoning steps toward final answers. However, we observe that isolated segments, words, or tokens within CoT demonstrations can unexpectedly disrupt the generation process of LLMs. The model may overly concentrate on certain local information present in the demonstration, introducing irrelevant noise into the reasoning process and potentially leading to incorrect answers. In this paper, we investigate the underlying mechanism of CoT through dynamically tracing and manipulating the inner workings of LLMs at each output step, which demonstrates that tokens exhibiting specific attention characteristics are more likely to induce the model to take things out of context; these tokens directly attend to the hidden states tied with prediction, without substantial integration of non-local information. Building upon these insights, we propose a Few-shot Attention Intervention method (FAI) that dynamically analyzes the attention patterns of demonstrations to accurately identify these tokens and subsequently make targeted adjustments to the attention weights to effectively suppress their distracting effect on LLMs. Comprehensive experiments across multiple benchmarks demonstrate consistent improvements over baseline methods, with a remarkable 5.91% improvement on the AQuA dataset, further highlighting the effectiveness of FAI.

cs.CL↗

A Generalist Cross-Domain Molecular Learning Framework for Structure-Based Drug Discovery

Structure-based drug discovery (SBDD) is a systematic scientific process that develops new drugs by leveraging the detailed physical structure of the target protein. Recent advancements in pre-trained models for biomolecules have demonstrated remarkable success across various biochemical applications, including drug discovery and protein engineering. However, in most approaches, the pre-trained models primarily focus on the characteristics of either small molecules or proteins, without delving into their binding interactions which are essential cross-domain relationships pivotal to SBDD. To fill this gap, we propose a general-purpose foundation model named BIT (an abbreviation for Biomolecular Interaction Transformer), which is capable of encoding a range of biochemical entities, including small molecules, proteins, and protein-ligand complexes, as well as various data formats, encompassing both 2D and 3D structures. Specifically, we introduce Mixture-of-Domain-Experts (MoDE) to handle the biomolecules from diverse biochemical domains and Mixture-of-Structure-Experts (MoSE) to capture positional dependencies in the molecular structures. The proposed mixture-of-experts approach enables BIT to achieve both deep fusion and domain-specific encoding, effectively capturing fine-grained molecular interactions within protein-ligand complexes. Then, we perform cross-domain pre-training on the shared Transformer backbone via several unified self-supervised denoising tasks. Experimental results on various benchmarks demonstrate that BIT achieves exceptional performance in downstream tasks, including binding affinity prediction, structure-based virtual screening, and molecular property prediction.

cs.LG↗

Advancing vision-language models in front-end development via data synthesis

Modern front-end (FE) development, especially when leveraging the unique features of frameworks like React and Vue, presents distinctive challenges. These include managing modular architectures, ensuring synchronization between data and visual outputs for declarative rendering, and adapting reusable components to various scenarios. Such complexities make it particularly difficult for state-of-the-art large vision-language models (VLMs) to generate accurate and functional code directly from design images. To address these challenges, we propose a reflective agentic workflow that synthesizes high-quality image-text data to capture the diverse characteristics of FE development. This workflow automates the extraction of self-contained\footnote{A \textbf{self-contained} code snippet is one that encapsulates all necessary logic, styling, and dependencies, ensuring it functions independently without requiring external imports or context.} code snippets from real-world projects, renders the corresponding visual outputs, and generates detailed descriptions that link design elements to functional code. To further expand the scope and utility of the synthesis, we introduce three data synthesis strategies: Evolution-based synthesis, which enables scalable and diverse dataset expansion; Waterfall-Model-based synthesis, which generates logically coherent code derived from system requirements; and Additive Development synthesis, which iteratively increases the complexity of human-authored components. We build a large vision-language model, Flame, trained on the synthesized datasets and demonstrate its effectiveness in generating React code via the $\text{pass}@k$ metric. Our results suggest that a code VLM trained to interpret images before code generation may achieve better performance.

cs.CV↗

HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting

Generating high-quality novel view renderings of 3D Gaussian Splatting (3DGS) in scenes featuring transient objects is challenging. We propose a novel hybrid representation, termed as HybridGS, using 2D Gaussians for transient objects per image and maintaining traditional 3D Gaussians for the whole static scenes. Note that, the 3DGS itself is better suited for modeling static scenes that assume multi-view consistency, but the transient objects appear occasionally and do not adhere to the assumption, thus we model them as planar objects from a single view, represented with 2D Gaussians. Our novel representation decomposes the scene from the perspective of fundamental viewpoint consistency, making it more reasonable. Additionally, we present a novel multi-view regulated supervision method for 3DGS that leverages information from co-visible regions, further enhancing the distinctions between the transients and statics. Then, we propose a straightforward yet effective multi-stage training strategy to ensure robust training and high-quality view synthesis across various settings. Experiments on benchmark datasets show our state-of-the-art performance of novel view synthesis in both indoor and outdoor scenes, even in the presence of distracting elements.

cs.CV↗

SciPIP: An LLM-based Scientific Paper Idea Proposer

The rapid advancement of large language models (LLMs) has opened new possibilities for automating the proposal of innovative scientific ideas. This process involves two key phases: literature retrieval and idea generation. However, existing approaches often fall short due to their reliance on keyword-based search tools during the retrieval phase, which neglects crucial semantic information and frequently results in incomplete retrieval outcomes. Similarly, in the idea generation phase, current methodologies tend to depend solely on the internal knowledge of LLMs or metadata from retrieved papers, thereby overlooking significant valuable insights contained within the full texts. To address these limitations, we introduce SciPIP, an innovative framework designed to enhance the LLM-based proposal of scientific ideas through improvements in both literature retrieval and idea generation. Our approach begins with the construction of a comprehensive literature database that supports advanced retrieval based not only on keywords but also on semantics and citation relationships. This is complemented by the introduction of a multi-granularity retrieval algorithm aimed at ensuring more thorough and exhaustive retrieval results. For the idea generation phase, we propose a dual-path framework that effectively integrates both the content of retrieved papers and the extensive internal knowledge of LLMs. This integration significantly boosts the novelty, feasibility, and practical value of proposed ideas. Our experiments, conducted across various domains such as natural language processing and computer vision, demonstrate SciPIP's capability to generate a multitude of innovative and useful ideas. These findings underscore SciPIP's potential as a valuable tool for researchers seeking to advance their fields with groundbreaking concepts.

cs.CL↗

Structure-aware Domain Knowledge Injection for Large Language Models

This paper introduces a pioneering methodology, termed StructTuning, to efficiently transform foundation Large Language Models (LLMs) into domain specialists. It significantly reduces the training corpus needs to a mere 5% while achieving an impressive 100% of traditional knowledge injection performance. Motivated by structured human education, we propose a novel two-stage strategy for knowledge injection and alignment: Structure-aware Continual Pre-Training (SCPT) and Structure-aware Supervised Fine-Tuning (SSFT). In the SCPT phase, we automatically extract the domain knowledge taxonomy and reorganize the training corpora, enabling LLMs to effectively link textual segments to targeted knowledge points within the taxonomy. In the SSFT phase, we explicitly prompt models to elucidate the underlying knowledge structure in their outputs, leveraging the structured domain insight to address practical problems. Our ultimate method was extensively evaluated across model architectures and scales on LongBench and MMedBench datasets, demonstrating superior performance against other knowledge injection methods. We also explored our method's scalability across different training corpus sizes, laying the foundation to enhance domain-specific LLMs with better data utilization.

cs.CL↗

CoL3D: Collaborative Learning of Single-view Depth and Camera Intrinsics for Metric 3D Shape Recovery

Recovering the metric 3D shape from a single image is particularly relevant for robotics and embodied intelligence applications, where accurate spatial understanding is crucial for navigation and interaction with environments. Usually, the mainstream approaches achieve it through monocular depth estimation. However, without camera intrinsics, the 3D metric shape can not be recovered from depth alone. In this study, we theoretically demonstrate that depth serves as a 3D prior constraint for estimating camera intrinsics and uncover the reciprocal relations between these two elements. Motivated by this, we propose a collaborative learning framework for jointly estimating depth and camera intrinsics, named CoL3D, to learn metric 3D shapes from single images. Specifically, CoL3D adopts a unified network and performs collaborative optimization at three levels: depth, camera intrinsics, and 3D point clouds. For camera intrinsics, we design a canonical incidence field mechanism as a prior that enables the model to learn the residual incident field for enhanced calibration. Additionally, we incorporate a shape similarity measurement loss in the point cloud space, which improves the quality of 3D shapes essential for robotic applications. As a result, when training and testing on a single dataset with in-domain settings, CoL3D delivers outstanding performance in both depth estimation and camera calibration across several indoor and outdoor benchmark datasets, which leads to remarkable 3D shape quality for the perception capabilities of robots.

cs.CV↗

PTZ-Calib: Robust Pan-Tilt-Zoom Camera Calibration

In this paper, we present PTZ-Calib, a robust two-stage PTZ camera calibration method, that efficiently and accurately estimates camera parameters for arbitrary viewpoints. Our method includes an offline and an online stage. In the offline stage, we first uniformly select a set of reference images that sufficiently overlap to encompass a complete 360° view. We then utilize the novel PTZ-IBA (PTZ Incremental Bundle Adjustment) algorithm to automatically calibrate the cameras within a local coordinate system. Additionally, for practical application, we can further optimize camera parameters and align them with the geographic coordinate system using extra global reference 3D information. In the online stage, we formulate the calibration of any new viewpoints as a relocalization problem. Our approach balances the accuracy and computational efficiency to meet real-world demands. Extensive evaluations demonstrate our robustness and superior performance over state-of-the-art methods on various real and synthetic datasets. Datasets and source code can be accessed online at https://github.com/gjgjh/PTZ-Calib

cs.CV↗

From Yes-Men to Truth-Tellers: Addressing Sycophancy in Large Language Models with Pinpoint Tuning

Large Language Models (LLMs) tend to prioritize adherence to user prompts over providing veracious responses, leading to the sycophancy issue. When challenged by users, LLMs tend to admit mistakes and provide inaccurate responses even if they initially provided the correct answer. Recent works propose to employ supervised fine-tuning (SFT) to mitigate the sycophancy issue, while it typically leads to the degeneration of LLMs' general capability. To address the challenge, we propose a novel supervised pinpoint tuning (SPT), where the region-of-interest modules are tuned for a given objective. Specifically, SPT first reveals and verifies a small percentage (<5%) of the basic modules, which significantly affect a particular behavior of LLMs. i.e., sycophancy. Subsequently, SPT merely fine-tunes these identified modules while freezing the rest. To verify the effectiveness of the proposed SPT, we conduct comprehensive experiments, demonstrating that SPT significantly mitigates the sycophancy issue of LLMs (even better than SFT). Moreover, SPT introduces limited or even no side effects on the general capability of LLMs. Our results shed light on how to precisely, effectively, and efficiently explain and improve the targeted ability of LLMs. Code and data are available at https://github.com/yellowtownhz/sycophancy-interpretability.

cs.CL↗

Not Every Patch is Needed: Towards a More Efficient and Effective Backbone for Video-based Person Re-identification

This paper proposes a new effective and efficient plug-and-play backbone for video-based person re-identification (ReID). Conventional video-based ReID methods typically use CNN or transformer backbones to extract deep features for every position in every sampled video frame. Here, we argue that this exhaustive feature extraction could be unnecessary, since we find that different frames in a ReID video often exhibit small differences and contain many similar regions due to the relatively slight movements of human beings. Inspired by this, a more selective, efficient paradigm is explored in this paper. Specifically, we introduce a patch selection mechanism to reduce computational cost by choosing only the crucial and non-repetitive patches for feature extraction. Additionally, we present a novel network structure that generates and utilizes pseudo frame global context to address the issue of incomplete views resulting from sparse inputs. By incorporating these new designs, our backbone can achieve both high performance and low computational cost. Extensive experiments on multiple datasets show that our approach reduces the computational cost by 74\% compared to ViT-B and 28\% compared to ResNet50, while the accuracy is on par with ViT-B and outperforms ResNet50 significantly.

cs.CV↗

MyESL: Sparse learning in molecular evolution and phylogenetic analysis

Evolutionary sparse learning (ESL) uses a supervised machine learning approach, Least Absolute Shrinkage and Selection Operator (LASSO), to build models explaining the relationship between a hypothesis and the variation across genomic features (e.g., sites) in sequence alignments. ESL employs sparsity between and within the groups of genomic features (e.g., genomic loci) by using sparse-group LASSO. Although some software packages are available for performing sparse group LASSO, we found them less well-suited for processing and analyzing genome-scale data containing millions of features, such as bases. MyESL software fills the need for open-source software for conducting ESL analyses with facilities to pre-process the input hypotheses and large alignments, make LASSO flexible and computationally efficient, and post-process the output model to produce different metrics useful in functional or evolutionary genomics. MyESL can take phylogenetic trees and sequence alignments as input and transform them into numeric responses and features, respecetively. The model outputs are processed into user-friendly text and graphical files. The computational core of MyESL is written in C++, which offers model building with or without group sparsity, while the pre- and post-processing of inputs and model outputs is performed using customized functions written in Python. One of its applications in phylogenomics showcases the utility of MyESL. Our analysis of empirical genome-scale datasets shows that MyESL can build evolutionary models quickly and efficiently on a personal desktop, while other computational packages were unable due to their prohibitive requirements of computational resources and time. MyESL is available for Python environments on Linux and distributed as a standalone application for Windows and macOS. It is available from https://github.com/kumarlabgit/MyESL.

q-bio.PE↗

ESOD: Efficient Small Object Detection on High-Resolution Images

Enlarging input images is a straightforward and effective approach to promote small object detection. However, simple image enlargement is significantly expensive on both computations and GPU memory. In fact, small objects are usually sparsely distributed and locally clustered. Therefore, massive feature extraction computations are wasted on the non-target background area of images. Recent works have tried to pick out target-containing regions using an extra network and perform conventional object detection, but the newly introduced computation limits their final performance. In this paper, we propose to reuse the detector's backbone to conduct feature-level object-seeking and patch-slicing, which can avoid redundant feature extraction and reduce the computation cost. Incorporating a sparse detection head, we are able to detect small objects on high-resolution inputs (e.g., 1080P or larger) for superior performance. The resulting Efficient Small Object Detection (ESOD) approach is a generic framework, which can be applied to both CNN- and ViT-based detectors to save the computation and GPU memory costs. Extensive experiments demonstrate the efficacy and efficiency of our method. In particular, our method consistently surpasses the SOTA detectors by a large margin (e.g., 8% gains on AP) on the representative VisDrone, UAVDT, and TinyPerson datasets. Code is available at https://github.com/alibaba/esod.

cs.CV↗

GARLIC: GPT-Augmented Reinforcement Learning with Intelligent Control for Vehicle Dispatching

As urban residents demand higher travel quality, vehicle dispatch has become a critical component of online ride-hailing services. However, current vehicle dispatch systems struggle to navigate the complexities of urban traffic dynamics, including unpredictable traffic conditions, diverse driver behaviors, and fluctuating supply and demand patterns. These challenges have resulted in travel difficulties for passengers in certain areas, while many drivers in other areas are unable to secure orders, leading to a decline in the overall quality of urban transportation services. To address these issues, this paper introduces GARLIC: a framework of GPT-Augmented Reinforcement Learning with Intelligent Control for vehicle dispatching. GARLIC utilizes multiview graphs to capture hierarchical traffic states, and learns a dynamic reward function that accounts for individual driving behaviors. The framework further integrates a GPT model trained with a custom loss function to enable high-precision predictions and optimize dispatching policies in real-world scenarios. Experiments conducted on two real-world datasets demonstrate that GARLIC effectively aligns with driver behaviors while reducing the empty load rate of vehicles.

cs.LG↗

Delving into the Reversal Curse: How Far Can Large Language Models Generalize?

While large language models (LLMs) showcase unprecedented capabilities, they also exhibit certain inherent limitations when facing seemingly trivial tasks. A prime example is the recently debated "reversal curse", which surfaces when models, having been trained on the fact "A is B", struggle to generalize this knowledge to infer that "B is A". In this paper, we examine the manifestation of the reversal curse across various tasks and delve into both the generalization abilities and the problem-solving mechanisms of LLMs. This investigation leads to a series of significant insights: (1) LLMs are able to generalize to "B is A" when both A and B are presented in the context as in the case of a multiple-choice question. (2) This generalization ability is highly correlated to the structure of the fact "A is B" in the training documents. For example, this generalization only applies to biographies structured in "[Name] is [Description]" but not to "[Description] is [Name]". (3) We propose and verify the hypothesis that LLMs possess an inherent bias in fact recalling during knowledge application, which explains and underscores the importance of the document structure to successful learning. (4) The negative impact of this bias on the downstream performance of LLMs can hardly be mitigated through training alone. These findings offer a novel perspective on interpreting LLMs' generalization through their intrinsic mechanisms and provide insights for developing more effective learning methods. Our code and data are available at https://github.com/alibaba/thinking_bias.git.

cs.CL↗

Seeing Clearly by Layer Two: Enhancing Attention Heads to Alleviate Hallucination in LVLMs

The hallucination problem in multimodal large language models (MLLMs) remains a common issue. Although image tokens occupy a majority of the input sequence of MLLMs, there is limited research to explore the relationship between image tokens and hallucinations. In this paper, we analyze the distribution of attention scores for image tokens across each layer and head of the model, revealing an intriguing and common phenomenon: most hallucinations are closely linked to the pattern of attention sinks in the self-attention matrix of image tokens, where shallow layers exhibit dense attention sinks and deeper layers show sparse attention sinks. We further analyze the attention heads of different layers and find that heads with high-density attention sink in the image part play a positive role in alleviating hallucinations. In this paper, we propose a training-free method named \textcolor{red}{\textbf{E}}nhancing \textcolor{red}{\textbf{A}}ttention \textcolor{red}{\textbf{H}}eads (EAH), an approach designed to enhance the convergence of image tokens attention sinks in the shallow layers. EAH identifies the attention head that shows the vision sink in a shallow layer and extracts its attention matrix. This attention map is then broadcast to other heads in the layer, thereby strengthening the layer to pay more attention to the image itself. With extensive experiments, EAH shows significant hallucination-mitigating performance on different MLLMs and metrics, proving its effectiveness and generality.

cs.CV↗