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Jieshan Chen

Publications and source records attributed to Jieshan Chen.

28 records · Page 2Linked to original sources

Designing with Language: Wireframing UI Design Intent with Generative Large Language Models

Wireframing is a critical step in the UI design process. Mid-fidelity wireframes offer more impactful and engaging visuals compared to low-fidelity versions. However, their creation can be time-consuming and labor-intensive, requiring the addition of actual content and semantic icons. In this paper, we introduce a novel solution WireGen, to automatically generate mid-fidelity wireframes with just a brief design intent description using the generative Large Language Models (LLMs). Our experiments demonstrate the effectiveness of WireGen in producing 77.5% significantly better wireframes, outperforming two widely-used in-context learning baselines. A user study with 5 designers further validates its real-world usefulness, highlighting its potential value to enhance UI design process.

cs.HC↗

Let's Discover More API Relations: A Large Language Model-based AI Chain for Unsupervised API Relation Inference

APIs have intricate relations that can be described in text and represented as knowledge graphs to aid software engineering tasks. Existing relation extraction methods have limitations, such as limited API text corpus and affected by the characteristics of the input text.To address these limitations, we propose utilizing large language models (LLMs) (e.g., GPT-3.5) as a neural knowledge base for API relation inference. This approach leverages the entire Web used to pre-train LLMs as a knowledge base and is insensitive to the context and complexity of input texts. To ensure accurate inference, we design our analytic flow as an AI Chain with three AI modules: API FQN Parser, API Knowledge Extractor, and API Relation Decider. The accuracy of the API FQN parser and API Relation Decider module are 0.81 and 0.83, respectively. Using the generative capacity of the LLM and our approach's inference capability, we achieve an average F1 value of 0.76 under the three datasets, significantly higher than the state-of-the-art method's average F1 value of 0.40. Compared to CoT-based method, our AI Chain design improves the inference reliability by 67%, and the AI-crowd-intelligence strategy enhances the robustness of our approach by 26%.

cs.SE↗

Let's Chat to Find the APIs: Connecting Human, LLM and Knowledge Graph through AI Chain

API recommendation methods have evolved from literal and semantic keyword matching to query expansion and query clarification. The latest query clarification method is knowledge graph (KG)-based, but limitations include out-of-vocabulary (OOV) failures and rigid question templates. To address these limitations, we propose a novel knowledge-guided query clarification approach for API recommendation that leverages a large language model (LLM) guided by KG. We utilize the LLM as a neural knowledge base to overcome OOV failures, generating fluent and appropriate clarification questions and options. We also leverage the structured API knowledge and entity relationships stored in the KG to filter out noise, and transfer the optimal clarification path from KG to the LLM, increasing the efficiency of the clarification process. Our approach is designed as an AI chain that consists of five steps, each handled by a separate LLM call, to improve accuracy, efficiency, and fluency for query clarification in API recommendation. We verify the usefulness of each unit in our AI chain, which all received high scores close to a perfect 5. When compared to the baselines, our approach shows a significant improvement in MRR, with a maximum increase of 63.9% higher when the query statement is covered in KG and 37.2% when it is not. Ablation experiments reveal that the guidance of knowledge in the KG and the knowledge-guided pathfinding strategy are crucial for our approach's performance, resulting in a 19.0% and 22.2% increase in MAP, respectively. Our approach demonstrates a way to bridge the gap between KG and LLM, effectively compensating for the strengths and weaknesses of both.

cs.SE↗

Is It a Trap? A Large-scale Empirical Study And Comprehensive Assessment of Online Automated Privacy Policy Generators for Mobile Apps

Privacy regulations protect and promote the privacy of individuals by requiring mobile apps to provide a privacy policy that explains what personal information is collected and how these apps process this information. However, developers often do not have sufficient legal knowledge to create such privacy policies. Online Automated Privacy Policy Generators (APPGs) can create privacy policies, but their quality and other characteristics can vary. In this paper, we conduct the first large-scale empirical study and comprehensive assessment of APPGs for mobile apps. Specifically, we scrutinize 10 APPGs on multiple dimensions. We further perform the market penetration analysis by collecting 46,472 Android app privacy policies from Google Play, discovering that nearly 20.1% of privacy policies could be generated by existing APPGs. Lastly, we point out that generated policies in our study do not fully comply with GDPR, CCPA, or LGPD. In summary, app developers must carefully select and use the appropriate APPGs with careful consideration to avoid potential pitfalls.

cs.SE↗

Towards Real Smart Apps: Investigating Human-AI Interactions in Smartphone On-Device AI Apps

With the emergence of deep learning techniques, smartphone apps are now embedded on-device AI features for enabling advanced tasks like speech translation, to attract users and increase market competitiveness. A good interaction design is important to make an AI feature usable and understandable. However, AI features have their unique challenges like sensitiveness to the input, dynamic behaviours and output uncertainty. Existing guidelines and tools either do not cover AI features or consider mobile apps which are confirmed by our informal interview with professional designers. To address these issues, we conducted the first empirical study to explore user-AI-interaction in mobile apps. We aim to understand the status of on-device AI usage by investigating 176 AI apps from 62,822 apps. We identified 255 AI features and summarised 759 implementations into three primary interaction pattern types. We further implemented our findings into a multi-faceted search-enabled gallery. The results of the user study demonstrate the usefulness of our findings.

cs.HC↗

Enhancing Virtual Assistant Intelligence: Precise Area Targeting for Instance-level User Intents beyond Metadata

Virtual assistants have been widely used by mobile phone users in recent years. Although their capabilities of processing user intents have been developed rapidly, virtual assistants in most platforms are only capable of handling pre-defined high-level tasks supported by extra manual efforts of developers. However, instance-level user intents containing more detailed objectives with complex practical situations, are yet rarely studied so far. In this paper, we explore virtual assistants capable of processing instance-level user intents based on pixels of application screens, without the requirements of extra extensions on the application side. We propose a novel cross-modal deep learning pipeline, which understands the input vocal or textual instance-level user intents, predicts the targeting operational area, and detects the absolute button area on screens without any metadata of applications. We conducted a user study with 10 participants to collect a testing dataset with instance-level user intents. The testing dataset is then utilized to evaluate the performance of our model, which demonstrates that our model is promising with the achievement of 64.43% accuracy on our testing dataset.

cs.HC↗

Extracting Replayable Interactions from Videos of Mobile App Usage

Screen recordings of mobile apps are a popular and readily available way for users to share how they interact with apps, such as in online tutorial videos, user reviews, or as attachments in bug reports. Unfortunately, both people and systems can find it difficult to reproduce touch-driven interactions from video pixel data alone. In this paper, we introduce an approach to extract and replay user interactions in videos of mobile apps, using only pixel information in video frames. To identify interactions, we apply heuristic-based image processing and convolutional deep learning to segment screen recordings, classify the interaction in each segment, and locate the interaction point. To replay interactions on another device, we match elements on app screens using UI element detection. We evaluate the feasibility of our pixel-based approach using two datasets: the Rico mobile app dataset and a new dataset of 64 apps with both iOS and Android versions. We find that our end-to-end approach can successfully replay a majority of interactions (iOS--84.1%, Android--78.4%) on different devices, which is a step towards supporting a variety of scenarios, including automatically annotating interactions in existing videos, automated UI testing, and creating interactive app tutorials.

cs.HC↗

Wireframe-Based UI Design Search Through Image Autoencoder

UI design is an integral part of software development. For many developers who do not have much UI design experience, exposing them to a large database of real-application UI designs can help them quickly build up a realistic understanding of the design space for a software feature and get design inspirations from existing applications. However, existing keyword-based, image-similarity-based, and component-matching-based methods cannot reliably find relevant high-fidelity UI designs in a large database alike to the UI wireframe that the developers sketch, in face of the great variations in UI designs. In this article, we propose a deep-learning-based UI design search engine to fill in the gap. The key innovation of our search engine is to train a wireframe image autoencoder using a large database of real-application UI designs, without the need for labeling relevant UI designs. We implement our approach for Android UI design search, and conduct extensive experiments with artificially created relevant UI designs and human evaluation of UI design search results. Our experiments confirm the superior performance of our search engine over existing image-similarity or component-matching-based methods and demonstrate the usefulness of our search engine in real-world UI design tasks.

cs.SE↗

Object Detection for Graphical User Interface: Old Fashioned or Deep Learning or a Combination?

Detecting Graphical User Interface (GUI) elements in GUI images is a domain-specific object detection task. It supports many software engineering tasks, such as GUI animation and testing, GUI search and code generation. Existing studies for GUI element detection directly borrow the mature methods from computer vision (CV) domain, including old fashioned ones that rely on traditional image processing features (e.g., canny edge, contours), and deep learning models that learn to detect from large-scale GUI data. Unfortunately, these CV methods are not originally designed with the awareness of the unique characteristics of GUIs and GUI elements and the high localization accuracy of the GUI element detection task. We conduct the first large-scale empirical study of seven representative GUI element detection methods on over 50k GUI images to understand the capabilities, limitations and effective designs of these methods. This study not only sheds the light on the technical challenges to be addressed but also informs the design of new GUI element detection methods. We accordingly design a new GUI-specific old-fashioned method for non-text GUI element detection which adopts a novel top-down coarse-to-fine strategy, and incorporate it with the mature deep learning model for GUI text detection.Our evaluation on 25,000 GUI images shows that our method significantly advances the start-of-the-art performance in GUI element detection.

cs.CV↗

Unblind Your Apps: Predicting Natural-Language Labels for Mobile GUI Components by Deep Learning

According to the World Health Organization(WHO), it is estimated that approximately 1.3 billion people live with some forms of vision impairment globally, of whom 36 million are blind. Due to their disability, engaging these minority into the society is a challenging problem. The recent rise of smart mobile phones provides a new solution by enabling blind users' convenient access to the information and service for understanding the world. Users with vision impairment can adopt the screen reader embedded in the mobile operating systems to read the content of each screen within the app, and use gestures to interact with the phone. However, the prerequisite of using screen readers is that developers have to add natural-language labels to the image-based components when they are developing the app. Unfortunately, more than 77% apps have issues of missing labels, according to our analysis of 10,408 Android apps. Most of these issues are caused by developers' lack of awareness and knowledge in considering the minority. And even if developers want to add the labels to UI components, they may not come up with concise and clear description as most of them are of no visual issues. To overcome these challenges, we develop a deep-learning based model, called LabelDroid, to automatically predict the labels of image-based buttons by learning from large-scale commercial apps in Google Play. The experimental results show that our model can make accurate predictions and the generated labels are of higher quality than that from real Android developers.

cs.HC↗