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Jihyun Lee

Publications and source records attributed to Jihyun Lee.

At least 19 recordsLinked to original sources

Contrastive Knowledge Distillation for Anomaly Detection in Multi-Illumination/Focus Display Images

In this paper, we tackle automatic anomaly detection in multi-illumination and multi-focus display images. The minute defects on the display surface are hard to spot out in RGB images and by a model trained with only normal data. To address this, we propose a novel contrastive learning scheme for knowledge distillation-based anomaly detection. In our framework, Multiresolution Knowledge Distillation (MKD) is adopted as a baseline, which operates by measuring feature similarities between the teacher and student networks. Based on MKD, we propose a novel contrastive learning method, namely Multiresolution Contrastive Distillation (MCD), which does not require positive/negative pairs with an anchor but operates by pulling/pushing the distance between the teacher and student features. Furthermore, we propose the blending module that transforms and aggregate multi-channel information to the three-channel input layer of MCD. Our proposed method significantly outperforms competitive state-of-the-art methods in both AUROC and accuracy metrics on the collected Multi-illumination and Multi-focus display image dataset for Anomaly Detection (MMdAD).

cs.CV

Retrieval Heads Meet Vision: Uncovering How VLMs Locate and Extract Visual Information

Vision-language models (VLMs) can locate an image region referred to by a text prompt and route the corresponding visual evidence to the output, yet the internal mechanism behind this behavior is not understood. Inspired by retrieval heads in large language models, we ask whether VLMs contain an analogous mechanism for visual retrieval. We answer affirmatively by introducing Visual Retrieval Heads (VRHs), a small subset of attention heads (about 1.7-2.6%) that are causally responsible for grounding text descriptions to image regions. To find them, we recast existing head-scoring methods under a unified design space over query tokens, key aggregation, and cross-sample aggregation. We then show that scoring attention from output prediction tokens with a sum over the ground-truth referent region most reliably identifies causal heads. Across eleven VLMs and five referring-expression benchmarks, masking only the top 20 VRHs reduces grounding accuracy by up to 80 percentage points, while masking the same number of random heads has little effect. Beyond replicating the causal-sparse-universal triad established for text retrieval heads, VRHs exhibit several properties not previously reported: they generalize across visual reference tasks, remaining causal on attribute, spatial, counting, and visual-math benchmarks despite being discovered through bounding-box prediction; they are functionally specific, preserving output format while corrupting localization; and they are architecturally shared, transferring causally across VLMs that share an LLM backbone but differ in vision encoder, projector, and instruction tuning.

cs.CV

Affordance-Guided Diffusion Prior for 3D Hand Reconstruction

How can we reconstruct 3D hand poses when large portions of the hand are heavily occluded by itself or by objects? Humans often resolve such ambiguities by leveraging contextual knowledge -- such as affordances, where an object's shape and function suggest how the object is typically grasped. Inspired by this observation, we propose a generative prior for hand pose refinement guided by affordance-aware textual descriptions of hand-object interactions (HOI). Our method employs a diffusion-based generative model that learns the distribution of plausible hand poses conditioned on affordance descriptions, which are inferred from a large vision-language model (VLM). This enables the refinement of occluded regions into more accurate and functionally coherent hand poses. Extensive experiments on HOGraspNet, a 3D hand-affordance dataset with severe occlusions, demonstrate that our affordance-guided refinement significantly improves hand pose estimation over both recent regression methods and diffusion-based refinement lacking contextual reasoning.

cs.CV

Mitigating Modality and Language-Style Gaps for Zero-Shot Video Moment Retrieval

Zero-shot video moment retrieval aims to overcome the limitations of traditional approaches that require large-scale datasets annotated with text and its relevant temporal spans. Despite advances in pre-trained vision-language models and multimodal large language models, existing ZMR methods still heavily depend on query-to-video content similarity, making them vulnerable to modality and language-style gaps. These gaps lead to unreliable span proposals and unstable moment retrieval results. To address this issue, we propose Self-Similarity-based Moment Proposal and Scoring that instead exploits intrinsic relationships within videos, enabling robust span generation and scoring. By deriving self-similarity only from the video content, we circumvent the noisy and mismatched patterns of query-frame or query-caption similarities, thereby mitigating both modality and language-style gaps. Furthermore, we introduce a query-aware MLLM-based reasoning stage to further sharpen alignment between text and video. Extensive experiments demonstrate that Self-SiMS achieves state-of-the-art performance across ZMR benchmarks.

cs.CV

PhysHanDI: Physics-Based Reconstruction of Hand-Deformable Object Interactions

While existing methods for reconstructing hand-object interactions have made impressive progress, they either focus on rigid or part-wise rigid objects-limiting their ability to model real-world objects (e.g., cloth, stuffed animals) that exhibit highly non-rigid deformations-or model deformable objects without full 3D hand reconstruction. To bridge this gap, we present PhysHanDI (Physics-based Reconstruction of Hand and Deformable Object Interactions), a framework that enables full 3D reconstruction of both interacting hands and non-rigid objects. Our key idea is to physically simulate object deformations driven by forces induced from densely reconstructed 3D hand motions, ensuring that the reconstructed object dynamics are both physically plausible and coherent with the interacting hand movements. Furthermore, we demonstrate that such simulation of object deformations can, in turn, refine and improve hand reconstruction via inverse physics. In experiments, PhysHanDI outperforms the state-of-the-art baseline across reconstruction and future prediction.

cs.CV

Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretraining

High-quality 3D avatar modeling faces a critical trade-off between fidelity and generalization. On the one hand, multi-view studio data enables high-fidelity modeling of humans with precise control over expressions and poses, but it struggles to generalize to real-world data due to limited scale and the domain gap between the studio environment and the real world. On the other hand, recent large-scale avatar models trained on millions of in-the-wild samples show promise for generalization across a wide range of identities, yet the resulting avatars are often of low-quality due to inherent 3D ambiguities. To address this, we present Large-Scale Codec Avatars (LCA), a high-fidelity, full-body 3D avatar model that generalizes to world-scale populations in a feedforward manner, enabling efficient inference. Inspired by the success of large language models and vision foundation models, we present, for the first time, a pre/post-training paradigm for 3D avatar modeling at scale: we pretrain on 1M in-the-wild videos to learn broad priors over appearance and geometry, then post-train on high-quality curated data to enhance expressivity and fidelity. LCA generalizes across hair styles, clothing, and demographics while providing precise, fine-grained facial expressions and finger-level articulation control, with strong identity preservation. Notably, we observe emergent generalization to relightability and loose garment support to unconstrained inputs, and zero-shot robustness to stylized imagery, despite the absence of direct supervision.

cs.CV

PSY-STEP: Structuring Therapeutic Targets and Action Sequences for Proactive Counseling Dialogue Systems

Cognitive Behavioral Therapy (CBT) aims to identify and restructure automatic negative thoughts pertaining to involuntary interpretations of events, yet existing counseling agents struggle to identify and address them in dialogue settings. To bridge this gap, we introduce STEP, a dataset that models CBT counseling by explicitly reflecting automatic thoughts alongside dynamic, action-level counseling sequences. Using this dataset, we train STEPPER, a counseling agent that proactively elicits automatic thoughts and executes cognitively grounded interventions. To further enhance both decision accuracy and empathic responsiveness, we refine STEPPER through preference learning based on simulated, synthesized counseling sessions. Extensive CBT-aligned evaluations show that STEPPER delivers more clinically grounded, coherent, and personalized counseling compared to other strong baseline models, and achieves higher counselor competence without inducing emotional disruption.

cs.AI

Progressive Facial Granularity Aggregation with Bilateral Attribute-based Enhancement for Face-to-Speech Synthesis

For individuals who have experienced traumatic events such as strokes, speech may no longer be a viable means of communication. While text-to-speech (TTS) can be used as a communication aid since it generates synthetic speech, it fails to preserve the user's own voice. As such, face-to-voice (FTV) synthesis, which derives corresponding voices from facial images, provides a promising alternative. However, existing methods rely on pre-trained visual encoders, and finetune them to align with speech embeddings, which strips fine-grained information from facial inputs such as gender or ethnicity, despite their known correlation with vocal traits. Moreover, these pipelines are multi-stage, which requires separate training of multiple components, thus leading to training inefficiency. To address these limitations, we utilize fine-grained facial attribute modeling by decomposing facial images into non-overlapping segments and progressively integrating them into a multi-granular representation. This representation is further refined through multi-task learning of speaker attributes such as gender and ethnicity at both the visual and acoustic domains. Moreover, to improve alignment robustness, we adopt a multi-view training strategy by pairing various visual perspectives of a speaker in terms of different angles and lighting conditions, with identical speech recordings. Extensive subjective and objective evaluations confirm that our approach substantially enhances face-voice congruence and synthesis stability.

cs.SD

Speak & Spell: LLM-Driven Controllable Phonetic Error Augmentation for Robust Dialogue State Tracking

Dialogue State Tracking (DST) is a key part of task-oriented dialogue systems, identifying important information in conversations. However, its accuracy drops significantly in spoken dialogue environments due to named entity errors from Automatic Speech Recognition (ASR) systems. We introduce a simple yet effective data augmentation method that targets those entities to improve the robustness of DST model. Our novel method can control the placement of errors using keyword-highlighted prompts while introducing phonetically similar errors. As a result, our method generated sufficient error patterns on keywords, leading to improved accuracy in noised and low-accuracy ASR environments.

cs.CL

PanicToCalm: A Proactive Counseling Agent for Panic Attacks

Panic attacks are acute episodes of fear and distress, in which timely, appropriate intervention can significantly help individuals regain stability. However, suitable datasets for training such models remain scarce due to ethical and logistical issues. To address this, we introduce PACE, which is a dataset that includes high-distress episodes constructed from first-person narratives, and structured around the principles of Psychological First Aid (PFA). Using this data, we train PACER, a counseling model designed to provide both empathetic and directive support, which is optimized through supervised learning and simulated preference alignment. To assess its effectiveness, we propose PanicEval, a multi-dimensional framework covering general counseling quality and crisis-specific strategies. Experimental results show that PACER outperforms strong baselines in both counselor-side metrics and client affect improvement. Human evaluations further confirm its practical value, with PACER consistently preferred over general, CBT-based, and GPT-4-powered models in panic scenarios (Code is available at https://github.com/JihyunLee1/PanicToCalm ).

cs.AI

ORIGEN: Zero-Shot 3D Orientation Grounding in Text-to-Image Generation

We introduce ORIGEN, the first zero-shot method for 3D orientation grounding in text-to-image generation across multiple objects and diverse categories. While previous work on spatial grounding in image generation has mainly focused on 2D positioning, it lacks control over 3D orientation. To address this, we propose a reward-guided sampling approach using a pretrained discriminative model for 3D orientation estimation and a one-step text-to-image generative flow model. While gradient-ascent-based optimization is a natural choice for reward-based guidance, it struggles to maintain image realism. Instead, we adopt a sampling-based approach using Langevin dynamics, which extends gradient ascent by simply injecting random noise--requiring just a single additional line of code. Additionally, we introduce adaptive time rescaling based on the reward function to accelerate convergence. Our experiments show that ORIGEN outperforms both training-based and test-time guidance methods across quantitative metrics and user studies.

cs.CV

MIRROR: Multimodal Cognitive Reframing Therapy for Rolling with Resistance

Recent studies have explored the use of large language models (LLMs) in psychotherapy; however, text-based cognitive behavioral therapy (CBT) models often struggle with client resistance, which can weaken therapeutic alliance. To address this, we propose a multimodal approach that incorporates nonverbal cues, which allows the AI therapist to better align its responses with the client's negative emotional state. Specifically, we introduce a new synthetic dataset, Mirror (Multimodal Interactive Rolling with Resistance), which is a novel synthetic dataset that pairs each client's statements with corresponding facial images. Using this dataset, we train baseline vision language models (VLMs) so that they can analyze facial cues, infer emotions, and generate empathetic responses to effectively manage client resistance. These models are then evaluated in terms of both their counseling skills as a therapist, and the strength of therapeutic alliance in the presence of client resistance. Our results demonstrate that Mirror significantly enhances the AI therapist's ability to handle resistance, which outperforms existing text-based CBT approaches. Human expert evaluations further confirm the effectiveness of our approach in managing client resistance and fostering therapeutic alliance.

cs.CV

MPMAvatar: Learning 3D Gaussian Avatars with Accurate and Robust Physics-Based Dynamics

While there has been significant progress in the field of 3D avatar creation from visual observations, modeling physically plausible dynamics of humans with loose garments remains a challenging problem. Although a few existing works address this problem by leveraging physical simulation, they suffer from limited accuracy or robustness to novel animation inputs. In this work, we present MPMAvatar, a framework for creating 3D human avatars from multi-view videos that supports highly realistic, robust animation, as well as photorealistic rendering from free viewpoints. For accurate and robust dynamics modeling, our key idea is to use a Material Point Method-based simulator, which we carefully tailor to model garments with complex deformations and contact with the underlying body by incorporating an anisotropic constitutive model and a novel collision handling algorithm. We combine this dynamics modeling scheme with our canonical avatar that can be rendered using 3D Gaussian Splatting with quasi-shadowing, enabling high-fidelity rendering for physically realistic animations. In our experiments, we demonstrate that MPMAvatar significantly outperforms the existing state-of-the-art physics-based avatar in terms of (1) dynamics modeling accuracy, (2) rendering accuracy, and (3) robustness and efficiency. Additionally, we present a novel application in which our avatar generalizes to unseen interactions in a zero-shot manner-which was not achievable with previous learning-based methods due to their limited simulation generalizability. Our project page is at: https://KAISTChangmin.github.io/MPMAvatar/

cs.GR

Generative Modeling of Shape-Dependent Self-Contact Human Poses

One can hardly model self-contact of human poses without considering underlying body shapes. For example, the pose of rubbing a belly for a person with a low BMI leads to penetration of the hand into the belly for a person with a high BMI. Despite its relevance, existing self-contact datasets lack the variety of self-contact poses and precise body shapes, limiting conclusive analysis between self-contact poses and shapes. To address this, we begin by introducing the first extensive self-contact dataset with precise body shape registration, Goliath-SC, consisting of 383K self-contact poses across 130 subjects. Using this dataset, we propose generative modeling of self-contact prior conditioned by body shape parameters, based on a body-part-wise latent diffusion with self-attention. We further incorporate this prior into single-view human pose estimation while refining estimated poses to be in contact. Our experiments suggest that shape conditioning is vital to the successful modeling of self-contact pose distribution, hence improving single-view pose estimation in self-contact.

cs.CV

PicPersona-TOD : A Dataset for Personalizing Utterance Style in Task-Oriented Dialogue with Image Persona

Task-Oriented Dialogue (TOD) systems are designed to fulfill user requests through natural language interactions, yet existing systems often produce generic, monotonic responses that lack individuality and fail to adapt to users' personal attributes. To address this, we introduce PicPersona-TOD, a novel dataset that incorporates user images as part of the persona, enabling personalized responses tailored to user-specific factors such as age or emotional context. This is facilitated by first impressions, dialogue policy-guided prompting, and the use of external knowledge to reduce hallucinations. Human evaluations confirm that our dataset enhances user experience, with personalized responses contributing to a more engaging interaction. Additionally, we introduce a new NLG model, Pictor, which not only personalizes responses, but also demonstrates robust performance across unseen domains https://github.com/JihyunLee1/PicPersona.

cs.CL

REWIND: Real-Time Egocentric Whole-Body Motion Diffusion with Exemplar-Based Identity Conditioning

We present REWIND (Real-Time Egocentric Whole-Body Motion Diffusion), a one-step diffusion model for real-time, high-fidelity human motion estimation from egocentric image inputs. While an existing method for egocentric whole-body (i.e., body and hands) motion estimation is non-real-time and acausal due to diffusion-based iterative motion refinement to capture correlations between body and hand poses, REWIND operates in a fully causal and real-time manner. To enable real-time inference, we introduce (1) cascaded body-hand denoising diffusion, which effectively models the correlation between egocentric body and hand motions in a fast, feed-forward manner, and (2) diffusion distillation, which enables high-quality motion estimation with a single denoising step. Our denoising diffusion model is based on a modified Transformer architecture, designed to causally model output motions while enhancing generalizability to unseen motion lengths. Additionally, REWIND optionally supports identity-conditioned motion estimation when identity prior is available. To this end, we propose a novel identity conditioning method based on a small set of pose exemplars of the target identity, which further enhances motion estimation quality. Through extensive experiments, we demonstrate that REWIND significantly outperforms the existing baselines both with and without exemplar-based identity conditioning.

cs.GR

Prediction-Feedback DETR for Temporal Action Detection

Temporal Action Detection (TAD) is fundamental yet challenging for real-world video applications. Leveraging the unique benefits of transformers, various DETR-based approaches have been adopted in TAD. However, it has recently been identified that the attention collapse in self-attention causes the performance degradation of DETR for TAD. Building upon previous research, this paper newly addresses the attention collapse problem in cross-attention within DETR-based TAD methods. Moreover, our findings reveal that cross-attention exhibits patterns distinct from predictions, indicating a short-cut phenomenon. To resolve this, we propose a new framework, Prediction-Feedback DETR (Pred-DETR), which utilizes predictions to restore the collapse and align the cross- and self-attention with predictions. Specifically, we devise novel prediction-feedback objectives using guidance from the relations of the predictions. As a result, Pred-DETR significantly alleviates the collapse and achieves state-of-the-art performance among DETR-based methods on various challenging benchmarks including THUMOS14, ActivityNet-v1.3, HACS, and FineAction.

cs.CV

Inference is All You Need: Self Example Retriever for Cross-domain Dialogue State Tracking with ChatGPT

Traditional dialogue state tracking approaches heavily rely on extensive training data and handcrafted features, limiting their scalability and adaptability to new domains. In this paper, we propose a novel method that leverages inference and in-context learning with ChatGPT for domain transfer in dialogue state tracking, without any parameter updates. By guiding ChatGPT's chain of thought, we enable it to retrieve relevant examples and generalize knowledge to accurately infer dialogue states, solely through inference. Experimental results on the MultiWOZ dataset demonstrate competitive performance and promising generalization across domains. Our parameter-free approach offers a scalable and adaptable solution, opening new research directions in domain transfer learning.

cs.CL