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Jim Furches

Publications and source records attributed to Jim Furches.

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Nonlocal Games as Cross-Platform Quantum Benchmarks: Exceeding unconditional classical bounds on trapped-ion processors

Nonlocal games provide application-level benchmarks for quantum hardware whose classical performance bounds are information-theoretic, holding against all classical strategies regardless of computational resources. We implement a 14-vertex graph coloring game, the smallest graph exhibiting a quantum-classical separation for this game type, on four trapped-ion quantum processors across three institutions. One system achieved a win rate that surpasses the classical bound with statistical significance, marking the first violation of a classical bound in a graph coloring nonlocal game on quantum hardware. The remaining systems achieved win rates comparable to the best superconducting processors evaluated on the same game, further illustrating the potential of nonlocal games as cross-architecture quantum benchmarks.

quant-ph

Hybridlane: A Software Development Kit for Hybrid Continuous-Discrete Variable Quantum Computing

Hybrid quantum computing systems that combine discrete-variable qubits with continuous-variable qumodes offer promising advantages for quantum simulation, error correction, and sensing applications. However, existing quantum software frameworks lack native support for expressing and manipulating hybrid circuits, forcing developers to work with fragmented toolchains or rely on simulation-coupled representations that limit scalability. We present Hybridlane, an open-source software development kit providing a unified frontend for hybrid continuous-discrete variable quantum computing. Hybridlane introduces automatic wire type inference to distinguish qubits from qumodes without manual annotations, enabling compile-time validation of circuit correctness. By decoupling gate semantics from matrix representations, Hybridlane can describe wide and deep circuits with minimal memory consumption and without requiring simulation. The framework implements a comprehensive library of hybrid gates and decompositions following established instruction set architectures, while remaining compatible with PennyLane's extensive qubit algorithm library. Furthermore, it supports multiple backends including classical simulation with Bosonic Qiskit and hardware compilation to Sandia National Laboratories' QSCOUT ion trap. We demonstrate Hybridlane's capabilities through bosonic quantum phase estimation and ion trap calibration workflows.

quant-ph

Hybrid continuous-discrete-variable quantum computing: a guide to utility

Quantum computing has traditionally centered around the discrete variable paradigm. A new direction is the inclusion of continuous variable modes and the consideration of a hybrid continuous-discrete approach to quantum computing. In this paper, we discuss some of the advantages of this modality, and lay out a number of potential applications that can make use of it; these include applications from physics, chemistry, and computer science. We also briefly overview some of the algorithmic and software considerations for this new paradigm.

quant-ph

Adaptive Quantum Generative Training using an Unbounded Loss Function

We propose a generative quantum learning algorithm, R\'enyi-ADAPT, using the Adaptive Derivative-Assembled Problem Tailored ansatz (ADAPT) framework in which the loss function to be minimized is the maximal quantum R\'enyi divergence of order two, an unbounded function that mitigates barren plateaus which inhibit training variational circuits. We benchmark this method against other state-of-the-art adaptive algorithms by learning random two-local thermal states. We perform numerical experiments on systems of up to 12 qubits, comparing our method to learning algorithms that use linear objective functions, and show that R\'enyi-ADAPT is capable of constructing shallow quantum circuits competitive with existing methods, while the gradients remain favorable resulting from the maximal R\'enyi divergence loss function.

quant-ph

Application-level Benchmarking of Quantum Computers using Nonlocal Game Strategies

In a nonlocal game, two noncommunicating players cooperate to convince a referee that they possess a strategy that does not violate the rules of the game. Quantum strategies allow players to optimally win some games by performing joint measurements on a shared entangled state, but computing these strategies can be challenging. We present a variational quantum algorithm to compute quantum strategies for nonlocal games by encoding the rules of a nonlocal game into a Hamiltonian. We show how this algorithm can generate a short-depth optimal quantum strategy for a graph coloring game with a quantum advantage. This quantum strategy is then evaluated on fourteen different quantum hardware platforms to demonstrate its utility as a benchmark. Finally, we discuss potential sources of errors that can explain the observed decreased performance of the executed task and derive an expression for the number of samples required to accurately estimate the win rate in the presence of noise.

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