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Jimin Park

Publications and source records attributed to Jimin Park.

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K-EXAONE 2.0 Technical Report

This technical report presents K-EXAONE 2.0, an open-weight multilingual foundation model developed by LG AI Research as a step in our effort toward global frontier-scale foundation models. Rather than training from scratch, we upcycle K-EXAONE and expand its architecture, yielding a Mixture-of-Experts (MoE) model with 750B total parameters and approximately 37B activated per token---more than three times the capacity of its predecessor. K-EXAONE 2.0 supports context lengths of up to 256K tokens and expands multilingual coverage from six to ten languages. Its training pipeline combines continual pre-training, difficulty-focused mid-training, and post-training to strengthen reasoning, agentic coding, multilingual capability, and safety grounded in Korean sociocultural contexts. Across nine evaluation categories selected to reflect the conditions of practical use, K-EXAONE 2.0 improves over K-EXAONE and remains competitive with open-weight models, showing its largest gains in agentic coding and long-context understanding and its clearest strengths in long-context retrieval and safety. Released under the Apache 2.0 license, K-EXAONE 2.0 enables the wider AI ecosystem to evaluate, deploy, adapt, and build upon it, while marking the beginning---rather than the endpoint---of our challenge toward the global frontier.

cs.CL

Eddy-VL 1.9B: Structural Pruning and Layered Distillation for Edge-Deployable Multimodal Embedding

In this report, we introduce Eddy-VL 1.9B, a compressed multimodal embedding model built on Qwen3-VL-Embedding-2B for offline, edge-deployable vision-language retrieval. Eddy-VL targets air-gapped forensic and investigative settings where cloud APIs are unavailable and low latency is essential. Compression combines (i) probe-driven structural pruning that removes four redundant text-decoder layers (28 to 24) ranked by adjacent-layer linear CKA, and (ii) layered knowledge distillation with hole-covering teacher-student mappings, mid-layer attention-map 1-CKA, and final-layer MSE and cosine losses with Matryoshka dimensions {128, 256, 512, 1024, 2048}. The released model contains 1,926,188,032 parameters (3.85 GB bf16), representing approximately 9.5% fewer parameters than the 2.13B teacher model. Empirical evaluations on MMEB-V2 (78 tasks, VLM2Vec protocol) show that Eddy-VL achieves an overall score of 63.2 compared with 68.9 for the teacher, retaining 91.7% of the teacher's performance while recovering 6.4 of the 12.1 points lost through pruning alone (56.8). Compositional reasoning performance remains close to the teacher on SugarCrepe (86.1 vs. 86.4), MR2-Bench (24.5 vs. 24.7), and ARO (59.5 vs. 60.4), while Winoground group performance (6.8 vs. 8.5) remains the primary limitation. Depth pruning also reduces forward latency by approximately 10% (150.0 to 136.4 ms per image on NVIDIA DGX Spark using FlashAttention-2). We present the architecture, compression methodology, training procedures, and evaluation results, demonstrating the effectiveness of Eddy-VL for multimodal retrieval under constrained edge deployment. Model weights and inference code are publicly available on Hugging Face.

cs.CV

TheBioCollection: Unified Pre-Training Scale LLM Corpus for Biology

The push toward large language models for biology (BioLM) has created a need for training corpora that can endow models with a genuine understanding of biology. However, existing biological resources, such as molecular databases, protein repositories, genomic annotations, single-cell atlases, and pathway databases, are scattered across heterogeneous formats and remain unorganized into a cohesive corpus for language model training. We present TheBioCollection, a 52.6B-token pre-training-scale corpus that converts these disparate resources into a unified, training-ready form spanning small molecules, proteins, genomic sequences, cells, and pathways. Beyond consolidating existing data, TheBioCollection enriches each record with tool-computed biological properties and introduces new instruction tasks for capabilities that current corpora barely cover. We pair the corpus with TheBioCollection-Eval, a matched suite probing recognition, generation, and prediction across molecular, protein, genomic, cellular, and cross-domain settings. Holding the base Gravity-16B-A3B architecture fixed, training on TheBioCollection more than doubles its overall score on TheBioCollection-Eval with gains in every domain, while leaving general linguistic ability nearly intact.

q-bio.QM

VibeProteinBench: An Evaluation Benchmark for Language-interfaced Vibe Protein Design

Protein design aims to compose amino-acid sequences that fold into stable three-dimensional structures while satisfying targeted functional properties. The field is increasingly shifting toward vibe protein design, where a single model is expected to generate novel sequences, engineer existing proteins, and reason about protein characteristics through flexible natural-language constraints. Large language models (LLMs) have emerged as a leading paradigm in this space. However, existing evaluation benchmarks often limit their scope to a partial aspect of protein design, while others restrict design objectives to structured input schemas, lacking an integrated framework that evaluates the broad spectrum of protein design competence under open-ended intents. To this end, we present Vibe Protein design Benchmark (VibeProteinBench), a language-interfaced benchmark that probes generalist capabilities through three complementary stages mirroring a computational protein design workflow: recognition, engineering, and generation. Each stage is grounded in expert-curated mechanistic rationales and multi-faceted in silico validation, to computationally verify whether model outputs are biologically plausible. Evaluations across diverse general-purpose and domain-specialized LLMs reveal that no model achieves strong performance across all three stages, suggesting that generalist protein design remains a substantial open challenge for current LLMs.

q-bio.QM

EXAONE 4.5 Technical Report

This technical report introduces EXAONE 4.5, the first open-weight vision language model released by LG AI Research. EXAONE 4.5 is architected by integrating a dedicated visual encoder into the existing EXAONE 4.0 framework, enabling native multimodal pretraining over both visual and textual modalities. The model is trained on large-scale data with careful curation, particularly emphasizing document-centric corpora that align with LG's strategic application domains. This targeted data design enables substantial performance gains in document understanding and related tasks, while also delivering broad improvements across general language capabilities. EXAONE 4.5 extends context length up to 256K tokens, facilitating long-context reasoning and enterprise-scale use cases. Comparative evaluations demonstrate that EXAONE 4.5 achieves competitive performance in general benchmarks while outperforming state-of-the-art models of similar scale in document understanding and Korean contextual reasoning. As part of LG's ongoing effort toward practical industrial deployment, EXAONE 4.5 is designed to be continuously extended with additional domains and application scenarios to advance AI for a better life.

cs.CL

CrimEdit: Controllable Editing for Counterfactual Object Removal, Insertion, and Movement

Recent works on object removal and insertion have enhanced their performance by handling object effects such as shadows and reflections, using diffusion models trained on counterfactual datasets. However, the performance impact of applying classifier-free guidance to handle object effects across removal and insertion tasks within a unified model remains largely unexplored. To address this gap and improve efficiency in composite editing, we propose CrimEdit, which jointly trains the task embeddings for removal and insertion within a single model and leverages them in a classifier-free guidance scheme -- enhancing the removal of both objects and their effects, and enabling controllable synthesis of object effects during insertion. CrimEdit also extends these two task prompts to be applied to spatially distinct regions, enabling object movement (repositioning) within a single denoising step. By employing both guidance techniques, extensive experiments show that CrimEdit achieves superior object removal, controllable effect insertion, and efficient object movement without requiring additional training or separate removal and insertion stages.

cs.CV

MalCL: Leveraging GAN-Based Generative Replay to Combat Catastrophic Forgetting in Malware Classification

Continual Learning (CL) for malware classification tackles the rapidly evolving nature of malware threats and the frequent emergence of new types. Generative Replay (GR)-based CL systems utilize a generative model to produce synthetic versions of past data, which are then combined with new data to retrain the primary model. Traditional machine learning techniques in this domain often struggle with catastrophic forgetting, where a model's performance on old data degrades over time. In this paper, we introduce a GR-based CL system that employs Generative Adversarial Networks (GANs) with feature matching loss to generate high-quality malware samples. Additionally, we implement innovative selection schemes for replay samples based on the model's hidden representations. Our comprehensive evaluation across Windows and Android malware datasets in a class-incremental learning scenario -- where new classes are introduced continuously over multiple tasks -- demonstrates substantial performance improvements over previous methods. For example, our system achieves an average accuracy of 55% on Windows malware samples, significantly outperforming other GR-based models by 28%. This study provides practical insights for advancing GR-based malware classification systems. The implementation is available at \url {https://github.com/MalwareReplayGAN/MalCL}\footnote{The code will be made public upon the presentation of the paper}.

cs.CR