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Jin Xu

Publications and source records attributed to Jin Xu.

At least 37 records · Page 2Linked to original sources

LongAudioSpan: Spanning the Duration and Depth of Audio Comprehension

General audio comprehension now covers speech, sound, and music over durations from seconds to hours, driven by large audio-language models (LALMs) that are increasingly omni-modal. Yet the benchmarks that test them still rely on clips of seconds, where scores saturate and models converge; recent long-form efforts extend duration but evaluate long audio much as short clips are. We introduce LongAudioSpan, a benchmark that spans both duration and depth: it pairs audio from 10 minutes to over 2 hours with 3,240 questions across three cognitive levels, namely perception, understanding, and reasoning. Two paths supply the questions, differing in how question content is sourced and how ground truth is obtained. Native QA extracts questions from the audio's content, posing each as a multiple-choice item and an open-ended one graded by detailed rubrics. Anchor QA instead injects ground truth, planting acoustic anchors into the audio and building a perception-to-reasoning chain scored only to the first error. A fully automated pipeline constructs every item through structured captioning, QA generation, and adversarial critic feedback. Evaluating 12 LALMs on LongAudioSpan, we find the hard part comes before reasoning: distilling a few relevant facts from a long, redundant signal. This difficulty grows with audio length and falls hardest on perception, especially temporal grounding. LongAudioSpan is available at https://huggingface.co/datasets/holvan/LongAudioSpan.

cs.SD↗

On the Distribution of Age of Information in Time-varying Updating Systems

Age of Information (AoI) is a crucial metric for quantifying information freshness in real-time systems where the sampling rate of data packets is time-varying. Evaluating AoI under such conditions is challenging, as system states become temporally correlated and traditional stationary analysis is inapplicable. We investigate an $M_{t}/G/1/1$ queueing system with a time-varying sampling rate and probabilistic preemption, proposing a novel analytical framework based on multi-dimensional partial differential equations (PDEs) to capture the time evolution of the system's status distribution. To solve the PDEs, we develop a decomposition technique that breaks the high-dimensional PDE into lower-dimensional subsystems. Solving these subsystems allows us to derive the Aol distribution at arbitrary time instances. We show AoI does not exhibit a memoryless property, even with negligible processing times, due to its dependence on the historical sampling process. Our framework extends to the stationary setting, where we derive a closed-form expression for the Laplace-Stieltjes Transform (LST) of the steady-state AoI. Numerical experiments reveal AoI exhibits a non-trivial lag in response to sampling rate changes. Our results also show that no single preemption probability or processing time distribution can minimize Aol violation probability across all thresholds in either time-varying or stationary scenarios. Finally, we formulate an optimization problem and propose a heuristic method to find sampling rates that reduce costs while satisfying AoI constraints.

cs.IT↗

MV-STRIDE: Enabling MLLMs to Master Multi-View Spatial Reasoning via Hierarchical Capability Modeling

Despite the rapid progress of Multimodal Large Language Models (MLLMs) in 2D vision-language tasks, robust multi-view spatial reasoning remains a fundamental bottleneck due to the lack of structured 3D cognitive pathways in existing datasets. To address this, we introduce MV-STRIDE, a Multi-View hierarchical SpaTial Reasoning dataset with Interdependent and DEcomposed capabilitiEs. Moving beyond flat data structures, MV-STRIDE explicitly models the dependency relationships between foundational perception, scene understanding, and complex contextual reasoning, providing a coherent learning pathway aligned with human spatial cognition. We develop a systematic QA generation pipeline leveraging diverse 3D scene sources that enforces cross-view dependency constraints to prevent single-view solvability, generating multi-level spatial reasoning tasks supported by cognitively grounded chain-of-thought supervision for complex inference. Extensive evaluations demonstrate that our multi-stage training framework based on our hierarchical dataset achieves state-of-the-art performance across multiple spatial reasoning benchmarks, notably the multi-view oriented MMSI-Bench. Our approach enables MLLMs to maintain robust, 3D-consistent spatial reasoning across diverse viewpoints. The code and dataset are available at https://co1dspring.github.io/MV-STRIDE/.

cs.CV↗

OmniJudge or OmniBias? Diagnosing Multimodal Judges through Balanced, Decoupled Lenses

Multimodal understanding models that can jointly judge text-to-image (T2I), text-to-video (T2V) and text-to-speech (TTS) generation are increasingly used as "OmniJudges" for evaluation and automatic annotation. How reliably they understand what they score remains unclear, since existing benchmarks and training data tend to overemphasize positive examples and to conflate distinct failure modes, so a judge may score well without recognizing failures while its capability gaps stay hidden. Motivated by this, we introduce D3-Omni, a balanced and decoupled benchmark for diagnosing fine-grained multimodal understanding, covering 53 orthogonal binary dimensions (17/22/14) and 10,671 samples (3,526/1,998/5,147) across the three tasks. Rather than re-generating outputs, which may leak information across dimensions, we fix verified fully positive seeds and derive negatives through controlled prompt rewriting and atomic, dimension-isolating perturbations. The resulting D3 design is Dual-balanced, which helps alleviate negative-sample scarcity and per-dimension label imbalance; Decoupled, so that each error is attributable to a single capability; and Dynamic, steering construction toward under-represented regions of the label distribution as generative models improve.The suite reaches near 1:1 per-dimension parity and a uniform distribution over all total-score levels. Under this balanced view, even strong OmniJudges tend to struggle on modality-related dimensions, to confirm satisfied requirements far more reliably than they detect violated ones, and to treat nominally distinct attributes as largely a single decision, suggesting that aggregate accuracy may hide systematic blind spots that a balanced and decoupled lens can help expose and, in turn, address.

cs.AI↗

DiaScriber: A Speech LLM for Joint Diarization and Transcription in Multi-Speaker Scenarios

Multi-speaker automatic speech recognition (MSASR) aims to jointly predict content transcriptions, speaker identities, and timestamps, thereby addressing the key question of "who spoke what and when" and holds substantial practical value in real-world multi-speaker scenarios. However, MSASR still encounters considerable challenges in the presence of fast turn transitions, overlapping speech, and complex, diverse multi-speaker scenarios. In this work, we propose DiaScriber, an end-to-end multi-speaker diarization and transcription model built on a speech large language model. We first construct diverse data pipelines to cover a wide variety of multi-speaker scenarios and their complexities, including validation and refinement, turn-transition and overlapping-speech simulation, and multimodal annotation. Furthermore, DiaScriber is developed based on the pretrained version of Qwen3.5-Omni through a three-stage training strategy involving continual pretraining, supervised fine-tuning, and reinforcement learning. Experiments show that DiaScriber achieves superior performance over comparison methods across extensive multi-speaker scenario test sets and demonstrates outstanding generalization ability in unseen multi-speaker scenarios.

eess.AS↗

Fourier is Frontier: Frequency-Aware Autoencoding for High-Fidelity Music Reconstruction

Continuous-latent audio autoencoders form the backbone of latent music generators, yet decoders at high compression rates commonly exhibit three failure modes: high-frequency loss, phase incoherence, and stereo-image collapse. These share a structural root: waveform autoencoders lack an explicit frequency axis, leaving no handle for targeted per-band correction. Among five matched-budget representations, the complex STFT achieves the lowest full-band and high-frequency spectral distances, providing direct access to magnitude and phase at every bin. Building on this, we present ear-VAE2, a complex-spectral autoencoder with cross-channel interaction. Spec-SnakeBeta learns a periodic activation per frequency bin with frequency-dependent initialization, outperforming other activation variants while using fewer parameters than the fully independent variant. Duplex-Aware Refiner applies band-specific corrections to magnitude and phase following duplex theory of sound localization. On the 546-track Song Describer Dataset, ear-VAE2 achieves the best point estimates on five of seven reconstruction metrics. The Duplex-Aware Refiner reduces Mel Distance by 19.4% and uses ~45% fewer residual-output dimensions than the Unconstrained Refiner, while also lowering spectral distances, spatial-cue errors, and receiving higher ratings from professional engineers. The downstream generator using ear-VAE2 latents achieves better point estimates on all 12 automatic metrics.Demo page is available at https://eps-acoustic-revolution-lab.github.io/EAR_VAE2/.

cs.SD↗

NebulaVLA: A Dual-Frequency Vision-Language-Action Model With Guide Action for Robotic Manipulation

Real-world deployment of Vision-Language-Action (VLA) models is often bottlenecked by efficiency-performance trade-offs, cross-embodiment generalization, and execution smoothness. We present NebulaVLA, an asynchronous dual-frequency architecture that decouples high-level semantic reasoning from low-level action control, optimizing computational resources and modularity. To bridge semantic gaps across heterogeneous robots, we introduce GESTURE-7, a unified language-grounded action representation. Furthermore, our Guide Action algorithm enforces kinematic continuity via mask-based smoothness constraints. Comprehensive evaluations demonstrate that NebulaVLA significantly outperforms synchronous baselines, achieving an 85.5\% average success rate on LIBERO-Plus and accelerating action generation by \textasciitilde 2.7$\times$. This asynchronous design enables highly efficient and responsive control for practical robotics.

cs.RO↗

THRIVE: Therapeutic Humanoid Robot In Virtual Environment

This paper presents THRIVE (Therapeutic Humanoid Robot In Virtual Environment), an at-home rehabilitation platform that integrates a suite of virtual-reality upper-body rehabilitation games, a real-time camera-based motion-tracking system, and a socially interactive robot therapist. The system is designed for therapy and intervention in children with upper-limb motor impairments, which can be improved through consistent, task-specific practice. THRIVE features a set of newly designed, engaging games that target functional reaching, grasping, and object-manipulation movements through customizable popping, hitting, catching, and grabbing tasks, while the camera-based tracking system captures the child's kinematic performance during play. A robot therapist - deployable either as a physical robotic coach or as a remote-presence virtual agent - delivers adaptive, dynamic feedback to motivate the child and guide their movements toward therapeutic goals. THRIVE decouples the therapeutic games from the robot embodiment, extending the platform to support various embodiments and different robots within one modular system. This robot-agnostic design makes THRIVE affordable, scalable, and readily adaptable for sustained use in the home, offering a practical pathway to more consistent and engaging upper-limb therapy for children with motor function impairments.

cs.RO↗

Native Active Perception as Reasoning for Omni-Modal Understanding

Passive models for long video understanding typically rely on a "watch-it-all" paradigm, processing frames uniformly regardless of query difficulty, causing computational cost to grow with video duration. Although interactive frameworks have emerged, they often rely on global pre-scanning, and their context cost still scales with video length. We propose OmniAgent, the first native omni-modal agent that formulates video understanding as a POMDP-based iterative Observation-Thought-Action cycle. OmniAgent executes on-demand actions to selectively distill audio-visual cues into a persistent textual memory, effectively decoupling reasoning complexity from raw video duration. To operationalize this, we introduce (1) Agentic Supervised Fine-Tuning to bootstrap native active perception via best-of-N trajectory synthesis with dual-stage quality control, and (2) Agentic Reinforcement Learning with TAURA (Turn-aware Adaptive Uncertainty Rescaled Advantage), which leverages turn-level entropy to steer credit assignment toward pivotal discovery turns. Crucially, OmniAgent exhibits positive test-time scaling, where performance improves as the number of reasoning turns increases, validating the efficacy of active perception. Empirical results across ten benchmarks (e.g., VideoMME, LVBench) demonstrate that OmniAgent achieves state-of-the-art performance among open-source models. Notably, on LVBench, our 7B agent outperforms the 10$\times$ larger Qwen2.5-VL-72B (50.5% vs. 47.3%).

cs.CV↗

Qwen-Audio-VAE Technical Report

We introduce \textbf{Qwen-Audio-VAE}, a suite of low-bitrate, fast-encoding continuous audio autoencoders designed for scalable general audio generation. The model is built around a simple but important principle: an audio VAE should not only reconstruct diverse audio with high fidelity, but also produce compact latent representations fast enough to support large-scale text-to-audio training. Qwen-Audio-VAE combines a causal encoder-decoder, window Transformer blocks, and multi-discriminator training to achieve a strong balance between reconstruction quality and compression rate. The model is trained at scale on 5 million hours of multi-domain audio, enabling robust reconstruction across heterogeneous acoustic conditions. To further improve computational efficiency, we adopt an asymmetric encoder-decoder backbone and introduce latency-aware encoder pruning to maximize encoding throughput. Experiments on public speech, music, and sound reconstruction benchmarks show that Qwen-Audio-VAE generalizes well across diverse audio domains and is particularly efficient, requiring only 541 ms to encode 32 minutes of audio. Overall, Qwen-Audio-VAE provides a high-quality, compact, and high-throughput representation backbone for efficient general audio generation.

eess.AS↗

A Synonymous Variational Perspective on the Rate-Distortion-Perception Tradeoff

The fundamental limit of natural signal compression has traditionally been characterized by classical rate-distortion (RD) theory through the tradeoff between coding rate and reconstruction distortion, while the rate-distortion-perception (RDP) framework introduces a divergence-based measure of perceptual quality as a modeling principle, leaving its theoretical origin unclear. In this paper, motivated by a synonymity-based semantic information perspective, we reformulate perceptual reconstruction as recovering any admissible sample within an ideal synonymous set (synset) associated with the source, rather than the source sample itself, and establish a synonymous source coding architecture. On this basis, we develop a synonymous variational inference (SVI) analysis framework with a synonymous variational lower bound (SVLBO) for tractable analysis of synset-oriented compression. Within this framework, we establish a synonymity-perception consistency principle, showing that optimal identification of semantic information is theoretically consistent with perceptual optimization. Based on this result, we further derive a tight-bound synonymous source coding rate characterization and show that its Jensen-limit relaxation leads to a synonymous rate-distortion-perception form for practical optimization. These analytical results show that the distributional divergence term arises naturally from the synset-based reconstruction objective, clarify its compatibility with existing RDP formulations and classical RD theory, and suggest the potential advantages of synonymous source coding.

cs.IT↗

BLADE: Scalable Bi-level Adaptive Data Selection for LLM Training

As Large Language Model (LLM) datasets scale to trillions of tokens, data selection has emerged as a critical frontier to filter out uninformative noise and construct adaptive learning trajectories. Beyond static heuristic filtering, advanced data selection methods for LLM training largely follow two paradigms, each with fundamental limitations. Influence-based methods provide principled bi-level objectives but require intractable inverse-Hessian computations, while excess-loss methods are computationally efficient but rely on a static reference model that becomes misaligned with the evolving proxy model during training. We propose BLADE (Bi-Level Adaptive Data sElection), a Hessian-free framework for data selection. BLADE reformulates the bi-level optimization problem underlying influence-based methods as a penalized single-level objective via Lagrange multipliers, avoiding inverse-Hessian computation while revealing a principled connection to excess-loss based data selection. The resulting objective recovers an excess-loss form but replaces the static reference model with a dynamic one that stays synchronized with training. Theoretically, we prove that this penalized formulation guarantees first-order convergence. For efficient online batch selection, we instantiate BLADE as a memoryless randomized block-coordinate Frank-Wolfe algorithm. Extensive experiments show that BLADE consistently outperforms state-of-the-art data selection baselines, providing a practical recipe for LLM training.

cs.LG↗

ProCUA-SFT Technical Report

Training computer-use agents (CUAs) -- models that interact with graphical desktops through screenshots and keyboard/mouse actions -- requires large-scale, diverse trajectory data collected in full desktop environments. The largest public resource, AgentNet (22.5K human trajectories), leads to negative transfer when used for supervised fine-tuning (SFT): continuing training UI-TARS 7B on AgentNet causes OSWorld success rate to fall from 26.3% to 8-10%. We present ProCUA-SFT, a dataset of 3.1M step-level SFT samples distilled from 93K synthetic trajectories across 2,484 application combinations. The dataset is produced by a fully automated pipeline that (i) synthesizes grounded tasks on live desktops seeded with real-world content -- 912 spreadsheets from SpreadsheetBench, approximately 10K permissively-licensed presentations from Zenodo10K, and multi-application OSWorld configs -- and (ii) verifies each task's feasibility through binary precondition checking before rollout. A single VLM (Kimi-K2.5) serves as goal generator, precondition judge, and trajectory executor, eliminating planner-actor capability gaps. Each trajectory is expanded into step-prefix samples that exactly reproduce the context layout seen at inference time. Fine-tuning UI-TARS 7B on ProCUA-SFT for one epoch yields 45.0% on OSWorld -- an 18.7 percentage-point improvement over the base model and over 35% above AgentNet-trained counterparts. A subset of ProCUA was incorporated into the training data for the Nemotron 3 Nano Omni model, contributing to its computer-use capabilities.

cs.LG↗

EditSR: Enhancing Neural Symbolic Regression via Edit-based Rectification

Neural symbolic regression models improve inference efficiency by shifting structural search to pretraining, but their one-pass autoregressive decoding is prone to error accumulation, which may lead to generating structurally incorrect expressions, especially in complex expression generation scenarios. Existing rectification strategies can alleviate this issue, but they often depend on restarting global search, thereby weakening the efficiency advantage of neural models, and remain susceptible to error accumulation. In this paper, we propose EditSR, a two-layer framework that combines a neural symbolic regression model in the first layer with an edit-based Rectifier in the second layer to achieve efficient prediction and post-hoc rectification. Instead of restarting the global search, we maintain rectification efficiency by pretraining the Rectifier. Specifically, we formulate the rectification process as a step-by-step state-transition chain starting from an incorrect expression, and develop a state-transition algorithm to construct supervised rectification chains for training the Rectifier. To ensure syntactic validity throughout rectification, each edit action is restricted to a syntactically valid space so that every edited expression remains parseable. In addition, because each edit decision is conditioned on the current state rather than the history, the Rectifier allows errors made in earlier steps to be rectified by subsequent edits, thereby reducing the risk of error accumulation. Extensive experiments and ablation studies show that EditSR substantially improves symbolic structure recovery with limited extra cost, with more pronounced gains on complex expressions, where one-pass autoregressive decoding is more susceptible to error accumulation.

cs.AI↗

TANDEM: Bi-Level Data Mixture Optimization with Twin Networks

The capabilities of large language models (LLMs) significantly depend on training data drawn from various domains. Optimizing domain-specific mixture ratios can be modeled as a bi-level optimization problem, which we simplify into a single-level penalized form and solve with twin networks: a proxy model trained on primary data and a dynamically updated reference model trained with additional data. Our proposed method, Twin Networks for bi-level DatA mixturE optiMization (TANDEM), measures the data efficacy through the difference between the twin models and up-weights domains that benefit more from the additional data. TANDEM provides theoretical guarantees and wider applicability, compared to prior approaches. Furthermore, our bi-level perspective suggests new settings to study domain reweighting such as data-restricted scenarios and supervised fine-tuning, where optimized mixture ratios significantly improve the performance. Extensive experiments validate TANDEM's effectiveness in all scenarios.

cs.LG↗

Shared Keyboard: An improved Bayesian design for phase I clinical trials via Beta kernel process

Model-assisted interval designs such as the Keyboard design are transparent and easy to implement in phase I oncology trials. However, interim decisions based solely on data from the current dose may overlook informative signals from neighbouring doses, leading to unnecessary escalation or de-escalation. We propose the shared Keyboard design, a Bayesian model-assisted design that replaces the independent beta--binomial updating scheme at each dose with a posterior induced by a Beta kernel process using kernel-weighted pseudo-counts. The design preserves the decision structure of the Keyboard design while enabling controlled borrowing across nearby doses. To prioritise overdose control, we propose an asymmetric kernel that assigns greater weight to toxicities observed at higher doses during escalation. We further extend the proposed design to accommodate adaptive dose insertion when the initial dose grid is inadequate and time-to-event outcomes when late-onset toxicities are present. Extensive simulation studies demonstrate substantial improvements in both accuracy and safety for identifying the maximum tolerated dose. In settings involving dose insertion, the proposed design identifies inserted target doses more effectively than adaptive dose modification while maintaining a comparable modification rate.

stat.AP↗

Pelican-Unify 1.0: A Unified Embodied Intelligence Model for Understanding, Reasoning, Imagination and Action

We present Pelican-Unify 1.0, the first embodied foundation model trained according to the principle of unification. Pelican-Unify 1.0 uses a single VLM as a unified understanding module, mapping scenes, instructions, visual contexts, and action histories into a shared semantic space. The same VLM also serves as a unified reasoning module, autoregressively producing task-, action-, and future-oriented chains of thought in a single forward pass and projecting the final hidden state into a dense latent variable. A Unified Future Generator (UFG) then conditions on this latent variable and jointly generates future videos and future actions through two modality-specific output heads within the same denoising process. The language, video, and action losses are all backpropagated into the shared representation, enabling the model to jointly optimize understanding, reasoning, imagination, and action during training, rather than training three isolated expert systems. Experiments demonstrate that unification does not imply compromise. With a single checkpoint, Pelican-Unify 1.0 achieves strong performance across all three capabilities: 64.7 on eight VLM benchmarks, the best among comparable-scale models; 66.03 on WorldArena, ranking first; and 93.5 on RoboTwin, the second-best average among compared action methods. These results show that the unified paradigm succeeds in preserving specialist strength while bringing understanding, reasoning, imagination, and action into one model.

cs.RO↗

HeadRank: Decoding-Free Passage Reranking via Preference-Aligned Attention Heads

Decoding-free reranking methods that read relevance signals directly from LLM attention weights offer significant latency advantages over autoregressive approaches, yet suffer from attention score homogenization: middle-context documents receive near-identical scores, destroying the fine-grained distinctions required for ranking. We propose HeadRank, a framework that lifts preference optimization from discrete token space into the continuous attention domain through entropy-regularized head selection, hard adjacent-level preference pairs, and a distribution regularizer that jointly sharpen discriminability in the homogenized middle zone. Depth truncation at the deepest selected layer further reduces inference to $\mathcal{O}(1)$ forward passes. Across 14 benchmarks on three Qwen3 scales (0.6B--4B) using only 211 training queries, HeadRank achieves the highest average NDCG@10 at every scale, outperforming both generative and decoding-free baselines on the majority of benchmarks with 100\% formatting success. At 4B, 57.4\% of relevant middle-zone documents reach the top quartile versus 14.2\% for irrelevant ones -- a 43-percentage-point selectivity gap that demonstrates the effectiveness of attention-space preference alignment for listwise reranking.

cs.IR↗