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Jin-Hwa Kim

Publications and source records attributed to Jin-Hwa Kim.

51 records · Page 3Linked to original sources

Understanding Cross-Domain Few-Shot Learning Based on Domain Similarity and Few-Shot Difficulty

Cross-domain few-shot learning (CD-FSL) has drawn increasing attention for handling large differences between the source and target domains--an important concern in real-world scenarios. To overcome these large differences, recent works have considered exploiting small-scale unlabeled data from the target domain during the pre-training stage. This data enables self-supervised pre-training on the target domain, in addition to supervised pre-training on the source domain. In this paper, we empirically investigate which pre-training is preferred based on domain similarity and few-shot difficulty of the target domain. We discover that the performance gain of self-supervised pre-training over supervised pre-training becomes large when the target domain is dissimilar to the source domain, or the target domain itself has low few-shot difficulty. We further design two pre-training schemes, mixed-supervised and two-stage learning, that improve performance. In this light, we present six findings for CD-FSL, which are supported by extensive experiments and analyses on three source and eight target benchmark datasets with varying levels of domain similarity and few-shot difficulty. Our code is available at https://github.com/sungnyun/understanding-cdfsl.

cs.LG↗

AlphaTuning: Quantization-Aware Parameter-Efficient Adaptation of Large-Scale Pre-Trained Language Models

There are growing interests in adapting large-scale language models using parameter-efficient fine-tuning methods. However, accelerating the model itself and achieving better inference efficiency through model compression has not been thoroughly explored yet. Model compression could provide the benefits of reducing memory footprints, enabling low-precision computations, and ultimately achieving cost-effective inference. To combine parameter-efficient adaptation and model compression, we propose AlphaTuning consisting of post-training quantization of the pre-trained language model and fine-tuning only some parts of quantized parameters for a target task. Specifically, AlphaTuning works by employing binary-coding quantization, which factorizes the full-precision parameters into binary parameters and a separate set of scaling factors. During the adaptation phase, the binary values are frozen for all tasks, while the scaling factors are fine-tuned for the downstream task. We demonstrate that AlphaTuning, when applied to GPT-2 and OPT, performs competitively with full fine-tuning on a variety of downstream tasks while achieving >10x compression ratio under 4-bit quantization and >1,000x reduction in the number of trainable parameters.

cs.LG↗

ReFine: Re-randomization before Fine-tuning for Cross-domain Few-shot Learning

Cross-domain few-shot learning (CD-FSL), where there are few target samples under extreme differences between source and target domains, has recently attracted huge attention. Recent studies on CD-FSL generally focus on transfer learning based approaches, where a neural network is pre-trained on popular labeled source domain datasets and then transferred to target domain data. Although the labeled datasets may provide suitable initial parameters for the target data, the domain difference between the source and target might hinder fine-tuning on the target domain. This paper proposes a simple yet powerful method that re-randomizes the parameters fitted on the source domain before adapting to the target data. The re-randomization resets source-specific parameters of the source pre-trained model and thus facilitates fine-tuning on the target domain, improving few-shot performance.

cs.CV↗

Mutual Information Divergence: A Unified Metric for Multimodal Generative Models

Text-to-image generation and image captioning are recently emerged as a new experimental paradigm to assess machine intelligence. They predict continuous quantity accompanied by their sampling techniques in the generation, making evaluation complicated and intractable to get marginal distributions. Based on a recent trend that multimodal generative evaluations exploit a vison-and-language pre-trained model, we propose the negative Gaussian cross-mutual information using the CLIP features as a unified metric, coined by Mutual Information Divergence (MID). To validate, we extensively compare it with competing metrics using carefully-generated or human-annotated judgments in text-to-image generation and image captioning tasks. The proposed MID significantly outperforms the competitive methods by having consistency across benchmarks, sample parsimony, and robustness toward the exploited CLIP model. We look forward to seeing the underrepresented implications of the Gaussian cross-mutual information in multimodal representation learning and the future works based on this novel proposition.

cs.CV↗

Reasoning Visual Dialog with Sparse Graph Learning and Knowledge Transfer

Visual dialog is a task of answering a sequence of questions grounded in an image using the previous dialog history as context. In this paper, we study how to address two fundamental challenges for this task: (1) reasoning over underlying semantic structures among dialog rounds and (2) identifying several appropriate answers to the given question. To address these challenges, we propose a Sparse Graph Learning (SGL) method to formulate visual dialog as a graph structure learning task. SGL infers inherently sparse dialog structures by incorporating binary and score edges and leveraging a new structural loss function. Next, we introduce a Knowledge Transfer (KT) method that extracts the answer predictions from the teacher model and uses them as pseudo labels. We propose KT to remedy the shortcomings of single ground-truth labels, which severely limit the ability of a model to obtain multiple reasonable answers. As a result, our proposed model significantly improves reasoning capability compared to baseline methods and outperforms the state-of-the-art approaches on the VisDial v1.0 dataset. The source code is available at https://github.com/gicheonkang/SGLKT-VisDial.

cs.CV↗

Semi-orthogonal Embedding for Efficient Unsupervised Anomaly Segmentation

We present the efficiency of semi-orthogonal embedding for unsupervised anomaly segmentation. The multi-scale features from pre-trained CNNs are recently used for the localized Mahalanobis distances with significant performance. However, the increased feature size is problematic to scale up to the bigger CNNs, since it requires the batch-inverse of multi-dimensional covariance tensor. Here, we generalize an ad-hoc method, random feature selection, into semi-orthogonal embedding for robust approximation, cubically reducing the computational cost for the inverse of multi-dimensional covariance tensor. With the scrutiny of ablation studies, the proposed method achieves a new state-of-the-art with significant margins for the MVTec AD, KolektorSDD, KolektorSDD2, and mSTC datasets. The theoretical and empirical analyses offer insights and verification of our straightforward yet cost-effective approach.

cs.CV↗

Multi-step Estimation for Gradient-based Meta-learning

Gradient-based meta-learning approaches have been successful in few-shot learning, transfer learning, and a wide range of other domains. Despite its efficacy and simplicity, the burden of calculating the Hessian matrix with large memory footprints is the critical challenge in large-scale applications. To tackle this issue, we propose a simple yet straightforward method to reduce the cost by reusing the same gradient in a window of inner steps. We describe the dynamics of the multi-step estimation in the Lagrangian formalism and discuss how to reduce evaluating second-order derivatives estimating the dynamics. To validate our method, we experiment on meta-transfer learning and few-shot learning tasks for multiple settings. The experiment on meta-transfer emphasizes the applicability of training meta-networks, where other approximations are limited. For few-shot learning, we evaluate time and memory complexities compared with popular baselines. We show that our method significantly reduces training time and memory usage, maintaining competitive accuracies, or even outperforming in some cases.

cs.LG↗

CoDraw: Collaborative Drawing as a Testbed for Grounded Goal-driven Communication

In this work, we propose a goal-driven collaborative task that combines language, perception, and action. Specifically, we develop a Collaborative image-Drawing game between two agents, called CoDraw. Our game is grounded in a virtual world that contains movable clip art objects. The game involves two players: a Teller and a Drawer. The Teller sees an abstract scene containing multiple clip art pieces in a semantically meaningful configuration, while the Drawer tries to reconstruct the scene on an empty canvas using available clip art pieces. The two players communicate with each other using natural language. We collect the CoDraw dataset of ~10K dialogs consisting of ~138K messages exchanged between human players. We define protocols and metrics to evaluate learned agents in this testbed, highlighting the need for a novel "crosstalk" evaluation condition which pairs agents trained independently on disjoint subsets of the training data. We present models for our task and benchmark them using both fully automated evaluation and by having them play the game live with humans.

cs.CV↗

Bilinear Attention Networks

Attention networks in multimodal learning provide an efficient way to utilize given visual information selectively. However, the computational cost to learn attention distributions for every pair of multimodal input channels is prohibitively expensive. To solve this problem, co-attention builds two separate attention distributions for each modality neglecting the interaction between multimodal inputs. In this paper, we propose bilinear attention networks (BAN) that find bilinear attention distributions to utilize given vision-language information seamlessly. BAN considers bilinear interactions among two groups of input channels, while low-rank bilinear pooling extracts the joint representations for each pair of channels. Furthermore, we propose a variant of multimodal residual networks to exploit eight-attention maps of the BAN efficiently. We quantitatively and qualitatively evaluate our model on visual question answering (VQA 2.0) and Flickr30k Entities datasets, showing that BAN significantly outperforms previous methods and achieves new state-of-the-arts on both datasets.

cs.CV↗

Multimodal Dual Attention Memory for Video Story Question Answering

We propose a video story question-answering (QA) architecture, Multimodal Dual Attention Memory (MDAM). The key idea is to use a dual attention mechanism with late fusion. MDAM uses self-attention to learn the latent concepts in scene frames and captions. Given a question, MDAM uses the second attention over these latent concepts. Multimodal fusion is performed after the dual attention processes (late fusion). Using this processing pipeline, MDAM learns to infer a high-level vision-language joint representation from an abstraction of the full video content. We evaluate MDAM on PororoQA and MovieQA datasets which have large-scale QA annotations on cartoon videos and movies, respectively. For both datasets, MDAM achieves new state-of-the-art results with significant margins compared to the runner-up models. We confirm the best performance of the dual attention mechanism combined with late fusion by ablation studies. We also perform qualitative analysis by visualizing the inference mechanisms of MDAM.

cs.CV↗

Overcoming Catastrophic Forgetting by Incremental Moment Matching

Catastrophic forgetting is a problem of neural networks that loses the information of the first task after training the second task. Here, we propose a method, i.e. incremental moment matching (IMM), to resolve this problem. IMM incrementally matches the moment of the posterior distribution of the neural network which is trained on the first and the second task, respectively. To make the search space of posterior parameter smooth, the IMM procedure is complemented by various transfer learning techniques including weight transfer, L2-norm of the old and the new parameter, and a variant of dropout with the old parameter. We analyze our approach on a variety of datasets including the MNIST, CIFAR-10, Caltech-UCSD-Birds, and Lifelog datasets. The experimental results show that IMM achieves state-of-the-art performance by balancing the information between an old and a new network.

cs.LG↗

Visual Explanations from Hadamard Product in Multimodal Deep Networks

The visual explanation of learned representation of models helps to understand the fundamentals of learning. The attentional models of previous works used to visualize the attended regions over an image or text using their learned weights to confirm their intended mechanism. Kim et al. (2016) show that the Hadamard product in multimodal deep networks, which is well-known for the joint function of visual question answering tasks, implicitly performs an attentional mechanism for visual inputs. In this work, we extend their work to show that the Hadamard product in multimodal deep networks performs not only for visual inputs but also for textual inputs simultaneously using the proposed gradient-based visualization technique. The attentional effect of Hadamard product is visualized for both visual and textual inputs by analyzing the two inputs and an output of the Hadamard product with the proposed method and compared with learned attentional weights of a visual question answering model.

cs.CV↗

Hadamard Product for Low-rank Bilinear Pooling

Bilinear models provide rich representations compared with linear models. They have been applied in various visual tasks, such as object recognition, segmentation, and visual question-answering, to get state-of-the-art performances taking advantage of the expanded representations. However, bilinear representations tend to be high-dimensional, limiting the applicability to computationally complex tasks. We propose low-rank bilinear pooling using Hadamard product for an efficient attention mechanism of multimodal learning. We show that our model outperforms compact bilinear pooling in visual question-answering tasks with the state-of-the-art results on the VQA dataset, having a better parsimonious property.

cs.CV↗

Multimodal Residual Learning for Visual QA

Deep neural networks continue to advance the state-of-the-art of image recognition tasks with various methods. However, applications of these methods to multimodality remain limited. We present Multimodal Residual Networks (MRN) for the multimodal residual learning of visual question-answering, which extends the idea of the deep residual learning. Unlike the deep residual learning, MRN effectively learns the joint representation from vision and language information. The main idea is to use element-wise multiplication for the joint residual mappings exploiting the residual learning of the attentional models in recent studies. Various alternative models introduced by multimodality are explored based on our study. We achieve the state-of-the-art results on the Visual QA dataset for both Open-Ended and Multiple-Choice tasks. Moreover, we introduce a novel method to visualize the attention effect of the joint representations for each learning block using back-propagation algorithm, even though the visual features are collapsed without spatial information.

cs.CV↗

rnn : Recurrent Library for Torch

The rnn package provides components for implementing a wide range of Recurrent Neural Networks. It is built withing the framework of the Torch distribution for use with the nn package. The components have evolved from 3 iterations, each adding to the flexibility and capability of the package. All component modules inherit either the AbstractRecurrent or AbstractSequencer classes. Strong unit testing, continued backwards compatibility and access to supporting material are the principles followed during its development. The package is compared against existing implementations of two published papers.

cs.NE↗