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Jing Liao

Publications and source records attributed to Jing Liao.

At least 91 records · Page 5Linked to original sources

HairCLIP: Design Your Hair by Text and Reference Image

Hair editing is an interesting and challenging problem in computer vision and graphics. Many existing methods require well-drawn sketches or masks as conditional inputs for editing, however these interactions are neither straightforward nor efficient. In order to free users from the tedious interaction process, this paper proposes a new hair editing interaction mode, which enables manipulating hair attributes individually or jointly based on the texts or reference images provided by users. For this purpose, we encode the image and text conditions in a shared embedding space and propose a unified hair editing framework by leveraging the powerful image text representation capability of the Contrastive Language-Image Pre-Training (CLIP) model. With the carefully designed network structures and loss functions, our framework can perform high-quality hair editing in a disentangled manner. Extensive experiments demonstrate the superiority of our approach in terms of manipulation accuracy, visual realism of editing results, and irrelevant attribute preservation. Project repo is https://github.com/wty-ustc/HairCLIP.

cs.CV↗

Cross-Domain and Disentangled Face Manipulation with 3D Guidance

Face image manipulation via three-dimensional guidance has been widely applied in various interactive scenarios due to its semantically-meaningful understanding and user-friendly controllability. However, existing 3D-morphable-model-based manipulation methods are not directly applicable to out-of-domain faces, such as non-photorealistic paintings, cartoon portraits, or even animals, mainly due to the formidable difficulties in building the model for each specific face domain. To overcome this challenge, we propose, as far as we know, the first method to manipulate faces in arbitrary domains using human 3DMM. This is achieved through two major steps: 1) disentangled mapping from 3DMM parameters to the latent space embedding of a pre-trained StyleGAN2 that guarantees disentangled and precise controls for each semantic attribute; and 2) cross-domain adaptation that bridges domain discrepancies and makes human 3DMM applicable to out-of-domain faces by enforcing a consistent latent space embedding. Experiments and comparisons demonstrate the superiority of our high-quality semantic manipulation method on a variety of face domains with all major 3D facial attributes controllable-pose, expression, shape, albedo, and illumination. Moreover, we develop an intuitive editing interface to support user-friendly control and instant feedback. Our project page is https://cassiepython.github.io/cddfm3d/index.html

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Learning with Noisy Labels for Robust Point Cloud Segmentation

Point cloud segmentation is a fundamental task in 3D. Despite recent progress on point cloud segmentation with the power of deep networks, current deep learning methods based on the clean label assumptions may fail with noisy labels. Yet, object class labels are often mislabeled in real-world point cloud datasets. In this work, we take the lead in solving this issue by proposing a novel Point Noise-Adaptive Learning (PNAL) framework. Compared to existing noise-robust methods on image tasks, our PNAL is noise-rate blind, to cope with the spatially variant noise rate problem specific to point clouds. Specifically, we propose a novel point-wise confidence selection to obtain reliable labels based on the historical predictions of each point. A novel cluster-wise label correction is proposed with a voting strategy to generate the best possible label taking the neighbor point correlations into consideration. We conduct extensive experiments to demonstrate the effectiveness of PNAL on both synthetic and real-world noisy datasets. In particular, even with $60\%$ symmetric noisy labels, our proposed method produces much better results than its baseline counterpart without PNAL and is comparable to the ideal upper bound trained on a completely clean dataset. Moreover, we fully re-labeled the validation set of a popular but noisy real-world scene dataset ScanNetV2 to make it clean, for rigorous experiment and future research. Our code and data are available at \url{https://shuquanye.com/PNAL_website/}.

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Exploring Structure Consistency for Deep Model Watermarking

The intellectual property (IP) of Deep neural networks (DNNs) can be easily ``stolen'' by surrogate model attack. There has been significant progress in solutions to protect the IP of DNN models in classification tasks. However, little attention has been devoted to the protection of DNNs in image processing tasks. By utilizing consistent invisible spatial watermarks, one recent work first considered model watermarking for deep image processing networks and demonstrated its efficacy in many downstream tasks. Nevertheless, it highly depends on the hypothesis that the embedded watermarks in the network outputs are consistent. When the attacker uses some common data augmentation attacks (e.g., rotate, crop, and resize) during surrogate model training, it will totally fail because the underlying watermark consistency is destroyed. To mitigate this issue, we propose a new watermarking methodology, namely ``structure consistency'', based on which a new deep structure-aligned model watermarking algorithm is designed. Specifically, the embedded watermarks are designed to be aligned with physically consistent image structures, such as edges or semantic regions. Experiments demonstrate that our method is much more robust than the baseline method in resisting data augmentation attacks for model IP protection. Besides that, we further test the generalization ability and robustness of our method to a broader range of circumvention attacks.

cs.CR↗

Deep Portrait Lighting Enhancement with 3D Guidance

Despite recent breakthroughs in deep learning methods for image lighting enhancement, they are inferior when applied to portraits because 3D facial information is ignored in their models. To address this, we present a novel deep learning framework for portrait lighting enhancement based on 3D facial guidance. Our framework consists of two stages. In the first stage, corrected lighting parameters are predicted by a network from the input bad lighting image, with the assistance of a 3D morphable model and a differentiable renderer. Given the predicted lighting parameter, the differentiable renderer renders a face image with corrected shading and texture, which serves as the 3D guidance for learning image lighting enhancement in the second stage. To better exploit the long-range correlations between the input and the guidance, in the second stage, we design an image-to-image translation network with a novel transformer architecture, which automatically produces a lighting-enhanced result. Experimental results on the FFHQ dataset and in-the-wild images show that the proposed method outperforms state-of-the-art methods in terms of both quantitative metrics and visual quality. We will publish our dataset along with more results on https://cassiepython.github.io/egsr/index.html.

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PD-GAN: Probabilistic Diverse GAN for Image Inpainting

We propose PD-GAN, a probabilistic diverse GAN for image inpainting. Given an input image with arbitrary hole regions, PD-GAN produces multiple inpainting results with diverse and visually realistic content. Our PD-GAN is built upon a vanilla GAN which generates images based on random noise. During image generation, we modulate deep features of input random noise from coarse-to-fine by injecting an initially restored image and the hole regions in multiple scales. We argue that during hole filling, the pixels near the hole boundary should be more deterministic (i.e., with higher probability trusting the context and initially restored image to create natural inpainting boundary), while those pixels lie in the center of the hole should enjoy more degrees of freedom (i.e., more likely to depend on the random noise for enhancing diversity). To this end, we propose spatially probabilistic diversity normalization (SPDNorm) inside the modulation to model the probability of generating a pixel conditioned on the context information. SPDNorm dynamically balances the realism and diversity inside the hole region, making the generated content more diverse towards the hole center and resemble neighboring image content more towards the hole boundary. Meanwhile, we propose a perceptual diversity loss to further empower PD-GAN for diverse content generation. Experiments on benchmark datasets including CelebA-HQ, Places2 and Paris Street View indicate that PD-GAN is effective for diverse and visually realistic image restoration.

cs.CV↗

Efficient Semantic Image Synthesis via Class-Adaptive Normalization

Spatially-adaptive normalization (SPADE) is remarkably successful recently in conditional semantic image synthesis \cite{park2019semantic}, which modulates the normalized activation with spatially-varying transformations learned from semantic layouts, to prevent the semantic information from being washed away. Despite its impressive performance, a more thorough understanding of the advantages inside the box is still highly demanded to help reduce the significant computation and parameter overhead introduced by this novel structure. In this paper, from a return-on-investment point of view, we conduct an in-depth analysis of the effectiveness of this spatially-adaptive normalization and observe that its modulation parameters benefit more from semantic-awareness rather than spatial-adaptiveness, especially for high-resolution input masks. Inspired by this observation, we propose class-adaptive normalization (CLADE), a lightweight but equally-effective variant that is only adaptive to semantic class. In order to further improve spatial-adaptiveness, we introduce intra-class positional map encoding calculated from semantic layouts to modulate the normalization parameters of CLADE and propose a truly spatially-adaptive variant of CLADE, namely CLADE-ICPE.Through extensive experiments on multiple challenging datasets, we demonstrate that the proposed CLADE can be generalized to different SPADE-based methods while achieving comparable generation quality compared to SPADE, but it is much more efficient with fewer extra parameters and lower computational cost. The code and pretrained models are available at \url{https://github.com/tzt101/CLADE.git}.

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Exemplar-Based 3D Portrait Stylization

Exemplar-based portrait stylization is widely attractive and highly desired. Despite recent successes, it remains challenging, especially when considering both texture and geometric styles. In this paper, we present the first framework for one-shot 3D portrait style transfer, which can generate 3D face models with both the geometry exaggerated and the texture stylized while preserving the identity from the original content. It requires only one arbitrary style image instead of a large set of training examples for a particular style, provides geometry and texture outputs that are fully parameterized and disentangled, and enables further graphics applications with the 3D representations. The framework consists of two stages. In the first geometric style transfer stage, we use facial landmark translation to capture the coarse geometry style and guide the deformation of the dense 3D face geometry. In the second texture style transfer stage, we focus on performing style transfer on the canonical texture by adopting a differentiable renderer to optimize the texture in a multi-view framework. Experiments show that our method achieves robustly good results on different artistic styles and outperforms existing methods. We also demonstrate the advantages of our method via various 2D and 3D graphics applications. Project page is https://halfjoe.github.io/projs/3DPS/index.html.

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Let's See Clearly: Contaminant Artifact Removal for Moving Cameras

Contaminants such as dust, dirt and moisture adhering to the camera lens can greatly affect the quality and clarity of the resulting image or video. In this paper, we propose a video restoration method to automatically remove these contaminants and produce a clean video. Our approach first seeks to detect attention maps that indicate the regions that need to be restored. In order to leverage the corresponding clean pixels from adjacent frames, we propose a flow completion module to hallucinate the flow of the background scene to the attention regions degraded by the contaminants. Guided by the attention maps and completed flows, we propose a recurrent technique to restore the input frame by fetching clean pixels from adjacent frames. Finally, a multi-frame processing stage is used to further process the entire video sequence in order to enforce temporal consistency. The entire network is trained on a synthetic dataset that approximates the physical lighting properties of contaminant artifacts. This new dataset and our novel framework lead to our method that is able to address different contaminants and outperforms competitive restoration approaches both qualitatively and quantitatively.

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Cream of the Crop: Distilling Prioritized Paths For One-Shot Neural Architecture Search

One-shot weight sharing methods have recently drawn great attention in neural architecture search due to high efficiency and competitive performance. However, weight sharing across models has an inherent deficiency, i.e., insufficient training of subnetworks in hypernetworks. To alleviate this problem, we present a simple yet effective architecture distillation method. The central idea is that subnetworks can learn collaboratively and teach each other throughout the training process, aiming to boost the convergence of individual models. We introduce the concept of prioritized path, which refers to the architecture candidates exhibiting superior performance during training. Distilling knowledge from the prioritized paths is able to boost the training of subnetworks. Since the prioritized paths are changed on the fly depending on their performance and complexity, the final obtained paths are the cream of the crop. We directly select the most promising one from the prioritized paths as the final architecture, without using other complex search methods, such as reinforcement learning or evolution algorithms. The experiments on ImageNet verify such path distillation method can improve the convergence ratio and performance of the hypernetwork, as well as boosting the training of subnetworks. The discovered architectures achieve superior performance compared to the recent MobileNetV3 and EfficientNet families under aligned settings. Moreover, the experiments on object detection and more challenging search space show the generality and robustness of the proposed method. Code and models are available at https://github.com/microsoft/cream.git.

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High-Fidelity Pluralistic Image Completion with Transformers

Image completion has made tremendous progress with convolutional neural networks (CNNs), because of their powerful texture modeling capacity. However, due to some inherent properties (e.g., local inductive prior, spatial-invariant kernels), CNNs do not perform well in understanding global structures or naturally support pluralistic completion. Recently, transformers demonstrate their power in modeling the long-term relationship and generating diverse results, but their computation complexity is quadratic to input length, thus hampering the application in processing high-resolution images. This paper brings the best of both worlds to pluralistic image completion: appearance prior reconstruction with transformer and texture replenishment with CNN. The former transformer recovers pluralistic coherent structures together with some coarse textures, while the latter CNN enhances the local texture details of coarse priors guided by the high-resolution masked images. The proposed method vastly outperforms state-of-the-art methods in terms of three aspects: 1) large performance boost on image fidelity even compared to deterministic completion methods; 2) better diversity and higher fidelity for pluralistic completion; 3) exceptional generalization ability on large masks and generic dataset, like ImageNet.

cs.CV↗

DeFLOCNet: Deep Image Editing via Flexible Low-level Controls

User-intended visual content fills the hole regions of an input image in the image editing scenario. The coarse low-level inputs, which typically consist of sparse sketch lines and color dots, convey user intentions for content creation (\ie, free-form editing). While existing methods combine an input image and these low-level controls for CNN inputs, the corresponding feature representations are not sufficient to convey user intentions, leading to unfaithfully generated content. In this paper, we propose DeFLOCNet which relies on a deep encoder-decoder CNN to retain the guidance of these controls in the deep feature representations. In each skip-connection layer, we design a structure generation block. Instead of attaching low-level controls to an input image, we inject these controls directly into each structure generation block for sketch line refinement and color propagation in the CNN feature space. We then concatenate the modulated features with the original decoder features for structure generation. Meanwhile, DeFLOCNet involves another decoder branch for texture generation and detail enhancement. Both structures and textures are rendered in the decoder, leading to user-intended editing results. Experiments on benchmarks demonstrate that DeFLOCNet effectively transforms different user intentions to create visually pleasing content.

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Diverse Semantic Image Synthesis via Probability Distribution Modeling

Semantic image synthesis, translating semantic layouts to photo-realistic images, is a one-to-many mapping problem. Though impressive progress has been recently made, diverse semantic synthesis that can efficiently produce semantic-level multimodal results, still remains a challenge. In this paper, we propose a novel diverse semantic image synthesis framework from the perspective of semantic class distributions, which naturally supports diverse generation at semantic or even instance level. We achieve this by modeling class-level conditional modulation parameters as continuous probability distributions instead of discrete values, and sampling per-instance modulation parameters through instance-adaptive stochastic sampling that is consistent across the network. Moreover, we propose prior noise remapping, through linear perturbation parameters encoded from paired references, to facilitate supervised training and exemplar-based instance style control at test time. Extensive experiments on multiple datasets show that our method can achieve superior diversity and comparable quality compared to state-of-the-art methods. Code will be available at \url{https://github.com/tzt101/INADE.git}

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Deep Model Intellectual Property Protection via Deep Watermarking

Despite the tremendous success, deep neural networks are exposed to serious IP infringement risks. Given a target deep model, if the attacker knows its full information, it can be easily stolen by fine-tuning. Even if only its output is accessible, a surrogate model can be trained through student-teacher learning by generating many input-output training pairs. Therefore, deep model IP protection is important and necessary. However, it is still seriously under-researched. In this work, we propose a new model watermarking framework for protecting deep networks trained for low-level computer vision or image processing tasks. Specifically, a special task-agnostic barrier is added after the target model, which embeds a unified and invisible watermark into its outputs. When the attacker trains one surrogate model by using the input-output pairs of the barrier target model, the hidden watermark will be learned and extracted afterwards. To enable watermarks from binary bits to high-resolution images, a deep invisible watermarking mechanism is designed. By jointly training the target model and watermark embedding, the extra barrier can even be absorbed into the target model. Through extensive experiments, we demonstrate the robustness of the proposed framework, which can resist attacks with different network structures and objective functions.

cs.CV↗

Improved Image Matting via Real-time User Clicks and Uncertainty Estimation

Image matting is a fundamental and challenging problem in computer vision and graphics. Most existing matting methods leverage a user-supplied trimap as an auxiliary input to produce good alpha matte. However, obtaining high-quality trimap itself is arduous, thus restricting the application of these methods. Recently, some trimap-free methods have emerged, however, the matting quality is still far behind the trimap-based methods. The main reason is that, without the trimap guidance in some cases, the target network is ambiguous about which is the foreground target. In fact, choosing the foreground is a subjective procedure and depends on the user's intention. To this end, this paper proposes an improved deep image matting framework which is trimap-free and only needs several user click interactions to eliminate the ambiguity. Moreover, we introduce a new uncertainty estimation module that can predict which parts need polishing and a following local refinement module. Based on the computation budget, users can choose how many local parts to improve with the uncertainty guidance. Quantitative and qualitative results show that our method performs better than existing trimap-free methods and comparably to state-of-the-art trimap-based methods with minimal user effort.

cs.CV↗

Meta-PU: An Arbitrary-Scale Upsampling Network for Point Cloud

Point cloud upsampling is vital for the quality of the mesh in three-dimensional reconstruction. Recent research on point cloud upsampling has achieved great success due to the development of deep learning. However, the existing methods regard point cloud upsampling of different scale factors as independent tasks. Thus, the methods need to train a specific model for each scale factor, which is both inefficient and impractical for storage and computation in real applications. To address this limitation, in this work, we propose a novel method called ``Meta-PU" to firstly support point cloud upsampling of arbitrary scale factors with a single model. In the Meta-PU method, besides the backbone network consisting of residual graph convolution (RGC) blocks, a meta-subnetwork is learned to adjust the weights of the RGC blocks dynamically, and a farthest sampling block is adopted to sample different numbers of points. Together, these two blocks enable our Meta-PU to continuously upsample the point cloud with arbitrary scale factors by using only a single model. In addition, the experiments reveal that training on multiple scales simultaneously is beneficial to each other. Thus, Meta-PU even outperforms the existing methods trained for a specific scale factor only.

cs.GR↗

Deep Sketch-guided Cartoon Video Inbetweening

We propose a novel framework to produce cartoon videos by fetching the color information from two input keyframes while following the animated motion guided by a user sketch. The key idea of the proposed approach is to estimate the dense cross-domain correspondence between the sketch and cartoon video frames, and employ a blending module with occlusion estimation to synthesize the middle frame guided by the sketch. After that, the input frames and the synthetic frame equipped with established correspondence are fed into an arbitrary-time frame interpolation pipeline to generate and refine additional inbetween frames. Finally, a module to preserve temporal consistency is employed. Compared to common frame interpolation methods, our approach can address frames with relatively large motion and also has the flexibility to enable users to control the generated video sequences by editing the sketch guidance. By explicitly considering the correspondence between frames and the sketch, we can achieve higher quality results than other image synthesis methods. Our results show that our system generalizes well to different movie frames, achieving better results than existing solutions.

cs.CV↗

Passport-aware Normalization for Deep Model Protection

Despite tremendous success in many application scenarios, deep learning faces serious intellectual property (IP) infringement threats. Considering the cost of designing and training a good model, infringements will significantly infringe the interests of the original model owner. Recently, many impressive works have emerged for deep model IP protection. However, they either are vulnerable to ambiguity attacks, or require changes in the target network structure by replacing its original normalization layers and hence cause significant performance drops. To this end, we propose a new passport-aware normalization formulation, which is generally applicable to most existing normalization layers and only needs to add another passport-aware branch for IP protection. This new branch is jointly trained with the target model but discarded in the inference stage. Therefore it causes no structure change in the target model. Only when the model IP is suspected to be stolen by someone, the private passport-aware branch is added back for ownership verification. Through extensive experiments, we verify its effectiveness in both image and 3D point recognition models. It is demonstrated to be robust not only to common attack techniques like fine-tuning and model compression, but also to ambiguity attacks. By further combining it with trigger-set based methods, both black-box and white-box verification can be achieved for enhanced security of deep learning models deployed in real systems. Code can be found at https://github.com/ZJZAC/Passport-aware-Normalization.

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