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Jing Yu

Publications and source records attributed to Jing Yu.

At least 127 records · Page 7Linked to original sources

A Comprehensive Survey for Evaluation Methodologies of AI-Generated Music

In recent years, AI-generated music has made significant progress, with several models performing well in multimodal and complex musical genres and scenes. While objective metrics can be used to evaluate generative music, they often lack interpretability for musical evaluation. Therefore, researchers often resort to subjective user studies to assess the quality of the generated works, which can be resource-intensive and less reproducible than objective metrics. This study aims to comprehensively evaluate the subjective, objective, and combined methodologies for assessing AI-generated music, highlighting the advantages and disadvantages of each approach. Ultimately, this study provides a valuable reference for unifying generative AI in the field of music evaluation.

cs.SD↗

Convolution-enhanced Evolving Attention Networks

Attention-based neural networks, such as Transformers, have become ubiquitous in numerous applications, including computer vision, natural language processing, and time-series analysis. In all kinds of attention networks, the attention maps are crucial as they encode semantic dependencies between input tokens. However, most existing attention networks perform modeling or reasoning based on representations , wherein the attention maps of different layers are learned separately without explicit interactions. In this paper, we propose a novel and generic evolving attention mechanism, which directly models the evolution of inter-token relationships through a chain of residual convolutional modules. The major motivations are twofold. On the one hand, the attention maps in different layers share transferable knowledge, thus adding a residual connection can facilitate the information flow of inter-token relationships across layers. On the other hand, there is naturally an evolutionary trend among attention maps at different abstraction levels, so it is beneficial to exploit a dedicated convolution-based module to capture this process. Equipped with the proposed mechanism, the convolution-enhanced evolving attention networks achieve superior performance in various applications, including time-series representation, natural language understanding, machine translation, and image classification. Especially on time-series representation tasks, Evolving Attention-enhanced Dilated Convolutional (EA-DC-) Transformer outperforms state-of-the-art models significantly, achieving an average of 17% improvement compared to the best SOTA. To the best of our knowledge, this is the first work that explicitly models the layer-wise evolution of attention maps. Our implementation is available at https://github.com/pkuyym/EvolvingAttention.

cs.LG↗

Achieving Hierarchy-Free Approximation for Bilevel Programs With Equilibrium Constraints

In this paper, we develop an approximation scheme for solving bilevel programs with equilibrium constraints, which are generally difficult to solve. Among other things, calculating the first-order derivative in such a problem requires differentiation across the hierarchy, which is computationally intensive, if not prohibitive. To bypass the hierarchy, we propose to bound such bilevel programs, equivalent to multiple-followers Stackelberg games, with two new hierarchy-free problems: a $T$-step Cournot game and a $T$-step monopoly model. Since they are standard equilibrium or optimization problems, both can be efficiently solved via first-order methods. Importantly, we show that the bounds provided by these problems -- the upper bound by the $T$-step Cournot game and the lower bound by the $T$-step monopoly model -- can be made arbitrarily tight by increasing the step parameter $T$ for a wide range of problems. We prove that a small $T$ usually suffices under appropriate conditions to reach an approximation acceptable for most practical purposes. Eventually, the analytical insights are highlighted through numerical examples.

math.OC↗

Online Adversarial Stabilization of Unknown Networked Systems

We investigate the problem of stabilizing an unknown networked linear system under communication constraints and adversarial disturbances. We propose the first provably stabilizing algorithm for the problem. The algorithm uses a distributed version of nested convex body chasing to maintain a consistent estimate of the network dynamics and applies system level synthesis to determine a distributed controller based on this estimated model. Our approach avoids the need for system identification and accommodates a broad class of communication delay while being fully distributed and scaling favorably with the number of subsystems.

eess.SY↗

On Infinite-horizon System Level Synthesis Problems

System level synthesis is a promising approach that formulates structured optimal controller synthesis problems as convex problems. This work solves the distributed linear-quadratic regulator problem under communication constraints directly in infinite-dimensional space, without the finite-impulse response relaxation common in related work. Our method can also be used to construct optimal distributed Kalman filters with limited information exchange. We combine the distributed Kalman filter with state-feedback control to perform localized LQG control with communication constraints. We provide agent-level implementation details for the resulting output-feedback state-space controller.

eess.SY↗

Robust Online Voltage Control with an Unknown Grid Topology

Voltage control generally requires accurate information about the grid's topology in order to guarantee network stability. However, accurate topology identification is a challenging problem for existing methods, especially as the grid is subject to increasingly frequent reconfiguration due to the adoption of renewable energy. Further, running existing control mechanisms with incorrect network information may lead to unstable control. In this work, we combine a nested convex body chasing algorithm with a robust predictive controller to achieve provably finite-time convergence to safe voltage limits in the online setting where the network topology is initially unknown. Specifically, the online controller does not know the true network topology and line parameters, but instead must learn them over time by narrowing down the set of network topologies and line parameters that are consistent with its observations and adjusting reactive power generation accordingly to keep voltages within desired safety limits. We demonstrate the effectiveness of the approach using a case study, which shows that in practical settings the controller is indeed able to narrow the set of consistent topologies quickly enough to make control decisions that ensure stability.

eess.SY↗

MuKEA: Multimodal Knowledge Extraction and Accumulation for Knowledge-based Visual Question Answering

Knowledge-based visual question answering requires the ability of associating external knowledge for open-ended cross-modal scene understanding. One limitation of existing solutions is that they capture relevant knowledge from text-only knowledge bases, which merely contain facts expressed by first-order predicates or language descriptions while lacking complex but indispensable multimodal knowledge for visual understanding. How to construct vision-relevant and explainable multimodal knowledge for the VQA scenario has been less studied. In this paper, we propose MuKEA to represent multimodal knowledge by an explicit triplet to correlate visual objects and fact answers with implicit relations. To bridge the heterogeneous gap, we propose three objective losses to learn the triplet representations from complementary views: embedding structure, topological relation and semantic space. By adopting a pre-training and fine-tuning learning strategy, both basic and domain-specific multimodal knowledge are progressively accumulated for answer prediction. We outperform the state-of-the-art by 3.35% and 6.08% respectively on two challenging knowledge-required datasets: OK-VQA and KRVQA. Experimental results prove the complementary benefits of the multimodal knowledge with existing knowledge bases and the advantages of our end-to-end framework over the existing pipeline methods. The code is available at https://github.com/AndersonStra/MuKEA.

cs.CV↗

ET-BERT: A Contextualized Datagram Representation with Pre-training Transformers for Encrypted Traffic Classification

Encrypted traffic classification requires discriminative and robust traffic representation captured from content-invisible and imbalanced traffic data for accurate classification, which is challenging but indispensable to achieve network security and network management. The major limitation of existing solutions is that they highly rely on the deep features, which are overly dependent on data size and hard to generalize on unseen data. How to leverage the open-domain unlabeled traffic data to learn representation with strong generalization ability remains a key challenge. In this paper,we propose a new traffic representation model called Encrypted Traffic Bidirectional Encoder Representations from Transformer (ET-BERT), which pre-trains deep contextualized datagram-level representation from large-scale unlabeled data. The pre-trained model can be fine-tuned on a small number of task-specific labeled data and achieves state-of-the-art performance across five encrypted traffic classification tasks, remarkably pushing the F1 of ISCX-Tor to 99.2% (4.4% absolute improvement), ISCX-VPN-Service to 98.9% (5.2% absolute improvement), Cross-Platform (Android) to 92.5% (5.4% absolute improvement), CSTNET-TLS 1.3 to 97.4% (10.0% absolute improvement). Notably, we provide explanation of the empirically powerful pre-training model by analyzing the randomness of ciphers. It gives us insights in understanding the boundary of classification ability over encrypted traffic. The code is available at: https://github.com/linwhitehat/ET-BERT.

cs.CR↗

Coarse-to-Careful: Seeking Semantic-related Knowledge for Open-domain Commonsense Question Answering

It is prevalent to utilize external knowledge to help machine answer questions that need background commonsense, which faces a problem that unlimited knowledge will transmit noisy and misleading information. Towards the issue of introducing related knowledge, we propose a semantic-driven knowledge-aware QA framework, which controls the knowledge injection in a coarse-to-careful fashion. We devise a tailoring strategy to filter extracted knowledge under monitoring of the coarse semantic of question on the knowledge extraction stage. And we develop a semantic-aware knowledge fetching module that engages structural knowledge information and fuses proper knowledge according to the careful semantic of questions in a hierarchical way. Experiments demonstrate that the proposed approach promotes the performance on the CommonsenseQA dataset comparing with strong baselines.

cs.CL↗

CogTree: Cognition Tree Loss for Unbiased Scene Graph Generation

Scene graphs are semantic abstraction of images that encourage visual understanding and reasoning. However, the performance of Scene Graph Generation (SGG) is unsatisfactory when faced with biased data in real-world scenarios. Conventional debiasing research mainly studies from the view of balancing data distribution or learning unbiased models and representations, ignoring the correlations among the biased classes. In this work, we analyze this problem from a novel cognition perspective: automatically building a hierarchical cognitive structure from the biased predictions and navigating that hierarchy to locate the relationships, making the tail relationships receive more attention in a coarse-to-fine mode. To this end, we propose a novel debiasing Cognition Tree (CogTree) loss for unbiased SGG. We first build a cognitive structure CogTree to organize the relationships based on the prediction of a biased SGG model. The CogTree distinguishes remarkably different relationships at first and then focuses on a small portion of easily confused ones. Then, we propose a debiasing loss specially for this cognitive structure, which supports coarse-to-fine distinction for the correct relationships. The loss is model-agnostic and consistently boosting the performance of several state-of-the-art models. The code is available at: https://github.com/CYVincent/Scene-Graph-Transformer-CogTree.

cs.CV↗

MCR-Net: A Multi-Step Co-Interactive Relation Network for Unanswerable Questions on Machine Reading Comprehension

Question answering systems usually use keyword searches to retrieve potential passages related to a question, and then extract the answer from passages with the machine reading comprehension methods. However, many questions tend to be unanswerable in the real world. In this case, it is significant and challenging how the model determines when no answer is supported by the passage and abstains from answering. Most of the existing systems design a simple classifier to determine answerability implicitly without explicitly modeling mutual interaction and relation between the question and passage, leading to the poor performance for determining the unanswerable questions. To tackle this problem, we propose a Multi-Step Co-Interactive Relation Network (MCR-Net) to explicitly model the mutual interaction and locate key clues from coarse to fine by introducing a co-interactive relation module. The co-interactive relation module contains a stack of interaction and fusion blocks to continuously integrate and fuse history-guided and current-query-guided clues in an explicit way. Experiments on the SQuAD 2.0 and DuReader datasets show that our model achieves a remarkable improvement, outperforming the BERT-style baselines in literature. Visualization analysis also verifies the importance of the mutual interaction between the question and passage.

cs.CL↗

Localized and Distributed H2 State Feedback Control

Distributed linear control design is crucial for large-scale cyber-physical systems. It is generally desirable to both impose information exchange (communication) constraints on the distributed controller, and to limit the propagation of disturbances to a local region without cascading to the global network (localization). Recently proposed System Level Synthesis (SLS) theory provides a framework where such communication and localization requirements can be tractably incorporated in controller design and implementation. In this work, we derive a solution to the localized and distributed H2 state feedback control problem without resorting to Finite Impulse Response (FIR) approximation. Our proposed synthesis algorithm allows a column-wise decomposition of the resulting convex program, and is therefore scalable to arbitrary large-scale networks. We demonstrate superior cost performance and computation time of the proposed procedure over previous methods via numerical simulation.

eess.SY↗

Syntax-BERT: Improving Pre-trained Transformers with Syntax Trees

Pre-trained language models like BERT achieve superior performances in various NLP tasks without explicit consideration of syntactic information. Meanwhile, syntactic information has been proved to be crucial for the success of NLP applications. However, how to incorporate the syntax trees effectively and efficiently into pre-trained Transformers is still unsettled. In this paper, we address this problem by proposing a novel framework named Syntax-BERT. This framework works in a plug-and-play mode and is applicable to an arbitrary pre-trained checkpoint based on Transformer architecture. Experiments on various datasets of natural language understanding verify the effectiveness of syntax trees and achieve consistent improvement over multiple pre-trained models, including BERT, RoBERTa, and T5.

cs.CL↗

One-photon Solutions to Multiqubit Multimode quantum Rabi model

General solutions to the quantum Rabi model involve subspaces with unbounded number of photons. However, for the multiqubit multimode case, we find special solutions with at most one photon for arbitrary number of qubits and photon modes. Unlike the Juddian solution, ours exists for arbitrary single qubit-photon coupling strength with constant eigenenergy. This corresponds to a horizontal line in the spectrum, while still being a qubit-photon entangled state. As a possible application, we propose an adiabatic scheme for the fast generation of arbitrary single-photon multimode W states with nonadiabatic error less than 1%. Finally, we propose a superconducting circuit design, showing the experimental feasibility of the multimode multiqubit Rabi model.

quant-ph↗

Evolving Attention with Residual Convolutions

Transformer is a ubiquitous model for natural language processing and has attracted wide attentions in computer vision. The attention maps are indispensable for a transformer model to encode the dependencies among input tokens. However, they are learned independently in each layer and sometimes fail to capture precise patterns. In this paper, we propose a novel and generic mechanism based on evolving attention to improve the performance of transformers. On one hand, the attention maps in different layers share common knowledge, thus the ones in preceding layers can instruct the attention in succeeding layers through residual connections. On the other hand, low-level and high-level attentions vary in the level of abstraction, so we adopt convolutional layers to model the evolutionary process of attention maps. The proposed evolving attention mechanism achieves significant performance improvement over various state-of-the-art models for multiple tasks, including image classification, natural language understanding and machine translation.

cs.LG↗

Mucko: Multi-Layer Cross-Modal Knowledge Reasoning for Fact-based Visual Question Answering

Fact-based Visual Question Answering (FVQA) requires external knowledge beyond visible content to answer questions about an image, which is challenging but indispensable to achieve general VQA. One limitation of existing FVQA solutions is that they jointly embed all kinds of information without fine-grained selection, which introduces unexpected noises for reasoning the final answer. How to capture the question-oriented and information-complementary evidence remains a key challenge to solve the problem. In this paper, we depict an image by a multi-modal heterogeneous graph, which contains multiple layers of information corresponding to the visual, semantic and factual features. On top of the multi-layer graph representations, we propose a modality-aware heterogeneous graph convolutional network to capture evidence from different layers that is most relevant to the given question. Specifically, the intra-modal graph convolution selects evidence from each modality and cross-modal graph convolution aggregates relevant information across different modalities. By stacking this process multiple times, our model performs iterative reasoning and predicts the optimal answer by analyzing all question-oriented evidence. We achieve a new state-of-the-art performance on the FVQA task and demonstrate the effectiveness and interpretability of our model with extensive experiments.

cs.CV↗

End-to-End Learning and Intervention in Games

In a social system, the self-interest of agents can be detrimental to the collective good, sometimes leading to social dilemmas. To resolve such a conflict, a central designer may intervene by either redesigning the system or incentivizing the agents to change their behaviors. To be effective, the designer must anticipate how the agents react to the intervention, which is dictated by their often unknown payoff functions. Therefore, learning about the agents is a prerequisite for intervention. In this paper, we provide a unified framework for learning and intervention in games. We cast the equilibria of games as individual layers and integrate them into an end-to-end optimization framework. To enable the backward propagation through the equilibria of games, we propose two approaches, respectively based on explicit and implicit differentiation. Specifically, we cast the equilibria as the solutions to variational inequalities (VIs). The explicit approach unrolls the projection method for solving VIs, while the implicit approach exploits the sensitivity of the solutions to VIs. At the core of both approaches is the differentiation through a projection operator. Moreover, we establish the correctness of both approaches and identify the conditions under which one approach is more desirable than the other. The analytical results are validated using several real-world problems.

cs.LG↗

Bi-directional Cognitive Thinking Network for Machine Reading Comprehension

We propose a novel Bi-directional Cognitive Knowledge Framework (BCKF) for reading comprehension from the perspective of complementary learning systems theory. It aims to simulate two ways of thinking in the brain to answer questions, including reverse thinking and inertial thinking. To validate the effectiveness of our framework, we design a corresponding Bi-directional Cognitive Thinking Network (BCTN) to encode the passage and generate a question (answer) given an answer (question) and decouple the bi-directional knowledge. The model has the ability to reverse reasoning questions which can assist inertial thinking to generate more accurate answers. Competitive improvement is observed in DuReader dataset, confirming our hypothesis that bi-directional knowledge helps the QA task. The novel framework shows an interesting perspective on machine reading comprehension and cognitive science.

cs.CL↗