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Jing Zhang

Publications and source records attributed to Jing Zhang.

At least 109 records · Page 6Linked to original sources

SAMe: A Semantic Anatomy Mapping Engine for Robotic Ultrasound

Robotic ultrasound has advanced local image-driven control, contact regulation, and view optimization, yet current systems lack the anatomical understanding needed to determine what to scan, where to begin, and how to adapt to individual patient anatomy. These gaps make systems still reliant on expert intervention to initiate scanning. Here we present SAMe, a semantic anatomy mapping engine that provides robotic ultrasound with an explicit anatomical prior layer. SAMe addresses scan initiation as a target-to-anatomy-to-action process: it grounds under-specified clinical complaints into structured target organs, instantiates a patient-specific anatomical representation for the grounded targets from a single external body image, and translates this representation into control-facing 6-DoF probe initialization states without any additional registration using preoperative CT or MRI. The anatomical representation maintained by SAMe is explicit, lightweight (single-organ inference in 0.08s), and compatible with downstream control by design. Across semantic grounding, anatomical instantiation, and real-robot evaluation, SAMe shows strong performance across the full initialization pipeline. In real-robot experiments, centroid-based SAMe initialization outperformed the body-keypoint-based heuristic baseline under a budget-matched single-target setting for both liver (86.7% versus 46.7%) and kidney (80.0% versus 73.3%) initialization. Furthermore, The trial-level organ-hit rate reached 97.3% for liver and 83.3% for kidney when multiple candidate targets were available. These results establish an explicit anatomical prior layer that addresses scan initialization and is designed to support broader downstream autonomous scanning pipelines, providing the anatomical foundation for complaint-driven, anatomically informed robotic ultrasonography.

cs.CV↗

An AI-driven robotic system for two-dimensional hetero-assemblies

Nanomaterials stacked on-demand, such as rotationally assembled two-dimensional (2D) van der Waals (vdW) layered compounds, provides a versatile platform for quantum simulation and the exploration of exotic electronic phases. Currently, however, such nanoassemblies remain largely confined to inefficiency, manually operated process, limiting their potential for probing emergent physical phenomena. There is a pressing need in the field for high-precision, automated assembling techniques, especially for the scalable fabrication of 2D twistronic heterostructures. Here, we present an intelligent automation system dedicated to the fabrication of van der Waals stacks, following the state-of-the-art protocol for dry transfer of exfoliated 2D materials. The system further employs metadata generated from each automated stacking procedure to perform reinforcement learning, thereby continuously bettering its performances. As a concrete demonstration, we fabricate twisted bilayer graphene (TBLG) -- known for its challenging preparation -- and exhibit its unconventional superconductivity near the magic angle. Our work may pave the way for high-throughput fabrication of low-dimensional nanomaterials including twistronic heterostructures, where integrating data mining and artificial intelligence can accelerate the discovery of novel physical phenomena.

cond-mat.mes-hall↗

ac strain based thermodynamic criterion for vortex lattice in type-II superconductors

In type-I superconductors, zero electrical resistivity and perfect diamagnetism define two fundamental criteria for superconducting behavior. In contrast, type-II superconductors exhibit more complex mixed state physics, where magnetic flux penetrates the material above the lower critical field Hc1 in the form of quantized vortices, each carrying a single flux quantum. These vortices form a two dimensional lattice which persists up to another irreversible field (Hirr) and then melts into a dissipative liquid phase. The vortex lattice is fundamental to the magnetic and electrical properties of type II superconductors, ac strain susceptibility-a thermodynamic criterion-for identifying this phase has remained elusive. Here, we report the discovery of a dynamic magnetostrictive effect, wherein the geometry of the superconductor oscillates only under an applied alternating magnetic field due to the disturbance of the vortex lattice. This effect is detected by a thin piezoelectric transducer, which converts the excited geometric deformation into an in-phase ac voltage. Notably, we find a direct and nearly linear relationship between the signal amplitude and the vortex density in lattice across several representative type-II superconductors. In the vortex liquid phase above Hirr, the signal amplitude rapidly decays to zero near the upper critical field (Hc2), accompanied by a pronounced out-of-phase component due to enhanced dissipation. This dynamic magnetostrictive effect not only reveals an unexplored magnetoelastic property of the vortex lattice but also establishes a fundamental criterion for identifying the type-II superconductors.

cond-mat.supr-con↗

VLRS-Bench: A Vision-Language Reasoning Benchmark for Remote Sensing

Recent advancements in Multimodal Large Language Models (MLLMs) have enabled complex reasoning. However, existing remote sensing (RS) benchmarks remain heavily biased toward perception tasks, such as object recognition and scene classification. This limitation hinders the development of MLLMs for cognitively demanding RS applications. To address this, we propose a Vision Language ReaSoning Benchmark (VLRS-Bench), which is the first benchmark exclusively dedicated to complex RS reasoning. Structured across the three core dimensions of Cognition, Decision, and Prediction, VLRS-Bench comprises 2,000 question-answer pairs with an average question length of 130.19 words, spanning 14 tasks and up to eight temporal phases. VLRS-Bench is constructed via a specialized pipeline that integrates RS-specific priors and expert knowledge to ensure geospatial realism and reasoning complexity. Experimental results reveal significant bottlenecks in existing state-of-the-art MLLMs, providing critical insights for advancing multimodal reasoning within the remote sensing community. The project repository is available at https://github.com/MiliLab/VLRS-Bench.

cs.CV↗

DocScope: Benchmarking Verifiable Reasoning for Trustworthy Long-Document Understanding

Evaluating whether Multimodal Large Language Models can produce trustworthy, verifiable reasoning over long, visually rich documents requires evaluation beyond end-to-end answer accuracy. We introduce DocScope, a benchmark that formulates long-document QA as a structured reasoning trajectory prediction problem: given a complete PDF document and a question, the model outputs evidence pages, supporting evidence regions, relevant factual statements, and a final answer. We design a four-stage evaluation protocol -- Page Localization, Region Grounding, Fact Extraction, and Answer Verification -- that audits each level of the trajectory independently through inter-stage decoupling, with all judges selected and calibrated via human alignment studies. DocScope comprises 1,124 questions derived from 273 documents, with all hierarchical evidence annotations completed by human annotators. We benchmark 6 proprietary models, 12 open-weight models, and several domain-specific systems. Our experiments reveal that answer accuracy cannot substitute for trajectory-level evaluation: even among correct answers, the highest observed rate of complete evidence chains is only 29\%. Across all models, region grounding remains the weakest trajectory stage. Furthermore, the primary difficulty stems from aggregating evidence dispersed across long distances and multiple document clusters, while an oracle study identifies faithful perception and fact extraction as the dominant capability bottleneck. Cross-architecture comparisons further suggest that activated parameter count matters more than total scale. The benchmark and code will be publicly released at https://github.com/MiliLab/DocScope.

cs.CL↗

Seirênes: Adversarial Self-Play with Evolving Distractions for LLM Reasoning

We present Seirênes, a self-play RL framework that transforms contextual interference from a failure mode of LLM reasoning into an internal training signal for co-evolving more resilient reasoners. While RL with verifiable rewards has significantly advanced reasoning capabilities, models can still exhibit fragility when encountering non-idealized contexts: scenarios characterized by superfluous information, tangential instructions, or incidental correlations that differ from the clean distributions typical of standard benchmarks. Seirênes harnesses this vulnerability through a parameter-shared and adversarial self-play loop. Within this framework, a single model is trained to both construct plausible yet distracting contexts that expose its own reasoning blind spots, and solve problems by discerning the essential task from these perturbations to recover the core underlying logic. By pitting these competing objectives against each other, Seirênes compels the model to move beyond superficial pattern matching and anchors its capabilities in robust underlying reasoning. This continuous interaction sustains an informative co-evolutionary curriculum as the model improves. Across seven mathematical reasoning benchmarks and model scales from 4B to 30B, Seirênes achieves average gains of +10.2, +9.1, and +7.2 points. Besides, distracting contexts produced by the 4B Seirênes model reduce the accuracy of top-tier closed-source models (GPT and Gemini) by roughly 4--5 points, revealing Seirênes' general ability to uncover reasoning models' blind spots.

cs.AI↗

UniGeoSeg: Towards Unified Open-World Segmentation for Geospatial Scenes

Instruction-driven segmentation in remote sensing generates masks from guidance, offering great potential for accessible and generalizable applications. However, existing methods suffer from fragmented task formulations and limited instruction data, hindering effective understanding and generalization. To address these issues, we introduce GeoSeg-1M, the first million-scale dataset for remote sensing instruction-driven segmentation, constructed via an automatic mask filtering and instruction generation pipeline that synthesizes referring, interactive, and reasoning segmentation instructions from multiple public datasets. GeoSeg-1M contains 590K images, 117 categories, and 1.1M image-mask-instruction triplets. Building upon this foundation, we further curate GeoSeg-Bench, a challenging benchmark designed to evaluate contextual understanding and reasoning capabilities across diverse instruction-driven tasks and complex geospatial scenes. Furthermore, we present UniGeoSeg, a unified framework that serves as a strong baseline, incorporating task-aware text enhancement, latent knowledge memory, and a progressive training strategy to facilitate multi-task learning. Extensive experiments demonstrate the state-of-the-art performance of UniGeoSeg across GeoSeg-Bench and diverse public benchmarks, while exhibiting strong zero-shot generalization. Datasets and source code were released at https://github.com/MiliLab/UniGeoSeg.

cs.CV↗

MapNav: A Novel Memory Representation via Annotated Semantic Maps for Vision-and-Language Navigation

Vision-and-language navigation (VLN) is a key task in Embodied AI, requiring agents to navigate diverse and unseen environments while following natural language instructions. Traditional approaches rely heavily on historical observations as spatio-temporal contexts for decision making, leading to significant storage and computational overhead. In this paper, we introduce MapNav, a novel end-to-end VLN model that leverages Annotated Semantic Map (ASM) to replace historical frames. Specifically, our approach constructs a top-down semantic map at the start of each episode and update it at each timestep, allowing for precise object mapping and structured navigation information. Then, we enhance this map with explicit textual labels for key regions, transforming abstract semantics into clear navigation cues and generate our ASM. MapNav agent using the constructed ASM as input, and use the powerful end-to-end capabilities of VLM to empower VLN. Extensive experiments demonstrate that MapNav achieves state-of-the-art (SOTA) performance in both simulated and real-world environments, validating the effectiveness of our method. Moreover, we will release our ASM generation source code and dataset to ensure reproducibility, contributing valuable resources to the field. We believe that our proposed MapNav can be used as a new memory representation method in VLN, paving the way for future research in this field.

cs.RO↗

OSAQ: Outlier Self-Absorption for Accurate Low-bit LLM Quantization

Large Language Models (LLMs) have demonstrated remarkable capabilities. However, their massive parameter scale leads to significant resource consumption and latency during inference. Post-training weight-only quantization offers a promising solution by reducing model size and accelerating token generation through alleviating the memory-bound issue. Nevertheless, the presence of inherent systematic outliers in weights continues to be a major obstacle. While existing methods, such as scaling and rotation, attempt to address this issue, the performance remains unsatisfactory. In this paper, we propose Outlier Self-Absorption Quantization (OSAQ), which performs additive weight suppression guided by the second-order low-rank property for low-bit weight-only quantization of LLMs. Specifically, we observe that the Hessian exhibits low-rank consistency across different inputs, with certain directions consistently showing vanishing curvature. Leveraging this property, we identify a stable null space of the Hessian and then construct an additive weight transformation by linearly combining the vectors within this null space, thereby suppressing weight outliers without affecting the task loss. This additive transformation can be absorbed into the weights offline, requiring no inter-layer transformations and introducing no inference overhead. Moreover, the construction is efficiently achieved by a closed-form solution, without resource-intensive training or iterative procedures. Extensive experiments demonstrate that OSAQ effectively suppresses outliers and enhances low-bit quantization performance. For instance, in 2-bit quantization, OSAQ, when integrated with GPTQ, achieves over 40% lower perplexity compared to vanilla GPTQ.

cs.LG↗

A Topological Rainbow Ramsey Theorem

We show that it is consistent relative to the existence of suitable large cardinals that for any countable-to-one coloring $c: [ω_2]^2\to ω_2$, there exists a closed subset $A\subseteq ω_2$ of order type $ω_1$ such that $c\restriction [A]^2$ is injective. This theorem simultaneously strengthens two theorems, one by Abraham, Cummings and Smyth and another one by Garti and Zhang, as well as answers a question raised by Garti and Zhang. New combinatorial principles involving towers of countable elementary submodels, games concerning regressive functions and variants of strong Chang's conjecture, which are key elements of the proof, are investigated.

math.LO↗

PRIMED: Adaptive Modality Suppression for Referring Audio-Visual Segmentation via Biased Competition

Referring Audio-Visual Segmentation (Ref-AVS) seeks to localize and segment target objects in video frames based on visual, auditory, and textual referring cues. The task is challenging because the relevance of different modalities varies across referring expressions and scenes, while existing methods typically treat multimodal cues as homogeneous inputs for fusion, prompting, or reasoning, making them vulnerable to irrelevant or misleading modalities. To address this problem, we propose PRIMED, inspired by the biased competition theory in cognitive neuroscience, which explicitly models both visual perception and language-driven prior modulation, and enables more accurate Ref-AVS by adaptive modality suppression. Specifically, a Modality Prior Decoder first estimates whether the referring expression relies primarily on audio, vision, or their joint interaction, generating a modality prior to adaptively guide high-level attention. A Token Distiller further extracts compact global visual tokens from high-level features and shares them across Competition-aware Cross-modal Fusion modules to provide hierarchical global context. Additionally, we introduce a Spatial-Aware Semantic Alignment loss to further enhance foreground-background discrimination through contrastive learning. Extensive experiments on the Ref-AVS benchmark demonstrate that PRIMED achieves state-of-the-art overall performance.

cs.CV↗

InkDiffuser: High-Fidelity One-shot Chinese Calligraphy via Differentiable Morphological Optimization

Current Chinese calligraphy generation methods suffer from poor stroke rendering and unrealistic ink morphology, resulting in outputs with limited visual fidelity and artistic fluidity. To address this problem, we propose \textbf{InkDiffuser}, a diffusion-based generative framework for one-shot Chinese calligraphy synthesis. To guarantee high-fidelity rendering, we introduce two core contributions: a high-frequency enhancement mechanism and a Differentiable Ink Structure (DIS) loss that explicitly regularizes ink morphology. Inspired by the observation that high-frequency information in individual samples typically carries contour details, we enhance content extraction by explicitly fusing high-frequency representations for more accurate font structure. Furthermore, we propose a differentiable ink structure loss that integrates differentiable morphological operations into the diffusion process. By allowing the model to learn an explicit decomposition of ink-trace structures, DIS facilitates fine-grained refinement of stroke contours and delivers significantly improved visual realism in the generated calligraphy. Extensive experiments on various calligraphic styles and complex characters demonstrate that InkDiffuser can generate superior calligraphy fonts with realistic ink rendering effects from only a single reference glyph and outperform existing few-shot font generation approaches in structural consistency, detail fidelity, and visual authenticity. The code is available at the following address: https://github.com/JingVIPLab/InkDiffuser.

cs.CV↗

Arena as Offline Reward: Efficient Fine-Grained Preference Optimization for Diffusion Models

Reinforcement learning from human feedback (RLHF) effectively promotes preference alignment of text-to-image (T2I) diffusion models. To improve computational efficiency, direct preference optimization (DPO), which avoids explicit reward modeling, has been widely studied. However, its reliance on binary feedback limits it to coarse-grained modeling on chosen-rejected pairs, resulting in suboptimal optimization. In this paper, we propose ArenaPO, which leverages Arena scores as offline rewards to provide refined feedback, thus achieving efficient and fine-grained optimization without a reward model. This enables ArenaPO to benefit from both the rich rewards of traditional RLHF and the efficiency of DPO. Specifically, we first construct a model Arena in which each model's capability is represented as a Gaussian distribution, and infer these capabilities by traversing the annotated pairwise preferences. Each output image is treated as a sample from the corresponding capability distribution. Then, for a image pair, conditioned on the two capability distributions and the observed pairwise preference, the absolute quality gap is estimated using latent-variable inference based on truncated normal distribution, which serves as fine-grained feedback during training. It does not require a reward model and can be computed offline, thus introducing no additional training overhead. We conduct ArenaPO training on Pick-a-Pic v2 and HPD v3 datasets, showing that ArenaPO consistently outperforms existing baselines.

cs.CV↗

Learning Cross-Atlas Consistent Brain Disorder Representations via Disentangled Multi-Atlas Functional Connectivity Learning

Functional connectivity (FC) derived from resting-state fMRI is widely used to characterize large-scale brain network alterations in neurological and psychiatric disorders. However, FC construction critically depends on the choice of brain atlas, and different parcellations may emphasize distinct organizational features, leading to heterogeneous and sometimes inconsistent representations. Existing multi-atlas approaches partially alleviate this issue but often fuse atlas-derived features or predictions at a relatively shallow level, while single-atlas disentanglement methods do not explicitly address cross-atlas heterogeneity. We propose Multi-Atlas Disentangled Connectivity LEarning (MADCLE), a multi-branch representation learning framework that jointly encodes FC matrices derived from different brain atlases. Rather than introducing a single explicitly shared latent variable across parcellations, MADCLE learns atlas-wise disease-related representations and encourages them to be cross-atlas consistent through distributional alignment. Meanwhile, covariate-related and atlas-dependent residual factors are modeled separately using covariate similarity supervision, atlas-specific reconstruction, and decorrelation constraints, thereby reducing the leakage of non-disease and parcellation-dependent information into the disease-related embeddings. Experiments on the ADNI and ADHD-200 datasets suggest that MADCLE achieves competitive or improved performance compared with single-atlas baselines, multi-atlas GNN/Transformer models, and recent multi-atlas consistency frameworks. These results support the potential value of structured disentanglement for FC-based disorder identification under heterogeneous parcellation schemes.

q-bio.NC↗

From Pixels to Tokens: A Systematic Study of Latent Action Supervision for Vision-Language-Action Models

Latent actions serve as an intermediate representation that enables consistent modeling of vision-language-action (VLA) models across heterogeneous datasets. However, approaches to supervising VLAs with latent actions are fragmented and lack a systematic comparison. This work structures the study of latent action supervision from two perspectives: (i) regularizing the trajectory via image-based latent actions, and (ii) unifying the target space with action-based latent actions. Under a unified VLA baseline, we instantiate and compare four representative integration strategies. Our results reveal a formulation-task correspondence: image-based latent actions benefit long-horizon reasoning and scene-level generalization, whereas action-based latent actions excel at complex motor coordination. Furthermore, we find that directly supervising the VLM with discrete latent action tokens yields the most effective performance. Finally, our experiments offer initial insights into the benefits of latent action supervision in mixed-data, suggesting a promising direction for VLA training. Code is available at https://github.com/RUCKBReasoning/From_Pixels_to_Tokens.

cs.RO↗

VTAgent: Agentic Keyframe Anchoring for Evidence-Aware Video TextVQA

Video text-based visual question answering (Video TextVQA) aims to answer questions by reasoning over visual textual content appearing in videos. Despite the strong multimodal video understanding capabilities of recent Video-LLMs, their performance on existing Video TextVQA benchmarks remains limited. To better understand this gap, we conduct an upper-bound analysis through frame-wise question answering, counting a sample as correct if any frame yields the right answer, which significantly outperforms direct video-based inference and reveals a substantial performance gap. The results suggest that the primary bottleneck lies in the localization of key question-relevant evidence, rather than in reasoning capacity itself. Building on this insight, we propose a question-guided agent framework that explicitly anchors the relevant keyframes before answering. The approach operates effectively in a training-free setting and consistently surpasses direct video inference. With additional supervised fine-tuning (SFT) and reinforcement learning (RL), it achieves an average improvement of +12.12 in accuracy and +11.15 in ANLS across benchmarks, establishing new state-of-the-art results. Our study underscores the critical role of explicit keyframe anchoring for advancing Video TextVQA. The code will be publicly released.

cs.CV↗

VAnim: Rendering-Aware Sparse State Modeling for Structure-Preserving Vector Animation

Scalable Vector Graphics (SVG) animation generation is pivotal for professional design due to their structural editability and resolution independence. However, this task remains challenging as it requires bridging discrete code representations with continuous visual dynamics. Existing optimization-based methods often destroy topological consistency, while general-purpose LLMs rely on rigid CSS/SMIL transformations, failing to model geometry-level non-rigid deformations. To address these limitations, we present VAnim, the first LLM-based framework for open-domain text-to-SVG animation. We reconceptualize animation not as sequence generation, but as Sparse State Updates (SSU) on a persistent SVG DOM tree. This paradigm compresses sequence length by over 9.8x while preserving the SVG DOM structure and non-participating elements by construction. To enable precise control, we propose an Identification-First Motion Planning mechanism that grounds textual instructions in explicit visual entities. Furthermore, to overcome the non-differentiable nature of SVG rendering, we employ Rendering-Aware Reinforcement Learning via Group Relative Policy Optimization (GRPO). By leveraging a hybrid reward from a state-of-the-art video perception encoder, we align discrete code updates with high-fidelity visual feedback. We also introduce SVGAnim-134k, the first benchmark for vector animation. Extensive experiments demonstrate that VAnim significantly outperforms state-of-the-art baselines in semantic alignment and structural validity, with additional appendix metrics further validating motion quality and identity preservation.

cs.CV↗

Residual Diffusion Bridge Model for Image Restoration

Diffusion bridge models establish probabilistic paths between arbitrary paired distributions and exhibit great potential for universal image restoration. Most existing methods merely treat them as simple variants of stochastic interpolants, lacking a unified analytical perspective. Besides, they indiscriminately reconstruct images through global noise injection and removal, inevitably distorting undegraded regions due to imperfect reconstruction. To address these challenges, we propose the Residual Diffusion Bridge Model (RDBM). Specifically, we theoretically reformulate the stochastic differential equations of generalized diffusion bridge and derive the analytical formulas of its forward and reverse processes. Crucially, we leverage the residuals from given distributions to modulate the noise injection and removal, enabling adaptive restoration of degraded regions while preserving intact others. Moreover, we unravel the fundamental mathematical essence of existing bridge models, all of which are special cases of RDBM and empirically demonstrate the optimality of our proposed models. Extensive experiments are conducted to demonstrate the state-of-the-art performance of our method both qualitatively and quantitatively across diverse image restoration tasks. Code is publicly available at https://github.com/MiliLab/RDBM.

cs.CV↗