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Jingcheng Zhu

Publications and source records attributed to Jingcheng Zhu.

2 recordsLinked to original sources

Superconducting Hydride Mg2RhH6 Experimentally Achieved at Lower Pressure

Although tremendous progress has been made in recent years in the field of polyhydride superconductors, the realization of high critical temperature superconductivity still relies on formidable high pressures. Searching for superconducting hydrides at lower pressures is of particular importance. Here we report the first experimental synthesis of the Mg2RhH6, which achieves superconductivity under a significantly reduced pressure of 30 GPa. The synthesis of Mg2RhH6 proceeds via a two step process (1) preparation of the Mg2RhH5 precursor containing hydrogen atoms stabilized by covalent bonds, followed by (2) hydrogen supplementation resulting in the filling of electrons into anti bonding orbitals above 30 GPa, which was accompanied by the structural transition from RhH5 square pyramid to RhH6 octahedron. Superconductivity is achieved at 30 GPa with a Tc of 24 K, which is further enhanced to 29 K at 53 GPa, evidenced by a sharp drop of resistivity to zero and characteristic suppression of Tc under applied magnetic fields. Our experiments prove the Mg2RhH6 superconductor to be thermodynamically stable above 30 GPa, making it the first case exhibiting a Tc of approximately 30 K at a readily accessible pressure. This study pioneers a highly promising pathway for the rational design and discovery of high temperature superconductors within phonon mediated BCS framework.

cond-mat.supr-con

3D Gaussian Head Avatars with Expressive Dynamic Appearances by Compact Tensorial Representations

Recent studies have combined 3D Gaussian and 3D Morphable Models (3DMM) to construct high-quality 3D head avatars. In this line of research, existing methods either fail to capture the dynamic textures or incur significant overhead in terms of runtime speed or storage space. To this end, we propose a novel method that addresses all the aforementioned demands. In specific, we introduce an expressive and compact representation that encodes texture-related attributes of the 3D Gaussians in the tensorial format. We store appearance of neutral expression in static tri-planes, and represents dynamic texture details for different expressions using lightweight 1D feature lines, which are then decoded into opacity offset relative to the neutral face. We further propose adaptive truncated opacity penalty and class-balanced sampling to improve generalization across different expressions. Experiments show this design enables accurate face dynamic details capturing while maintains real-time rendering and significantly reduces storage costs, thus broadening the applicability to more scenarios.

cs.CV