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Jingdong Wang

Publications and source records attributed to Jingdong Wang.

At least 163 records · Page 9Linked to original sources

Unified Frequency-Assisted Transformer Framework for Detecting and Grounding Multi-Modal Manipulation

Detecting and grounding multi-modal media manipulation (DGM^4) has become increasingly crucial due to the widespread dissemination of face forgery and text misinformation. In this paper, we present the Unified Frequency-Assisted transFormer framework, named UFAFormer, to address the DGM^4 problem. Unlike previous state-of-the-art methods that solely focus on the image (RGB) domain to describe visual forgery features, we additionally introduce the frequency domain as a complementary viewpoint. By leveraging the discrete wavelet transform, we decompose images into several frequency sub-bands, capturing rich face forgery artifacts. Then, our proposed frequency encoder, incorporating intra-band and inter-band self-attentions, explicitly aggregates forgery features within and across diverse sub-bands. Moreover, to address the semantic conflicts between image and frequency domains, the forgery-aware mutual module is developed to further enable the effective interaction of disparate image and frequency features, resulting in aligned and comprehensive visual forgery representations. Finally, based on visual and textual forgery features, we propose a unified decoder that comprises two symmetric cross-modal interaction modules responsible for gathering modality-specific forgery information, along with a fusing interaction module for aggregation of both modalities. The proposed unified decoder formulates our UFAFormer as a unified framework, ultimately simplifying the overall architecture and facilitating the optimization process. Experimental results on the DGM^4 dataset, containing several perturbations, demonstrate the superior performance of our framework compared to previous methods, setting a new benchmark in the field.

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VideoGen: A Reference-Guided Latent Diffusion Approach for High Definition Text-to-Video Generation

In this paper, we present VideoGen, a text-to-video generation approach, which can generate a high-definition video with high frame fidelity and strong temporal consistency using reference-guided latent diffusion. We leverage an off-the-shelf text-to-image generation model, e.g., Stable Diffusion, to generate an image with high content quality from the text prompt, as a reference image to guide video generation. Then, we introduce an efficient cascaded latent diffusion module conditioned on both the reference image and the text prompt, for generating latent video representations, followed by a flow-based temporal upsampling step to improve the temporal resolution. Finally, we map latent video representations into a high-definition video through an enhanced video decoder. During training, we use the first frame of a ground-truth video as the reference image for training the cascaded latent diffusion module. The main characterises of our approach include: the reference image generated by the text-to-image model improves the visual fidelity; using it as the condition makes the diffusion model focus more on learning the video dynamics; and the video decoder is trained over unlabeled video data, thus benefiting from high-quality easily-available videos. VideoGen sets a new state-of-the-art in text-to-video generation in terms of both qualitative and quantitative evaluation. See \url{https://videogen.github.io/VideoGen/} for more samples.

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Unified Pre-training with Pseudo Texts for Text-To-Image Person Re-identification

The pre-training task is indispensable for the text-to-image person re-identification (T2I-ReID) task. However, there are two underlying inconsistencies between these two tasks that may impact the performance; i) Data inconsistency. A large domain gap exists between the generic images/texts used in public pre-trained models and the specific person data in the T2I-ReID task. This gap is especially severe for texts, as general textual data are usually unable to describe specific people in fine-grained detail. ii) Training inconsistency. The processes of pre-training of images and texts are independent, despite cross-modality learning being critical to T2I-ReID. To address the above issues, we present a new unified pre-training pipeline (UniPT) designed specifically for the T2I-ReID task. We first build a large-scale text-labeled person dataset "LUPerson-T", in which pseudo-textual descriptions of images are automatically generated by the CLIP paradigm using a divide-conquer-combine strategy. Benefiting from this dataset, we then utilize a simple vision-and-language pre-training framework to explicitly align the feature space of the image and text modalities during pre-training. In this way, the pre-training task and the T2I-ReID task are made consistent with each other on both data and training levels. Without the need for any bells and whistles, our UniPT achieves competitive Rank-1 accuracy of, ie, 68.50%, 60.09%, and 51.85% on CUHK-PEDES, ICFG-PEDES and RSTPReid, respectively. Both the LUPerson-T dataset and code are available at https;//github.com/ZhiyinShao-H/UniPT.

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Group DETR: Fast DETR Training with Group-Wise One-to-Many Assignment

Detection transformer (DETR) relies on one-to-one assignment, assigning one ground-truth object to one prediction, for end-to-end detection without NMS post-processing. It is known that one-to-many assignment, assigning one ground-truth object to multiple predictions, succeeds in detection methods such as Faster R-CNN and FCOS. While the naive one-to-many assignment does not work for DETR, and it remains challenging to apply one-to-many assignment for DETR training. In this paper, we introduce Group DETR, a simple yet efficient DETR training approach that introduces a group-wise way for one-to-many assignment. This approach involves using multiple groups of object queries, conducting one-to-one assignment within each group, and performing decoder self-attention separately. It resembles data augmentation with automatically-learned object query augmentation. It is also equivalent to simultaneously training parameter-sharing networks of the same architecture, introducing more supervision and thus improving DETR training. The inference process is the same as DETR trained normally and only needs one group of queries without any architecture modification. Group DETR is versatile and is applicable to various DETR variants. The experiments show that Group DETR significantly speeds up the training convergence and improves the performance of various DETR-based models. Code will be available at \url{https://github.com/Atten4Vis/GroupDETR}.

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What Can Simple Arithmetic Operations Do for Temporal Modeling?

Temporal modeling plays a crucial role in understanding video content. To tackle this problem, previous studies built complicated temporal relations through time sequence thanks to the development of computationally powerful devices. In this work, we explore the potential of four simple arithmetic operations for temporal modeling. Specifically, we first capture auxiliary temporal cues by computing addition, subtraction, multiplication, and division between pairs of extracted frame features. Then, we extract corresponding features from these cues to benefit the original temporal-irrespective domain. We term such a simple pipeline as an Arithmetic Temporal Module (ATM), which operates on the stem of a visual backbone with a plug-and-play style. We conduct comprehensive ablation studies on the instantiation of ATMs and demonstrate that this module provides powerful temporal modeling capability at a low computational cost. Moreover, the ATM is compatible with both CNNs- and ViTs-based architectures. Our results show that ATM achieves superior performance over several popular video benchmarks. Specifically, on Something-Something V1, V2 and Kinetics-400, we reach top-1 accuracy of 65.6%, 74.6%, and 89.4% respectively. The code is available at https://github.com/whwu95/ATM.

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UATVR: Uncertainty-Adaptive Text-Video Retrieval

With the explosive growth of web videos and emerging large-scale vision-language pre-training models, e.g., CLIP, retrieving videos of interest with text instructions has attracted increasing attention. A common practice is to transfer text-video pairs to the same embedding space and craft cross-modal interactions with certain entities in specific granularities for semantic correspondence. Unfortunately, the intrinsic uncertainties of optimal entity combinations in appropriate granularities for cross-modal queries are understudied, which is especially critical for modalities with hierarchical semantics, e.g., video, text, etc. In this paper, we propose an Uncertainty-Adaptive Text-Video Retrieval approach, termed UATVR, which models each look-up as a distribution matching procedure. Concretely, we add additional learnable tokens in the encoders to adaptively aggregate multi-grained semantics for flexible high-level reasoning. In the refined embedding space, we represent text-video pairs as probabilistic distributions where prototypes are sampled for matching evaluation. Comprehensive experiments on four benchmarks justify the superiority of our UATVR, which achieves new state-of-the-art results on MSR-VTT (50.8%), VATEX (64.5%), MSVD (49.7%), and DiDeMo (45.8%). The code is available at https://github.com/bofang98/UATVR.

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Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinement

Neural Radiance Fields (NeRF) have constituted a remarkable breakthrough in image-based 3D reconstruction. However, their implicit volumetric representations differ significantly from the widely-adopted polygonal meshes and lack support from common 3D software and hardware, making their rendering and manipulation inefficient. To overcome this limitation, we present a novel framework that generates textured surface meshes from images. Our approach begins by efficiently initializing the geometry and view-dependency decomposed appearance with a NeRF. Subsequently, a coarse mesh is extracted, and an iterative surface refining algorithm is developed to adaptively adjust both vertex positions and face density based on re-projected rendering errors. We jointly refine the appearance with geometry and bake it into texture images for real-time rendering. Extensive experiments demonstrate that our method achieves superior mesh quality and competitive rendering quality.

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Boosting Few-shot Action Recognition with Graph-guided Hybrid Matching

Class prototype construction and matching are core aspects of few-shot action recognition. Previous methods mainly focus on designing spatiotemporal relation modeling modules or complex temporal alignment algorithms. Despite the promising results, they ignored the value of class prototype construction and matching, leading to unsatisfactory performance in recognizing similar categories in every task. In this paper, we propose GgHM, a new framework with Graph-guided Hybrid Matching. Concretely, we learn task-oriented features by the guidance of a graph neural network during class prototype construction, optimizing the intra- and inter-class feature correlation explicitly. Next, we design a hybrid matching strategy, combining frame-level and tuple-level matching to classify videos with multivariate styles. We additionally propose a learnable dense temporal modeling module to enhance the video feature temporal representation to build a more solid foundation for the matching process. GgHM shows consistent improvements over other challenging baselines on several few-shot datasets, demonstrating the effectiveness of our method. The code will be publicly available at https://github.com/jiazheng-xing/GgHM.

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Group Pose: A Simple Baseline for End-to-End Multi-person Pose Estimation

In this paper, we study the problem of end-to-end multi-person pose estimation. State-of-the-art solutions adopt the DETR-like framework, and mainly develop the complex decoder, e.g., regarding pose estimation as keypoint box detection and combining with human detection in ED-Pose, hierarchically predicting with pose decoder and joint (keypoint) decoder in PETR. We present a simple yet effective transformer approach, named Group Pose. We simply regard $K$-keypoint pose estimation as predicting a set of $N\times K$ keypoint positions, each from a keypoint query, as well as representing each pose with an instance query for scoring $N$ pose predictions. Motivated by the intuition that the interaction, among across-instance queries of different types, is not directly helpful, we make a simple modification to decoder self-attention. We replace single self-attention over all the $N\times(K+1)$ queries with two subsequent group self-attentions: (i) $N$ within-instance self-attention, with each over $K$ keypoint queries and one instance query, and (ii) $(K+1)$ same-type across-instance self-attention, each over $N$ queries of the same type. The resulting decoder removes the interaction among across-instance type-different queries, easing the optimization and thus improving the performance. Experimental results on MS COCO and CrowdPose show that our approach without human box supervision is superior to previous methods with complex decoders, and even is slightly better than ED-Pose that uses human box supervision. $\href{https://github.com/Michel-liu/GroupPose-Paddle}{\rm Paddle}$ and $\href{https://github.com/Michel-liu/GroupPose}{\rm PyTorch}$ code are available.

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Context Autoencoder for Self-Supervised Representation Learning

We present a novel masked image modeling (MIM) approach, context autoencoder (CAE), for self-supervised representation pretraining. We pretrain an encoder by making predictions in the encoded representation space. The pretraining tasks include two tasks: masked representation prediction - predict the representations for the masked patches, and masked patch reconstruction - reconstruct the masked patches. The network is an encoder-regressor-decoder architecture: the encoder takes the visible patches as input; the regressor predicts the representations of the masked patches, which are expected to be aligned with the representations computed from the encoder, using the representations of visible patches and the positions of visible and masked patches; the decoder reconstructs the masked patches from the predicted encoded representations. The CAE design encourages the separation of learning the encoder (representation) from completing the pertaining tasks: masked representation prediction and masked patch reconstruction tasks, and making predictions in the encoded representation space empirically shows the benefit to representation learning. We demonstrate the effectiveness of our CAE through superior transfer performance in downstream tasks: semantic segmentation, object detection and instance segmentation, and classification. The code will be available at https://github.com/Atten4Vis/CAE.

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Learning Implicit Entity-object Relations by Bidirectional Generative Alignment for Multimodal NER

The challenge posed by multimodal named entity recognition (MNER) is mainly two-fold: (1) bridging the semantic gap between text and image and (2) matching the entity with its associated object in image. Existing methods fail to capture the implicit entity-object relations, due to the lack of corresponding annotation. In this paper, we propose a bidirectional generative alignment method named BGA-MNER to tackle these issues. Our BGA-MNER consists of \texttt{image2text} and \texttt{text2image} generation with respect to entity-salient content in two modalities. It jointly optimizes the bidirectional reconstruction objectives, leading to aligning the implicit entity-object relations under such direct and powerful constraints. Furthermore, image-text pairs usually contain unmatched components which are noisy for generation. A stage-refined context sampler is proposed to extract the matched cross-modal content for generation. Extensive experiments on two benchmarks demonstrate that our method achieves state-of-the-art performance without image input during inference.

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Enhancing Your Trained DETRs with Box Refinement

We present a conceptually simple, efficient, and general framework for localization problems in DETR-like models. We add plugins to well-trained models instead of inefficiently designing new models and training them from scratch. The method, called RefineBox, refines the outputs of DETR-like detectors by lightweight refinement networks. RefineBox is easy to implement and train as it only leverages the features and predicted boxes from the well-trained detection models. Our method is also efficient as we freeze the trained detectors during training. In addition, we can easily generalize RefineBox to various trained detection models without any modification. We conduct experiments on COCO and LVIS $1.0$. Experimental results indicate the effectiveness of our RefineBox for DETR and its representative variants (Figure 1). For example, the performance gains for DETR, Conditinal-DETR, DAB-DETR, and DN-DETR are 2.4 AP, 2.5 AP, 1.9 AP, and 1.6 AP, respectively. We hope our work will bring the attention of the detection community to the localization bottleneck of current DETR-like models and highlight the potential of the RefineBox framework. Code and models will be publicly available at: \href{https://github.com/YiqunChen1999/RefineBox}{https://github.com/YiqunChen1999/RefineBox}.

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CPCM: Contextual Point Cloud Modeling for Weakly-supervised Point Cloud Semantic Segmentation

We study the task of weakly-supervised point cloud semantic segmentation with sparse annotations (e.g., less than 0.1% points are labeled), aiming to reduce the expensive cost of dense annotations. Unfortunately, with extremely sparse annotated points, it is very difficult to extract both contextual and object information for scene understanding such as semantic segmentation. Motivated by masked modeling (e.g., MAE) in image and video representation learning, we seek to endow the power of masked modeling to learn contextual information from sparsely-annotated points. However, directly applying MAE to 3D point clouds with sparse annotations may fail to work. First, it is nontrivial to effectively mask out the informative visual context from 3D point clouds. Second, how to fully exploit the sparse annotations for context modeling remains an open question. In this paper, we propose a simple yet effective Contextual Point Cloud Modeling (CPCM) method that consists of two parts: a region-wise masking (RegionMask) strategy and a contextual masked training (CMT) method. Specifically, RegionMask masks the point cloud continuously in geometric space to construct a meaningful masked prediction task for subsequent context learning. CMT disentangles the learning of supervised segmentation and unsupervised masked context prediction for effectively learning the very limited labeled points and mass unlabeled points, respectively. Extensive experiments on the widely-tested ScanNet V2 and S3DIS benchmarks demonstrate the superiority of CPCM over the state-of-the-art.

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Semi-DETR: Semi-Supervised Object Detection with Detection Transformers

We analyze the DETR-based framework on semi-supervised object detection (SSOD) and observe that (1) the one-to-one assignment strategy generates incorrect matching when the pseudo ground-truth bounding box is inaccurate, leading to training inefficiency; (2) DETR-based detectors lack deterministic correspondence between the input query and its prediction output, which hinders the applicability of the consistency-based regularization widely used in current SSOD methods. We present Semi-DETR, the first transformer-based end-to-end semi-supervised object detector, to tackle these problems. Specifically, we propose a Stage-wise Hybrid Matching strategy that combines the one-to-many assignment and one-to-one assignment strategies to improve the training efficiency of the first stage and thus provide high-quality pseudo labels for the training of the second stage. Besides, we introduce a Crossview Query Consistency method to learn the semantic feature invariance of object queries from different views while avoiding the need to find deterministic query correspondence. Furthermore, we propose a Cost-based Pseudo Label Mining module to dynamically mine more pseudo boxes based on the matching cost of pseudo ground truth bounding boxes for consistency training. Extensive experiments on all SSOD settings of both COCO and Pascal VOC benchmark datasets show that our Semi-DETR method outperforms all state-of-the-art methods by clear margins. The PaddlePaddle version code1 is at https://github.com/PaddlePaddle/PaddleDetection/tree/develop/configs/semi_det/semi_detr.

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NeRF-Loc: Transformer-Based Object Localization Within Neural Radiance Fields

Neural Radiance Fields (NeRFs) have become a widely-applied scene representation technique in recent years, showing advantages for robot navigation and manipulation tasks. To further advance the utility of NeRFs for robotics, we propose a transformer-based framework, NeRF-Loc, to extract 3D bounding boxes of objects in NeRF scenes. NeRF-Loc takes a pre-trained NeRF model and camera view as input and produces labeled, oriented 3D bounding boxes of objects as output. Using current NeRF training tools, a robot can train a NeRF environment model in real-time and, using our algorithm, identify 3D bounding boxes of objects of interest within the NeRF for downstream navigation or manipulation tasks. Concretely, we design a pair of paralleled transformer encoder branches, namely the coarse stream and the fine stream, to encode both the context and details of target objects. The encoded features are then fused together with attention layers to alleviate ambiguities for accurate object localization. We have compared our method with conventional RGB(-D) based methods that take rendered RGB images and depths from NeRFs as inputs. Our method is better than the baselines.

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Learning Structure-Guided Diffusion Model for 2D Human Pose Estimation

One of the mainstream schemes for 2D human pose estimation (HPE) is learning keypoints heatmaps by a neural network. Existing methods typically improve the quality of heatmaps by customized architectures, such as high-resolution representation and vision Transformers. In this paper, we propose \textbf{DiffusionPose}, a new scheme that formulates 2D HPE as a keypoints heatmaps generation problem from noised heatmaps. During training, the keypoints are diffused to random distribution by adding noises and the diffusion model learns to recover ground-truth heatmaps from noised heatmaps with respect to conditions constructed by image feature. During inference, the diffusion model generates heatmaps from initialized heatmaps in a progressive denoising way. Moreover, we further explore improving the performance of DiffusionPose with conditions from human structural information. Extensive experiments show the prowess of our DiffusionPose, with improvements of 1.6, 1.2, and 1.2 mAP on widely-used COCO, CrowdPose, and AI Challenge datasets, respectively.

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Detecting Deepfake by Creating Spatio-Temporal Regularity Disruption

Despite encouraging progress in deepfake detection, generalization to unseen forgery types remains a significant challenge due to the limited forgery clues explored during training. In contrast, we notice a common phenomenon in deepfake: fake video creation inevitably disrupts the statistical regularity in original videos. Inspired by this observation, we propose to boost the generalization of deepfake detection by distinguishing the "regularity disruption" that does not appear in real videos. Specifically, by carefully examining the spatial and temporal properties, we propose to disrupt a real video through a Pseudo-fake Generator and create a wide range of pseudo-fake videos for training. Such practice allows us to achieve deepfake detection without using fake videos and improves the generalization ability in a simple and efficient manner. To jointly capture the spatial and temporal disruptions, we propose a Spatio-Temporal Enhancement block to learn the regularity disruption across space and time on our self-created videos. Through comprehensive experiments, our method exhibits excellent performance on several datasets.

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Vision Transformer with Attention Map Hallucination and FFN Compaction

Vision Transformer(ViT) is now dominating many vision tasks. The drawback of quadratic complexity of its token-wise multi-head self-attention (MHSA), is extensively addressed via either token sparsification or dimension reduction (in spatial or channel). However, the therein redundancy of MHSA is usually overlooked and so is the feed-forward network (FFN). To this end, we propose attention map hallucination and FFN compaction to fill in the blank. Specifically, we observe similar attention maps exist in vanilla ViT and propose to hallucinate half of the attention maps from the rest with much cheaper operations, which is called hallucinated-MHSA (hMHSA). As for FFN, we factorize its hidden-to-output projection matrix and leverage the re-parameterization technique to strengthen its capability, making it compact-FFN (cFFN). With our proposed modules, a 10$\%$-20$\%$ reduction of floating point operations (FLOPs) and parameters (Params) is achieved for various ViT-based backbones, including straight (DeiT), hybrid (NextViT) and hierarchical (PVT) structures, meanwhile, the performances are quite competitive.

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