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Jingfan Tang

Publications and source records attributed to Jingfan Tang.

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Goal2Pixel: Grounding Goals to Pixels for Vision-Language Navigation

Vision-language models (VLMs) have become a common foundation for vision-and-language navigation in continuous environments (VLN-CE). Yet most VLM-based methods cast navigation as low-level action prediction, an interface that is ambiguous, tied to short-horizon motion primitives, and inefficient due to repeated VLM querying. We propose Goal2Pixel, a pure pixel-based paradigm that reformulates VLN-CE as navigable pixel grounding. Rather than predicting actions, Goal2Pixel uses the image plane as a unified spatial interface between VLM reasoning and robot motion: the model predicts a visible navigable pixel to the agent, which is back-projected into a 3D waypoint for forward navigation. For non-forward actions, we append auxiliary directive regions to the image plane, where the left/right/bottom regions are interpreted as turning left, turning right, and stopping, respectively. To enable long-horizon navigation, we propose a visibility-aware keyframe memory for compact and informative history representation. To adapt pretrained VLMs to navigable pixel grounding, we introduce semantic embeddings and coordinate-aware auxiliary losses. Goal2Pixel achieves competitive state-of-the-art performance while requiring fewer VLM inference calls than prior methods. On R2R-CE Val-Unseen it achieves 54.1% SR and 52.5% SPL with just 7.75 VLM calls per episode, 6x fewer than the 46.62 required by direct action prediction at 32.9% SR. The same trend holds on RxR-CE.Project Page: https://baobao0926.github.io/Goal2Pixel/.

cs.CV

HEHA: Hierarchical Planning for Heterogeneous Multi-Robot Exploration of Unknown Environments

This paper considers the path planning problem for autonomous exploration of an unknown environment using multiple heterogeneous robots such as drones, wheeled, and legged robots, which have different capabilities to traverse complex terrains. A key challenge there is to intelligently allocate the robots to the unknown areas to be explored and determine the visiting order of those spaces subject to traversablity constraints, which leads to a large scale constrained optimization problem that needs to be quickly and iteratively solved every time when new space are explored. To address the challenge, we propose HEHA (Hierarchical Exploration with Heterogeneous Agents) by leveraging a recent hierarchical method that decompose the exploration into global planning and local planning. The major contribution in HEHA is its global planning, where we propose a new routing algorithm PEAF (Partial Anytime Focal search) that can quickly find bounded sub-optimal solutions to minimize the maximum path length among the agents subject to traversability constraints. Additionally, the local planner in HEHA also considers heterogeneity to avoid repeated and duplicated exploration among the robots. The experimental results show that, our HEHA can reduce up to 30% of the exploration time than the baselines.

cs.RO