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Jingling Zhang

Publications and source records attributed to Jingling Zhang.

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From Performers to Creators: Understanding Retired Women's Perceptions of Technology-Enhanced Dance Performance

Over 100 million retired women in China engage in dance, but their performances are constrained by limited resources and age-related decline. While interactive dance technologies can enhance artistic expression, existing systems are largely inaccessible to non-professional older dancers. This paper explores how interactive dance technologies can be designed with an age-sensitive approach to support retired women in enhancing their stage performance. We conducted two workshops with community-based retired women dancers, employing interactive dance and LLM-powered video generation probes in co-design activities. Findings indicate that age-sensitive adaptations, such as low-barrier keyword input, motion-aligned visual effects, and participatory scaffolds, lowered technical barriers and fostered a sense of authorship. These features enabled retired women to empower their stage, transitioning from passive recipients of stage design to empowered co-creators of performance. We outline design implications for incorporating interactive dance and artificial intelligence-generated content (AIGC) into the cultural practices of retired women, offering broader strategies for age-sensitive creative technologies.

cs.HC

SimViews: An Interactive Multi-Agent System Simulating Visitor-to-Visitor Conversational Patterns to Present Diverse Perspectives of Artifacts in Virtual Museums

Offering diverse perspectives on a museum artifact can deepen visitors' understanding and help avoid the cognitive limitations of a single narrative, ultimately enhancing their overall experience. Physical museums promote diversity through visitor interactions. However, it remains a challenge to present multiple voices appropriately while attracting and sustaining a visitor's attention in the virtual museum. Inspired by recent studies that show the effectiveness of LLM-powered multi-agents in presenting different opinions about an event, we propose SimViews, an interactive multi-agent system that simulates visitor-to-visitor conversational patterns to promote the presentation of diverse perspectives. The system employs LLM-powered multi-agents that simulate virtual visitors with different professional identities, providing diverse interpretations of artifacts. Additionally, we constructed 4 conversational patterns between users and agents to simulate visitor interactions. We conducted a within-subject study with 20 participants, comparing SimViews to a traditional single-agent condition. Our results show that SimViews effectively facilitates the presentation of diverse perspectives through conversations, enhancing participants' understanding of viewpoints and engagement within the virtual museum.

cs.HC

Exploring the Design of Virtual Reality Museums to Support Remote Visitation With Older Adults

Virtual Reality (VR) museums provide immersive visiting experiences. Despite growing efforts in VR museum design optimization, limited research addresses its efficacy for older adults. We sought to investigate the challenges of and preferences for VR museum visits among older adults through a user-centered participatory workshop. Our preliminary findings illuminate issues regarding spatial navigation, interpretive descriptions, collective aspiration for augmented multi-sensory interactions, and imagined content visualization. Based on our preliminary findings, we discuss potential design principles for enhancing the accessibility of VR museums for older adults.

cs.HC

Practices and Challenges of Online Love-seeking Among Deaf or Hard of Hearing People: A Case Study in China

People who are deaf or hard of hearing (DHH) in China are increasingly exploring online platforms to connect with potential partners. This research explores the online dating experiences of DHH communities in China, an area that has not been extensively researched. We interviewed sixteen participants who have varying levels of hearing ability and love-seeking statuses to understand how they manage their identities and communicate with potential partners online. We find that DHH individuals made great efforts to navigate the rich modality features to seek love online. Participants used both algorithm-based dating apps and community-based platforms like forums and WeChat to facilitate initial encounters through text-based functions that minimized the need for auditory interaction, thus fostering a more equitable starting point. Community-based platforms were found to facilitate more in-depth communication and excelled in fostering trust and authenticity, providing a more secure environment for genuine relationships. Design recommendations are proposed to enhance the accessibility and inclusiveness of online dating platforms for DHH individuals in China. This research sheds light on the benefits and challenges of online dating for DHH individuals in China and provides guidance for platform developers and researchers to enhance user experience in this area.

cs.HC

Augmented Library: Toward Enriching Physical Library Experience Using HMD-Based Augmented Reality

Despite the rise of digital libraries and online reading platforms, physical libraries still offer unique benefits for education and community engagement. However, due to the convenience of digital resources, physical library visits, especially by college students, have declined. This underscores the need to better engage these users. Augmented Reality (AR) could potentially bridge the gap between the physical and digital worlds. In this paper, we present \textit{Augmented Library}, an HMD-based AR system designed to revitalize the physical library experience. By creating interactive features that enhance book discovery, encourage community engagement, and cater to diverse user needs, \textit{Augmented Library} combines digital convenience with physical libraries' rich experiences. This paper discusses the development of the system and preliminary user feedback on its impact on student engagement in physical libraries.

cs.HC

Understanding Political Divisiveness using Online Participation data from the 2022 French and Brazilian Presidential Elections

Digital technologies can augment civic participation by facilitating the expression of detailed political preferences. Yet, digital participation efforts often rely on methods optimized for elections involving a few candidates. Here we present data collected in an online experiment where participants built personalized government programs by combining policies proposed by the candidates of the 2022 French and Brazilian presidential elections. We use this data to explore aggregates complementing those used in social choice theory, finding that a metric of divisiveness, which is uncorrelated with traditional aggregation functions, can identify polarizing proposals. These metrics provide a score for the divisiveness of each proposal that can be estimated in the absence of data on the demographic characteristics of participants and that explains the issues that divide a population. These findings suggest divisiveness metrics can be useful complements to traditional aggregation functions in direct forms of digital participation.

cs.CY

Why people judge humans differently from machines: The role of perceived agency and experience

People are known to judge artificial intelligence using a utilitarian moral philosophy and humans using a moral philosophy emphasizing perceived intentions. But why do people judge humans and machines differently? Psychology suggests that people may have different mind perception models of humans and machines, and thus, will treat human-like robots more similarly to the way they treat humans. Here we present a randomized experiment where we manipulated people's perception of machine agency (e.g., ability to plan, act) and experience (e.g., ability to feel) to explore whether people judge machines that are perceived to be more similar to humans along these two dimensions more similarly to the way they judge humans. We find that people's judgments of machines become more similar to that of humans when they perceive machines as having more agency but not more experience. Our findings indicate that people's use of different moral philosophies to judge humans and machines can be explained by a progression of mind perception models where the perception of agency plays a prominent role. These findings add to the body of evidence suggesting that people's judgment of machines becomes more similar to that of humans motivating further work on dimensions modulating people's judgment of human and machine actions.

cs.CY