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Jingrui He

Publications and source records attributed to Jingrui He.

At least 127 records · Page 7Linked to original sources

Privacy-preserving Graph Analytics: Secure Generation and Federated Learning

Directly motivated by security-related applications from the Homeland Security Enterprise, we focus on the privacy-preserving analysis of graph data, which provides the crucial capacity to represent rich attributes and relationships. In particular, we discuss two directions, namely privacy-preserving graph generation and federated graph learning, which can jointly enable the collaboration among multiple parties each possessing private graph data. For each direction, we identify both "quick wins" and "hard problems". Towards the end, we demonstrate a user interface that can facilitate model explanation, interpretation, and visualization. We believe that the techniques developed in these directions will significantly enhance the capabilities of the Homeland Security Enterprise to tackle and mitigate the various security risks.

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Fairness-aware Model-agnostic Positive and Unlabeled Learning

With the increasing application of machine learning in high-stake decision-making problems, potential algorithmic bias towards people from certain social groups poses negative impacts on individuals and our society at large. In the real-world scenario, many such problems involve positive and unlabeled data such as medical diagnosis, criminal risk assessment and recommender systems. For instance, in medical diagnosis, only the diagnosed diseases will be recorded (positive) while others will not (unlabeled). Despite the large amount of existing work on fairness-aware machine learning in the (semi-)supervised and unsupervised settings, the fairness issue is largely under-explored in the aforementioned Positive and Unlabeled Learning (PUL) context, where it is usually more severe. In this paper, to alleviate this tension, we propose a fairness-aware PUL method named FairPUL. In particular, for binary classification over individuals from two populations, we aim to achieve similar true positive rates and false positive rates in both populations as our fairness metric. Based on the analysis of the optimal fair classifier for PUL, we design a model-agnostic post-processing framework, leveraging both the positive examples and unlabeled ones. Our framework is proven to be statistically consistent in terms of both the classification error and the fairness metric. Experiments on the synthetic and real-world data sets demonstrate that our framework outperforms state-of-the-art in both PUL and fair classification.

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Neural Bandit with Arm Group Graph

Contextual bandits aim to identify among a set of arms the optimal one with the highest reward based on their contextual information. Motivated by the fact that the arms usually exhibit group behaviors and the mutual impacts exist among groups, we introduce a new model, Arm Group Graph (AGG), where the nodes represent the groups of arms and the weighted edges formulate the correlations among groups. To leverage the rich information in AGG, we propose a bandit algorithm, AGG-UCB, where the neural networks are designed to estimate rewards, and we propose to utilize graph neural networks (GNN) to learn the representations of arm groups with correlations. To solve the exploitation-exploration dilemma in bandits, we derive a new upper confidence bound (UCB) built on neural networks (exploitation) for exploration. Furthermore, we prove that AGG-UCB can achieve a near-optimal regret bound with over-parameterized neural networks, and provide the convergence analysis of GNN with fully-connected layers which may be of independent interest. In the end, we conduct extensive experiments against state-of-the-art baselines on multiple public data sets, showing the effectiveness of the proposed algorithm.

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Comprehensive Fair Meta-learned Recommender System

In recommender systems, one common challenge is the cold-start problem, where interactions are very limited for fresh users in the systems. To address this challenge, recently, many works introduce the meta-optimization idea into the recommendation scenarios, i.e. learning to learn the user preference by only a few past interaction items. The core idea is to learn global shared meta-initialization parameters for all users and rapidly adapt them into local parameters for each user respectively. They aim at deriving general knowledge across preference learning of various users, so as to rapidly adapt to the future new user with the learned prior and a small amount of training data. However, previous works have shown that recommender systems are generally vulnerable to bias and unfairness. Despite the success of meta-learning at improving the recommendation performance with cold-start, the fairness issues are largely overlooked. In this paper, we propose a comprehensive fair meta-learning framework, named CLOVER, for ensuring the fairness of meta-learned recommendation models. We systematically study three kinds of fairness - individual fairness, counterfactual fairness, and group fairness in the recommender systems, and propose to satisfy all three kinds via a multi-task adversarial learning scheme. Our framework offers a generic training paradigm that is applicable to different meta-learned recommender systems. We demonstrate the effectiveness of CLOVER on the representative meta-learned user preference estimator on three real-world data sets. Empirical results show that CLOVER achieves comprehensive fairness without deteriorating the overall cold-start recommendation performance.

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EE-Net: Exploitation-Exploration Neural Networks in Contextual Bandits

In this paper, we propose a novel neural exploration strategy in contextual bandits, EE-Net, distinct from the standard UCB-based and TS-based approaches. Contextual multi-armed bandits have been studied for decades with various applications. To solve the exploitation-exploration tradeoff in bandits, there are three main techniques: epsilon-greedy, Thompson Sampling (TS), and Upper Confidence Bound (UCB). In recent literature, linear contextual bandits have adopted ridge regression to estimate the reward function and combine it with TS or UCB strategies for exploration. However, this line of works explicitly assumes the reward is based on a linear function of arm vectors, which may not be true in real-world datasets. To overcome this challenge, a series of neural bandit algorithms have been proposed, where a neural network is used to learn the underlying reward function and TS or UCB are adapted for exploration. Instead of calculating a large-deviation based statistical bound for exploration like previous methods, we propose "EE-Net", a novel neural-based exploration strategy. In addition to using a neural network (Exploitation network) to learn the reward function, EE-Net uses another neural network (Exploration network) to adaptively learn potential gains compared to the currently estimated reward for exploration. Then, a decision-maker is constructed to combine the outputs from the Exploitation and Exploration networks. We prove that EE-Net can achieve $\mathcal{O}(\sqrt{T\log T})$ regret and show that EE-Net outperforms existing linear and neural contextual bandit baselines on real-world datasets.

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Neural Collaborative Filtering Bandits via Meta Learning

Contextual multi-armed bandits provide powerful tools to solve the exploitation-exploration dilemma in decision making, with direct applications in the personalized recommendation. In fact, collaborative effects among users carry the significant potential to improve the recommendation. In this paper, we introduce and study the problem by exploring `Neural Collaborative Filtering Bandits', where the rewards can be non-linear functions and groups are formed dynamically given different specific contents. To solve this problem, inspired by meta-learning, we propose Meta-Ban (meta-bandits), where a meta-learner is designed to represent and rapidly adapt to dynamic groups, along with a UCB-based exploration strategy. Furthermore, we analyze that Meta-Ban can achieve the regret bound of $\mathcal{O}(\sqrt{T \log T})$, improving a multiplicative factor $\sqrt{\log T}$ over state-of-the-art related works. In the end, we conduct extensive experiments showing that Meta-Ban significantly outperforms six strong baselines.

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Convolutional Neural Bandit for Visual-aware Recommendation

Online recommendation/advertising is ubiquitous in web business. Image displaying is considered as one of the most commonly used formats to interact with customers. Contextual multi-armed bandit has shown success in the application of advertising to solve the exploration-exploitation dilemma existing in the recommendation procedure. Inspired by the visual-aware recommendation, in this paper, we propose a contextual bandit algorithm, where the convolutional neural network (CNN) is utilized to learn the reward function along with an upper confidence bound (UCB) for exploration. We also prove a near-optimal regret bound $\tilde{\mathcal{O}}(\sqrt{T})$ when the network is over-parameterized, and establish strong connections with convolutional neural tangent kernel (CNTK). Finally, we evaluate the empirical performance of the proposed algorithm and show that it outperforms other state-of-the-art UCB-based bandit algorithms on real-world image data sets.

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Adaptive Transfer Learning for Plant Phenotyping

Plant phenotyping (Guo et al. 2021; Pieruschka et al. 2019) focuses on studying the diverse traits of plants related to the plants' growth. To be more specific, by accurately measuring the plant's anatomical, ontogenetical, physiological and biochemical properties, it allows identifying the crucial factors of plants' growth in different environments. One commonly used approach is to predict the plant's traits using hyperspectral reflectance (Yendrek et al. 2017; Wang et al. 2021). However, the data distributions of the hyperspectral reflectance data in plant phenotyping might vary in different environments for different plants. That is, it would be computationally expansive to learn the machine learning models separately for one plant in different environments. To solve this problem, we focus on studying the knowledge transferability of modern machine learning models in plant phenotyping. More specifically, this work aims to answer the following questions. (1) How is the performance of conventional machine learning models, e.g., partial least squares regression (PLSR), Gaussian process regression (GPR) and multi-layer perceptron (MLP), affected by the number of annotated samples for plant phenotyping? (2) Whether could the neural network based transfer learning models improve the performance of plant phenotyping? (3) Could the neural network based transfer learning be improved by using infinite-width hidden layers for plant phenotyping?

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From Intrinsic to Counterfactual: On the Explainability of Contextualized Recommender Systems

With the prevalence of deep learning based embedding approaches, recommender systems have become a proven and indispensable tool in various information filtering applications. However, many of them remain difficult to diagnose what aspects of the deep models' input drive the final ranking decision, thus, they cannot often be understood by human stakeholders. In this paper, we investigate the dilemma between recommendation and explainability, and show that by utilizing the contextual features (e.g., item reviews from users), we can design a series of explainable recommender systems without sacrificing their performance. In particular, we propose three types of explainable recommendation strategies with gradual change of model transparency: whitebox, graybox, and blackbox. Each strategy explains its ranking decisions via different mechanisms: attention weights, adversarial perturbations, and counterfactual perturbations. We apply these explainable models on five real-world data sets under the contextualized setting where users and items have explicit interactions. The empirical results show that our model achieves highly competitive ranking performance, and generates accurate and effective explanations in terms of numerous quantitative metrics and qualitative visualizations.

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Multi-facet Contextual Bandits: A Neural Network Perspective

Contextual multi-armed bandit has shown to be an effective tool in recommender systems. In this paper, we study a novel problem of multi-facet bandits involving a group of bandits, each characterizing the users' needs from one unique aspect. In each round, for the given user, we need to select one arm from each bandit, such that the combination of all arms maximizes the final reward. This problem can find immediate applications in E-commerce, healthcare, etc. To address this problem, we propose a novel algorithm, named MuFasa, which utilizes an assembled neural network to jointly learn the underlying reward functions of multiple bandits. It estimates an Upper Confidence Bound (UCB) linked with the expected reward to balance between exploitation and exploration. Under mild assumptions, we provide the regret analysis of MuFasa. It can achieve the near-optimal $\widetilde{ \mathcal{O}}((K+1)\sqrt{T})$ regret bound where $K$ is the number of bandits and $T$ is the number of played rounds. Furthermore, we conduct extensive experiments to show that MuFasa outperforms strong baselines on real-world data sets.

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Controllable Gradient Item Retrieval

In this paper, we identify and study an important problem of gradient item retrieval. We define the problem as retrieving a sequence of items with a gradual change on a certain attribute, given a reference item and a modification text. For example, after a customer saw a white dress, she/he wants to buy a similar one but more floral on it. The extent of "more floral" is subjective, thus prompting one floral dress is hard to satisfy the customer's needs. A better way is to present a sequence of products with increasingly floral attributes based on the white dress, and allow the customer to select the most satisfactory one from the sequence. Existing item retrieval methods mainly focus on whether the target items appear at the top of the retrieved sequence, but ignore the demand for retrieving a sequence of products with gradual change on a certain attribute. To deal with this problem, we propose a weakly-supervised method that can learn a disentangled item representation from user-item interaction data and ground the semantic meaning of attributes to dimensions of the item representation. Our method takes a reference item and a modification as a query. During inference, we start from the reference item and "walk" along the direction of the modification in the item representation space to retrieve a sequence of items in a gradient manner. We demonstrate our proposed method can achieve disentanglement through weak supervision. Besides, we empirically show that an item sequence retrieved by our method is gradually changed on an indicated attribute and, in the item retrieval task, our method outperforms existing approaches on three different datasets.

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Deep Co-Attention Network for Multi-View Subspace Learning

Many real-world applications involve data from multiple modalities and thus exhibit the view heterogeneity. For example, user modeling on social media might leverage both the topology of the underlying social network and the content of the users' posts; in the medical domain, multiple views could be X-ray images taken at different poses. To date, various techniques have been proposed to achieve promising results, such as canonical correlation analysis based methods, etc. In the meanwhile, it is critical for decision-makers to be able to understand the prediction results from these methods. For example, given the diagnostic result that a model provided based on the X-ray images of a patient at different poses, the doctor needs to know why the model made such a prediction. However, state-of-the-art techniques usually suffer from the inability to utilize the complementary information of each view and to explain the predictions in an interpretable manner. To address these issues, in this paper, we propose a deep co-attention network for multi-view subspace learning, which aims to extract both the common information and the complementary information in an adversarial setting and provide robust interpretations behind the prediction to the end-users via the co-attention mechanism. In particular, it uses a novel cross reconstruction loss and leverages the label information to guide the construction of the latent representation by incorporating the classifier into our model. This improves the quality of latent representation and accelerates the convergence speed. Finally, we develop an efficient iterative algorithm to find the optimal encoders and discriminator, which are evaluated extensively on synthetic and real-world data sets. We also conduct a case study to demonstrate how the proposed method robustly interprets the predictions on an image data set.

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GAN-based Recommendation with Positive-Unlabeled Sampling

Recommender systems are popular tools for information retrieval tasks on a large variety of web applications and personalized products. In this work, we propose a Generative Adversarial Network based recommendation framework using a positive-unlabeled sampling strategy. Specifically, we utilize the generator to learn the continuous distribution of user-item tuples and design the discriminator to be a binary classifier that outputs the relevance score between each user and each item. Meanwhile, positive-unlabeled sampling is applied in the learning procedure of the discriminator. Theoretical bounds regarding positive-unlabeled sampling and optimalities of convergence for the discriminators and the generators are provided. We show the effectiveness and efficiency of our framework on three publicly accessible data sets with eight ranking-based evaluation metrics in comparison with thirteen popular baselines.

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A Visual Analytics Framework for Explaining and Diagnosing Transfer Learning Processes

Many statistical learning models hold an assumption that the training data and the future unlabeled data are drawn from the same distribution. However, this assumption is difficult to fulfill in real-world scenarios and creates barriers in reusing existing labels from similar application domains. Transfer Learning is intended to relax this assumption by modeling relationships between domains, and is often applied in deep learning applications to reduce the demand for labeled data and training time. Despite recent advances in exploring deep learning models with visual analytics tools, little work has explored the issue of explaining and diagnosing the knowledge transfer process between deep learning models. In this paper, we present a visual analytics framework for the multi-level exploration of the transfer learning processes when training deep neural networks. Our framework establishes a multi-aspect design to explain how the learned knowledge from the existing model is transferred into the new learning task when training deep neural networks. Based on a comprehensive requirement and task analysis, we employ descriptive visualization with performance measures and detailed inspections of model behaviors from the statistical, instance, feature, and model structure levels. We demonstrate our framework through two case studies on image classification by fine-tuning AlexNets to illustrate how analysts can utilize our framework.

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Generic Outlier Detection in Multi-Armed Bandit

In this paper, we study the problem of outlier arm detection in multi-armed bandit settings, which finds plenty of applications in many high-impact domains such as finance, healthcare, and online advertising. For this problem, a learner aims to identify the arms whose expected rewards deviate significantly from most of the other arms. Different from existing work, we target the generic outlier arms or outlier arm groups whose expected rewards can be larger, smaller, or even in between those of normal arms. To this end, we start by providing a comprehensive definition of such generic outlier arms and outlier arm groups. Then we propose a novel pulling algorithm named GOLD to identify such generic outlier arms. It builds a real-time neighborhood graph based on upper confidence bounds and catches the behavior pattern of outliers from normal arms. We also analyze its performance from various aspects. In the experiments conducted on both synthetic and real-world data sets, the proposed algorithm achieves 98 % accuracy while saving 83 % exploration cost on average compared with state-of-the-art techniques.

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Continuous Transfer Learning with Label-informed Distribution Alignment

Transfer learning has been successfully applied across many high-impact applications. However, most existing work focuses on the static transfer learning setting, and very little is devoted to modeling the time evolving target domain, such as the online reviews for movies. To bridge this gap, in this paper, we study a novel continuous transfer learning setting with a time evolving target domain. One major challenge associated with continuous transfer learning is the potential occurrence of negative transfer as the target domain evolves over time. To address this challenge, we propose a novel label-informed C-divergence between the source and target domains in order to measure the shift of data distributions as well as to identify potential negative transfer. We then derive the error bound for the target domain using the empirical estimate of our proposed C-divergence. Furthermore, we propose a generic adversarial Variational Auto-encoder framework named TransLATE by minimizing the classification error and C-divergence of the target domain between consecutive time stamps in a latent feature space. In addition, we define a transfer signature for characterizing the negative transfer based on C-divergence, which indicates that larger C-divergence implies a higher probability of negative transfer in real scenarios. Extensive experiments on synthetic and real data sets demonstrate the effectiveness of our TransLATE framework.

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DEMO-Net: Degree-specific Graph Neural Networks for Node and Graph Classification

Graph data widely exist in many high-impact applications. Inspired by the success of deep learning in grid-structured data, graph neural network models have been proposed to learn powerful node-level or graph-level representation. However, most of the existing graph neural networks suffer from the following limitations: (1) there is limited analysis regarding the graph convolution properties, such as seed-oriented, degree-aware and order-free; (2) the node's degree-specific graph structure is not explicitly expressed in graph convolution for distinguishing structure-aware node neighborhoods; (3) the theoretical explanation regarding the graph-level pooling schemes is unclear. To address these problems, we propose a generic degree-specific graph neural network named DEMO-Net motivated by Weisfeiler-Lehman graph isomorphism test that recursively identifies 1-hop neighborhood structures. In order to explicitly capture the graph topology integrated with node attributes, we argue that graph convolution should have three properties: seed-oriented, degree-aware, order-free. To this end, we propose multi-task graph convolution where each task represents node representation learning for nodes with a specific degree value, thus leading to preserving the degree-specific graph structure. In particular, we design two multi-task learning methods: degree-specific weight and hashing functions for graph convolution. In addition, we propose a novel graph-level pooling/readout scheme for learning graph representation provably lying in a degree-specific Hilbert kernel space. The experimental results on several node and graph classification benchmark data sets demonstrate the effectiveness and efficiency of our proposed DEMO-Net over state-of-the-art graph neural network models.

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Visual Analytics of Anomalous User Behaviors: A Survey

The increasing accessibility of data provides substantial opportunities for understanding user behaviors. Unearthing anomalies in user behaviors is of particular importance as it helps signal harmful incidents such as network intrusions, terrorist activities, and financial frauds. Many visual analytics methods have been proposed to help understand user behavior-related data in various application domains. In this work, we survey the state of art in visual analytics of anomalous user behaviors and classify them into four categories including social interaction, travel, network communication, and transaction. We further examine the research works in each category in terms of data types, anomaly detection techniques, and visualization techniques, and interaction methods. Finally, we discuss the findings and potential research directions.

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