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Jingwen Xu

Publications and source records attributed to Jingwen Xu.

30 records · Page 2Linked to original sources

Improving RL Exploration for LLM Reasoning through Retrospective Replay

Reinforcement learning (RL) has increasingly become a pivotal technique in the post-training of large language models (LLMs). The effective exploration of the output space is essential for the success of RL. We observe that for complex problems, during the early stages of training, the model exhibits strong exploratory capabilities and can identify promising solution ideas. However, its limited capability at this stage prevents it from successfully solving these problems. The early suppression of these potentially valuable solution ideas by the policy gradient hinders the model's ability to revisit and re-explore these ideas later. Consequently, although the LLM's capabilities improve in the later stages of training, it still struggles to effectively address these complex problems. To address this exploration issue, we propose a novel algorithm named Retrospective Replay-based Reinforcement Learning (RRL), which introduces a dynamic replay mechanism throughout the training process. RRL enables the model to revisit promising states identified in the early stages, thereby improving its efficiency and effectiveness in exploration. To evaluate the effectiveness of RRL, we conduct extensive experiments on complex reasoning tasks, including mathematical reasoning and code generation, and general dialogue tasks. The results indicate that RRL maintains high exploration efficiency throughout the training period, significantly enhancing the effectiveness of RL in optimizing LLMs for complicated reasoning tasks. Moreover, it also improves the performance of RLHF, making the model both safer and more helpful.

cs.LG↗

Dendritic Localized Learning: Toward Biologically Plausible Algorithm

Backpropagation is the foundational algorithm for training neural networks and a key driver of deep learning's success. However, its biological plausibility has been challenged due to three primary limitations: weight symmetry, reliance on global error signals, and the dual-phase nature of training, as highlighted by the existing literature. Although various alternative learning approaches have been proposed to address these issues, most either fail to satisfy all three criteria simultaneously or yield suboptimal results. Inspired by the dynamics and plasticity of pyramidal neurons, we propose Dendritic Localized Learning (DLL), a novel learning algorithm designed to overcome these challenges. Extensive empirical experiments demonstrate that DLL satisfies all three criteria of biological plausibility while achieving state-of-the-art performance among algorithms that meet these requirements. Furthermore, DLL exhibits strong generalization across a range of architectures, including MLPs, CNNs, and RNNs. These results, benchmarked against existing biologically plausible learning algorithms, offer valuable empirical insights for future research. We hope this study can inspire the development of new biologically plausible algorithms for training multilayer networks and advancing progress in both neuroscience and machine learning. Our code is available at https://github.com/Lvchangze/Dendritic-Localized-Learning.

cs.NE↗

NTIRE 2025 Challenge on Short-form UGC Video Quality Assessment and Enhancement: Methods and Results

This paper presents a review for the NTIRE 2025 Challenge on Short-form UGC Video Quality Assessment and Enhancement. The challenge comprises two tracks: (i) Efficient Video Quality Assessment (KVQ), and (ii) Diffusion-based Image Super-Resolution (KwaiSR). Track 1 aims to advance the development of lightweight and efficient video quality assessment (VQA) models, with an emphasis on eliminating reliance on model ensembles, redundant weights, and other computationally expensive components in the previous IQA/VQA competitions. Track 2 introduces a new short-form UGC dataset tailored for single image super-resolution, i.e., the KwaiSR dataset. It consists of 1,800 synthetically generated S-UGC image pairs and 1,900 real-world S-UGC images, which are split into training, validation, and test sets using a ratio of 8:1:1. The primary objective of the challenge is to drive research that benefits the user experience of short-form UGC platforms such as Kwai and TikTok. This challenge attracted 266 participants and received 18 valid final submissions with corresponding fact sheets, significantly contributing to the progress of short-form UGC VQA and image superresolution. The project is publicly available at https://github.com/lixinustc/KVQE- ChallengeCVPR-NTIRE2025.

eess.IV↗

IGNN-Solver: A Graph Neural Solver for Implicit Graph Neural Networks

Implicit graph neural networks (IGNNs), which exhibit strong expressive power with a single layer, have recently demonstrated remarkable performance in capturing long-range dependencies (LRD) in underlying graphs while effectively mitigating the over-smoothing problem. However, IGNNs rely on computationally expensive fixed-point iterations, which lead to significant speed and scalability limitations, hindering their application to large-scale graphs. To achieve fast fixed-point solving for IGNNs, we propose a novel graph neural solver, IGNN-Solver, which leverages the generalized Anderson Acceleration method, parameterized by a tiny GNN, and learns iterative updates as a graph-dependent temporal process. To improve effectiveness on large-scale graph tasks, we further integrate sparsification and storage compression methods, specifically tailored for the IGNN-Solver, into its design. Extensive experiments demonstrate that the IGNN-Solver significantly accelerates inference on both small- and large-scale tasks, achieving a $1.5\times$ to $8\times$ speedup without sacrificing accuracy. This advantage becomes more pronounced as the graph scale grows, facilitating its large-scale deployment in real-world applications. The code to reproduce our results is available at https://github.com/landrarwolf/IGNN-Solver.

cs.LG↗

GESH-Net: Graph-Enhanced Spherical Harmonic Convolutional Networks for Cortical Surface Registration

Currently, cortical surface registration techniques based on classical methods have been well developed. However, a key issue with classical methods is that for each pair of images to be registered, it is necessary to search for the optimal transformation in the deformation space according to a specific optimization algorithm until the similarity measure function converges, which cannot meet the requirements of real-time and high-precision in medical image registration. Researching cortical surface registration based on deep learning models has become a new direction. But so far, there are still only a few studies on cortical surface image registration based on deep learning. Moreover, although deep learning methods theoretically have stronger representation capabilities, surpassing the most advanced classical methods in registration accuracy and distortion control remains a challenge. Therefore, to address this challenge, this paper constructs a deep learning model to study the technology of cortical surface image registration. The specific work is as follows: (1) An unsupervised cortical surface registration network based on a multi-scale cascaded structure is designed, and a convolution method based on spherical harmonic transformation is introduced to register cortical surface data. This solves the problem of scale-inflexibility of spherical feature transformation and optimizes the multi-scale registration process. (2)By integrating the attention mechanism, a graph-enhenced module is introduced into the registration network, using the graph attention module to help the network learn global features of cortical surface data, enhancing the learning ability of the network. The results show that the graph attention module effectively enhances the network's ability to extract global features, and its registration results have significant advantages over other methods.

cs.CV↗

AIM 2024 Challenge on Video Super-Resolution Quality Assessment: Methods and Results

This paper presents the Video Super-Resolution (SR) Quality Assessment (QA) Challenge that was part of the Advances in Image Manipulation (AIM) workshop, held in conjunction with ECCV 2024. The task of this challenge was to develop an objective QA method for videos upscaled 2x and 4x by modern image- and video-SR algorithms. QA methods were evaluated by comparing their output with aggregate subjective scores collected from >150,000 pairwise votes obtained through crowd-sourced comparisons across 52 SR methods and 1124 upscaled videos. The goal was to advance the state-of-the-art in SR QA, which had proven to be a challenging problem with limited applicability of traditional QA methods. The challenge had 29 registered participants, and 5 teams had submitted their final results, all outperforming the current state-of-the-art. All data, including the private test subset, has been made publicly available on the challenge homepage at https://challenges.videoprocessing.ai/challenges/super-resolution-metrics-challenge.html

eess.IV↗

NTIRE 2024 Quality Assessment of AI-Generated Content Challenge

This paper reports on the NTIRE 2024 Quality Assessment of AI-Generated Content Challenge, which will be held in conjunction with the New Trends in Image Restoration and Enhancement Workshop (NTIRE) at CVPR 2024. This challenge is to address a major challenge in the field of image and video processing, namely, Image Quality Assessment (IQA) and Video Quality Assessment (VQA) for AI-Generated Content (AIGC). The challenge is divided into the image track and the video track. The image track uses the AIGIQA-20K, which contains 20,000 AI-Generated Images (AIGIs) generated by 15 popular generative models. The image track has a total of 318 registered participants. A total of 1,646 submissions are received in the development phase, and 221 submissions are received in the test phase. Finally, 16 participating teams submitted their models and fact sheets. The video track uses the T2VQA-DB, which contains 10,000 AI-Generated Videos (AIGVs) generated by 9 popular Text-to-Video (T2V) models. A total of 196 participants have registered in the video track. A total of 991 submissions are received in the development phase, and 185 submissions are received in the test phase. Finally, 12 participating teams submitted their models and fact sheets. Some methods have achieved better results than baseline methods, and the winning methods in both tracks have demonstrated superior prediction performance on AIGC.

cs.CV↗

Semantic Graph Neural Network with Multi-measure Learning for Semi-supervised Classification

Graph Neural Networks (GNNs) have attracted increasing attention in recent years and have achieved excellent performance in semi-supervised node classification tasks. The success of most GNNs relies on one fundamental assumption, i.e., the original graph structure data is available. However, recent studies have shown that GNNs are vulnerable to the complex underlying structure of the graph, making it necessary to learn comprehensive and robust graph structures for downstream tasks, rather than relying only on the raw graph structure. In light of this, we seek to learn optimal graph structures for downstream tasks and propose a novel framework for semi-supervised classification. Specifically, based on the structural context information of graph and node representations, we encode the complex interactions in semantics and generate semantic graphs to preserve the global structure. Moreover, we develop a novel multi-measure attention layer to optimize the similarity rather than prescribing it a priori, so that the similarity can be adaptively evaluated by integrating measures. These graphs are fused and optimized together with GNN towards semi-supervised classification objective. Extensive experiments and ablation studies on six real-world datasets clearly demonstrate the effectiveness of our proposed model and the contribution of each component.

cs.LG↗

Visible Light Triggered Drug Release from TiO2 Nanotube Arrays: A Novel Controllable Antibacterial Platform

In this work, we use a double-layered stack of TiO2 nanotubes (TiNTs) to construct a visible-light triggered drug delivery system. Key for visible-light drug release is a hydrophobic cap on the nanotubes containing Au nanoparticles (AuNPs). The AuNPs allow for a photocatalytic scission of the hydrophobic chain under visible light. To demonstrate the principle, we loaded antibiotic (ampicillin sodium (AMP)) in the lower part of the TiO2 nanotube stack, triggered visible light induced release, and carried out antibacterial studies. The release from the platform becomes most controllable if the drug is silane-grafted in hydrophilic bottom layer for drug storage. Thus visible-light photocatalysis can also determine the release kinetics of the active drug from the nanotube wall.

physics.chem-ph↗

Graphitic C3N4 Sensitized TiO2 Nanotube Layers: A Visible Light Activated Efficient Antimicrobial Platform

In this work, we introduce a facile procedure to graft a thin graphitic C3N4 (g-C3N4) layer on aligned TiO2 nanotube arrays (TiNT) by one-step chemical vapor deposition (CVD) approach. This provides a platform to enhance the visible-light response of TiO2 nanotubes for antimicrobial applications. The formed g- C3N4/TiNT binary nanocomposite exhibits excellent bactericidal efficiency against E. coli as a visiblelight activated antibacterial coating.

physics.bio-ph↗

Carbon Decorated TiO2 Nanotube Membranes: A Renewable Nanofilter for Size- and Charge Selective Enrichment of Proteins

In this work, we design a TiO2 nanomembrane (TiNM) that can be used as a nanofilter platform for a selective enrichment of specific proteins. After use the photocatalytic properties of TiO2 allow to decompose unwanted remnant on the substrate and thus make the platform reusable. To construct this platform we fabricate a free-standing TiO2 nanotube array and remove the bottom oxide to form a both-end open TiNM. By pyrolysis of the natural tube wall contamination (C/TiNM), the walls become decorated with graphitic carbon patches. Owing to the large surface area, the amphiphilic nature and the charge adjustable character, this C/TiNM can be used to extract and enrich hydrophobic and charged biomolecules from solutions. Using human serum albumin (HSA) as a model protein as well as protein mixtures, we show that the composite membrane exhibits a highly enhanced loading capacity and protein selectivity and is reusable after a short UV treatment.

cond-mat.mtrl-sci↗

Momentum mapping of continuum electron wave packet interference

We analyze the two-dimensional photoelectrons momentum distribution of Ar atom ionized by midinfrared laser pulses and mainly concentrate on the energy range below 2Up. By using a generalized quantum trajectory Monte Carlo (GQTMC) simulation and comparing with the numerical solution of time-dependent Schrodinger equation (TDSE), we show that in the deep tunneling regime, the rescattered electron trajectories plays unimportant role and the interplay between the intracycle and inter-cycle results in a ring-like interference pattern. The ring-like interference pattern will mask the holographic interference structure in the low longitudinal momentum region. When the nonadiabatic tunneling contributes significantly to ionization, i.e., the Keldysh parameter 1, the contribution of the rescattered electron trajectories become large, thus holographic interference pattern can be clearly observed. Our results help paving the way for gaining physical insight into ultrafast electron dynamic process with attosecond temporal resolution.

physics.atom-ph↗