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Jingwen Yu

Publications and source records attributed to Jingwen Yu.

13 recordsLinked to original sources

Exposing the Long-tail in Embodied Urban Navigation via Scalable Learning from In-the-Wild Videos

Learning embodied urban navigation policies from real-world data is constrained by the cost of task-specific data collection and the limited coverage of rare yet safety-critical scenarios. To address these challenges, we present a scalable framework for learning point-goal urban navigation from web-scale in-the-wild egocentric videos while systematically exposing its long tail. The framework automatically annotates uncurated web videos with metric trajectories and structured navigation semantics, which are then used to train a vision-language-action policy for interpretable navigation planning. We characterize the long tail based on model performance and the distribution of perception-motion patterns, and employ reflection-based analysis to diagnose recurring failure modes. Experiments on web-video data and real-world urban navigation tasks demonstrate effective knowledge transfer from unconstrained videos and reveal coherent long-tail structures beyond aggregate navigation performance.

cs.RO

TARIC: Memory-Augmented Traversability-Aware Outdoor VLN under Interrupted Semantic Cues

Outdoor vision-language navigation (VLN) in long-range, open-world environments is frequently disrupted by semantic-cue interruptions, where informative goal cues become sparse, occluded, or leave the field of view. Once such cues disappear, agents enter a cue-free phase and often degrade into backtracking, oscillatory headings, or aimless exploration. While memory-based methods attempt to bridge these gaps, they often fail under traversability-driven detours: the remembered cue direction may be infeasible, forcing detours that prolong cue-free phases and gradually render robot-centric cues stale and implicit histories blurred. This makes traversability a stability condition for maintaining goal-directed guidance, rather than merely a local safety concern. We propose a unified outdoor VLN framework that survives semantic-cue interruptions by maintaining traversability-consistent executable guidance throughout prolonged cue-free phases. Specifically, our method extracts semantic bearings from visibility-gated goal or exploration cues and grounds them into executable headings using a real-time near-field traversability profile, providing goal-consistent feasible guidance beyond reject-only safety filtering. To prevent guidance degradation during detours, we lift intermittent 2D evidence into a world-aligned 3D cue memory with an uncertainty-aware readout mechanism, ensuring guidance remains continuously reachable and stable as the robot moves. We evaluate the framework on quadrupedal and wheeled platforms over 600--1000 m routes. Our method improves simulation success rate by over 10 percentage points over the strongest baseline and achieves a real-world success rate of 40%, compared to 17.5% for the strongest baseline, with substantially higher robustness during prolonged cue-free intervals.

cs.RO

Enhancing Glass Surface Reconstruction via Depth Prior for Robot Navigation

Indoor robot navigation is often compromised by glass surfaces, which severely corrupt depth sensor measurements. While foundation models like Depth Anything 3 provide excellent geometric priors, they lack an absolute metric scale. We propose a training-free framework that leverages depth foundation models as a structural prior, employing a robust local RANSAC-based alignment to fuse it with raw sensor depth. This naturally avoids contamination from erroneous glass measurements and recovers an accurate metric scale. Furthermore, we introduce \ti{GlassRecon}, a novel RGB-D dataset with geometrically derived ground truth for glass regions. Extensive experiments demonstrate that our approach consistently outperforms state-of-the-art baselines, especially under severe sensor depth corruption. The dataset and related code will be released at https://github.com/jarvisyjw/GlassRecon.

cs.RO

OpenNavMap: Multi-Session Appearance-Based Topometric Mapping for Scalable Visual Navigation

Scalable and maintainable maps are fundamental to large-scale navigation and the long-term deployment of robots in real-world environments. However, conventional maps that explicitly maintain dense geometry or 3D landmarks incur high storage and maintenance costs, while the core challenge of scaling to multi-session mapping is visual localization under sparse viewpoint overlap, temporal appearance shifts, and cross-device variance. To address this, we propose OpenNavMap, a lightweight, landmark-free topometric mapping system that organizes image nodes into covisibility, odometry, and traversability graphs and delegates local geometry recovery to 3D geometric foundation models (GFMs) on demand. For localization, dynamic-programming-based sequence matching narrows candidate correspondences for a GFM, reducing global estimation to a lightweight, pose-only optimization; for mapping, a lifelong pipeline fuses multi-session, multi-device data via cross-device merging and node culling. On a 19km dataset across four real-world environments, \methodname attains a state-of-the-art $0.62$m translation error on the Map-Free benchmark, bounds the absolute trajectory error below $3$m across 15.7km without depth sensors, and completes $12$ autonomous image-goal visual navigation tasks on both simulated and physical robots. Code and datasets will be made publicly available at https://rpl-cs-ucl.github.io/OpenNavMap_page.

cs.RO

VG-Mapping: Variation-aware Density Control for Online 3D Gaussian Mapping in Semi-static Scenes

Maintaining an up-to-date map that accurately reflects recent changes in the environment is crucial, especially for robots that repeatedly traverse the same space. Failing to promptly update the changed regions can degrade map quality, resulting in poor localization, inefficient operations, and even lost robots. 3D Gaussian Splatting (3DGS) has recently seen widespread adoption in online map reconstruction due to its dense, differentiable, and photorealistic properties, yet accurately and efficiently updating the regions of change remains a challenge. In this paper, we propose VG-Mapping, a novel online 3DGS-based mapping system tailored for such semi-static scenes. Our approach introduces a variation-aware density control strategy that decouples Gaussian density regulation from optimization. Specifically, we identify regions with variation to guide initialization and pruning, which avoids the use of stale information in defining the starting point for the subsequent optimization. Furthermore, to address the absence of public benchmarks for this task, we construct a RGB-D dataset comprising both synthetic and real-world semi-static environments. Experimental results demonstrate that our method substantially improves the rendering quality and map update efficiency in semi-static scenes. The code and dataset are available at https://github.com/heyicheng-never/VG-Mapping.

cs.RO

ROVER: Robust Loop Closure Verification with Trajectory Prior in Repetitive Environments

Loop closure detection is important for simultaneous localization and mapping (SLAM), which associates current observations with historical keyframes, achieving drift correction and global relocalization. However, a falsely detected loop can be fatal, and this is especially difficult in repetitive environments where appearance-based features fail due to the high similarity. Therefore, verification of a loop closure is a critical step in avoiding false positive detections. Existing works in loop closure verification predominantly focus on learning invariant appearance features, neglecting the prior knowledge of the robot's spatial-temporal motion cue, i.e., trajectory. In this letter, we propose ROVER, a loop closure verification method that leverages the historical trajectory as a prior constraint to reject false loops in challenging repetitive environments. For each loop candidate, it is first used to estimate the robot trajectory with pose-graph optimization. This trajectory is then submitted to a scoring scheme that assesses its compliance with the trajectory without the loop, which we refer to as the trajectory prior, to determine if the loop candidate should be accepted. Benchmark comparisons and real-world experiments demonstrate the effectiveness of the proposed method. Furthermore, we integrate ROVER into state-of-the-art SLAM systems to verify its robustness and efficiency. Our source code and self-collected dataset are available at https://github.com/jarvisyjw/ROVER.

cs.RO

TPT-Bench: A Large-Scale, Long-Term and Robot-Egocentric Dataset for Benchmarking Target Person Tracking

Tracking a target person from robot-egocentric views is crucial for developing autonomous robots that provide continuous personalized assistance or collaboration in Human-Robot Interaction (HRI) and Embodied AI. However, most existing target person tracking (TPT) benchmarks are limited to controlled laboratory environments with few distractions, clean backgrounds, and short-term occlusions. In this paper, we introduce a large-scale dataset designed for TPT in crowded and unstructured environments, demonstrated through a robot-person following task. The dataset is collected by a human pushing a sensor-equipped cart while following a target person, capturing human-like following behavior and emphasizing long-term tracking challenges, including frequent occlusions and the need for re-identification from numerous pedestrians. It includes multi-modal data streams, including odometry, 3D LiDAR, IMU, panoramic images, and RGB-D images, along with exhaustively annotated 2D bounding boxes of the target person across 48 sequences, both indoors and outdoors. Using this dataset and visual annotations, we perform extensive experiments with existing SOTA TPT methods, offering a thorough analysis of their limitations and suggesting future research directions.

cs.RO

Asymptotically Optimal Lazy Lifelong Sampling-based Algorithm for Efficient Motion Planning in Dynamic Environments

The paper introduces an asymptotically optimal lifelong sampling-based path planning algorithm that combines the merits of lifelong planning algorithms and lazy search algorithms for rapid replanning in dynamic environments where edge evaluation is expensive. By evaluating only sub-path candidates for the optimal solution, the algorithm saves considerable evaluation time and thereby reduces the overall planning cost. It employs a novel informed rewiring cascade to efficiently repair the search tree when the underlying search graph changes. Theoretical analysis indicates that the proposed algorithm converges to the optimal solution as long as sufficient planning time is given. Planning results on robotic systems with $\mathbb{SE}(3)$ and $\mathbb{R}^7$ state spaces in challenging environments highlight the superior performance of the proposed algorithm over various state-of-the-art sampling-based planners in both static and dynamic motion planning tasks. The experiment of planning for a Turtlebot 4 operating in a dynamic environment with several moving pedestrians further verifies the feasibility and advantages of the proposed algorithm.

cs.RO

GV-Bench: Benchmarking Local Feature Matching for Geometric Verification of Long-term Loop Closure Detection

Visual loop closure detection is an important module in visual simultaneous localization and mapping (SLAM), which associates current camera observation with previously visited places. Loop closures correct drifts in trajectory estimation to build a globally consistent map. However, a false loop closure can be fatal, so verification is required as an additional step to ensure robustness by rejecting the false positive loops. Geometric verification has been a well-acknowledged solution that leverages spatial clues provided by local feature matching to find true positives. Existing feature matching methods focus on homography and pose estimation in long-term visual localization, lacking references for geometric verification. To fill the gap, this paper proposes a unified benchmark targeting geometric verification of loop closure detection under long-term conditional variations. Furthermore, we evaluate six representative local feature matching methods (handcrafted and learning-based) under the benchmark, with in-depth analysis for limitations and future directions.

cs.RO

FusionPortableV2: A Unified Multi-Sensor Dataset for Generalized SLAM Across Diverse Platforms and Scalable Environments

Simultaneous Localization and Mapping (SLAM) technology has been widely applied in various robotic scenarios, from rescue operations to autonomous driving. However, the generalization of SLAM algorithms remains a significant challenge, as current datasets often lack scalability in terms of platforms and environments. To address this limitation, we present FusionPortableV2, a multi-sensor SLAM dataset featuring sensor diversity, varied motion patterns, and a wide range of environmental scenarios. Our dataset comprises $27$ sequences, spanning over $2.5$ hours and collected from four distinct platforms: a handheld suite, a legged robots, a unmanned ground vehicle (UGV), and a vehicle. These sequences cover diverse settings, including buildings, campuses, and urban areas, with a total length of $38.7km$. Additionally, the dataset includes ground-truth (GT) trajectories and RGB point cloud maps covering approximately $0.3km^2$. To validate the utility of our dataset in advancing SLAM research, we assess several state-of-the-art (SOTA) SLAM algorithms. Furthermore, we demonstrate the dataset's broad application beyond traditional SLAM tasks by investigating its potential for monocular depth estimation. The complete dataset, including sensor data, GT, and calibration details, is accessible at https://fusionportable.github.io/dataset/fusionportable_v2.

cs.RO

FusionPortable: A Multi-Sensor Campus-Scene Dataset for Evaluation of Localization and Mapping Accuracy on Diverse Platforms

Combining multiple sensors enables a robot to maximize its perceptual awareness of environments and enhance its robustness to external disturbance, crucial to robotic navigation. This paper proposes the FusionPortable benchmark, a complete multi-sensor dataset with a diverse set of sequences for mobile robots. This paper presents three contributions. We first advance a portable and versatile multi-sensor suite that offers rich sensory measurements: 10Hz LiDAR point clouds, 20Hz stereo frame images, high-rate and asynchronous events from stereo event cameras, 200Hz inertial readings from an IMU, and 10Hz GPS signal. Sensors are already temporally synchronized in hardware. This device is lightweight, self-contained, and has plug-and-play support for mobile robots. Second, we construct a dataset by collecting 17 sequences that cover a variety of environments on the campus by exploiting multiple robot platforms for data collection. Some sequences are challenging to existing SLAM algorithms. Third, we provide ground truth for the decouple localization and mapping performance evaluation. We additionally evaluate state-of-the-art SLAM approaches and identify their limitations. The dataset, consisting of raw sensor easurements, ground truth, calibration data, and evaluated algorithms, will be released: https://ram-lab.com/file/site/multi-sensor-dataset.

cs.RO

Condition-Invariant and Compact Visual Place Description by Convolutional Autoencoder

Visual place recognition (VPR) in condition-varying environments is still an open problem. Popular solutions are CNN-based image descriptors, which have been shown to outperform traditional image descriptors based on hand-crafted visual features. However, there are two drawbacks of current CNN-based descriptors: a) their high dimension and b) lack of generalization, leading to low efficiency and poor performance in applications. In this paper, we propose to use a convolutional autoencoder (CAE) to tackle this problem. We employ a high-level layer of a pre-trained CNN to generate features, and train a CAE to map the features to a low-dimensional space to improve the condition invariance property of the descriptor and reduce its dimension at the same time. We verify our method in three challenging datasets involving significant illumination changes, and our method is shown to be superior to the state-of-the-art. For the benefit of the community, we make public the source code.

cs.CV

Relationship Oriented Affordance Learning through Manipulation Graph Construction

In this paper, we propose Manipulation Relationship Graph (MRG), a novel affordance representation which captures the underlying manipulation relationships of an arbitrary scene. To construct such a graph from raw visual observations, a deep nerual network named AR-Net is introduced. It consists of an Attribute module and a Context module, which guide the relationship learning at object and subgraph level respectively. We quantitatively validate our method on a novel manipulation relationship dataset named SMRD. To evaluate the performance of the proposed model and representation, both visual perception and physical manipulation experiments are conducted. Overall, AR-Net along with MRG outperforms all baselines, achieving the success rate of 88.89% on task relationship recognition (TRR) and 73.33% on task completion (TC)

cs.RO