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Jingyun Wang

Publications and source records attributed to Jingyun Wang.

17 recordsLinked to original sources

Predicting Human Disagreement for Calibrated Dynamic Facial Expression Recognition

Dynamic facial expression recognition (DFER) benchmarks such as DFEW provide multiple annotator votes per clip, yet most models collapse them to a majority label and cannot represent human disagreement at inference time. We propose a disagreement-aware DFER framework that trains directly on the raw annotator count vector using a Dirichlet-Multinomial likelihood. Unlike mean-only soft-label objectives, the proposed likelihood provides scale-sensitive supervision for the Dirichlet concentration while preserving the predictive mean. A separate ambiguity head predicts annotation entropy for unseen clips, and a monotone Chow-style reject rule combines predicted ambiguity, vacuity, temporal instability, and input quality for selective prediction. On DFEW, the method preserves recognition accuracy while reducing ECE by 30% and AURC by 15%, and predicted ambiguity reaches a Spearman correlation of 0.52 with the annotation entropy of test clips. The calibration and selective-prediction gains transfer to FERV39k and remain under identity- and movie-disjoint DFEW splits.

cs.CV

Rethinking the Global Knowledge of CLIP in Training-Free Open-Vocabulary Semantic Segmentation

Recent works modify CLIP to perform open-vocabulary semantic segmentation in a training-free manner (TF-OVSS). In vanilla CLIP, patch-wise image representations mainly encode homogeneous image-level properties, which hinders the application of CLIP to the dense prediction task. Previous TF-OVSS works sacrifice globality to enhance the locality of CLIP features, by making each patch mainly attend to itself or its neighboring patches within a narrow local window. With their modifications,the ability of CLIP to aggregate global context information is largely weakened. Differently, in this paper, we rethink the global knowledge encoded by CLIP and propose GCLIP to answer how to extract and utilize beneficial global knowledge of CLIP for TF-OVSS. As the representation of each patch is finally determined by the attention weights and the Value embeddings, we propose to reshape the last-block attention and Value embeddings to aggregate useful global context into final features. Firstly, we aim to equip the last-block attention with image-level properties while not introducing homogeneous attention patterns across patches. To realize the goal, we fuse the attention from the global-token emerging blocks with the Query-Query attention. Secondly, we aim to make Value embeddings of the last-block attention module more semantically correlated. To realize this, we design a novel channel suppression strategy.Extensive experiments on five standard benchmarks demonstrate that our method consistently outperforms previous state-of-the-arts.

cs.LG

Semi-Supervised Speech Confidence Detection using Pseudo-Labelling and Whisper Embeddings

Understanding speaker confidence is crucial in educational settings, as it can enhance personalised feedback and improve learning outcomes. This study introduces a novel framework for detecting speaker confidence by integrating human-engineered features with embeddings from the Whisper encoder. To address data limitations, a pseudo-labelling technique is employed to expand the labelled dataset, allowing the model to learn from both human-annotated and model-generated labels. The framework combines traditional speech features including pitch, volume, rate of speech, and the presence of disfluencies and stress, with Whisper embeddings, and uses a co-attention mechanism to fuse these representations and achieve an overall accuracy of 75%. This study contributes to advancing speech analysis, enabling applications that support personalised learning and speaking skill development.

cs.SD

A Semi-Supervised Framework for Speech Confidence Detection using Whisper

Automatic detection of speaker confidence is critical for adaptive computing but remains constrained by limited labelled data and the subjectivity of paralinguistic annotations. This paper proposes a semi-supervised hybrid framework that fuses deep semantic embeddings from the Whisper encoder with an interpretable acoustic feature vector composed of eGeMAPS descriptors and auxiliary probability estimates of vocal stress and disfluency. To mitigate reliance on scarce ground truth data, we introduce an Uncertainty-Aware Pseudo-Labelling strategy where a model generates labels for unlabelled data, retaining only high-quality samples for training. Experimental results demonstrate that the proposed approach achieves a Macro-F1 score of 0.751, outperforming self-supervised baselines, including WavLM, HuBERT, and Wav2Vec 2.0. The hybrid architecture also surpasses the unimodal Whisper baseline, yielding a 3\% improvement in the minority class, confirming that explicit prosodic and auxiliary features provide necessary corrective signals which are otherwise lost in deep semantic representations. Ablation studies further show that a curated set of high confidence pseudo-labels outperforms indiscriminate large scale augmentation, confirming that data quality outweighs quantity for perceived confidence detection.

cs.SD

Concise Geometric Description as a Bridge: Unleashing the Potential of LLM for Plane Geometry Problem Solving

Plane Geometry Problem Solving (PGPS) is a multimodal reasoning task that aims to solve a plane geometric problem based on a geometric diagram and problem textual descriptions. Although Large Language Models (LLMs) possess strong reasoning skills, their direct application to PGPS is hindered by their inability to process visual diagrams. Existing works typically fine-tune Multimodal LLMs (MLLMs) end-to-end on large-scale PGPS data to enhance visual understanding and reasoning simultaneously. However, such joint optimization may compromise base LLMs' inherent reasoning capability. In this work, we observe that LLM itself is potentially a powerful PGPS solver when appropriately formulating visual information as textual descriptions. We propose to train a MLLM Interpreter to generate geometric descriptions for the visual diagram, and an off-the-shelf LLM is utilized to perform reasoning. Specifically, we choose Conditional Declaration Language (CDL) as the geometric description as its conciseness eases the MLLM Interpreter training. The MLLM Interpreter is fine-tuned via CoT (Chain-of-Thought)-augmented SFT followed by GRPO to generate CDL. Instead of using a conventional solution-based reward that compares the reasoning result with the ground-truth answer, we design CDL matching rewards to facilitate more effective GRPO training, which provides more direct and denser guidance for CDL generation. To support training, we construct a new dataset, Formalgeo7k-Rec-CoT, by manually reviewing Formalgeo7k v2 and incorporating CoT annotations. Extensive experiments on Formalgeo7k-Rec-CoT, Unigeo, and MathVista show our method (finetuned on only 5.5k data) performs favorably against leading open-source and closed-source MLLMs.

cs.AI

ReCLIP++: Learn to Rectify the Bias of CLIP for Unsupervised Semantic Segmentation

Recent works utilize CLIP to perform the challenging unsupervised semantic segmentation task where only images without annotations are available. However, we observe that when adopting CLIP to such a pixel-level understanding task, unexpected bias (including class-preference bias and space-preference bias) occurs. Previous works don't explicitly model the bias, which largely constrains the segmentation performance. In this paper, we propose to explicitly model and rectify the bias existing in CLIP to facilitate the unsupervised semantic segmentation task. Specifically, we design a learnable "Reference" prompt to encode class-preference bias and a projection of the positional embedding in the vision transformer to encode space-preference bias respectively. To avoid interference, two kinds of biases are firstly independently encoded into different features, i.e., the Reference feature and the positional feature. Via a matrix multiplication between the Reference feature and the positional feature, a bias logit map is generated to explicitly represent two kinds of biases. Then we rectify the logits of CLIP via a simple element-wise subtraction. To make the rectified results smoother and more contextual, we design a mask decoder which takes the feature of CLIP and the rectified logits as input and outputs a rectified segmentation mask with the help of Gumbel-Softmax operation. A contrastive loss based on the masked visual features and the text features of different classes is imposed, which makes the bias modeling and rectification process meaningful and effective. Extensive experiments on various benchmarks including PASCAL VOC, PASCAL Context, ADE20K, Cityscapes, and COCO Stuff demonstrate that our method performs favorably against previous state-of-the-arts. The implementation is available at: https://github.com/dogehhh/ReCLIP.

cs.CV

Motion-Guided Semantic Alignment with Negative Prompts for Zero-Shot Video Action Recognition

Zero-shot action recognition is challenging due to the semantic gap between seen and unseen classes. We present a novel framework that enhances CLIP with disentangled embeddings and semantic-guided interaction. A Motion Separation Module (MSM) separates motion-sensitive and global-static features, while a Motion Aggregation Block (MAB) employs gated cross-attention to refine motion representation without re-coupling redundant information. To facilitate generalization to unseen categories, we enforce semantic alignment between video features and textual representations by aligning projected embeddings with positive textual prompts, while leveraging negative prompts to explicitly model "non-class" semantics. Experiments on standard benchmarks demonstrate that our method consistently outperforms prior CLIP-based approaches, achieving robust zero-shot action recognition across both coarse and fine-grained datasets.

cs.CV

Evaluating adaptive and generative AI-based feedback and recommendations in a knowledge-graph-integrated programming learning system

This paper introduces the design and development of a framework that integrates a large language model (LLM) with a retrieval-augmented generation (RAG) approach leveraging both a knowledge graph and user interaction history. The framework is incorporated into a previously developed adaptive learning support system to assess learners' code, generate formative feedback, and recommend exercises. Moerover, this study examines learner preferences across three instructional modes; adaptive, Generative AI (GenAI), and hybrid GenAI-adaptive. An experimental study was conducted to compare the learning performance and perception of the learners, and the effectiveness of these three modes using four key log features derived from 4956 code submissions across all experimental groups. The analysis results show that learners receiving feedback from GenAI modes had significantly more correct code and fewer code submissions missing essential programming logic than those receiving feedback from adaptive mode. In particular, the hybrid GenAI-adaptive mode achieved the highest number of correct submissions and the fewest incorrect or incomplete attempts, outperforming both the adaptive-only and GenAI-only modes. Questionnaire responses further indicated that GenAI-generated feedback was widely perceived as helpful, while all modes were rated positively for ease of use and usefulness. These results suggest that the hybrid GenAI-adaptive mode outperforms the other two modes across all measured log features.

cs.PL

Digital Weight Management Interventions: A review of commercial solutions and survey analysis of user needs

Obesity is a global health challenge. According to the World Health Organization (WHO), between 1990 and 2022, adult obesity more than doubled. Weight management interventions (WMIs) support individuals in achieving and maintaining a healthy weight through dietary guidance, physical activity promotion and behavioural counselling. However, traditional WMIs often have limited accessibility. Digital WMIs or DWMIs are delivered via websites or smartphone applications and provide scalable and cost-effective alternatives. However, user needs for digital services and their prevalence in the existing commercial solutions remain underexplored. Hence, our study systematically identified 26 commercial DWMIs to identify their features, services, and data collection practices. Additionally, we performed a user needs analysis by recruiting 207 individuals involved in a real-life WMI. Our findings indicated that DWMIs integrated self-monitoring, goal setting, and behaviour change strategies, yet lack social support, virtual reality applications and adaptive personalisation. WMI clients prefer smartphone Apps and fitness trackers for tracking weight management progress and have varying levels of comfort in using digital resources. The presented results serve as recommendations for future directions in the design and implementation of services for DWMIs.

cs.HC

CrossVid: A Comprehensive Benchmark for Evaluating Cross-Video Reasoning in Multimodal Large Language Models

Cross-Video Reasoning (CVR) presents a significant challenge in video understanding, which requires simultaneous understanding of multiple videos to aggregate and compare information across groups of videos. Most existing video understanding benchmarks focus on single-video analysis, failing to assess the ability of multimodal large language models (MLLMs) to simultaneously reason over various videos. Recent benchmarks evaluate MLLMs' capabilities on multi-view videos that capture different perspectives of the same scene. However, their limited tasks hinder a thorough assessment of MLLMs in diverse real-world CVR scenarios. To this end, we introduce CrossVid, the first benchmark designed to comprehensively evaluate MLLMs' spatial-temporal reasoning ability in cross-video contexts. Firstly, CrossVid encompasses a wide spectrum of hierarchical tasks, comprising four high-level dimensions and ten specific tasks, thereby closely reflecting the complex and varied nature of real-world video understanding. Secondly, CrossVid provides 5,331 videos, along with 9,015 challenging question-answering pairs, spanning single-choice, multiple-choice, and open-ended question formats. Through extensive experiments on various open-source and closed-source MLLMs, we observe that Gemini-2.5-Pro performs best on CrossVid, achieving an average accuracy of 50.4%. Notably, our in-depth case study demonstrates that most current MLLMs struggle with CVR tasks, primarily due to their inability to integrate or compare evidence distributed across multiple videos for reasoning. These insights highlight the potential of CrossVid to guide future advancements in enhancing MLLMs' CVR capabilities.

cs.CV

LTCA: Long-range Temporal Context Attention for Referring Video Object Segmentation

Referring Video Segmentation (RVOS) aims to segment objects in videos given linguistic expressions. The key to solving RVOS is to extract long-range temporal context information from the interactions of expressions and videos to depict the dynamic attributes of each object. Previous works either adopt attention across all the frames or stack dense local attention to achieve a global view of temporal context. However, they fail to strike a good balance between locality and globality, and the computation complexity significantly increases with the increase of video length. In this paper, we propose an effective long-range temporal context attention (LTCA) mechanism to aggregate global context information into object features. Specifically, we aggregate the global context information from two aspects. Firstly, we stack sparse local attentions to balance the locality and globality. We design a dilated window attention across frames to aggregate local context information and perform such attention in a stack of layers to enable a global view. Further, we enable each query to attend to a small group of keys randomly selected from a global pool to enhance the globality. Secondly, we design a global query to interact with all the other queries to directly encode the global context information. Experiments show our method achieves new state-of-the-art on four referring video segmentation benchmarks. Notably, our method shows an improvement of 11.3% and 8.3% on the MeViS valu and val datasets respectively.

cs.CV

USB-Rec: An Effective Framework for Improving Conversational Recommendation Capability of Large Language Model

Recently, Large Language Models (LLMs) have been widely employed in Conversational Recommender Systems (CRSs). Unlike traditional language model approaches that focus on training, all existing LLMs-based approaches are mainly centered around how to leverage the summarization and analysis capabilities of LLMs while ignoring the issue of training. Therefore, in this work, we propose an integrated training-inference framework, User-Simulator-Based framework (USB-Rec), for improving the performance of LLMs in conversational recommendation at the model level. Firstly, we design a LLM-based Preference Optimization (PO) dataset construction strategy for RL training, which helps the LLMs understand the strategies and methods in conversational recommendation. Secondly, we propose a Self-Enhancement Strategy (SES) at the inference stage to further exploit the conversational recommendation potential obtained from RL training. Extensive experiments on various datasets demonstrate that our method consistently outperforms previous state-of-the-art methods.

cs.CL

Separate Motion from Appearance: Customizing Motion via Customizing Text-to-Video Diffusion Models

Motion customization aims to adapt the diffusion model (DM) to generate videos with the motion specified by a set of video clips with the same motion concept. To realize this goal, the adaptation of DM should be possible to model the specified motion concept, without compromising the ability to generate diverse appearances. Thus, the key to solving this problem lies in how to separate the motion concept from the appearance in the adaptation process of DM. Typical previous works explore different ways to represent and insert a motion concept into large-scale pretrained text-to-video diffusion models, e.g., learning a motion LoRA, using latent noise residuals, etc. While those methods can encode the motion concept, they also inevitably encode the appearance in the reference videos, resulting in weakened appearance generation capability. In this paper, we follow the typical way to learn a motion LoRA to encode the motion concept, but propose two novel strategies to enhance motion-appearance separation, including temporal attention purification (TAP) and appearance highway (AH). Specifically, we assume that in the temporal attention module, the pretrained Value embeddings are sufficient to serve as basic components needed by producing a new motion. Thus, in TAP, we choose only to reshape the temporal attention with motion LoRAs so that Value embeddings can be reorganized to produce a new motion. Further, in AH, we alter the starting point of each skip connection in U-Net from the output of each temporal attention module to the output of each spatial attention module. Extensive experiments demonstrate that compared to previous works, our method can generate videos with appearance more aligned with the text descriptions and motion more consistent with the reference videos.

cs.CV

Development and Evaluation of Adaptive LearningSupport System Based on Ontology of MultipleProgramming Languages

This paper introduces an ontology-based approach within an adaptive learning support system for computer programming. This system (named ADVENTURE) is designed to deliver personalized programming exercises that are tailored to individual learners' skill levels. ADVENTURE utilizes an ontology, named CONTINUOUS, which encompasses common concepts across multiple programming languages. The system leverages this ontology not only to visualize programming concepts but also to provide hints during practice programming exercises and recommend subsequent programming concepts. The adaptive mechanism is driven by the Elo Rating System, applied in an educational context to dynamically estimate the most appropriate exercise difficulty for each learner. An experimental study compared two instructional modes, adaptive and random, based on six features derived from 1,186 code submissions across all the experimental groups. The results indicate significant differences in four of six analyzed features between these two modes. Notably, the adaptive mode demonstrates a significant difference over the random mode in two features, the submission of correct answers and the number of pass concepts. Therefore, these results underscore that this adaptive learning support system may support learners in practicing programming exercises.

cs.PL

Efficient and Accurate Prompt Optimization: the Benefit of Memory in Exemplar-Guided Reflection

Automatic prompt engineering aims to enhance the generation quality of large language models (LLMs). Recent works utilize feedbacks generated from erroneous cases to guide the prompt optimization. During inference, they may further retrieve several semantically-related exemplars and concatenate them to the optimized prompts to improve the performance. However, those works only utilize the feedback at the current step, ignoring historical and unseleccted feedbacks which are potentially beneficial. Moreover, the selection of exemplars only considers the general semantic relationship and may not be optimal in terms of task performance and matching with the optimized prompt. In this work, we propose an Exemplar-Guided Reflection with Memory mechanism (ERM) to realize more efficient and accurate prompt optimization. Specifically, we design an exemplar-guided reflection mechanism where the feedback generation is additionally guided by the generated exemplars. We further build two kinds of memory to fully utilize the historical feedback information and support more effective exemplar retrieval. Empirical evaluations show our method surpasses previous state-of-the-arts with less optimization steps, i.e., improving F1 score by 10.1 on LIAR dataset, and reducing half of the optimization steps on ProTeGi.

cs.CL

GeoSense: Evaluating Identification and Application of Geometric Principles in Multimodal Reasoning

Geometry problem-solving (GPS), a challenging task requiring both visual comprehension and symbolic reasoning, effectively measures the reasoning capabilities of multimodal large language models (MLLMs). Humans exhibit strong reasoning ability in this task through accurate identification and adaptive application of geometric principles within visual contexts. However, existing benchmarks fail to jointly assess both dimensions of the human-like geometric reasoning mechanism in MLLMs, remaining a critical gap in assessing their ability to tackle GPS. To this end, we introduce GeoSense, the first comprehensive bilingual benchmark designed to systematically evaluate the geometric reasoning abilities of MLLMs through the lens of geometric principles. GeoSense features a five-level hierarchical framework of geometric principles spanning plane and solid geometry, an intricately annotated dataset of 1,789 problems, and an innovative evaluation strategy. Through extensive experiments on GeoSense with various open-source and closed-source MLLMs, we observe that Gemini-2.0-pro-flash performs best, achieving an overall score of $65.3$. Our in-depth analysis reveals that the identification and application of geometric principles remain a bottleneck for leading MLLMs, jointly hindering their reasoning abilities. These findings underscore GeoSense's potential to guide future advancements in MLLMs' geometric reasoning capabilities, paving the way for more robust and human-like reasoning in artificial intelligence.

cs.CL

Glue-Assisted Grinding Exfoliation of Large-Size 2D Materials for Insulating Thermal Conduction and Large-Current-Density Hydrogen Evolution

Two-dimensional (2D) materials have many promising applications, but their scalable production remains challenging. Herein, we develop a glue-assisted grinding exfoliation (GAGE) method in which the adhesive polymer acts as a glue to massively produce 2D materials with large lateral sizes, high quality, and high yield. Density functional theory simulation shows that the exfoliation mechanism involves the competition between the binding energy of selected polymers and the 2D materials which is larger than the exfoliation energy of the layered materials. Taking h-BN as an example, the GAGE produces 2D h-BN with an average lateral size of 2.18 μm and thickness of 3.91 nm. The method is also extended to produce various other 2D materials, including graphene, MoS2, Bi2O2Se, vermiculite, and montmorillonite. Two representative applications of thus-produced 2D materials have been demonstrated, including h-BN/polymer composites for insulating thermal conduction and MoS2 electrocatalysts for large-current-density hydrogen evolution, indicating the great potential of massively produced 2D materials.

physics.app-ph