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Jinhao Yu

Publications and source records attributed to Jinhao Yu.

2 recordsLinked to original sources

MDF++: Visuo-Tactile World Action Model with End-to-end Representation Learning

Recently, world-action models (WAMs) have emerged as a powerful framework for robot manipulation. By jointly modeling action generation and future observation prediction, WAMs can act and anticipate the outcomes of the actions. However, existing WAMs typically rely on frozen pretrained encoders trained with reconstruction, which may not produce representations well suited for robot control. In this paper, we tackle the problem of learning physicallygrounded, control-relevant representations for WAMs. We propose MDF++, a visuo-tactile world-action model that learns latent representations of multisensory observations end-to-end with a diffusion backbone. While naive joint training can lead to feature collapse, MDF++ introduces a multi-task learning strategy that leverages cross-modal correlations to learn task-relevant representations. We evaluate MDF++ on a suite of contact-rich manipulation tasks, including realworld bolt screwing and nut mating, and show that it outperforms WAMs built on frozen pretrained representations by up to 50%. Additional videos are available on our website: jointmdf.github.io.

cs.RO↗

Tactile Sim2Real without Tactile Simulation via Bottlenecked Latent Reconstruction

Robot sensor designs, particularly tactile sensors, are highly diverse and evolve rapidly. Modeling each sensor in simulation demands substantial domain expertise and computational approximations can degrade the fidelity of the simulated signals. We propose Sim2Real via Bottlenecked Latent Reconstruction (SBLR), a framework that avoids sensor-specific simulation entirely by (1) training policies on a simulator-native oracle sensor that is easy to construct without modeling any particular sensor (e.g. we use a point-cloud and finger-tip forces as a tactile oracle), and (2) aligning real sensor latent embeddings to those of the oracle sensor at inference time. Policy training proceeds in two-stage: the policy first learns from the oracle sensor latents, then a bottlenecked latent reconstruction adapts it to the information loss expected when using the real sensor instead of the oracle. The alignment between oracle and real sensor is learned from unpaired random-play data collected in both simulation and the real world, using rectified-flow-based transformation networks trained on nearest-neighbor pseudo-pairs. Simulation experiments on three contact-rich tasks show that SBLR matches or approaches the performance of an oracle with direct access to tactile simulation. Hardware experiments on Peg Insertion and Gear Meshing with GelSight Mini and DIGIT sensors demonstrate 85-97.5% zero-shot success without requiring any sensor-specific modeling or calibration, outperforming a physics-based tactile simulation baseline by 7.5-15%.

cs.RO↗