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Jintao Chen

Publications and source records attributed to Jintao Chen.

45 records · Page 3Linked to original sources

Do Not Merge My Model! Safeguarding Open-Source LLMs Against Unauthorized Model Merging

Model merging has emerged as an efficient technique for expanding large language models (LLMs) by integrating specialized expert models. However, it also introduces a new threat: model merging stealing, where free-riders exploit models through unauthorized model merging. Unfortunately, existing defense mechanisms fail to provide effective protection. Specifically, we identify three critical protection properties that existing methods fail to simultaneously satisfy: (1) proactively preventing unauthorized merging; (2) ensuring compatibility with general open-source settings; (3) achieving high security with negligible performance loss. To address the above issues, we propose MergeBarrier, a plug-and-play defense that proactively prevents unauthorized merging. The core design of MergeBarrier is to disrupt the Linear Mode Connectivity (LMC) between the protected model and its homologous counterparts, thereby eliminating the low-loss path required for effective model merging. Extensive experiments show that MergeBarrier effectively prevents model merging stealing with negligible accuracy loss.

cs.CR↗

Instance-Aware Robust Consistency Regularization for Semi-Supervised Nuclei Instance Segmentation

Nuclei instance segmentation in pathological images is crucial for downstream tasks such as tumor microenvironment analysis. However, the high cost and scarcity of annotated data limit the applicability of fully supervised methods, while existing semi-supervised methods fail to adequately regularize consistency at the instance level, lack leverage of the inherent prior knowledge of pathological structures, and are prone to introducing noisy pseudo-labels during training. In this paper, we propose an Instance-Aware Robust Consistency Regularization Network (IRCR-Net) for accurate instance-level nuclei segmentation. Specifically, we introduce the Matching-Driven Instance-Aware Consistency (MIAC) and Prior-Driven Instance-Aware Consistency (PIAC) mechanisms to refine the nuclei instance segmentation result of the teacher and student subnetwork, particularly for densely distributed and overlapping nuclei. We incorporate morphological prior knowledge of nuclei in pathological images and utilize these priors to assess the quality of pseudo-labels generated from unlabeled data. Low-quality pseudo-labels are discarded, while high-quality predictions are enhanced to reduce pseudo-label noise and benefit the network's robust training. Experimental results demonstrate that the proposed method significantly enhances semi-supervised nuclei instance segmentation performance across multiple public datasets compared to existing approaches, even surpassing fully supervised methods in some scenarios.

cs.CV↗

FastInit: Fast Noise Initialization for Temporally Consistent Video Generation

Video generation has made significant strides with the development of diffusion models; however, achieving high temporal consistency remains a challenging task. Recently, FreeInit identified a training-inference gap and introduced a method to iteratively refine the initial noise during inference. However, iterative refinement significantly increases the computational cost associated with video generation. In this paper, we introduce FastInit, a fast noise initialization method that eliminates the need for iterative refinement. FastInit learns a Video Noise Prediction Network (VNPNet) that takes random noise and a text prompt as input, generating refined noise in a single forward pass. Therefore, FastInit greatly enhances the efficiency of video generation while achieving high temporal consistency across frames. To train the VNPNet, we create a large-scale dataset consisting of pairs of text prompts, random noise, and refined noise. Extensive experiments with various text-to-video models show that our method consistently improves the quality and temporal consistency of the generated videos. FastInit not only provides a substantial improvement in video generation but also offers a practical solution that can be applied directly during inference. The code and dataset will be released.

cs.CV↗

A Survey of Real-time Scheduling on Accelerator-based Heterogeneous Architecture for Time Critical Applications

Accelerator-based heterogeneous architectures, such as CPU-GPU, CPU-TPU, and CPU-FPGA systems, are widely adopted to support the popular artificial intelligence (AI) algorithms that demand intensive computation. When deployed in real-time applications, such as robotics and autonomous vehicles, these architectures must meet stringent timing constraints. To summarize these achievements, this article presents a comprehensive survey of real-time scheduling techniques for accelerator-based heterogeneous platforms. It highlights key advancements from the past ten years, showcasing how proposed solutions have evolved to address the distinct challenges and requirements of these systems. This survey begins with an overview of the hardware characteristics and common task execution models used in accelerator-based heterogeneous systems. It then categorizes the reviewed works based on soft and hard deadline constraints. For soft real-time approaches, we cover real-time scheduling methods supported by hardware vendors and strategies focusing on timing-critical scheduling, energy efficiency, and thermal-aware scheduling. For hard real-time approaches, we first examine support from processor vendors. We then discuss scheduling techniques that guarantee hard deadlines (with strict response time analysis). After reviewing general soft and hard real-time scheduling methods, we explore application- or scenario-driven real-time scheduling techniques for accelerator-enabled heterogeneous computing platforms. Finally, the article concludes with a discussion of open issues and challenges within this research area.

cs.DC↗

HORAE: A Domain-Agnostic Language for Automated Service Regulation

Artificial intelligence is rapidly encroaching on the field of service regulation. However, existing AI-based regulation techniques are often tailored to specific application domains and thus are difficult to generalize in an automated manner. This paper presents Horae, a unified specification language for modeling (multimodal) regulation rules across a diverse set of domains. We showcase how Horae facilitates an intelligent service regulation pipeline by further exploiting a fine-tuned large language model named RuleGPT that automates the Horae modeling process, thereby yielding an end-to-end framework for fully automated intelligent service regulation. The feasibility and effectiveness of our framework are demonstrated over a benchmark of various real-world regulation domains. In particular, we show that our open-sourced, fine-tuned RuleGPT with 7B parameters suffices to outperform GPT-3.5 and perform on par with GPT-4o.

cs.LG↗

GraphTEN: Graph Enhanced Texture Encoding Network

Texture recognition is a fundamental problem in computer vision and pattern recognition. Recent progress leverages feature aggregation into discriminative descriptions based on convolutional neural networks (CNNs). However, modeling non-local context relations through visual primitives remains challenging due to the variability and randomness of texture primitives in spatial distributions. In this paper, we propose a graph-enhanced texture encoding network (GraphTEN) designed to capture both local and global features of texture primitives. GraphTEN models global associations through fully connected graphs and captures cross-scale dependencies of texture primitives via bipartite graphs. Additionally, we introduce a patch encoding module that utilizes a codebook to achieve an orderless representation of texture by encoding multi-scale patch features into a unified feature space. The proposed GraphTEN achieves superior performance compared to state-of-the-art methods across five publicly available datasets.

cs.CV↗

Pursuit Winning Strategies for Reach-Avoid Games with Polygonal Obstacles

This paper studies a multiplayer reach-avoid differential game in the presence of general polygonal obstacles that block the players' motions. The pursuers cooperate to protect a convex region from the evaders who try to reach the region. We propose a multiplayer onsite and close-to-goal (MOCG) pursuit strategy that can tell and achieve an increasing lower bound on the number of guaranteed defeated evaders. This pursuit strategy fuses the subgame outcomes for multiple pursuers against one evader with hierarchical optimal task allocation in the receding-horizon manner. To determine the qualitative subgame outcomes that who is the game winner, we construct three pursuit winning regions and strategies under which the pursuers guarantee to win against the evader, regardless of the unknown evader strategy. First, we utilize the expanded Apollonius circles and propose the onsite pursuit winning that achieves the capture in finite time. Second, we introduce convex goal-covering polygons (GCPs) and propose the close-to-goal pursuit winning for the pursuers whose visibility region contains the whole protected region, and the goal-visible property will be preserved afterwards. Third, we employ Euclidean shortest paths (ESPs) and construct a pursuit winning region and strategy for the non-goal-visible pursuers, where the pursuers are firstly steered to positions with goal visibility along ESPs. In each horizon, the hierarchical optimal task allocation maximizes the number of defeated evaders and consists of four sequential matchings: capture, enhanced, non-dominated and closest matchings. Numerical examples are presented to illustrate the results.

eess.SY↗

SimGRACE: A Simple Framework for Graph Contrastive Learning without Data Augmentation

Graph contrastive learning (GCL) has emerged as a dominant technique for graph representation learning which maximizes the mutual information between paired graph augmentations that share the same semantics. Unfortunately, it is difficult to preserve semantics well during augmentations in view of the diverse nature of graph data. Currently, data augmentations in GCL that are designed to preserve semantics broadly fall into three unsatisfactory ways. First, the augmentations can be manually picked per dataset by trial-and-errors. Second, the augmentations can be selected via cumbersome search. Third, the augmentations can be obtained by introducing expensive domain-specific knowledge as guidance. All of these limit the efficiency and more general applicability of existing GCL methods. To circumvent these crucial issues, we propose a \underline{Sim}ple framework for \underline{GRA}ph \underline{C}ontrastive l\underline{E}arning, \textbf{SimGRACE} for brevity, which does not require data augmentations. Specifically, we take original graph as input and GNN model with its perturbed version as two encoders to obtain two correlated views for contrast. SimGRACE is inspired by the observation that graph data can preserve their semantics well during encoder perturbations while not requiring manual trial-and-errors, cumbersome search or expensive domain knowledge for augmentations selection. Also, we explain why SimGRACE can succeed. Furthermore, we devise adversarial training scheme, dubbed \textbf{AT-SimGRACE}, to enhance the robustness of graph contrastive learning and theoretically explain the reasons. Albeit simple, we show that SimGRACE can yield competitive or better performance compared with state-of-the-art methods in terms of generalizability, transferability and robustness, while enjoying unprecedented degree of flexibility and efficiency.

cs.LG↗

ProGCL: Rethinking Hard Negative Mining in Graph Contrastive Learning

Contrastive Learning (CL) has emerged as a dominant technique for unsupervised representation learning which embeds augmented versions of the anchor close to each other (positive samples) and pushes the embeddings of other samples (negatives) apart. As revealed in recent studies, CL can benefit from hard negatives (negatives that are most similar to the anchor). However, we observe limited benefits when we adopt existing hard negative mining techniques of other domains in Graph Contrastive Learning (GCL). We perform both experimental and theoretical analysis on this phenomenon and find it can be attributed to the message passing of Graph Neural Networks (GNNs). Unlike CL in other domains, most hard negatives are potentially false negatives (negatives that share the same class with the anchor) if they are selected merely according to the similarities between anchor and themselves, which will undesirably push away the samples of the same class. To remedy this deficiency, we propose an effective method, dubbed \textbf{ProGCL}, to estimate the probability of a negative being true one, which constitutes a more suitable measure for negatives' hardness together with similarity. Additionally, we devise two schemes (i.e., \textbf{ProGCL-weight} and \textbf{ProGCL-mix}) to boost the performance of GCL. Extensive experiments demonstrate that ProGCL brings notable and consistent improvements over base GCL methods and yields multiple state-of-the-art results on several unsupervised benchmarks or even exceeds the performance of supervised ones. Also, ProGCL is readily pluggable into various negatives-based GCL methods for performance improvement. We release the code at \textcolor{magenta}{\url{https://github.com/junxia97/ProGCL}}.

cs.AI↗