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Jinwoo Shin

Publications and source records attributed to Jinwoo Shin.

At least 145 records · Page 8Linked to original sources

OpenCoS: Contrastive Semi-supervised Learning for Handling Open-set Unlabeled Data

Semi-supervised learning (SSL) has been a powerful strategy to incorporate few labels in learning better representations. In this paper, we focus on a practical scenario that one aims to apply SSL when unlabeled data may contain out-of-class samples - those that cannot have one-hot encoded labels from a closed-set of classes in label data, i.e., the unlabeled data is an open-set. Specifically, we introduce OpenCoS, a simple framework for handling this realistic semi-supervised learning scenario based upon a recent framework of self-supervised visual representation learning. We first observe that the out-of-class samples in the open-set unlabeled dataset can be identified effectively via self-supervised contrastive learning. Then, OpenCoS utilizes this information to overcome the failure modes in the existing state-of-the-art semi-supervised methods, by utilizing one-hot pseudo-labels and soft-labels for the identified in- and out-of-class unlabeled data, respectively. Our extensive experimental results show the effectiveness of OpenCoS under the presence of out-of-class samples, fixing up the state-of-the-art semi-supervised methods to be suitable for diverse scenarios involving open-set unlabeled data.

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Patch-level Representation Learning for Self-supervised Vision Transformers

Recent self-supervised learning (SSL) methods have shown impressive results in learning visual representations from unlabeled images. This paper aims to improve their performance further by utilizing the architectural advantages of the underlying neural network, as the current state-of-the-art visual pretext tasks for SSL do not enjoy the benefit, i.e., they are architecture-agnostic. In particular, we focus on Vision Transformers (ViTs), which have gained much attention recently as a better architectural choice, often outperforming convolutional networks for various visual tasks. The unique characteristic of ViT is that it takes a sequence of disjoint patches from an image and processes patch-level representations internally. Inspired by this, we design a simple yet effective visual pretext task, coined SelfPatch, for learning better patch-level representations. To be specific, we enforce invariance against each patch and its neighbors, i.e., each patch treats similar neighboring patches as positive samples. Consequently, training ViTs with SelfPatch learns more semantically meaningful relations among patches (without using human-annotated labels), which can be beneficial, in particular, to downstream tasks of a dense prediction type. Despite its simplicity, we demonstrate that it can significantly improve the performance of existing SSL methods for various visual tasks, including object detection and semantic segmentation. Specifically, SelfPatch significantly improves the recent self-supervised ViT, DINO, by achieving +1.3 AP on COCO object detection, +1.2 AP on COCO instance segmentation, and +2.9 mIoU on ADE20K semantic segmentation.

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Time Is MattEr: Temporal Self-supervision for Video Transformers

Understanding temporal dynamics of video is an essential aspect of learning better video representations. Recently, transformer-based architectural designs have been extensively explored for video tasks due to their capability to capture long-term dependency of input sequences. However, we found that these Video Transformers are still biased to learn spatial dynamics rather than temporal ones, and debiasing the spurious correlation is critical for their performance. Based on the observations, we design simple yet effective self-supervised tasks for video models to learn temporal dynamics better. Specifically, for debiasing the spatial bias, our method learns the temporal order of video frames as extra self-supervision and enforces the randomly shuffled frames to have low-confidence outputs. Also, our method learns the temporal flow direction of video tokens among consecutive frames for enhancing the correlation toward temporal dynamics. Under various video action recognition tasks, we demonstrate the effectiveness of our method and its compatibility with state-of-the-art Video Transformers.

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Spread Spurious Attribute: Improving Worst-group Accuracy with Spurious Attribute Estimation

The paradigm of worst-group loss minimization has shown its promise in avoiding to learn spurious correlations, but requires costly additional supervision on spurious attributes. To resolve this, recent works focus on developing weaker forms of supervision -- e.g., hyperparameters discovered with a small number of validation samples with spurious attribute annotation -- but none of the methods retain comparable performance to methods using full supervision on the spurious attribute. In this paper, instead of searching for weaker supervisions, we ask: Given access to a fixed number of samples with spurious attribute annotations, what is the best achievable worst-group loss if we "fully exploit" them? To this end, we propose a pseudo-attribute-based algorithm, coined Spread Spurious Attribute (SSA), for improving the worst-group accuracy. In particular, we leverage samples both with and without spurious attribute annotations to train a model to predict the spurious attribute, then use the pseudo-attribute predicted by the trained model as supervision on the spurious attribute to train a new robust model having minimal worst-group loss. Our experiments on various benchmark datasets show that our algorithm consistently outperforms the baseline methods using the same number of validation samples with spurious attribute annotations. We also demonstrate that the proposed SSA can achieve comparable performances to methods using full (100%) spurious attribute supervision, by using a much smaller number of annotated samples -- from 0.6% and up to 1.5%, depending on the dataset.

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Zero-shot Blind Image Denoising via Implicit Neural Representations

Recent denoising algorithms based on the "blind-spot" strategy show impressive blind image denoising performances, without utilizing any external dataset. While the methods excel in recovering highly contaminated images, we observe that such algorithms are often less effective under a low-noise or real noise regime. To address this gap, we propose an alternative denoising strategy that leverages the architectural inductive bias of implicit neural representations (INRs), based on our two findings: (1) INR tends to fit the low-frequency clean image signal faster than the high-frequency noise, and (2) INR layers that are closer to the output play more critical roles in fitting higher-frequency parts. Building on these observations, we propose a denoising algorithm that maximizes the innate denoising capability of INRs by penalizing the growth of deeper layer weights. We show that our method outperforms existing zero-shot denoising methods under an extensive set of low-noise or real-noise scenarios.

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SURF: Semi-supervised Reward Learning with Data Augmentation for Feedback-efficient Preference-based Reinforcement Learning

Preference-based reinforcement learning (RL) has shown potential for teaching agents to perform the target tasks without a costly, pre-defined reward function by learning the reward with a supervisor's preference between the two agent behaviors. However, preference-based learning often requires a large amount of human feedback, making it difficult to apply this approach to various applications. This data-efficiency problem, on the other hand, has been typically addressed by using unlabeled samples or data augmentation techniques in the context of supervised learning. Motivated by the recent success of these approaches, we present SURF, a semi-supervised reward learning framework that utilizes a large amount of unlabeled samples with data augmentation. In order to leverage unlabeled samples for reward learning, we infer pseudo-labels of the unlabeled samples based on the confidence of the preference predictor. To further improve the label-efficiency of reward learning, we introduce a new data augmentation that temporally crops consecutive subsequences from the original behaviors. Our experiments demonstrate that our approach significantly improves the feedback-efficiency of the state-of-the-art preference-based method on a variety of locomotion and robotic manipulation tasks.

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Generating Videos with Dynamics-aware Implicit Generative Adversarial Networks

In the deep learning era, long video generation of high-quality still remains challenging due to the spatio-temporal complexity and continuity of videos. Existing prior works have attempted to model video distribution by representing videos as 3D grids of RGB values, which impedes the scale of generated videos and neglects continuous dynamics. In this paper, we found that the recent emerging paradigm of implicit neural representations (INRs) that encodes a continuous signal into a parameterized neural network effectively mitigates the issue. By utilizing INRs of video, we propose dynamics-aware implicit generative adversarial network (DIGAN), a novel generative adversarial network for video generation. Specifically, we introduce (a) an INR-based video generator that improves the motion dynamics by manipulating the space and time coordinates differently and (b) a motion discriminator that efficiently identifies the unnatural motions without observing the entire long frame sequences. We demonstrate the superiority of DIGAN under various datasets, along with multiple intriguing properties, e.g., long video synthesis, video extrapolation, and non-autoregressive video generation. For example, DIGAN improves the previous state-of-the-art FVD score on UCF-101 by 30.7% and can be trained on 128 frame videos of 128x128 resolution, 80 frames longer than the 48 frames of the previous state-of-the-art method.

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Consistency Regularization for Adversarial Robustness

Adversarial training (AT) is currently one of the most successful methods to obtain the adversarial robustness of deep neural networks. However, the phenomenon of robust overfitting, i.e., the robustness starts to decrease significantly during AT, has been problematic, not only making practitioners consider a bag of tricks for a successful training, e.g., early stopping, but also incurring a significant generalization gap in the robustness. In this paper, we propose an effective regularization technique that prevents robust overfitting by optimizing an auxiliary `consistency' regularization loss during AT. Specifically, we discover that data augmentation is a quite effective tool to mitigate the overfitting in AT, and develop a regularization that forces the predictive distributions after attacking from two different augmentations of the same instance to be similar with each other. Our experimental results demonstrate that such a simple regularization technique brings significant improvements in the test robust accuracy of a wide range of AT methods. More remarkably, we also show that our method could significantly help the model to generalize its robustness against unseen adversaries, e.g., other types or larger perturbations compared to those used during training. Code is available at https://github.com/alinlab/consistency-adversarial.

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Saliency Grafting: Innocuous Attribution-Guided Mixup with Calibrated Label Mixing

The Mixup scheme suggests mixing a pair of samples to create an augmented training sample and has gained considerable attention recently for improving the generalizability of neural networks. A straightforward and widely used extension of Mixup is to combine with regional dropout-like methods: removing random patches from a sample and replacing it with the features from another sample. Albeit their simplicity and effectiveness, these methods are prone to create harmful samples due to their randomness. To address this issue, 'maximum saliency' strategies were recently proposed: they select only the most informative features to prevent such a phenomenon. However, they now suffer from lack of sample diversification as they always deterministically select regions with maximum saliency, injecting bias into the augmented data. In this paper, we present, a novel, yet simple Mixup-variant that captures the best of both worlds. Our idea is two-fold. By stochastically sampling the features and 'grafting' them onto another sample, our method effectively generates diverse yet meaningful samples. Its second ingredient is to produce the label of the grafted sample by mixing the labels in a saliency-calibrated fashion, which rectifies supervision misguidance introduced by the random sampling procedure. Our experiments under CIFAR, Tiny-ImageNet, and ImageNet datasets show that our scheme outperforms the current state-of-the-art augmentation strategies not only in terms of classification accuracy, but is also superior in coping under stress conditions such as data corruption and object occlusion.

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Scaling Neural Tangent Kernels via Sketching and Random Features

The Neural Tangent Kernel (NTK) characterizes the behavior of infinitely-wide neural networks trained under least squares loss by gradient descent. Recent works also report that NTK regression can outperform finitely-wide neural networks trained on small-scale datasets. However, the computational complexity of kernel methods has limited its use in large-scale learning tasks. To accelerate learning with NTK, we design a near input-sparsity time approximation algorithm for NTK, by sketching the polynomial expansions of arc-cosine kernels: our sketch for the convolutional counterpart of NTK (CNTK) can transform any image using a linear runtime in the number of pixels. Furthermore, we prove a spectral approximation guarantee for the NTK matrix, by combining random features (based on leverage score sampling) of the arc-cosine kernels with a sketching algorithm. We benchmark our methods on various large-scale regression and classification tasks and show that a linear regressor trained on our CNTK features matches the accuracy of exact CNTK on CIFAR-10 dataset while achieving 150x speedup.

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Landmark-Guided Subgoal Generation in Hierarchical Reinforcement Learning

Goal-conditioned hierarchical reinforcement learning (HRL) has shown promising results for solving complex and long-horizon RL tasks. However, the action space of high-level policy in the goal-conditioned HRL is often large, so it results in poor exploration, leading to inefficiency in training. In this paper, we present HIerarchical reinforcement learning Guided by Landmarks (HIGL), a novel framework for training a high-level policy with a reduced action space guided by landmarks, i.e., promising states to explore. The key component of HIGL is twofold: (a) sampling landmarks that are informative for exploration and (b) encouraging the high-level policy to generate a subgoal towards a selected landmark. For (a), we consider two criteria: coverage of the entire visited state space (i.e., dispersion of states) and novelty of states (i.e., prediction error of a state). For (b), we select a landmark as the very first landmark in the shortest path in a graph whose nodes are landmarks. Our experiments demonstrate that our framework outperforms prior-arts across a variety of control tasks, thanks to efficient exploration guided by landmarks.

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Improving Transferability of Representations via Augmentation-Aware Self-Supervision

Recent unsupervised representation learning methods have shown to be effective in a range of vision tasks by learning representations invariant to data augmentations such as random cropping and color jittering. However, such invariance could be harmful to downstream tasks if they rely on the characteristics of the data augmentations, e.g., location- or color-sensitive. This is not an issue just for unsupervised learning; we found that this occurs even in supervised learning because it also learns to predict the same label for all augmented samples of an instance. To avoid such failures and obtain more generalizable representations, we suggest to optimize an auxiliary self-supervised loss, coined AugSelf, that learns the difference of augmentation parameters (e.g., cropping positions, color adjustment intensities) between two randomly augmented samples. Our intuition is that AugSelf encourages to preserve augmentation-aware information in learned representations, which could be beneficial for their transferability. Furthermore, AugSelf can easily be incorporated into recent state-of-the-art representation learning methods with a negligible additional training cost. Extensive experiments demonstrate that our simple idea consistently improves the transferability of representations learned by supervised and unsupervised methods in various transfer learning scenarios. The code is available at https://github.com/hankook/AugSelf.

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SmoothMix: Training Confidence-calibrated Smoothed Classifiers for Certified Robustness

Randomized smoothing is currently a state-of-the-art method to construct a certifiably robust classifier from neural networks against $\ell_2$-adversarial perturbations. Under the paradigm, the robustness of a classifier is aligned with the prediction confidence, i.e., the higher confidence from a smoothed classifier implies the better robustness. This motivates us to rethink the fundamental trade-off between accuracy and robustness in terms of calibrating confidences of a smoothed classifier. In this paper, we propose a simple training scheme, coined SmoothMix, to control the robustness of smoothed classifiers via self-mixup: it trains on convex combinations of samples along the direction of adversarial perturbation for each input. The proposed procedure effectively identifies over-confident, near off-class samples as a cause of limited robustness in case of smoothed classifiers, and offers an intuitive way to adaptively set a new decision boundary between these samples for better robustness. Our experimental results demonstrate that the proposed method can significantly improve the certified $\ell_2$-robustness of smoothed classifiers compared to existing state-of-the-art robust training methods.

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Meta-Learning Sparse Implicit Neural Representations

Implicit neural representations are a promising new avenue of representing general signals by learning a continuous function that, parameterized as a neural network, maps the domain of a signal to its codomain; the mapping from spatial coordinates of an image to its pixel values, for example. Being capable of conveying fine details in a high dimensional signal, unboundedly of its domain, implicit neural representations ensure many advantages over conventional discrete representations. However, the current approach is difficult to scale for a large number of signals or a data set, since learning a neural representation -- which is parameter heavy by itself -- for each signal individually requires a lot of memory and computations. To address this issue, we propose to leverage a meta-learning approach in combination with network compression under a sparsity constraint, such that it renders a well-initialized sparse parameterization that evolves quickly to represent a set of unseen signals in the subsequent training. We empirically demonstrate that meta-learned sparse neural representations achieve a much smaller loss than dense meta-learned models with the same number of parameters, when trained to fit each signal using the same number of optimization steps.

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Provable Memorization via Deep Neural Networks using Sub-linear Parameters

It is known that $O(N)$ parameters are sufficient for neural networks to memorize arbitrary $N$ input-label pairs. By exploiting depth, we show that $O(N^{2/3})$ parameters suffice to memorize $N$ pairs, under a mild condition on the separation of input points. In particular, deeper networks (even with width $3$) are shown to memorize more pairs than shallow networks, which also agrees with the recent line of works on the benefits of depth for function approximation. We also provide empirical results that support our theoretical findings.

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Offline-to-Online Reinforcement Learning via Balanced Replay and Pessimistic Q-Ensemble

Recent advance in deep offline reinforcement learning (RL) has made it possible to train strong robotic agents from offline datasets. However, depending on the quality of the trained agents and the application being considered, it is often desirable to fine-tune such agents via further online interactions. In this paper, we observe that state-action distribution shift may lead to severe bootstrap error during fine-tuning, which destroys the good initial policy obtained via offline RL. To address this issue, we first propose a balanced replay scheme that prioritizes samples encountered online while also encouraging the use of near-on-policy samples from the offline dataset. Furthermore, we leverage multiple Q-functions trained pessimistically offline, thereby preventing overoptimism concerning unfamiliar actions at novel states during the initial training phase. We show that the proposed method improves sample-efficiency and final performance of the fine-tuned robotic agents on various locomotion and manipulation tasks. Our code is available at: https://github.com/shlee94/Off2OnRL.

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Object-Aware Regularization for Addressing Causal Confusion in Imitation Learning

Behavioral cloning has proven to be effective for learning sequential decision-making policies from expert demonstrations. However, behavioral cloning often suffers from the causal confusion problem where a policy relies on the noticeable effect of expert actions due to the strong correlation but not the cause we desire. This paper presents Object-aware REgularizatiOn (OREO), a simple technique that regularizes an imitation policy in an object-aware manner. Our main idea is to encourage a policy to uniformly attend to all semantic objects, in order to prevent the policy from exploiting nuisance variables strongly correlated with expert actions. To this end, we introduce a two-stage approach: (a) we extract semantic objects from images by utilizing discrete codes from a vector-quantized variational autoencoder, and (b) we randomly drop the units that share the same discrete code together, i.e., masking out semantic objects. Our experiments demonstrate that OREO significantly improves the performance of behavioral cloning, outperforming various other regularization and causality-based methods on a variety of Atari environments and a self-driving CARLA environment. We also show that our method even outperforms inverse reinforcement learning methods trained with a considerable amount of environment interaction.

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RoMA: Robust Model Adaptation for Offline Model-based Optimization

We consider the problem of searching an input maximizing a black-box objective function given a static dataset of input-output queries. A popular approach to solving this problem is maintaining a proxy model, e.g., a deep neural network (DNN), that approximates the true objective function. Here, the main challenge is how to avoid adversarially optimized inputs during the search, i.e., the inputs where the DNN highly overestimates the true objective function. To handle the issue, we propose a new framework, coined robust model adaptation (RoMA), based on gradient-based optimization of inputs over the DNN. Specifically, it consists of two steps: (a) a pre-training strategy to robustly train the proxy model and (b) a novel adaptation procedure of the proxy model to have robust estimates for a specific set of candidate solutions. At a high level, our scheme utilizes the local smoothness prior to overcome the brittleness of the DNN. Experiments under various tasks show the effectiveness of RoMA compared with previous methods, obtaining state-of-the-art results, e.g., RoMA outperforms all at 4 out of 6 tasks and achieves runner-up results at the remaining tasks.

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