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Jinxin Liu

Publications and source records attributed to Jinxin Liu.

At least 37 records · Page 2Linked to original sources

UA-MPC: Uncertainty-Aware Model Predictive Control for Motorized LiDAR Odometry

Accurate and comprehensive 3D sensing using LiDAR systems is crucial for various applications in photogrammetry and robotics, including facility inspection, Building Information Modeling (BIM), and robot navigation. Motorized LiDAR systems can expand the Field of View (FoV) without adding multiple scanners, but existing motorized LiDAR systems often rely on constant-speed motor control, leading to suboptimal performance in complex environments. To address this, we propose UA-MPC, an uncertainty-aware motor control strategy that balances scanning accuracy and efficiency. By predicting discrete observabilities of LiDAR Odometry (LO) through ray tracing and modeling their distribution with a surrogate function, UA-MPC efficiently optimizes motor speed control according to different scenes. Additionally, we develop a ROS-based realistic simulation environment for motorized LiDAR systems, enabling the evaluation of control strategies across diverse scenarios. Extensive experiments, conducted on both simulated and real-world scenarios, demonstrate that our method significantly improves odometry accuracy while preserving the scanning efficiency of motorized LiDAR systems. Specifically, it achieves over a 60\% reduction in positioning error with less than a 2\% decrease in efficiency compared to constant-speed control, offering a smarter and more effective solution for active 3D sensing tasks. The simulation environment for control motorized LiDAR is open-sourced at: \url{https://github.com/kafeiyin00/UA-MPC.git}.

cs.RO↗

A dynamical clipping approach with task feedback for Proximal Policy Optimization

Proximal Policy Optimization (PPO) has been broadly applied to robotics learning, showcasing stable training performance. However, the fixed clipping bound setting may limit the performance of PPO. Specifically, there is no theoretical proof that the optimal clipping bound remains consistent throughout the entire training process. Meanwhile, previous researches suggest that a fixed clipping bound restricts the policy's ability to explore. Therefore, many past studies have aimed to dynamically adjust the PPO clipping bound to enhance PPO's performance. However, the objective of these approaches are not directly aligned with the objective of reinforcement learning (RL) tasks, which is to maximize the cumulative Return. Unlike previous clipping approaches, we propose a bi-level proximal policy optimization objective that can dynamically adjust the clipping bound to better reflect the preference (maximizing Return) of these RL tasks. Based on this bi-level proximal policy optimization paradigm, we introduce a new algorithm named Preference based Proximal Policy Optimization (Pb-PPO). Pb-PPO utilizes a multi-armed bandit approach to refelect RL preference, recommending the clipping bound for PPO that can maximizes the current Return. Therefore, Pb-PPO results in greater stability and improved performance compared to PPO with a fixed clipping bound. We test Pb-PPO on locomotion benchmarks across multiple environments, including Gym-Mujoco and legged-gym. Additionally, we validate Pb-PPO on customized navigation tasks. Meanwhile, we conducted comparisons with PPO using various fixed clipping bounds and various of clipping approaches. The experimental results indicate that Pb-PPO demonstrates superior training performance compared to PPO and its variants. Our codebase has been released at : https://github.com/stevezhangzA/pb_ppo

cs.LG↗

Tracing Privacy Leakage of Language Models to Training Data via Adjusted Influence Functions

The responses generated by Large Language Models (LLMs) can include sensitive information from individuals and organizations, leading to potential privacy leakage. This work implements Influence Functions (IFs) to trace privacy leakage back to the training data, thereby mitigating privacy concerns of Language Models (LMs). However, we notice that current IFs struggle to accurately estimate the influence of tokens with large gradient norms, potentially overestimating their influence. When tracing the most influential samples, this leads to frequently tracing back to samples with large gradient norm tokens, overshadowing the actual most influential samples even if their influences are well estimated. To address this issue, we propose Heuristically Adjusted IF (HAIF), which reduces the weight of tokens with large gradient norms, thereby significantly improving the accuracy of tracing the most influential samples. To establish easily obtained groundtruth for tracing privacy leakage, we construct two datasets, PII-E and PII-CR, representing two distinct scenarios: one with identical text in the model outputs and pre-training data, and the other where models leverage their reasoning abilities to generate text divergent from pre-training data. HAIF significantly improves tracing accuracy, enhancing it by 20.96% to 73.71% on the PII-E dataset and 3.21% to 45.93% on the PII-CR dataset, compared to the best SOTA IFs against various GPT-2 and QWen-1.5 models. HAIF also outperforms SOTA IFs on real-world pretraining data CLUECorpus2020, demonstrating strong robustness regardless prompt and response lengths.

cs.LG↗

Towards Evaluating and Building Versatile Large Language Models for Medicine

In this study, we present MedS-Bench, a comprehensive benchmark designed to evaluate the performance of large language models (LLMs) in clinical contexts. Unlike existing benchmarks that focus on multiple-choice question answering, MedS-Bench spans 11 high-level clinical tasks, including clinical report summarization, treatment recommendations, diagnosis, named entity recognition, and medical concept explanation, among others. We evaluated six leading LLMs, e.g., MEDITRON, Mistral, InternLM 2, Llama 3, GPT-4, and Claude-3.5 using few-shot prompting, and found that even the most sophisticated models struggle with these complex tasks. To address these limitations, we developed MedS-Ins, a large-scale instruction tuning dataset for medicine. MedS-Ins comprises 58 medically oriented language corpora, totaling 13.5 million samples across 122 tasks. To demonstrate the dataset's utility, we conducted a proof-of-concept experiment by performing instruction tuning on a lightweight, open-source medical language model. The resulting model, MMedIns-Llama 3, significantly outperformed existing models across nearly all clinical tasks. To promote further advancements in the application of LLMs to clinical challenges, we have made the MedS-Ins dataset fully accessible and invite the research community to contribute to its expansion.Additionally, we have launched a dynamic leaderboard for MedS-Bench, which we plan to regularly update the test set to track progress and enhance the adaptation of general LLMs to the medical domain. Leaderboard: https://henrychur.github.io/MedS-Bench/. Github: https://github.com/MAGIC-AI4Med/MedS-Ins.

cs.CL↗

KoLA: Carefully Benchmarking World Knowledge of Large Language Models

The unprecedented performance of large language models (LLMs) necessitates improvements in evaluations. Rather than merely exploring the breadth of LLM abilities, we believe meticulous and thoughtful designs are essential to thorough, unbiased, and applicable evaluations. Given the importance of world knowledge to LLMs, we construct a Knowledge-oriented LLM Assessment benchmark (KoLA), in which we carefully design three crucial factors: (1) For \textbf{ability modeling}, we mimic human cognition to form a four-level taxonomy of knowledge-related abilities, covering $19$ tasks. (2) For \textbf{data}, to ensure fair comparisons, we use both Wikipedia, a corpus prevalently pre-trained by LLMs, along with continuously collected emerging corpora, aiming to evaluate the capacity to handle unseen data and evolving knowledge. (3) For \textbf{evaluation criteria}, we adopt a contrastive system, including overall standard scores for better numerical comparability across tasks and models and a unique self-contrast metric for automatically evaluating knowledge-creating ability. We evaluate $28$ open-source and commercial LLMs and obtain some intriguing findings. The KoLA dataset and open-participation leaderboard are publicly released at https://kola.xlore.cn and will be continuously updated to provide references for developing LLMs and knowledge-related systems.

cs.CL↗

How Proficient Are Large Language Models in Formal Languages? An In-Depth Insight for Knowledge Base Question Answering

Knowledge Base Question Answering (KBQA) aims to answer natural language questions based on facts in knowledge bases. A typical approach to KBQA is semantic parsing, which translates a question into an executable logical form in a formal language. Recent works leverage the capabilities of large language models (LLMs) for logical form generation to improve performance. However, although it is validated that LLMs are capable of solving some KBQA problems, there has been little discussion on the differences in LLMs' proficiency in formal languages used in semantic parsing. In this work, we propose to evaluate the understanding and generation ability of LLMs to deal with differently structured logical forms by examining the inter-conversion of natural and formal language through in-context learning of LLMs. Extensive experiments with models of different sizes show that state-of-the-art LLMs can understand formal languages as well as humans, but generating correct logical forms given a few examples remains a challenge. Most importantly, our results also indicate that LLMs exhibit considerable sensitivity. In general, the formal language with a lower formalization level, i.e., the more similar it is to natural language, is more friendly to LLMs.

cs.CL↗

Reinformer: Max-Return Sequence Modeling for Offline RL

As a data-driven paradigm, offline reinforcement learning (RL) has been formulated as sequence modeling that conditions on the hindsight information including returns, goal or future trajectory. Although promising, this supervised paradigm overlooks the core objective of RL that maximizes the return. This overlook directly leads to the lack of trajectory stitching capability that affects the sequence model learning from sub-optimal data. In this work, we introduce the concept of max-return sequence modeling which integrates the goal of maximizing returns into existing sequence models. We propose Reinforced Transformer (Reinformer), indicating the sequence model is reinforced by the RL objective. Reinformer additionally incorporates the objective of maximizing returns in the training phase, aiming to predict the maximum future return within the distribution. During inference, this in-distribution maximum return will guide the selection of optimal actions. Empirically, Reinformer is competitive with classical RL methods on the D4RL benchmark and outperforms state-of-the-art sequence model particularly in trajectory stitching ability. Code is public at https://github.com/Dragon-Zhuang/Reinformer.

cs.LG↗

Improving Offline-to-Online Reinforcement Learning with Q Conditioned State Entropy Exploration

Studying how to fine-tune offline reinforcement learning (RL) pre-trained policy is profoundly significant for enhancing the sample efficiency of RL algorithms. However, directly fine-tuning pre-trained policies often results in sub-optimal performance. This is primarily due to the distribution shift between offline pre-training and online fine-tuning stages. Specifically, the distribution shift limits the acquisition of effective online samples, ultimately impacting the online fine-tuning performance. In order to narrow down the distribution shift between offline and online stages, we proposed Q conditioned state entropy (QCSE) as intrinsic reward. Specifically, QCSE maximizes the state entropy of all samples individually, considering their respective Q values. This approach encourages exploration of low-frequency samples while penalizing high-frequency ones, and implicitly achieves State Marginal Matching (SMM), thereby ensuring optimal performance, solving the asymptotic sub-optimality of constraint-based approaches. Additionally, QCSE can seamlessly integrate into various RL algorithms, enhancing online fine-tuning performance. To validate our claim, we conduct extensive experiments, and observe significant improvements with QCSE (about 13% for CQL and 8% for Cal-QL). Furthermore, we extended experimental tests to other algorithms, affirming the generality of QCSE.

cs.LG↗

Context-Former: Stitching via Latent Conditioned Sequence Modeling

Offline reinforcement learning (RL) algorithms can learn better decision-making compared to behavior policies by stitching the suboptimal trajectories to derive more optimal ones. Meanwhile, Decision Transformer (DT) abstracts the RL as sequence modeling, showcasing competitive performance on offline RL benchmarks. However, recent studies demonstrate that DT lacks of stitching capacity, thus exploiting stitching capability for DT is vital to further improve its performance. In order to endow stitching capability to DT, we abstract trajectory stitching as expert matching and introduce our approach, ContextFormer, which integrates contextual information-based imitation learning (IL) and sequence modeling to stitch sub-optimal trajectory fragments by emulating the representations of a limited number of expert trajectories. To validate our approach, we conduct experiments from two perspectives: 1) We conduct extensive experiments on D4RL benchmarks under the settings of IL, and experimental results demonstrate ContextFormer can achieve competitive performance in multiple IL settings. 2) More importantly, we conduct a comparison of ContextFormer with various competitive DT variants using identical training datasets. The experimental results unveiled ContextFormer's superiority, as it outperformed all other variants, showcasing its remarkable performance.

cs.LG↗

DIDI: Diffusion-Guided Diversity for Offline Behavioral Generation

In this paper, we propose a novel approach called DIffusion-guided DIversity (DIDI) for offline behavioral generation. The goal of DIDI is to learn a diverse set of skills from a mixture of label-free offline data. We achieve this by leveraging diffusion probabilistic models as priors to guide the learning process and regularize the policy. By optimizing a joint objective that incorporates diversity and diffusion-guided regularization, we encourage the emergence of diverse behaviors while maintaining the similarity to the offline data. Experimental results in four decision-making domains (Push, Kitchen, Humanoid, and D4RL tasks) show that DIDI is effective in discovering diverse and discriminative skills. We also introduce skill stitching and skill interpolation, which highlight the generalist nature of the learned skill space. Further, by incorporating an extrinsic reward function, DIDI enables reward-guided behavior generation, facilitating the learning of diverse and optimal behaviors from sub-optimal data.

cs.LG↗

Scalable and Effective Arithmetic Tree Generation for Adder and Multiplier Designs

Across a wide range of hardware scenarios, the computational efficiency and physical size of the arithmetic units significantly influence the speed and footprint of the overall hardware system. Nevertheless, the effectiveness of prior arithmetic design techniques proves inadequate, as it does not sufficiently optimize speed and area, resulting in a reduced processing rate and larger module size. To boost the arithmetic performance, in this work, we focus on the two most common and fundamental arithmetic modules: adders and multipliers. We cast the design tasks as single-player tree generation games, leveraging reinforcement learning techniques to optimize their arithmetic tree structures. Such a tree generation formulation allows us to efficiently navigate the vast search space and discover superior arithmetic designs that improve computational efficiency and hardware size within just a few hours. For adders, our approach discovers designs of 128-bit adders that achieve Pareto optimality in theoretical metrics. Compared with the state-of-the-art PrefixRL, our method decreases computational delay and hardware size by up to 26% and 30%, respectively. For multipliers, when compared to RL-MUL, our approach increases speed and reduces size by as much as 49% and 45%. Moreover, the inherent flexibility and scalability of our method enable us to deploy our designs into cutting-edge technologies, as we show that they can be seamlessly integrated into 7nm technology. We believe our work will offer valuable insights into hardware design, further accelerating speed and reducing size through the refined search space and our tree generation methodologies. See our introduction video at https://bit.ly/ArithmeticTree. Codes are released at https://github.com/laiyao1/ArithmeticTree.

cs.LG↗

On-liquid-gallium surface synthesis of ultra-smooth conductive metal-organic framework thin films

Conductive metal-organic frameworks (MOFs) are emerging electroactive materials for (opto-)electronics. However, it remains a great challenge to achieve reliable MOF-based devices via the existing synthesis methods that are compatible with the complementary metal-oxide-semiconductor technology, as the surface roughness of thus-far synthetic MOF films or pellets is rather high for efficient electrode contact. Here, we develop an on-liquid-gallium surface synthesis (OLGSS) strategy under chemical vapor deposition (CVD) conditions for the controlled growth of two-dimensional conjugated MOF (2D c-MOF) thin films with ten-fold improvement of surface flatness (surface roughness can reach as low as ~2 Å) compared with MOF films grown by the traditional methods. Supported by theoretical modeling, we unveil a layer-by-layer CVD growth mode for constructing flattening surfaces, that is triggered by the high adhesion energy between gallium (Ga) and planar aromatic ligands. We further demonstrate the generality of the as-proposed OLGSS strategy by reproducing such a flat surface over nine different 2D c-MOF films with variable thicknesses (~2 to 208 nm) and large lateral sizes (over 1 cm2). The resultant ultra-smooth 2D c-MOF films enable the formation of high-quality electrical contacts with gold (Au) electrodes, leading to a reduction of contact resistance by over ten orders of magnitude compared to the traditional uneven MOF films. Furthermore, due to the efficient interfacial interaction benifited from the high-quality contacts, the prepared van der Waals heterostructure (vdWH) of OLGSS c-MOF and MoS2 exhibits intriguing photoluminescence (PL) enhancement, PL peak shift and large work function modulation. The establishment of the reliable OLGSS method provides the chances to push the development of MOF electronics and the construction of multicomponent MOF-based heterostructure materials.

physics.app-ph↗

Adaptive Decision-Making for Autonomous Vehicles: A Learning-Enhanced Game-Theoretic Approach in Interactive Environments

This paper proposes an adaptive behavioral decision-making method for autonomous vehicles (AVs) focusing on complex merging scenarios. Leveraging principles from non-cooperative game theory, we develop a vehicle interaction behavior model that defines key traffic elements and integrates a multifactorial reward function. Maximum entropy inverse reinforcement learning (IRL) is employed for behavior model parameter optimization. Optimal matching parameters can be obtained using the interaction behavior feature vector and the behavior probabilities output by the vehicle interaction model. Further, a behavioral decision-making method adapted to dynamic environments is proposed. By establishing a mapping model between multiple environmental variables and model parameters, it enables parameters online learning and recognition, and achieves to output interactive behavior probabilities of AVs. Quantitative analysis employing naturalistic driving datasets (highD and exiD) and real-vehicle test data validates the model's high consistency with human decision-making. In 188 tested interaction scenarios, the average human-like similarity rate is 81.73%, with a notable 83.12% in the highD dataset. Furthermore, in 145 dynamic interactions, the method matches human decisions at 77.12%, with 6913 consistence instances. Moreover, in real-vehicle tests, a 72.73% similarity with 0% safety violations are obtained. Results demonstrate the effectiveness of our proposed method in enabling AVs to make informed adaptive behavior decisions in interactive environments.

cs.MA↗

Quantum Computing-Enhanced Algorithm Unveils Novel Inhibitors for KRAS

The discovery of small molecules with therapeutic potential is a long-standing challenge in chemistry and biology. Researchers have increasingly leveraged novel computational techniques to streamline the drug development process to increase hit rates and reduce the costs associated with bringing a drug to market. To this end, we introduce a quantum-classical generative model that seamlessly integrates the computational power of quantum algorithms trained on a 16-qubit IBM quantum computer with the established reliability of classical methods for designing small molecules. Our hybrid generative model was applied to designing new KRAS inhibitors, a crucial target in cancer therapy. We synthesized 15 promising molecules during our investigation and subjected them to experimental testing to assess their ability to engage with the target. Notably, among these candidates, two molecules, ISM061-018-2 and ISM061-22, each featuring unique scaffolds, stood out by demonstrating effective engagement with KRAS. ISM061-018-2 was identified as a broad-spectrum KRAS inhibitor, exhibiting a binding affinity to KRAS-G12D at $1.4 μM$. Concurrently, ISM061-22 exhibited specific mutant selectivity, displaying heightened activity against KRAS G12R and Q61H mutants. To our knowledge, this work shows for the first time the use of a quantum-generative model to yield experimentally confirmed biological hits, showcasing the practical potential of quantum-assisted drug discovery to produce viable therapeutics. Moreover, our findings reveal that the efficacy of distribution learning correlates with the number of qubits utilized, underlining the scalability potential of quantum computing resources. Overall, we anticipate our results to be a stepping stone towards developing more advanced quantum generative models in drug discovery.

quant-ph↗

Deep Dict: Deep Learning-based Lossy Time Series Compressor for IoT Data

We propose Deep Dict, a deep learning-based lossy time series compressor designed to achieve a high compression ratio while maintaining decompression error within a predefined range. Deep Dict incorporates two essential components: the Bernoulli transformer autoencoder (BTAE) and a distortion constraint. BTAE extracts Bernoulli representations from time series data, reducing the size of the representations compared to conventional autoencoders. The distortion constraint limits the prediction error of BTAE to the desired range. Moreover, in order to address the limitations of common regression losses such as L1/L2, we introduce a novel loss function called quantized entropy loss (QEL). QEL takes into account the specific characteristics of the problem, enhancing robustness to outliers and alleviating optimization challenges. Our evaluation of Deep Dict across ten diverse time series datasets from various domains reveals that Deep Dict outperforms state-of-the-art lossy compressors in terms of compression ratio by a significant margin by up to 53.66%.

eess.SP↗

Offline Imitation Learning with Variational Counterfactual Reasoning

In offline imitation learning (IL), an agent aims to learn an optimal expert behavior policy without additional online environment interactions. However, in many real-world scenarios, such as robotics manipulation, the offline dataset is collected from suboptimal behaviors without rewards. Due to the scarce expert data, the agents usually suffer from simply memorizing poor trajectories and are vulnerable to variations in the environments, lacking the capability of generalizing to new environments. To automatically generate high-quality expert data and improve the generalization ability of the agent, we propose a framework named \underline{O}ffline \underline{I}mitation \underline{L}earning with \underline{C}ounterfactual data \underline{A}ugmentation (OILCA) by doing counterfactual inference. In particular, we leverage identifiable variational autoencoder to generate \textit{counterfactual} samples for expert data augmentation. We theoretically analyze the influence of the generated expert data and the improvement of generalization. Moreover, we conduct extensive experiments to demonstrate that our approach significantly outperforms various baselines on both \textsc{DeepMind Control Suite} benchmark for in-distribution performance and \textsc{CausalWorld} benchmark for out-of-distribution generalization. Our code is available at \url{https://github.com/ZexuSun/OILCA-NeurIPS23}.

cs.LG↗

Design from Policies: Conservative Test-Time Adaptation for Offline Policy Optimization

In this work, we decouple the iterative bi-level offline RL (value estimation and policy extraction) from the offline training phase, forming a non-iterative bi-level paradigm and avoiding the iterative error propagation over two levels. Specifically, this non-iterative paradigm allows us to conduct inner-level optimization (value estimation) in training, while performing outer-level optimization (policy extraction) in testing. Naturally, such a paradigm raises three core questions that are not fully answered by prior non-iterative offline RL counterparts like reward-conditioned policy: (q1) What information should we transfer from the inner-level to the outer-level? (q2) What should we pay attention to when exploiting the transferred information for safe/confident outer-level optimization? (q3) What are the benefits of concurrently conducting outer-level optimization during testing? Motivated by model-based optimization (MBO), we propose DROP (design from policies), which fully answers the above questions. Specifically, in the inner-level, DROP decomposes offline data into multiple subsets, and learns an MBO score model (a1). To keep safe exploitation to the score model in the outer-level, we explicitly learn a behavior embedding and introduce a conservative regularization (a2). During testing, we show that DROP permits deployment adaptation, enabling an adaptive inference across states (a3). Empirically, we evaluate DROP on various tasks, showing that DROP gains comparable or better performance compared to prior methods.

cs.LG↗

CEIL: Generalized Contextual Imitation Learning

In this paper, we present \textbf{C}ont\textbf{E}xtual \textbf{I}mitation \textbf{L}earning~(CEIL), a general and broadly applicable algorithm for imitation learning (IL). Inspired by the formulation of hindsight information matching, we derive CEIL by explicitly learning a hindsight embedding function together with a contextual policy using the hindsight embeddings. To achieve the expert matching objective for IL, we advocate for optimizing a contextual variable such that it biases the contextual policy towards mimicking expert behaviors. Beyond the typical learning from demonstrations (LfD) setting, CEIL is a generalist that can be effectively applied to multiple settings including: 1)~learning from observations (LfO), 2)~offline IL, 3)~cross-domain IL (mismatched experts), and 4) one-shot IL settings. Empirically, we evaluate CEIL on the popular MuJoCo tasks (online) and the D4RL dataset (offline). Compared to prior state-of-the-art baselines, we show that CEIL is more sample-efficient in most online IL tasks and achieves better or competitive performances in offline tasks.

cs.LG↗