Searcharxiv⌕ Search

arXiv subjects

Jinyu Yang

Publications and source records attributed to Jinyu Yang.

At least 37 records · Page 2Linked to original sources

Agri-LLaVA: Knowledge-Infused Large Multimodal Assistant on Agricultural Pests and Diseases

In the general domain, large multimodal models (LMMs) have achieved significant advancements, yet challenges persist in applying them to specific fields, especially agriculture. As the backbone of the global economy, agriculture confronts numerous challenges, with pests and diseases being particularly concerning due to their complexity, variability, rapid spread, and high resistance. This paper specifically addresses these issues. We construct the first multimodal instruction-following dataset in the agricultural domain, covering over 221 types of pests and diseases with approximately 400,000 data entries. This dataset aims to explore and address the unique challenges in pest and disease control. Based on this dataset, we propose a knowledge-infused training method to develop Agri-LLaVA, an agricultural multimodal conversation system. To accelerate progress in this field and inspire more researchers to engage, we design a diverse and challenging evaluation benchmark for agricultural pests and diseases. Experimental results demonstrate that Agri-LLaVA excels in agricultural multimodal conversation and visual understanding, providing new insights and approaches to address agricultural pests and diseases. By open-sourcing our dataset and model, we aim to promote research and development in LMMs within the agricultural domain and make significant contributions to tackle the challenges of agricultural pests and diseases. All resources can be found at https://github.com/Kki2Eve/Agri-LLaVA.

cs.CV↗

PlantCamo: Plant Camouflage Detection

Camouflaged Object Detection (COD) aims to detect objects with camouflaged properties. Although previous studies have focused on natural (animals and insects) and unnatural (artistic and synthetic) camouflage detection, plant camouflage has been neglected. However, plant camouflage plays a vital role in natural camouflage. Therefore, this paper introduces a new challenging problem of Plant Camouflage Detection (PCD). To address this problem, we introduce the PlantCamo dataset, which comprises 1,250 images with camouflaged plants representing 58 object categories in various natural scenes. To investigate the current status of plant camouflage detection, we conduct a large-scale benchmark study using 20+ cutting-edge COD models on the proposed dataset. Due to the unique characteristics of plant camouflage, including holes and irregular borders, we developed a new framework, named PCNet, dedicated to PCD. Our PCNet surpasses performance thanks to its multi-scale global feature enhancement and refinement. Finally, we discuss the potential applications and insights, hoping this work fills the gap in fine-grained COD research and facilitates further intelligent ecology research. All resources will be available on https://github.com/yjybuaa/PlantCamo.

cs.CV↗

Towards Unconstrained Collision Injury Protection Data Sets: Initial Surrogate Experiments for the Human Hand

Safety for physical human-robot interaction (pHRI) is a major concern for all application domains. While current standardization for industrial robot applications provide safety constraints that address the onset of pain in blunt impacts, these impact thresholds are difficult to use on edged or pointed impactors. The most severe injuries occur in constrained contact scenarios, where crushing is possible. Nevertheless, situations potentially resulting in constrained contact only occur in certain areas of a workspace and design or organisational approaches can be used to avoid them. What remains are risks to the human physical integrity caused by unconstrained accidental contacts, which are difficult to avoid while maintaining robot motion efficiency. Nevertheless, the probability and severity of injuries occurring with edged or pointed impacting objects in unconstrained collisions is hardly researched. In this paper, we propose an experimental setup and procedure using two pendulums modeling human hands and arms and robots to understand the injury potential of unconstrained collisions of human hands with edged objects. Pig feet are used as ex vivo surrogate samples - as these closely resemble the physiological characteristics of human hands - to create an initial injury database on the severity of injuries caused by unconstrained edged or pointed impacts. For the effective mass range of typical lightweight robots, the data obtained show low probabilities of injuries such as skin cuts or bone/tendon injuries in unconstrained collisions when the velocity is reduced to < 0.5 m/s. The proposed experimental setups and procedures should be complemented by sufficient human modeling and will eventually lead to a complete understanding of the biomechanical injury potential in pHRI.

cs.RO↗

X-Former: Unifying Contrastive and Reconstruction Learning for MLLMs

Recent advancements in Multimodal Large Language Models (MLLMs) have revolutionized the field of vision-language understanding by integrating visual perception capabilities into Large Language Models (LLMs). The prevailing trend in this field involves the utilization of a vision encoder derived from vision-language contrastive learning (CL), showing expertise in capturing overall representations while facing difficulties in capturing detailed local patterns. In this work, we focus on enhancing the visual representations for MLLMs by combining high-frequency and detailed visual representations, obtained through masked image modeling (MIM), with semantically-enriched low-frequency representations captured by CL. To achieve this goal, we introduce X-Former which is a lightweight transformer module designed to exploit the complementary strengths of CL and MIM through an innovative interaction mechanism. Specifically, X-Former first bootstraps vision-language representation learning and multimodal-to-multimodal generative learning from two frozen vision encoders, i.e., CLIP-ViT (CL-based) and MAE-ViT (MIM-based). It further bootstraps vision-to-language generative learning from a frozen LLM to ensure visual features from X-Former can be interpreted by the LLM. To demonstrate the effectiveness of our approach, we assess its performance on tasks demanding detailed visual understanding. Extensive evaluations indicate that X-Former excels in visual reasoning tasks involving both structural and semantic categories in the GQA dataset. Assessment on fine-grained visual perception benchmark further confirms its superior capabilities in visual understanding.

cs.CV↗

PVUW 2024 Challenge on Complex Video Understanding: Methods and Results

Pixel-level Video Understanding in the Wild Challenge (PVUW) focus on complex video understanding. In this CVPR 2024 workshop, we add two new tracks, Complex Video Object Segmentation Track based on MOSE dataset and Motion Expression guided Video Segmentation track based on MeViS dataset. In the two new tracks, we provide additional videos and annotations that feature challenging elements, such as the disappearance and reappearance of objects, inconspicuous small objects, heavy occlusions, and crowded environments in MOSE. Moreover, we provide a new motion expression guided video segmentation dataset MeViS to study the natural language-guided video understanding in complex environments. These new videos, sentences, and annotations enable us to foster the development of a more comprehensive and robust pixel-level understanding of video scenes in complex environments and realistic scenarios. The MOSE challenge had 140 registered teams in total, 65 teams participated the validation phase and 12 teams made valid submissions in the final challenge phase. The MeViS challenge had 225 registered teams in total, 50 teams participated the validation phase and 5 teams made valid submissions in the final challenge phase.

cs.CV↗

1st Place Solution for MeViS Track in CVPR 2024 PVUW Workshop: Motion Expression guided Video Segmentation

Motion Expression guided Video Segmentation (MeViS), as an emerging task, poses many new challenges to the field of referring video object segmentation (RVOS). In this technical report, we investigated and validated the effectiveness of static-dominant data and frame sampling on this challenging setting. Our solution achieves a J&F score of 0.5447 in the competition phase and ranks 1st in the MeViS track of the PVUW Challenge. The code is available at: https://github.com/Tapall-AI/MeViS_Track_Solution_2024.

cs.CV↗

Place Anything into Any Video

Controllable video editing has demonstrated remarkable potential across diverse applications, particularly in scenarios where capturing or re-capturing real-world videos is either impractical or costly. This paper introduces a novel and efficient system named Place-Anything, which facilitates the insertion of any object into any video solely based on a picture or text description of the target object or element. The system comprises three modules: 3D generation, video reconstruction, and 3D target insertion. This integrated approach offers an efficient and effective solution for producing and editing high-quality videos by seamlessly inserting realistic objects. Through a user study, we demonstrate that our system can effortlessly place any object into any video using just a photograph of the object. Our demo video can be found at https://youtu.be/afXqgLLRnTE. Please also visit our project page https://place-anything.github.io to get access.

cs.CV↗

On the impact of robot personalization on human-robot interaction: A review

This study reviews the impact of personalization on human-robot interaction. Firstly, the various strategies used to achieve personalization are briefly described. Secondly, the effects of personalization known to date are discussed. They are presented along with the personalized parameters, personalized features, used technology, and use case they relate to. It is observed that various positive effects have been discussed in the literature while possible negative effects seem to require further investigation.

cs.RO↗

Track Anything: Segment Anything Meets Videos

Recently, the Segment Anything Model (SAM) gains lots of attention rapidly due to its impressive segmentation performance on images. Regarding its strong ability on image segmentation and high interactivity with different prompts, we found that it performs poorly on consistent segmentation in videos. Therefore, in this report, we propose Track Anything Model (TAM), which achieves high-performance interactive tracking and segmentation in videos. To be detailed, given a video sequence, only with very little human participation, i.e., several clicks, people can track anything they are interested in, and get satisfactory results in one-pass inference. Without additional training, such an interactive design performs impressively on video object tracking and segmentation. All resources are available on {https://github.com/gaomingqi/Track-Anything}. We hope this work can facilitate related research.

cs.CV↗

Learning Dual-Fused Modality-Aware Representations for RGBD Tracking

With the development of depth sensors in recent years, RGBD object tracking has received significant attention. Compared with the traditional RGB object tracking, the addition of the depth modality can effectively solve the target and background interference. However, some existing RGBD trackers use the two modalities separately and thus some particularly useful shared information between them is ignored. On the other hand, some methods attempt to fuse the two modalities by treating them equally, resulting in the missing of modality-specific features. To tackle these limitations, we propose a novel Dual-fused Modality-aware Tracker (termed DMTracker) which aims to learn informative and discriminative representations of the target objects for robust RGBD tracking. The first fusion module focuses on extracting the shared information between modalities based on cross-modal attention. The second aims at integrating the RGB-specific and depth-specific information to enhance the fused features. By fusing both the modality-shared and modality-specific information in a modality-aware scheme, our DMTracker can learn discriminative representations in complex tracking scenes. Experiments show that our proposed tracker achieves very promising results on challenging RGBD benchmarks.

cs.CV↗

Prompting for Multi-Modal Tracking

Multi-modal tracking gains attention due to its ability to be more accurate and robust in complex scenarios compared to traditional RGB-based tracking. Its key lies in how to fuse multi-modal data and reduce the gap between modalities. However, multi-modal tracking still severely suffers from data deficiency, thus resulting in the insufficient learning of fusion modules. Instead of building such a fusion module, in this paper, we provide a new perspective on multi-modal tracking by attaching importance to the multi-modal visual prompts. We design a novel multi-modal prompt tracker (ProTrack), which can transfer the multi-modal inputs to a single modality by the prompt paradigm. By best employing the tracking ability of pre-trained RGB trackers learning at scale, our ProTrack can achieve high-performance multi-modal tracking by only altering the inputs, even without any extra training on multi-modal data. Extensive experiments on 5 benchmark datasets demonstrate the effectiveness of the proposed ProTrack.

cs.CV↗

Vision-Language Pre-Training with Triple Contrastive Learning

Vision-language representation learning largely benefits from image-text alignment through contrastive losses (e.g., InfoNCE loss). The success of this alignment strategy is attributed to its capability in maximizing the mutual information (MI) between an image and its matched text. However, simply performing cross-modal alignment (CMA) ignores data potential within each modality, which may result in degraded representations. For instance, although CMA-based models are able to map image-text pairs close together in the embedding space, they fail to ensure that similar inputs from the same modality stay close by. This problem can get even worse when the pre-training data is noisy. In this paper, we propose triple contrastive learning (TCL) for vision-language pre-training by leveraging both cross-modal and intra-modal self-supervision. Besides CMA, TCL introduces an intra-modal contrastive objective to provide complementary benefits in representation learning. To take advantage of localized and structural information from image and text input, TCL further maximizes the average MI between local regions of image/text and their global summary. To the best of our knowledge, ours is the first work that takes into account local structure information for multi-modality representation learning. Experimental evaluations show that our approach is competitive and achieves the new state of the art on various common down-stream vision-language tasks such as image-text retrieval and visual question answering.

cs.CV↗

Multi-modal Alignment using Representation Codebook

Aligning signals from different modalities is an important step in vision-language representation learning as it affects the performance of later stages such as cross-modality fusion. Since image and text typically reside in different regions of the feature space, directly aligning them at instance level is challenging especially when features are still evolving during training. In this paper, we propose to align at a higher and more stable level using cluster representation. Specifically, we treat image and text as two "views" of the same entity, and encode them into a joint vision-language coding space spanned by a dictionary of cluster centers (codebook). We contrast positive and negative samples via their cluster assignments while simultaneously optimizing the cluster centers. To further smooth out the learning process, we adopt a teacher-student distillation paradigm, where the momentum teacher of one view guides the student learning of the other. We evaluated our approach on common vision language benchmarks and obtain new SoTA on zero-shot cross modality retrieval while being competitive on various other transfer tasks.

cs.CV↗

RGBD Object Tracking: An In-depth Review

RGBD object tracking is gaining momentum in computer vision research thanks to the development of depth sensors. Although numerous RGBD trackers have been proposed with promising performance, an in-depth review for comprehensive understanding of this area is lacking. In this paper, we firstly review RGBD object trackers from different perspectives, including RGBD fusion, depth usage, and tracking framework. Then, we summarize the existing datasets and the evaluation metrics. We benchmark a representative set of RGBD trackers, and give detailed analyses based on their performances. Particularly, we are the first to provide depth quality evaluation and analysis of tracking results in depth-friendly scenarios in RGBD tracking. For long-term settings in most RGBD tracking videos, we give an analysis of trackers' performance on handling target disappearance. To enable better understanding of RGBD trackers, we propose robustness evaluation against input perturbations. Finally, we summarize the challenges and provide open directions for this community. All resources are publicly available at https://github.com/memoryunreal/RGBD-tracking-review.

cs.CV↗

TVT: Transferable Vision Transformer for Unsupervised Domain Adaptation

Unsupervised domain adaptation (UDA) aims to transfer the knowledge learnt from a labeled source domain to an unlabeled target domain. Previous work is mainly built upon convolutional neural networks (CNNs) to learn domain-invariant representations. With the recent exponential increase in applying Vision Transformer (ViT) to vision tasks, the capability of ViT in adapting cross-domain knowledge, however, remains unexplored in the literature. To fill this gap, this paper first comprehensively investigates the transferability of ViT on a variety of domain adaptation tasks. Surprisingly, ViT demonstrates superior transferability over its CNNs-based counterparts with a large margin, while the performance can be further improved by incorporating adversarial adaptation. Notwithstanding, directly using CNNs-based adaptation strategies fails to take the advantage of ViT's intrinsic merits (e.g., attention mechanism and sequential image representation) which play an important role in knowledge transfer. To remedy this, we propose an unified framework, namely Transferable Vision Transformer (TVT), to fully exploit the transferability of ViT for domain adaptation. Specifically, we delicately devise a novel and effective unit, which we term Transferability Adaption Module (TAM). By injecting learned transferabilities into attention blocks, TAM compels ViT focus on both transferable and discriminative features. Besides, we leverage discriminative clustering to enhance feature diversity and separation which are undermined during adversarial domain alignment. To verify its versatility, we perform extensive studies of TVT on four benchmarks and the experimental results demonstrate that TVT attains significant improvements compared to existing state-of-the-art UDA methods.

cs.CV↗

Depth-only Object Tracking

Depth (D) indicates occlusion and is less sensitive to illumination changes, which make depth attractive modality for Visual Object Tracking (VOT). Depth is used in RGBD object tracking where the best trackers are deep RGB trackers with additional heuristic using depth maps. There are two potential reasons for the heuristics: 1) the lack of large RGBD tracking datasets to train deep RGBD trackers and 2) the long-term evaluation protocol of VOT RGBD that benefits from heuristics such as depth-based occlusion detection. In this work, we study how far D-only tracking can go if trained with large amounts of depth data. To compensate the lack of depth data, we generate depth maps for tracking. We train a "Depth-DiMP" from the scratch with the generated data and fine-tune it with the available small RGBD tracking datasets. The depth-only DiMP achieves good accuracy in depth-only tracking and combined with the original RGB DiMP the end-to-end trained RGBD-DiMP outperforms the recent VOT 2020 RGBD winners.

cs.CV↗

DepthTrack : Unveiling the Power of RGBD Tracking

RGBD (RGB plus depth) object tracking is gaining momentum as RGBD sensors have become popular in many application fields such as robotics.However, the best RGBD trackers are extensions of the state-of-the-art deep RGB trackers. They are trained with RGB data and the depth channel is used as a sidekick for subtleties such as occlusion detection. This can be explained by the fact that there are no sufficiently large RGBD datasets to 1) train deep depth trackers and to 2) challenge RGB trackers with sequences for which the depth cue is essential. This work introduces a new RGBD tracking dataset - Depth-Track - that has twice as many sequences (200) and scene types (40) than in the largest existing dataset, and three times more objects (90). In addition, the average length of the sequences (1473), the number of deformable objects (16) and the number of annotated tracking attributes (15) have been increased. Furthermore, by running the SotA RGB and RGBD trackers on DepthTrack, we propose a new RGBD tracking baseline, namely DeT, which reveals that deep RGBD tracking indeed benefits from genuine training data. The code and dataset is available at https://github.com/xiaozai/DeT

cs.CV↗

Exploring Robustness of Unsupervised Domain Adaptation in Semantic Segmentation

Recent studies imply that deep neural networks are vulnerable to adversarial examples -- inputs with a slight but intentional perturbation are incorrectly classified by the network. Such vulnerability makes it risky for some security-related applications (e.g., semantic segmentation in autonomous cars) and triggers tremendous concerns on the model reliability. For the first time, we comprehensively evaluate the robustness of existing UDA methods and propose a robust UDA approach. It is rooted in two observations: (i) the robustness of UDA methods in semantic segmentation remains unexplored, which pose a security concern in this field; and (ii) although commonly used self-supervision (e.g., rotation and jigsaw) benefits image tasks such as classification and recognition, they fail to provide the critical supervision signals that could learn discriminative representation for segmentation tasks. These observations motivate us to propose adversarial self-supervision UDA (or ASSUDA) that maximizes the agreement between clean images and their adversarial examples by a contrastive loss in the output space. Extensive empirical studies on commonly used benchmarks demonstrate that ASSUDA is resistant to adversarial attacks.

cs.CV↗