Searcharxiv⌕ Search

arXiv subjects

Jiri Matas

Publications and source records attributed to Jiri Matas.

At least 55 records · Page 3Linked to original sources

Adaptive Reordering Sampler with Neurally Guided MAGSAC

We propose a new sampler for robust estimators that always selects the sample with the highest probability of consisting only of inliers. After every unsuccessful iteration, the inlier probabilities are updated in a principled way via a Bayesian approach. The probabilities obtained by the deep network are used as prior (so-called neural guidance) inside the sampler. Moreover, we introduce a new loss that exploits, in a geometrically justifiable manner, the orientation and scale that can be estimated for any type of feature, e.g., SIFT or SuperPoint, to estimate two-view geometry. The new loss helps to learn higher-order information about the underlying scene geometry. Benefiting from the new sampler and the proposed loss, we combine the neural guidance with the state-of-the-art MAGSAC++. Adaptive Reordering Sampler with Neurally Guided MAGSAC (ARS-MAGSAC) is superior to the state-of-the-art in terms of accuracy and run-time on the PhotoTourism and KITTI datasets for essential and fundamental matrix estimation. The code and trained models are available at https://github.com/weitong8591/ars_magsac.

cs.CV↗

Generalized Differentiable RANSAC

We propose $\nabla$-RANSAC, a generalized differentiable RANSAC that allows learning the entire randomized robust estimation pipeline. The proposed approach enables the use of relaxation techniques for estimating the gradients in the sampling distribution, which are then propagated through a differentiable solver. The trainable quality function marginalizes over the scores from all the models estimated within $\nabla$-RANSAC to guide the network learning accurate and useful inlier probabilities or to train feature detection and matching networks. Our method directly maximizes the probability of drawing a good hypothesis, allowing us to learn better sampling distributions. We test $\nabla$-RANSAC on various real-world scenarios on fundamental and essential matrix estimation, and 3D point cloud registration, outdoors and indoors, with handcrafted and learning-based features. It is superior to the state-of-the-art in terms of accuracy while running at a similar speed to its less accurate alternatives. The code and trained models are available at https://github.com/weitong8591/differentiable_ransac.

cs.CV↗

Calibrated Out-of-Distribution Detection with a Generic Representation

Out-of-distribution detection is a common issue in deploying vision models in practice and solving it is an essential building block in safety critical applications. Most of the existing OOD detection solutions focus on improving the OOD robustness of a classification model trained exclusively on in-distribution (ID) data. In this work, we take a different approach and propose to leverage generic pre-trained representation. We propose a novel OOD method, called GROOD, that formulates the OOD detection as a Neyman-Pearson task with well calibrated scores and which achieves excellent performance, predicated by the use of a good generic representation. Only a trivial training process is required for adapting GROOD to a particular problem. The method is simple, general, efficient, calibrated and with only a few hyper-parameters. The method achieves state-of-the-art performance on a number of OOD benchmarks, reaching near perfect performance on several of them. The source code is available at https://github.com/vojirt/GROOD.

cs.CV↗

Improving Underwater Visual Tracking With a Large Scale Dataset and Image Enhancement

This paper presents a new dataset and general tracker enhancement method for Underwater Visual Object Tracking (UVOT). Despite its significance, underwater tracking has remained unexplored due to data inaccessibility. It poses distinct challenges; the underwater environment exhibits non-uniform lighting conditions, low visibility, lack of sharpness, low contrast, camouflage, and reflections from suspended particles. Performance of traditional tracking methods designed primarily for terrestrial or open-air scenarios drops in such conditions. We address the problem by proposing a novel underwater image enhancement algorithm designed specifically to boost tracking quality. The method has resulted in a significant performance improvement, of up to 5.0% AUC, of state-of-the-art (SOTA) visual trackers. To develop robust and accurate UVOT methods, large-scale datasets are required. To this end, we introduce a large-scale UVOT benchmark dataset consisting of 400 video segments and 275,000 manually annotated frames enabling underwater training and evaluation of deep trackers. The videos are labelled with several underwater-specific tracking attributes including watercolor variation, target distractors, camouflage, target relative size, and low visibility conditions. The UVOT400 dataset, tracking results, and the code are publicly available on: https://github.com/BasitAlawode/UWVOT400.

cs.CV↗

Finding Geometric Models by Clustering in the Consensus Space

We propose a new algorithm for finding an unknown number of geometric models, e.g., homographies. The problem is formalized as finding dominant model instances progressively without forming crisp point-to-model assignments. Dominant instances are found via a RANSAC-like sampling and a consolidation process driven by a model quality function considering previously proposed instances. New ones are found by clustering in the consensus space. This new formulation leads to a simple iterative algorithm with state-of-the-art accuracy while running in real-time on a number of vision problems - at least two orders of magnitude faster than the competitors on two-view motion estimation. Also, we propose a deterministic sampler reflecting the fact that real-world data tend to form spatially coherent structures. The sampler returns connected components in a progressively densified neighborhood-graph. We present a number of applications where the use of multiple geometric models improves accuracy. These include pose estimation from multiple generalized homographies; trajectory estimation of fast-moving objects; and we also propose a way of using multiple homographies in global SfM algorithms. Source code: https://github.com/danini/clustering-in-consensus-space.

cs.CV↗

Tracking by 3D Model Estimation of Unknown Objects in Videos

Most model-free visual object tracking methods formulate the tracking task as object location estimation given by a 2D segmentation or a bounding box in each video frame. We argue that this representation is limited and instead propose to guide and improve 2D tracking with an explicit object representation, namely the textured 3D shape and 6DoF pose in each video frame. Our representation tackles a complex long-term dense correspondence problem between all 3D points on the object for all video frames, including frames where some points are invisible. To achieve that, the estimation is driven by re-rendering the input video frames as well as possible through differentiable rendering, which has not been used for tracking before. The proposed optimization minimizes a novel loss function to estimate the best 3D shape, texture, and 6DoF pose. We improve the state-of-the-art in 2D segmentation tracking on three different datasets with mostly rigid objects.

cs.CV↗

BOP Challenge 2022 on Detection, Segmentation and Pose Estimation of Specific Rigid Objects

We present the evaluation methodology, datasets and results of the BOP Challenge 2022, the fourth in a series of public competitions organized with the goal to capture the status quo in the field of 6D object pose estimation from an RGB/RGB-D image. In 2022, we witnessed another significant improvement in the pose estimation accuracy -- the state of the art, which was 56.9 AR$_C$ in 2019 (Vidal et al.) and 69.8 AR$_C$ in 2020 (CosyPose), moved to new heights of 83.7 AR$_C$ (GDRNPP). Out of 49 pose estimation methods evaluated since 2019, the top 18 are from 2022. Methods based on point pair features, which were introduced in 2010 and achieved competitive results even in 2020, are now clearly outperformed by deep learning methods. The synthetic-to-real domain gap was again significantly reduced, with 82.7 AR$_C$ achieved by GDRNPP trained only on synthetic images from BlenderProc. The fastest variant of GDRNPP reached 80.5 AR$_C$ with an average time per image of 0.23s. Since most of the recent methods for 6D object pose estimation begin by detecting/segmenting objects, we also started evaluating 2D object detection and segmentation performance based on the COCO metrics. Compared to the Mask R-CNN results from CosyPose in 2020, detection improved from 60.3 to 77.3 AP$_C$ and segmentation from 40.5 to 58.7 AP$_C$. The online evaluation system stays open and is available at: \href{http://bop.felk.cvut.cz/}{bop.felk.cvut.cz}.

cs.CV↗

A Large Scale Homography Benchmark

We present a large-scale dataset of Planes in 3D, Pi3D, of roughly 1000 planes observed in 10 000 images from the 1DSfM dataset, and HEB, a large-scale homography estimation benchmark leveraging Pi3D. The applications of the Pi3D dataset are diverse, e.g. training or evaluating monocular depth, surface normal estimation and image matching algorithms. The HEB dataset consists of 226 260 homographies and includes roughly 4M correspondences. The homographies link images that often undergo significant viewpoint and illumination changes. As applications of HEB, we perform a rigorous evaluation of a wide range of robust estimators and deep learning-based correspondence filtering methods, establishing the current state-of-the-art in robust homography estimation. We also evaluate the uncertainty of the SIFT orientations and scales w.r.t. the ground truth coming from the underlying homographies and provide codes for comparing uncertainty of custom detectors. The dataset is available at \url{https://github.com/danini/homography-benchmark}.

cs.CV↗

Human keypoint detection for close proximity human-robot interaction

We study the performance of state-of-the-art human keypoint detectors in the context of close proximity human-robot interaction. The detection in this scenario is specific in that only a subset of body parts such as hands and torso are in the field of view. In particular, (i) we survey existing datasets with human pose annotation from the perspective of close proximity images and prepare and make publicly available a new Human in Close Proximity (HiCP) dataset; (ii) we quantitatively and qualitatively compare state-of-the-art human whole-body 2D keypoint detection methods (OpenPose, MMPose, AlphaPose, Detectron2) on this dataset; (iii) since accurate detection of hands and fingers is critical in applications with handovers, we evaluate the performance of the MediaPipe hand detector; (iv) we deploy the algorithms on a humanoid robot with an RGB-D camera on its head and evaluate the performance in 3D human keypoint detection. A motion capture system is used as reference. The best performing whole-body keypoint detectors in close proximity were MMPose and AlphaPose, but both had difficulty with finger detection. Thus, we propose a combination of MMPose or AlphaPose for the body and MediaPipe for the hands in a single framework providing the most accurate and robust detection. We also analyse the failure modes of individual detectors -- for example, to what extent the absence of the head of the person in the image degrades performance. Finally, we demonstrate the framework in a scenario where a humanoid robot interacting with a person uses the detected 3D keypoints for whole-body avoidance maneuvers.

cs.CV↗

Planar Object Tracking via Weighted Optical Flow

We propose WOFT -- a novel method for planar object tracking that estimates a full 8 degrees-of-freedom pose, i.e. the homography w.r.t. a reference view. The method uses a novel module that leverages dense optical flow and assigns a weight to each optical flow correspondence, estimating a homography by weighted least squares in a fully differentiable manner. The trained module assigns zero weights to incorrect correspondences (outliers) in most cases, making the method robust and eliminating the need of the typically used non-differentiable robust estimators like RANSAC. The proposed weighted optical flow tracker (WOFT) achieves state-of-the-art performance on two benchmarks, POT-210 and POIC, tracking consistently well across a wide range of scenarios.

cs.CV↗

Trans2k: Unlocking the Power of Deep Models for Transparent Object Tracking

Visual object tracking has focused predominantly on opaque objects, while transparent object tracking received very little attention. Motivated by the uniqueness of transparent objects in that their appearance is directly affected by the background, the first dedicated evaluation dataset has emerged recently. We contribute to this effort by proposing the first transparent object tracking training dataset Trans2k that consists of over 2k sequences with 104,343 images overall, annotated by bounding boxes and segmentation masks. Noting that transparent objects can be realistically rendered by modern renderers, we quantify domain-specific attributes and render the dataset containing visual attributes and tracking situations not covered in the existing object training datasets. We observe a consistent performance boost (up to 16%) across a diverse set of modern tracking architectures when trained using Trans2k, and show insights not previously possible due to the lack of appropriate training sets. The dataset and the rendering engine will be publicly released to unlock the power of modern learning-based trackers and foster new designs in transparent object tracking.

cs.CV↗

Recall@k Surrogate Loss with Large Batches and Similarity Mixup

This work focuses on learning deep visual representation models for retrieval by exploring the interplay between a new loss function, the batch size, and a new regularization approach. Direct optimization, by gradient descent, of an evaluation metric, is not possible when it is non-differentiable, which is the case for recall in retrieval. A differentiable surrogate loss for the recall is proposed in this work. Using an implementation that sidesteps the hardware constraints of the GPU memory, the method trains with a very large batch size, which is essential for metrics computed on the entire retrieval database. It is assisted by an efficient mixup regularization approach that operates on pairwise scalar similarities and virtually increases the batch size further. The suggested method achieves state-of-the-art performance in several image retrieval benchmarks when used for deep metric learning. For instance-level recognition, the method outperforms similar approaches that train using an approximation of average precision.

cs.CV↗

Fast Neural Architecture Search for Lightweight Dense Prediction Networks

We present LDP, a lightweight dense prediction neural architecture search (NAS) framework. Starting from a pre-defined generic backbone, LDP applies the novel Assisted Tabu Search for efficient architecture exploration. LDP is fast and suitable for various dense estimation problems, unlike previous NAS methods that are either computational demanding or deployed only for a single subtask. The performance of LPD is evaluated on monocular depth estimation, semantic segmentation, and image super-resolution tasks on diverse datasets, including NYU-Depth-v2, KITTI, Cityscapes, COCO-stuff, DIV2K, Set5, Set14, BSD100, Urban100. Experiments show that the proposed framework yields consistent improvements on all tested dense prediction tasks, while being $5\%-315\%$ more compact in terms of the number of model parameters than prior arts.

cs.CV↗

Binaural SoundNet: Predicting Semantics, Depth and Motion with Binaural Sounds

Humans can robustly recognize and localize objects by using visual and/or auditory cues. While machines are able to do the same with visual data already, less work has been done with sounds. This work develops an approach for scene understanding purely based on binaural sounds. The considered tasks include predicting the semantic masks of sound-making objects, the motion of sound-making objects, and the depth map of the scene. To this aim, we propose a novel sensor setup and record a new audio-visual dataset of street scenes with eight professional binaural microphones and a 360-degree camera. The co-existence of visual and audio cues is leveraged for supervision transfer. In particular, we employ a cross-modal distillation framework that consists of multiple vision teacher methods and a sound student method -- the student method is trained to generate the same results as the teacher methods do. This way, the auditory system can be trained without using human annotations. To further boost the performance, we propose another novel auxiliary task, coined Spatial Sound Super-Resolution, to increase the directional resolution of sounds. We then formulate the four tasks into one end-to-end trainable multi-tasking network aiming to boost the overall performance. Experimental results show that 1) our method achieves good results for all four tasks, 2) the four tasks are mutually beneficial -- training them together achieves the best performance, 3) the number and orientation of microphones are both important, and 4) features learned from the standard spectrogram and features obtained by the classic signal processing pipeline are complementary for auditory perception tasks. The data and code are released.

cs.SD↗

Visual Object Tracking with Discriminative Filters and Siamese Networks: A Survey and Outlook

Accurate and robust visual object tracking is one of the most challenging and fundamental computer vision problems. It entails estimating the trajectory of the target in an image sequence, given only its initial location, and segmentation, or its rough approximation in the form of a bounding box. Discriminative Correlation Filters (DCFs) and deep Siamese Networks (SNs) have emerged as dominating tracking paradigms, which have led to significant progress. Following the rapid evolution of visual object tracking in the last decade, this survey presents a systematic and thorough review of more than 90 DCFs and Siamese trackers, based on results in nine tracking benchmarks. First, we present the background theory of both the DCF and Siamese tracking core formulations. Then, we distinguish and comprehensively review the shared as well as specific open research challenges in both these tracking paradigms. Furthermore, we thoroughly analyze the performance of DCF and Siamese trackers on nine benchmarks, covering different experimental aspects of visual tracking: datasets, evaluation metrics, performance, and speed comparisons. We finish the survey by presenting recommendations and suggestions for distinguished open challenges based on our analysis.

cs.CV↗

The Hitchhiker's Guide to Prior-Shift Adaptation

In many computer vision classification tasks, class priors at test time often differ from priors on the training set. In the case of such prior shift, classifiers must be adapted correspondingly to maintain close to optimal performance. This paper analyzes methods for adaptation of probabilistic classifiers to new priors and for estimating new priors on an unlabeled test set. We propose a novel method to address a known issue of prior estimation methods based on confusion matrices, where inconsistent estimates of decision probabilities and confusion matrices lead to negative values in the estimated priors. Experiments on fine-grained image classification datasets provide insight into the best practice of prior shift estimation and classifier adaptation, and show that the proposed method achieves state-of-the-art results in prior adaptation. Applying the best practice to two tasks with naturally imbalanced priors, learning from web-crawled images and plant species classification, increased the recognition accuracy by 1.1% and 3.4% respectively.

cs.CV↗

VSAC: Efficient and Accurate Estimator for H and F

We present VSAC, a RANSAC-type robust estimator with a number of novelties. It benefits from the introduction of the concept of independent inliers that improves significantly the efficacy of the dominant plane handling and, also, allows near error-free rejection of incorrect models, without false positives. The local optimization process and its application is improved so that it is run on average only once. Further technical improvements include adaptive sequential hypothesis verification and efficient model estimation via Gaussian elimination. Experiments on four standard datasets show that VSAC is significantly faster than all its predecessors and runs on average in 1-2 ms, on a CPU. It is two orders of magnitude faster and yet as precise as MAGSAC++, the currently most accurate estimator of two-view geometry. In the repeated runs on EVD, HPatches, PhotoTourism, and Kusvod2 datasets, it never failed.

cs.CV↗

Boosting Monocular Depth Estimation with Lightweight 3D Point Fusion

In this paper, we propose enhancing monocular depth estimation by adding 3D points as depth guidance. Unlike existing depth completion methods, our approach performs well on extremely sparse and unevenly distributed point clouds, which makes it agnostic to the source of the 3D points. We achieve this by introducing a novel multi-scale 3D point fusion network that is both lightweight and efficient. We demonstrate its versatility on two different depth estimation problems where the 3D points have been acquired with conventional structure-from-motion and LiDAR. In both cases, our network performs on par with state-of-the-art depth completion methods and achieves significantly higher accuracy when only a small number of points is used while being more compact in terms of the number of parameters. We show that our method outperforms some contemporary deep learning based multi-view stereo and structure-from-motion methods both in accuracy and in compactness.

cs.CV↗