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Jitendra Malik

Publications and source records attributed to Jitendra Malik.

At least 235 records · Page 13Linked to original sources

Fast k-Nearest Neighbour Search via Prioritized DCI

Most exact methods for k-nearest neighbour search suffer from the curse of dimensionality; that is, their query times exhibit exponential dependence on either the ambient or the intrinsic dimensionality. Dynamic Continuous Indexing (DCI) offers a promising way of circumventing the curse and successfully reduces the dependence of query time on intrinsic dimensionality from exponential to sublinear. In this paper, we propose a variant of DCI, which we call Prioritized DCI, and show a remarkable improvement in the dependence of query time on intrinsic dimensionality. In particular, a linear increase in intrinsic dimensionality, or equivalently, an exponential increase in the number of points near a query, can be mostly counteracted with just a linear increase in space. We also demonstrate empirically that Prioritized DCI significantly outperforms prior methods. In particular, relative to Locality-Sensitive Hashing (LSH), Prioritized DCI reduces the number of distance evaluations by a factor of 14 to 116 and the memory consumption by a factor of 21.

cs.LG↗

Multi-view Supervision for Single-view Reconstruction via Differentiable Ray Consistency

We study the notion of consistency between a 3D shape and a 2D observation and propose a differentiable formulation which allows computing gradients of the 3D shape given an observation from an arbitrary view. We do so by reformulating view consistency using a differentiable ray consistency (DRC) term. We show that this formulation can be incorporated in a learning framework to leverage different types of multi-view observations e.g. foreground masks, depth, color images, semantics etc. as supervision for learning single-view 3D prediction. We present empirical analysis of our technique in a controlled setting. We also show that this approach allows us to improve over existing techniques for single-view reconstruction of objects from the PASCAL VOC dataset.

cs.CV↗

Fast k-Nearest Neighbour Search via Dynamic Continuous Indexing

Existing methods for retrieving k-nearest neighbours suffer from the curse of dimensionality. We argue this is caused in part by inherent deficiencies of space partitioning, which is the underlying strategy used by most existing methods. We devise a new strategy that avoids partitioning the vector space and present a novel randomized algorithm that runs in time linear in dimensionality of the space and sub-linear in the intrinsic dimensionality and the size of the dataset and takes space constant in dimensionality of the space and linear in the size of the dataset. The proposed algorithm allows fine-grained control over accuracy and speed on a per-query basis, automatically adapts to variations in data density, supports dynamic updates to the dataset and is easy-to-implement. We show appealing theoretical properties and demonstrate empirically that the proposed algorithm outperforms locality-sensitivity hashing (LSH) in terms of approximation quality, speed and space efficiency.

cs.DS↗

Combining Self-Supervised Learning and Imitation for Vision-Based Rope Manipulation

Manipulation of deformable objects, such as ropes and cloth, is an important but challenging problem in robotics. We present a learning-based system where a robot takes as input a sequence of images of a human manipulating a rope from an initial to goal configuration, and outputs a sequence of actions that can reproduce the human demonstration, using only monocular images as input. To perform this task, the robot learns a pixel-level inverse dynamics model of rope manipulation directly from images in a self-supervised manner, using about 60K interactions with the rope collected autonomously by the robot. The human demonstration provides a high-level plan of what to do and the low-level inverse model is used to execute the plan. We show that by combining the high and low-level plans, the robot can successfully manipulate a rope into a variety of target shapes using only a sequence of human-provided images for direction.

cs.CV↗

Learning to Poke by Poking: Experiential Learning of Intuitive Physics

We investigate an experiential learning paradigm for acquiring an internal model of intuitive physics. Our model is evaluated on a real-world robotic manipulation task that requires displacing objects to target locations by poking. The robot gathered over 400 hours of experience by executing more than 100K pokes on different objects. We propose a novel approach based on deep neural networks for modeling the dynamics of robot's interactions directly from images, by jointly estimating forward and inverse models of dynamics. The inverse model objective provides supervision to construct informative visual features, which the forward model can then predict and in turn regularize the feature space for the inverse model. The interplay between these two objectives creates useful, accurate models that can then be used for multi-step decision making. This formulation has the additional benefit that it is possible to learn forward models in an abstract feature space and thus alleviate the need of predicting pixels. Our experiments show that this joint modeling approach outperforms alternative methods.

cs.CV↗

View Synthesis by Appearance Flow

We address the problem of novel view synthesis: given an input image, synthesizing new images of the same object or scene observed from arbitrary viewpoints. We approach this as a learning task but, critically, instead of learning to synthesize pixels from scratch, we learn to copy them from the input image. Our approach exploits the observation that the visual appearance of different views of the same instance is highly correlated, and such correlation could be explicitly learned by training a convolutional neural network (CNN) to predict appearance flows -- 2-D coordinate vectors specifying which pixels in the input view could be used to reconstruct the target view. Furthermore, the proposed framework easily generalizes to multiple input views by learning how to optimally combine single-view predictions. We show that for both objects and scenes, our approach is able to synthesize novel views of higher perceptual quality than previous CNN-based techniques.

cs.CV↗

Amodal Instance Segmentation

We consider the problem of amodal instance segmentation, the objective of which is to predict the region encompassing both visible and occluded parts of each object. Thus far, the lack of publicly available amodal segmentation annotations has stymied the development of amodal segmentation methods. In this paper, we sidestep this issue by relying solely on standard modal instance segmentation annotations to train our model. The result is a new method for amodal instance segmentation, which represents the first such method to the best of our knowledge. We demonstrate the proposed method's effectiveness both qualitatively and quantitatively.

cs.CV↗

Human Pose Estimation with Iterative Error Feedback

Hierarchical feature extractors such as Convolutional Networks (ConvNets) have achieved impressive performance on a variety of classification tasks using purely feedforward processing. Feedforward architectures can learn rich representations of the input space but do not explicitly model dependencies in the output spaces, that are quite structured for tasks such as articulated human pose estimation or object segmentation. Here we propose a framework that expands the expressive power of hierarchical feature extractors to encompass both input and output spaces, by introducing top-down feedback. Instead of directly predicting the outputs in one go, we use a self-correcting model that progressively changes an initial solution by feeding back error predictions, in a process we call Iterative Error Feedback (IEF). IEF shows excellent performance on the task of articulated pose estimation in the challenging MPII and LSP benchmarks, matching the state-of-the-art without requiring ground truth scale annotation.

cs.CV↗

Iterative Instance Segmentation

Existing methods for pixel-wise labelling tasks generally disregard the underlying structure of labellings, often leading to predictions that are visually implausible. While incorporating structure into the model should improve prediction quality, doing so is challenging - manually specifying the form of structural constraints may be impractical and inference often becomes intractable even if structural constraints are given. We sidestep this problem by reducing structured prediction to a sequence of unconstrained prediction problems and demonstrate that this approach is capable of automatically discovering priors on shape, contiguity of region predictions and smoothness of region contours from data without any a priori specification. On the instance segmentation task, this method outperforms the state-of-the-art, achieving a mean $\mathrm{AP}^{r}$ of 63.6% at 50% overlap and 43.3% at 70% overlap.

cs.CV↗

Learning to Optimize

Algorithm design is a laborious process and often requires many iterations of ideation and validation. In this paper, we explore automating algorithm design and present a method to learn an optimization algorithm, which we believe to be the first method that can automatically discover a better algorithm. We approach this problem from a reinforcement learning perspective and represent any particular optimization algorithm as a policy. We learn an optimization algorithm using guided policy search and demonstrate that the resulting algorithm outperforms existing hand-engineered algorithms in terms of convergence speed and/or the final objective value.

cs.LG↗

Contextual Action Recognition with R*CNN

There are multiple cues in an image which reveal what action a person is performing. For example, a jogger has a pose that is characteristic for jogging, but the scene (e.g. road, trail) and the presence of other joggers can be an additional source of information. In this work, we exploit the simple observation that actions are accompanied by contextual cues to build a strong action recognition system. We adapt RCNN to use more than one region for classification while still maintaining the ability to localize the action. We call our system R*CNN. The action-specific models and the feature maps are trained jointly, allowing for action specific representations to emerge. R*CNN achieves 90.2% mean AP on the PASAL VOC Action dataset, outperforming all other approaches in the field by a significant margin. Last, we show that R*CNN is not limited to action recognition. In particular, R*CNN can also be used to tackle fine-grained tasks such as attribute classification. We validate this claim by reporting state-of-the-art performance on the Berkeley Attributes of People dataset.

cs.CV↗

Multiscale Combinatorial Grouping for Image Segmentation and Object Proposal Generation

We propose a unified approach for bottom-up hierarchical image segmentation and object proposal generation for recognition, called Multiscale Combinatorial Grouping (MCG). For this purpose, we first develop a fast normalized cuts algorithm. We then propose a high-performance hierarchical segmenter that makes effective use of multiscale information. Finally, we propose a grouping strategy that combines our multiscale regions into highly-accurate object proposals by exploring efficiently their combinatorial space. We also present Single-scale Combinatorial Grouping (SCG), a faster version of MCG that produces competitive proposals in under five second per image. We conduct an extensive and comprehensive empirical validation on the BSDS500, SegVOC12, SBD, and COCO datasets, showing that MCG produces state-of-the-art contours, hierarchical regions, and object proposals.

cs.CV↗

Learning Visual Predictive Models of Physics for Playing Billiards

The ability to plan and execute goal specific actions in varied, unexpected settings is a central requirement of intelligent agents. In this paper, we explore how an agent can be equipped with an internal model of the dynamics of the external world, and how it can use this model to plan novel actions by running multiple internal simulations ("visual imagination"). Our models directly process raw visual input, and use a novel object-centric prediction formulation based on visual glimpses centered on objects (fixations) to enforce translational invariance of the learned physical laws. The agent gathers training data through random interaction with a collection of different environments, and the resulting model can then be used to plan goal-directed actions in novel environments that the agent has not seen before. We demonstrate that our agent can accurately plan actions for playing a simulated billiards game, which requires pushing a ball into a target position or into collision with another ball.

cs.CV↗

Cross Modal Distillation for Supervision Transfer

In this work we propose a technique that transfers supervision between images from different modalities. We use learned representations from a large labeled modality as a supervisory signal for training representations for a new unlabeled paired modality. Our method enables learning of rich representations for unlabeled modalities and can be used as a pre-training procedure for new modalities with limited labeled data. We show experimental results where we transfer supervision from labeled RGB images to unlabeled depth and optical flow images and demonstrate large improvements for both these cross modal supervision transfers. Code, data and pre-trained models are available at https://github.com/s-gupta/fast-rcnn/tree/distillation

cs.CV↗

Shape and Symmetry Induction for 3D Objects

Actions as simple as grasping an object or navigating around it require a rich understanding of that object's 3D shape from a given viewpoint. In this paper we repurpose powerful learning machinery, originally developed for object classification, to discover image cues relevant for recovering the 3D shape of potentially unfamiliar objects. We cast the problem as one of local prediction of surface normals and global detection of 3D reflection symmetry planes, which open the door for extrapolating occluded surfaces from visible ones. We demonstrate that our method is able to recover accurate 3D shape information for classes of objects it was not trained on, in both synthetic and real images.

cs.CV↗

Exploring Person Context and Local Scene Context for Object Detection

In this paper we explore two ways of using context for object detection. The first model focusses on people and the objects they commonly interact with, such as fashion and sports accessories. The second model considers more general object detection and uses the spatial relationships between objects and between objects and scenes. Our models are able to capture precise spatial relationships between the context and the object of interest, and make effective use of the appearance of the contextual region. On the newly released COCO dataset, our models provide relative improvements of up to 5% over CNN-based state-of-the-art detectors, with the gains concentrated on hard cases such as small objects (10% relative improvement).

cs.CV↗

Amodal Completion and Size Constancy in Natural Scenes

We consider the problem of enriching current object detection systems with veridical object sizes and relative depth estimates from a single image. There are several technical challenges to this, such as occlusions, lack of calibration data and the scale ambiguity between object size and distance. These have not been addressed in full generality in previous work. Here we propose to tackle these issues by building upon advances in object recognition and using recently created large-scale datasets. We first introduce the task of amodal bounding box completion, which aims to infer the the full extent of the object instances in the image. We then propose a probabilistic framework for learning category-specific object size distributions from available annotations and leverage these in conjunction with amodal completion to infer veridical sizes in novel images. Finally, we introduce a focal length prediction approach that exploits scene recognition to overcome inherent scaling ambiguities and we demonstrate qualitative results on challenging real-world scenes.

cs.CV↗

Recurrent Network Models for Human Dynamics

We propose the Encoder-Recurrent-Decoder (ERD) model for recognition and prediction of human body pose in videos and motion capture. The ERD model is a recurrent neural network that incorporates nonlinear encoder and decoder networks before and after recurrent layers. We test instantiations of ERD architectures in the tasks of motion capture (mocap) generation, body pose labeling and body pose forecasting in videos. Our model handles mocap training data across multiple subjects and activity domains, and synthesizes novel motions while avoid drifting for long periods of time. For human pose labeling, ERD outperforms a per frame body part detector by resolving left-right body part confusions. For video pose forecasting, ERD predicts body joint displacements across a temporal horizon of 400ms and outperforms a first order motion model based on optical flow. ERDs extend previous Long Short Term Memory (LSTM) models in the literature to jointly learn representations and their dynamics. Our experiments show such representation learning is crucial for both labeling and prediction in space-time. We find this is a distinguishing feature between the spatio-temporal visual domain in comparison to 1D text, speech or handwriting, where straightforward hard coded representations have shown excellent results when directly combined with recurrent units.

cs.CV↗