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Jiujun Cheng

Publications and source records attributed to Jiujun Cheng.

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SpikeTrack: A Spike-driven Framework for Efficient Visual Tracking

Spiking Neural Networks (SNNs) promise energy-efficient vision, but applying them to RGB visual tracking remains difficult: Existing SNN tracking frameworks either do not fully align with spike-driven computation or do not fully leverage neurons' spatiotemporal dynamics, leading to a trade-off between efficiency and accuracy. To address this, we introduce SpikeTrack, a spike-driven framework for energy-efficient RGB object tracking. SpikeTrack employs a novel asymmetric design that uses asymmetric timestep expansion and unidirectional information flow, harnessing spatiotemporal dynamics while cutting computation. To ensure effective unidirectional information transfer between branches, we design a memory-retrieval module inspired by neural inference mechanisms. This module recurrently queries a compact memory initialized by the template to retrieve target cues and sharpen target perception over time. Extensive experiments demonstrate that SpikeTrack achieves the state-of-the-art among SNN-based trackers and remains competitive with advanced ANN trackers. Notably, it surpasses TransT on LaSOT dataset while consuming only 1/26 of its energy. To our knowledge, SpikeTrack is the first spike-driven framework to make RGB tracking both accurate and energy efficient. The code and models are available at https://github.com/faicaiwawa/SpikeTrack.

cs.CV

AOMGen: Photoreal, Physics-Consistent Demonstration Generation for Articulated Object Manipulation

Recent advances in Vision-Language-Action (VLA) and world-model methods have improved generalization in tasks such as robotic manipulation and object interaction. However, Successful execution of such tasks depends on large, costly collections of real demonstrations, especially for fine-grained manipulation of articulated objects. To address this, we present AOMGen, a scalable data generation framework for articulated manipulation which is instantiated from a single real scan, demonstration and a library of readily available digital assets, yielding photoreal training data with verified physical states. The framework synthesizes synchronized multi-view RGB temporally aligned with action commands and state annotations for joints and contacts, and systematically varies camera viewpoints, object styles, and object poses to expand a single execution into a diverse corpus. Experimental results demonstrate that fine-tuning VLA policies on AOMGen data increases the success rate from 0% to 88.7%, and the policies are tested on unseen objects and layouts.

cs.RO

ASBSO: An Improved Brain Storm Optimization With Flexible Search Length and Memory-Based Selection

Brain storm optimization (BSO) is a newly proposed population-based optimization algorithm, which uses a logarithmic sigmoid transfer function to adjust its search range during the convergent process. However, this adjustment only varies with the current iteration number and lacks of flexibility and variety which makes a poor search effciency and robustness of BSO. To alleviate this problem, an adaptive step length structure together with a success memory selection strategy is proposed to be incorporated into BSO. This proposed method, adaptive step length based on memory selection BSO, namely ASBSO, applies multiple step lengths to modify the generation process of new solutions, thus supplying a flexible search according to corresponding problems and convergent periods. The novel memory mechanism, which is capable of evaluating and storing the degree of improvements of solutions, is used to determine the selection possibility of step lengths. A set of 57 benchmark functions are used to test ASBSO's search ability, and four real-world problems are adopted to show its application value. All these test results indicate the remarkable improvement in solution quality, scalability, and robustness of ASBSO.

cs.NE