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Jiwei Li

Publications and source records attributed to Jiwei Li.

At least 19 recordsLinked to original sources

GrandCode: Achieving Grandmaster Level in Competitive Programming via Agentic Reinforcement Learning

Competitive programming remains one of the last few human strongholds in coding against AI. The best AI system to date still underperforms the best humans competitive programming: the most recent best result, Google's Gemini~3 Deep Think, attained 8th place even not being evaluated under live competition conditions. In this work, we introduce GrandCode, a multi-agent RL system designed for competitive programming. The capability of GrandCode is attributed to two key factors: (1) It orchestrates a variety of agentic modules (hypothesis proposal, solver, test generator, summarization, etc) and jointly improves them through post-training and online test-time RL; (2) We introduce Agentic GRPO specifically designed for multi-stage agent rollouts with delayed rewards and the severe off-policy drift that is prevalent in agentic RL. GrandCode is the first AI system that consistently beats all human participants in live contests of competitive programming: in the most recent three Codeforces live competitions, i.e., Round~1087 (Mar 21, 2026), Round~1088 (Mar 28, 2026), and Round~1089 (Mar 29, 2026), GrandCode placed first in all of them, beating all human participants, including legendary grandmasters. GrandCode shows that AI systems have reached a point where they surpass the strongest human programmers on the most competitive coding tasks.

cs.AI

Inference-time Alignment via Sparse Junction Steering

Token-level steering has emerged as a pivotal approach for inference-time alignment, enabling fine grained control over large language models by modulating their output distributions without parameter updates. While effective, existing methods rely on dense intervention at every decoding step. This persistent manipulation not only incurs substantial computational overhead but also risks compromising generation quality by excessively drifting from the model's intrinsic distribution. In this work, we show that dense intervention is unnecessary and propose Sparse Inference time Alignment (SIA), which performs sparse junction steering by intervening only at critical decision points along the generation trajectory. Our key insight is that high entropy junctions mark pivotal decision points in the generation trajectory and are particularly susceptible to misalignment, indicating the need to introduce alignment related reward signals at these points. Extensive experiments across different model families and alignment objectives show that steering only 20% to 80% of tokens achieves superior alignment-efficiency trade offs. For strong base models such as Qwen3, intervening on as few as 20% of tokens matches or even surpasses heavily post-trained instruct models. This sparsity enables stronger guidance while better preserving the model's native distribution, integrates seamlessly with search based methods such as Best-of-N, and reduces computational cost by up to 6x.

cs.CL

CUDA-L2: Surpassing cuBLAS Performance for Matrix Multiplication through Reinforcement Learning

In this paper, we propose CUDA-L2, a system that combines large language models (LLMs) and reinforcement learning (RL) to automatically optimize Half-precision General Matrix Multiply (HGEMM) CUDA kernels. Using CUDA execution speed as the RL reward, CUDA-L2 automatically optimizes HGEMM kernels across 1,000 configurations. CUDA-L2 systematically outperforms major matmul baselines to date, from the widely-used torch.matmul to state-of-the-art Nvidia's closed-source libraries, i.e., cuBLAS, cuBLASLt. In offline mode, where kernels are executed consecutively without time intervals, CUDA-L2 yields +22.0% over torch.matmul on average; +19.2% over cuBLAS using the optimal layout configuration (normal-normal NN and transposed-normal TN); +16.8% over cuBLASLt-heuristic, which queries cuBLASLt library and selects the algorithm based on the heuristic's suggestion; and +11.4% over the most competitive cuBLASLt-AutoTuning model, which selects the fastest algorithm from up to 100 candidates from cuBLASLt's suggestions. In server mode, where kernels are executed at random intervals simulating real-time inference, the speedups further increase to +28.7%, +26.0%, +22.4%, and +15.9% for torch.matmul, cuBLAS, cuBLASLt-heuristic, and cuBLASLt-AutoTuning respectively. CUDA-L2 shows that even the most performance-critical, heavily-optimized kernels like HGEMM can be improved through LLM-guided RL automation by systematically exploring configuration spaces at scales impractical for humans. Project and code can be found at github.com/ornith-ai/CUDA-L2

cs.LG

LETToT: Label-Free Evaluation of Large Language Models On Tourism Using Expert Tree-of-Thought

Evaluating large language models (LLMs) in specific domain like tourism remains challenging due to the prohibitive cost of annotated benchmarks and persistent issues like hallucinations. We propose $\textbf{L}$able-Free $\textbf{E}$valuation of LLM on $\textbf{T}$ourism using Expert $\textbf{T}$ree-$\textbf{o}$f-$\textbf{T}$hought (LETToT), a framework that leverages expert-derived reasoning structures-instead of labeled data-to access LLMs in tourism. First, we iteratively refine and validate hierarchical ToT components through alignment with generic quality dimensions and expert feedback. Results demonstrate the effectiveness of our systematically optimized expert ToT with 4.99-14.15\% relative quality gains over baselines. Second, we apply LETToT's optimized expert ToT to evaluate models of varying scales (32B-671B parameters), revealing: (1) Scaling laws persist in specialized domains (DeepSeek-V3 leads), yet reasoning-enhanced smaller models (e.g., DeepSeek-R1-Distill-Llama-70B) close this gap; (2) For sub-72B models, explicit reasoning architectures outperform counterparts in accuracy and conciseness ($p<0.05$). Our work established a scalable, label-free paradigm for domain-specific LLM evaluation, offering a robust alternative to conventional annotated benchmarks.

cs.CL

OS Agents: A Survey on MLLM-based Agents for General Computing Devices Use

The dream to create AI assistants as capable and versatile as the fictional J.A.R.V.I.S from Iron Man has long captivated imaginations. With the evolution of (multi-modal) large language models ((M)LLMs), this dream is closer to reality, as (M)LLM-based Agents using computing devices (e.g., computers and mobile phones) by operating within the environments and interfaces (e.g., Graphical User Interface (GUI)) provided by operating systems (OS) to automate tasks have significantly advanced. This paper presents a comprehensive survey of these advanced agents, designated as OS Agents. We begin by elucidating the fundamentals of OS Agents, exploring their key components including the environment, observation space, and action space, and outlining essential capabilities such as understanding, planning, and grounding. We then examine methodologies for constructing OS Agents, focusing on domain-specific foundation models and agent frameworks. A detailed review of evaluation protocols and benchmarks highlights how OS Agents are assessed across diverse tasks. Finally, we discuss current challenges and identify promising directions for future research, including safety and privacy, personalization and self-evolution. This survey aims to consolidate the state of OS Agents research, providing insights to guide both academic inquiry and industrial development. An open-source GitHub repository is maintained as a dynamic resource to foster further innovation in this field. We present a 9-page version of our work, accepted by ACL 2025, to provide a concise overview to the domain.

cs.AI

CRINN: Contrastive Reinforcement Learning for Approximate Nearest Neighbor Search

Approximate nearest-neighbor search (ANNS) algorithms have become increasingly critical for recent AI applications, particularly in retrieval-augmented generation (RAG) and agent-based LLM applications. In this paper, we present CRINN, a new paradigm for ANNS algorithms. CRINN treats ANNS optimization as a reinforcement learning problem where execution speed serves as the reward signal. This approach enables the automatic generation of progressively faster ANNS implementations while maintaining accuracy constraints. Our experimental evaluation demonstrates CRINN's effectiveness across six widely-used NNS benchmark datasets. When compared against state-of-the-art open-source ANNS algorithms, CRINN achieves best performance on three of them (GIST-960-Euclidean, MNIST-784-Euclidean, and GloVe-25-angular), and tied for first place on two of them (SIFT-128-Euclidean and GloVe-25-angular). The implications of CRINN's success reach well beyond ANNS optimization: It validates that LLMs augmented with reinforcement learning can function as an effective tool for automating sophisticated algorithmic optimizations that demand specialized knowledge and labor-intensive manual refinement. Code can be found at https://github.com/ornith-ai/CRINN

cs.LG

SitEmb-v1.5: Improved Context-Aware Dense Retrieval for Semantic Association and Long Story Comprehension

Retrieval-augmented generation (RAG) over long documents typically involves splitting the text into smaller chunks, which serve as the basic units for retrieval. However, due to dependencies across the original document, contextual information is often essential for accurately interpreting each chunk. To address this, prior work has explored encoding longer context windows to produce embeddings for longer chunks. Despite these efforts, gains in retrieval and downstream tasks remain limited. This is because (1) longer chunks strain the capacity of embedding models due to the increased amount of information they must encode, and (2) many real-world applications still require returning localized evidence due to constraints on model or human bandwidth. We propose an alternative approach to this challenge by representing short chunks in a way that is conditioned on a broader context window to enhance retrieval performance -- i.e., situating a chunk's meaning within its context. We further show that existing embedding models are not well-equipped to encode such situated context effectively, and thus introduce a new training paradigm and develop the situated embedding models (SitEmb). To evaluate our method, we curate a book-plot retrieval dataset specifically designed to assess situated retrieval capabilities. On this benchmark, our SitEmb-v1 model based on BGE-M3 substantially outperforms state-of-the-art embedding models, including several with up to 7-8B parameters, with only 1B parameters. Our 8B SitEmb-v1.5 model further improves performance by over 10% and shows strong results across different languages and several downstream applications.

cs.CL

CUDA-L1: Improving CUDA Optimization via Contrastive Reinforcement Learning

The exponential growth in demand for GPU computing resources has created an urgent need for automated CUDA optimization strategies. While recent advances in LLMs show promise for code generation, current SOTA models achieve low success rates in improving CUDA speed. In this paper, we introduce CUDA-L1, an automated reinforcement learning framework for CUDA optimization that employs a novel contrastive RL algorithm. CUDA-L1 achieves significant performance improvements on the CUDA optimization task: trained on A100, it delivers an average speedup of x3.12 with a median speedup of x1.42 against default baselines over across all 250 CUDA kernels of KernelBench, with peak speedups reaching x120. In addition to the default baseline provided by KernelBench, CUDA-L1 demonstrates x2.77 over Torch Compile, x2.88 over Torch Compile with reduce overhead, x2.81 over CUDA Graph implementations, and x7.72 over cuDNN libraries. Furthermore, the model also demonstrates portability across different GPU architectures. Beyond these benchmark results, CUDA-L1 demonstrates several properties: it 1) discovers a variety of CUDA optimization techniques and learns to combine them strategically to achieve optimal performance; 2) uncovers fundamental principles of CUDA optimization, such as the multiplicative nature of optimizations; 3) identifies non-obvious performance bottlenecks and rejects seemingly beneficial optimizations that actually harm performance. The capabilities demonstrate that, RL can transform an initially poor-performing LLM into an effective CUDA optimizer through speedup-based reward signals alone, without human expertise or domain knowledge. This paradigm opens possibilities for automated optimization of CUDA operations, and holds promise to substantially promote GPU efficiency and alleviate the rising pressure on GPU computing resources.

cs.AI

Device-Cloud Collaborative Correction for On-Device Recommendation

With the rapid development of recommendation models and device computing power, device-based recommendation has become an important research area due to its better real-time performance and privacy protection. Previously, Transformer-based sequential recommendation models have been widely applied in this field because they outperform Recurrent Neural Network (RNN)-based recommendation models in terms of performance. However, as the length of interaction sequences increases, Transformer-based models introduce significantly more space and computational overhead compared to RNN-based models, posing challenges for device-based recommendation. To balance real-time performance and high performance on devices, we propose Device-Cloud \underline{Co}llaborative \underline{Corr}ection Framework for On-Device \underline{Rec}ommendation (CoCorrRec). CoCorrRec uses a self-correction network (SCN) to correct parameters with extremely low time cost. By updating model parameters during testing based on the input token, it achieves performance comparable to current optimal but more complex Transformer-based models. Furthermore, to prevent SCN from overfitting, we design a global correction network (GCN) that processes hidden states uploaded from devices and provides a global correction solution. Extensive experiments on multiple datasets show that CoCorrRec outperforms existing Transformer-based and RNN-based device recommendation models in terms of performance, with fewer parameters and lower FLOPs, thereby achieving a balance between real-time performance and high efficiency.

cs.IR

K2MUSE: A human lower-limb multimodal walking dataset spanning task and acquisition variability for rehabilitation robotics

The natural interaction and control performance of lower limb rehabilitation robots are closely linked to biomechanical information from various human locomotion activities. Multidimensional human motion data significantly deepen the understanding of the complex mechanisms governing neuromuscular alterations, thereby facilitating the development and application of rehabilitation robots in multifaceted real-world environments. However, existing lower limb datasets are inadequate for supplying the essential multimodal data and large-scale gait samples necessary for the development of effective data-driven approaches, and the significant effects of acquisition interference in real applications are neglected. To fill this gap, we present the K2MUSE dataset, which includes a comprehensive collection of multimodal data, comprising kinematic, kinetic, amplitude mode ultrasound (AUS), and surface electromyography (sEMG) measurements. The proposed dataset includes lower-limb multimodal data collected from two cohorts, including 30 able-bodied young adults and 12 older adults, across different inclines (0$^\circ$, $\pm$5$^\circ$, and $\pm$10$^\circ$), speeds (0.5 m/s, 1.0 m/s, and 1.5 m/s), and representative non-ideal acquisition conditions (muscle fatigue, electrode shifts, and interday differences). The kinematic and ground reaction force data were collected with a Vicon motion capture system and an instrumented treadmill with embedded force plates, whereas the sEMG and AUS data of thirteen muscles on the bilateral lower limbs were synchronously recorded. K2MUSE is released with the corresponding structured documentation, preprocessing pipelines, and example code, thereby providing a comprehensive resource for rehabilitation robot development, biomechanical analysis, and wearable sensing research. The dataset is available at https://k2muse.github.io/.

cs.RO

Mask Image Watermarking

We present MaskWM, a simple, efficient, and flexible framework for image watermarking. MaskWM has two variants: (1) MaskWM-D, which supports global watermark embedding, watermark localization, and local watermark extraction for applications such as tamper detection; (2) MaskWM-ED, which focuses on local watermark embedding and extraction, offering enhanced robustness in small regions to support fine-grined image protection. MaskWM-D builds on the classical encoder-distortion layer-decoder training paradigm. In MaskWM-D, we introduce a simple masking mechanism during the decoding stage that enables both global and local watermark extraction. During training, the decoder is guided by various types of masks applied to watermarked images before extraction, helping it learn to localize watermarks and extract them from the corresponding local areas. MaskWM-ED extends this design by incorporating the mask into the encoding stage as well, guiding the encoder to embed the watermark in designated local regions, which improves robustness under regional attacks. Extensive experiments show that MaskWM achieves state-of-the-art performance in global and local watermark extraction, watermark localization, and multi-watermark embedding. It outperforms all existing baselines, including the recent leading model WAM for local watermarking, while preserving high visual quality of the watermarked images. In addition, MaskWM is highly efficient and adaptable. It requires only 20 hours of training on a single A6000 GPU, achieving 15x computational efficiency compared to WAM. By simply adjusting the distortion layer, MaskWM can be quickly fine-tuned to meet varying robustness requirements.

cs.CV

An Acoustic Inversion-Based Flow Measurement Model in 3D Hydrodynamic Systems

This study extends the flow measurement method initially proposed in [22] to three-dimensional scenarios, addressing the growing need for accurate and efficient non-contact flow measurement techniques in complex hydrodynamic environments. Compared to conventional Acoustic Doppler Current Profilers (ADCPs) and remote sensing-based flow monitoring, the proposed method enables high-resolution, continuous water velocity measurement, making it well-suited for hazardous environments such as floods, strong currents, and sediment-laden rivers. Building upon the original approach, we develop an enhanced model that incorporates multiple emission directions and flexible configurations of receivers. These advancements improve the adaptability and accuracy of the method when applied to three-dimensional flow fields. To evaluate its feasibility, we conducted extensive numerical simulations designed to mimic real-world hydrodynamic conditions. The results demonstrate that the proposed method effectively handles diverse and complex flow field configurations, highlighting its potential for practical applications in water resource management and hydraulic engineering.

math.NA

Sediment Concentration Estimation via Multiscale Inverse Problem and Stochastic Homogenization

We develop a multiscale framework for estimating sediment concentration in water flow from acoustic wave measurements. At the microscopic scale, the sediment distribution is modeled by a spatially inhomogeneous Poisson cloud, while the quantity of interest is its macroscopic concentration. For the associated random wave model, we derive an effective medium whose coefficient is explicitly related to the local probability of sediment occurrence. This effective description avoids resolving individual sediment particles and provides a computationally tractable forward model for inversion. We then formulate the recovery of the effective medium, and hence the sediment concentration, as an inverse medium problem from partial boundary measurements, and investigate numerical strategies including model mollification and shot averaging. Numerical experiments demonstrate that the effective model captures the macroscopic wave behavior and can be used to obtain accurate estimates of sediment concentration.

math.NA

FaceID-6M: A Large-Scale, Open-Source FaceID Customization Dataset

Due to the data-driven nature of current face identity (FaceID) customization methods, all state-of-the-art models rely on large-scale datasets containing millions of high-quality text-image pairs for training. However, none of these datasets are publicly available, which restricts transparency and hinders further advancements in the field. To address this issue, in this paper, we collect and release FaceID-6M, the first large-scale, open-source FaceID dataset containing 6 million high-quality text-image pairs. Filtered from LAION-5B \cite{schuhmann2022laion}, FaceID-6M undergoes a rigorous image and text filtering steps to ensure dataset quality, including resolution filtering to maintain high-quality images and faces, face filtering to remove images that lack human faces, and keyword-based strategy to retain descriptions containing human-related terms (e.g., nationality, professions and names). Through these cleaning processes, FaceID-6M provides a high-quality dataset optimized for training powerful FaceID customization models, facilitating advancements in the field by offering an open resource for research and development. We conduct extensive experiments to show the effectiveness of our FaceID-6M, demonstrating that models trained on our FaceID-6M dataset achieve performance that is comparable to, and slightly better than currently available industrial models. Additionally, to support and advance research in the FaceID customization community, we make our code, datasets, and models fully publicly available. Our codes, models, and datasets are available at: https://github.com/ShuheSH/FaceID-6M.

cs.CV

Picky LLMs and Unreliable RMs: An Empirical Study on Safety Alignment after Instruction Tuning

Large language models (LLMs) have emerged as powerful tools for addressing a wide range of general inquiries and tasks. Despite this, fine-tuning aligned LLMs on smaller, domain-specific datasets, critical to adapting them to specialized tasks, can inadvertently degrade their safety alignment, even when the datasets are benign. This phenomenon makes models more susceptible to providing inappropriate responses. In this study, we systematically examine the factors contributing to safety alignment degradation in benign fine-tuning scenarios. Our analysis identifies three critical factors affecting aligned LLMs: answer structure, identity calibration, and role-play. Additionally, we evaluate the reliability of state-of-the-art reward models (RMs), which are often used to guide alignment processes. Our findings reveal that these RMs frequently fail to accurately reflect human preferences regarding safety, underscoring their limitations in practical applications. By uncovering these challenges, our work highlights the complexities of maintaining safety alignment during fine-tuning and offers guidance to help developers balance utility and safety in LLMs. Datasets and fine-tuning code used in our experiments can be found in https://github.com/GuanlinLee/llm_instruction_tuning.

cs.AI

Turn That Frown Upside Down: FaceID Customization via Cross-Training Data

Existing face identity (FaceID) customization methods perform well but are limited to generating identical faces as the input, while in real-world applications, users often desire images of the same person but with variations, such as different expressions (e.g., smiling, angry) or angles (e.g., side profile). This limitation arises from the lack of datasets with controlled input-output facial variations, restricting models' ability to learn effective modifications. To address this issue, we propose CrossFaceID, the first large-scale, high-quality, and publicly available dataset specifically designed to improve the facial modification capabilities of FaceID customization models. Specifically, CrossFaceID consists of 40,000 text-image pairs from approximately 2,000 persons, with each person represented by around 20 images showcasing diverse facial attributes such as poses, expressions, angles, and adornments. During the training stage, a specific face of a person is used as input, and the FaceID customization model is forced to generate another image of the same person but with altered facial features. This allows the FaceID customization model to acquire the ability to personalize and modify known facial features during the inference stage. Experiments show that models fine-tuned on the CrossFaceID dataset retain its performance in preserving FaceID fidelity while significantly improving its face customization capabilities. To facilitate further advancements in the FaceID customization field, our code, constructed datasets, and trained models are fully available to the public.

cs.CV

VideoShield: Regulating Diffusion-based Video Generation Models via Watermarking

Artificial Intelligence Generated Content (AIGC) has advanced significantly, particularly with the development of video generation models such as text-to-video (T2V) models and image-to-video (I2V) models. However, like other AIGC types, video generation requires robust content control. A common approach is to embed watermarks, but most research has focused on images, with limited attention given to videos. Traditional methods, which embed watermarks frame-by-frame in a post-processing manner, often degrade video quality. In this paper, we propose VideoShield, a novel watermarking framework specifically designed for popular diffusion-based video generation models. Unlike post-processing methods, VideoShield embeds watermarks directly during video generation, eliminating the need for additional training. To ensure video integrity, we introduce a tamper localization feature that can detect changes both temporally (across frames) and spatially (within individual frames). Our method maps watermark bits to template bits, which are then used to generate watermarked noise during the denoising process. Using DDIM Inversion, we can reverse the video to its original watermarked noise, enabling straightforward watermark extraction. Additionally, template bits allow precise detection for potential temporal and spatial modification. Extensive experiments across various video models (both T2V and I2V models) demonstrate that our method effectively extracts watermarks and detects tamper without compromising video quality. Furthermore, we show that this approach is applicable to image generation models, enabling tamper detection in generated images as well. Codes and models are available at https://github.com/hurunyi/VideoShield.

cs.CV

Collaboration of Large Language Models and Small Recommendation Models for Device-Cloud Recommendation

Large Language Models (LLMs) for Recommendation (LLM4Rec) is a promising research direction that has demonstrated exceptional performance in this field. However, its inability to capture real-time user preferences greatly limits the practical application of LLM4Rec because (i) LLMs are costly to train and infer frequently, and (ii) LLMs struggle to access real-time data (its large number of parameters poses an obstacle to deployment on devices). Fortunately, small recommendation models (SRMs) can effectively supplement these shortcomings of LLM4Rec diagrams by consuming minimal resources for frequent training and inference, and by conveniently accessing real-time data on devices. In light of this, we designed the Device-Cloud LLM-SRM Collaborative Recommendation Framework (LSC4Rec) under a device-cloud collaboration setting. LSC4Rec aims to integrate the advantages of both LLMs and SRMs, as well as the benefits of cloud and edge computing, achieving a complementary synergy. We enhance the practicability of LSC4Rec by designing three strategies: collaborative training, collaborative inference, and intelligent request. During training, LLM generates candidate lists to enhance the ranking ability of SRM in collaborative scenarios and enables SRM to update adaptively to capture real-time user interests. During inference, LLM and SRM are deployed on the cloud and on the device, respectively. LLM generates candidate lists and initial ranking results based on user behavior, and SRM get reranking results based on the candidate list, with final results integrating both LLM's and SRM's scores. The device determines whether a new candidate list is needed by comparing the consistency of the LLM's and SRM's sorted lists. Our comprehensive and extensive experimental analysis validates the effectiveness of each strategy in LSC4Rec.

cs.IR