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Jiwon Seo

Publications and source records attributed to Jiwon Seo.

50 records · Page 3Linked to original sources

Enhanced Accuracy Simulator for a Future Korean Nationwide eLoran System

The Global Positioning System (GPS) has become the most widely used positioning, navigation, and timing system. However, the vulnerability of GPS to radio frequency interference has attracted significant attention. After experiencing several incidents of intentional high-power GPS jamming trials by North Korea, South Korea decided to deploy the enhanced long-range navigation (eLoran) system, which is a high-power terrestrial radio-navigation system that can complement GPS. As the first phase of the South Korean eLoran program, an eLoran testbed system was recently developed and declared operational on June 1, 2021. Once its operational performance is determined to be satisfactory, South Korea plans to move to the second phase of the program, which is a nationwide eLoran system. For the optimal deployment of additional eLoran transmitters in a nationwide system, it is necessary to properly simulate the expected positioning accuracy of the said future system. In this study, we propose enhanced eLoran accuracy simulation methods based on a land cover map and transmitter jitter estimation. Using actual measurements over the country, the simulation accuracy of the proposed methods was confirmed to be approximately 10%-91% better than that of the existing Loran (i.e., Loran-C and eLoran) positioning accuracy simulators depending on the test locations.

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Optimal Action-based or User Prediction-based Haptic Guidance: Can You Do Even Better?

The recently advanced robotics technology enables robots to assist users in their daily lives. Haptic guidance (HG) improves users' task performance through physical interaction between robots and users. It can be classified into optimal action-based HG (OAHG), which assists users with an optimal action, and user prediction-based HG (UPHG), which assists users with their next predicted action. This study aims to understand the difference between OAHG and UPHG and propose a combined HG (CombHG) that achieves optimal performance by complementing each HG type, which has important implications for HG design. We propose implementation methods for each HG type using deep learning-based approaches. A user study (n=20) in a haptic task environment indicated that UPHG induces better subjective evaluations, such as naturalness and comfort, than OAHG. In addition, the CombHG that we proposed further decreases the disagreement between the user intention and HG, without reducing the objective and subjective scores.

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Single-Antenna-Based GPS Antijamming Method Exploiting Polarization Diversity

The vulnerability of Global Positioning System (GPS) receivers to jammers is a major concern owing to the extremely weak received signal power of GPS. Researches have been conducted on a variety of antenna array techniques to be used as countermeasures to GPS jammers, and their antijamming performance is known to be greater than that of single antenna methods. However, the application of antenna arrays remains limited because of their size, cost, and computational complexity. This study proposes and experimentally validates a novel space-time-polarization domain adaptive processing for a single-element dual-polarized antenna (STPAPS) by focusing on the polarization diversity of a dual-polarized antenna. The mathematical models of arbitrarily polarized signals received by dual-polarized antenna are derived, and an appropriate constraint matrix for dual-polarized-antenna-based GPS antijam is suggested. To reduce the computational complexity of the constraint matrix approach, the eigenvector constraint design scheme is adopted. The performance of STPAPS is quantitively and qualitatively evaluated through experiments as follows. 1) The carrier-to-noise-density ratio (C/N0) of STPAPS under synthetic jamming is demonstrated to be higher than that of the previous minimum mean squared error (MMSE) or minimum variance distortionless response (MVDR) based dual-polarized antenna methods. 2) The strengths and weaknesses of STPAPS are qualitatively compared with those of the previous single-element dual-polarized antenna methods that are not based on the MMSE or MVDR algorithms. 3) The characteristics of STPAPS (in terms of the directions and polarizations of the GPS and jamming signals) are compared with those of the conventional two-element single-polarized antenna array method, which has the same degree of freedom as that of STPAPS.

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Integrity-Based Path Planning Strategy for Urban Autonomous Vehicular Navigation Using GPS and Cellular Signals

An integrity-based path planning strategy for autonomous ground vehicle (AGV) navigation in urban environments is developed. The vehicle is assumed to navigate by utilizing cellular long-term evolution (LTE) signals in addition to Global Positioning System (GPS) signals. Given a desired destination, an optimal path is calculated, which minimizes a cost function that considers both the horizontal protection level (HPL) and travel distance. The constraints are that (i) the ratio of nodes with faulty signals to the total nodes be lower than a maximum allowable ratio and (ii) the HPLs along each candidate path be lower than the horizontal alert limit (HAL). To predict the faults and HPL before the vehicle is driven, GPS and LTE pseudoranges along the candidate paths are generated utilizing a commercial ray-tracing software and three-dimensional (3D) terrain and building maps. Simulated pseudoranges inform the path planning algorithm about potential biases due to reflections from buildings in urban environments. Simulation results are presented showing that the optimal path produced by the proposed path planning strategy has the minimum average HPL among the candidate paths.

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A Preliminary Study of Machine-Learning-Based Ranging with LTE Channel Impulse Response in Multipath Environment

Alternative navigation technology to global navigation satellite systems (GNSSs) is required for unmanned ground vehicles (UGVs) in multipath environments (such as urban areas). In urban areas, long-term evolution (LTE) signals can be received ubiquitously at high power without any additional infrastructure. We present a machine learning approach to estimate the range between the LTE base station and UGV based on the LTE channel impulse response (CIR). The CIR, which includes information of signal attenuation from the channel, was extracted from the LTE physical layer using a software-defined radio (SDR). We designed a convolutional neural network (CNN) that estimates ranges with the CIR as input. The proposed method demonstrated better ranging performance than a received signal strength indicator (RSSI)-based method during our field test.

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RSS-based LTE Base Station Localization Using Single Receiver in Environment with Unknown Path-Loss Exponent

With the increasing demand for location-based services, localization technology research has recently intensified. Received signal strength (RSS)-based localization has the advantage of simplicity. However, as RSS-based localization requires the path-loss model parameters, it is difficult to use in place on which those parameters are unknown. In prior research, a transmitter localization algorithm with multiple stationary receivers was proposed for use under unknown path-loss exponent (PLE) conditions. However, if a mobile receiver is utilized, the localization would be possible with a single receiver alone. In this paper, we suggest a method of RSS-based LTE base station (BS) localization with a single mobile receiver when the PLE is unknown. We also propose an efficient mobile-receiver movement method to improve the PLE estimation and BS localization accuracy. Simulation results demonstrate the performance of the proposed methods.

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Effect of Outlier Removal from Temporal ASF Corrections on Multichain Loran Positioning Accuracy

The widely used global navigation satellite systems (GNSSs) are vulnerable to radio frequency interference (RFI). Long-range navigation (Loran), a terrestrial navigation system, can compensate for this weakness; however, it suffers from low positioning accuracy, and studies are under way to improve its positioning performance. One such study has proposed the multichain Loran positioning method that uses the signals of transmitting stations belonging to different chains. Although the multichain Loran positioning performance is superior to the performance of conventional methods, the additional secondary factor (ASF) can still degrade its positioning accuracy. To mitigate the effects of temporal ASF, which is one of the ASF components, it is necessary to obtain temporal correction data from a nearby reference station at a known location. In this study, an experiment is performed to verify the effect of removing the outliers in the temporal correction data on the multichain Loran positioning accuracy.

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Motion Planning by Reinforcement Learning for an Unmanned Aerial Vehicle in Virtual Open Space with Static Obstacles

In this study, we applied reinforcement learning based on the proximal policy optimization algorithm to perform motion planning for an unmanned aerial vehicle (UAV) in an open space with static obstacles. The application of reinforcement learning through a real UAV has several limitations such as time and cost; thus, we used the Gazebo simulator to train a virtual quadrotor UAV in a virtual environment. As the reinforcement learning progressed, the mean reward and goal rate of the model were increased. Furthermore, the test of the trained model shows that the UAV reaches the goal with an 81% goal rate using the simple reward function suggested in this work.

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Practical Simplified Indoor Multiwall Path-Loss Model

Over the past few decades, attempts had been made to build a suitable channel prediction model to optimize radio transmission systems. It is particularly essential to predict the path loss due to the blockage of the signal, in indoor radio system applications. This paper proposed a multiwall path-loss propagation model for an indoor environment, operating at a transmission frequency of 2.45 GHz in the industrial, scientific, and medical (ISM) radio band. The effects of the number of the walls to be traversed along the radio propagation path are considered in the model. To propose the model, the previous works on well-known indoor path loss models are discussed. Then, the path loss produced by the intervening walls in the propagation path is measured, and the terms representing the loss factors in the theoretical pathloss model are modified. The analyzed results of the path loss factors acquired at 2.45 GHz are presented. The proposed path-loss model simplifies the loss factor term with an admissible assumption of the indoor environment and predicts the path-loss factor accurately.

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Development of Record and Management Software for GPS/Loran Measurements

In this paper, a software implementation that records Global Positioning System (GPS) and long-range navigation (Loran) measurement data output from an integrated GPS/Loran receiver and organizes them based on time is proposed. The purpose of the developed software is to collect measurements from multiple Loran transmitter chains for performance analysis of navigation methods using Loran, and to organize the data based on time to make it easy to use them. In addition, GPS measurements are also collected and managed as ground truth data for performance analysis. The implemented software consists of three modules: recording, classification, and conversion. The recording module records raw text data streamed from the receiver, and the classification module classifies the recorded text data according to the message format. The conversion module parses the classified text data, sorts GPS and Loran measurements based on timestamp, and outputs them according to the software platform of the user to analyze the measurements. Each module of the software runs automatically without user intervention. The functionality of the implemented software was verified using GPS and Loran measurements collected over 24 h from an actual integrated GPS/Loran receiver.

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Effects of Initial Attitude Estimation Errors on Loosely Coupled Smartphone GPS/IMU Integration System

Global Positioning System (GPS) and inertial measurement unit (IMU) sensors are commonly integrated using the extended Kalman filter (EKF), for achieving better navigation performance. However, because of nonlinearity, the performance of the EKF is affected by the initial state estimation errors, and the navigation solutions, including the attitude, diverge rapidly as the initial errors increase. This paper analyzes the data obtained from an outdoor experiment, and investigates the effect of the initial errors on the attitude estimation performance using EKF, which is used in loosely coupled low-cost smartphone GPS/IMU sensors.

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Neural Network-Based Ranging with LTE Channel Impulse Response for Localization in Indoor Environments

A neural network (NN)-based approach for indoor localization via cellular long-term evolution (LTE) signals is proposed. The approach estimates, from the channel impulse response (CIR), the range between an LTE eNodeB and a receiver. A software-defined radio (SDR) extracts the CIR, which is fed to a long short-term memory model (LSTM) recurrent neural network (RNN) to estimate the range. Experimental results are presented comparing the proposed approach against a baseline RNN without LSTM. The results show a receiver navigating for 100 m in an indoor environment, while receiving signals from one LTE eNodeB. The ranging root-mean squared error (RMSE) and ranging maximum error along the receiver's trajectory were reduced from 13.11 m and 55.68 m, respectively, in the baseline RNN to 9.02 m and 27.40 m, respectively, with the proposed RNN-LSTM.

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Dynamic Difficulty Adjustment via Fast User Adaptation

Dynamic difficulty adjustment (DDA) is a technology that adapts a game's challenge to match the player's skill. It is a key element in game development that provides continuous motivation and immersion to the player. However, conventional DDA methods require tuning in-game parameters to generate the levels for various players. Recent DDA approaches based on deep learning can shorten the time-consuming tuning process, but require sufficient user demo data for adaptation. In this paper, we present a fast user adaptation method that can adjust the difficulty of the game for various players using only a small amount of demo data by applying a meta-learning algorithm. In the video game environment user test (n=9), our proposed DDA method outperformed a typical deep learning-based baseline method.

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Prediction of Human Trajectory Following a Haptic Robotic Guide Using Recurrent Neural Networks

Social intelligence is an important requirement for enabling robots to collaborate with people. In particular, human path prediction is an essential capability for robots in that it prevents potential collision with a human and allows the robot to safely make larger movements. In this paper, we present a method for predicting the trajectory of a human who follows a haptic robotic guide without using sight, which is valuable for assistive robots that aid the visually impaired. We apply a deep learning method based on recurrent neural networks using multimodal data: (1) human trajectory, (2) movement of the robotic guide, (3) haptic input data measured from the physical interaction between the human and the robot, (4) human depth data. We collected actual human trajectory and multimodal response data through indoor experiments. Our model outperformed the baseline result while using only the robot data with the observed human trajectory, and it shows even better results when using additional haptic and depth data.

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