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Jiyan Yang

Publications and source records attributed to Jiyan Yang.

At least 37 records · Page 2Linked to original sources

Towards the Better Ranking Consistency: A Multi-task Learning Framework for Early Stage Ads Ranking

Dividing ads ranking system into retrieval, early, and final stages is a common practice in large scale ads recommendation to balance the efficiency and accuracy. The early stage ranking often uses efficient models to generate candidates out of a set of retrieved ads. The candidates are then fed into a more computationally intensive but accurate final stage ranking system to produce the final ads recommendation. As the early and final stage ranking use different features and model architectures because of system constraints, a serious ranking consistency issue arises where the early stage has a low ads recall, i.e., top ads in the final stage are ranked low in the early stage. In order to pass better ads from the early to the final stage ranking, we propose a multi-task learning framework for early stage ranking to capture multiple final stage ranking components (i.e. ads clicks and ads quality events) and their task relations. With our multi-task learning framework, we can not only achieve serving cost saving from the model consolidation, but also improve the ads recall and ranking consistency. In the online A/B testing, our framework achieves significantly higher click-through rate (CTR), conversion rate (CVR), total value and better ads-quality (e.g. reduced ads cross-out rate) in a large scale industrial ads ranking system.

cs.IR↗

AdaTT: Adaptive Task-to-Task Fusion Network for Multitask Learning in Recommendations

Multi-task learning (MTL) aims to enhance the performance and efficiency of machine learning models by simultaneously training them on multiple tasks. However, MTL research faces two challenges: 1) effectively modeling the relationships between tasks to enable knowledge sharing, and 2) jointly learning task-specific and shared knowledge. In this paper, we present a novel model called Adaptive Task-to-Task Fusion Network (AdaTT) to address both challenges. AdaTT is a deep fusion network built with task-specific and optional shared fusion units at multiple levels. By leveraging a residual mechanism and a gating mechanism for task-to-task fusion, these units adaptively learn both shared knowledge and task-specific knowledge. To evaluate AdaTT's performance, we conduct experiments on a public benchmark and an industrial recommendation dataset using various task groups. Results demonstrate AdaTT significantly outperforms existing state-of-the-art baselines. Furthermore, our end-to-end experiments reveal that the model exhibits better performance compared to alternatives.

cs.IR↗

Software-Hardware Co-design for Fast and Scalable Training of Deep Learning Recommendation Models

Deep learning recommendation models (DLRMs) are used across many business-critical services at Facebook and are the single largest AI application in terms of infrastructure demand in its data-centers. In this paper we discuss the SW/HW co-designed solution for high-performance distributed training of large-scale DLRMs. We introduce a high-performance scalable software stack based on PyTorch and pair it with the new evolution of Zion platform, namely ZionEX. We demonstrate the capability to train very large DLRMs with up to 12 Trillion parameters and show that we can attain 40X speedup in terms of time to solution over previous systems. We achieve this by (i) designing the ZionEX platform with dedicated scale-out network, provisioned with high bandwidth, optimal topology and efficient transport (ii) implementing an optimized PyTorch-based training stack supporting both model and data parallelism (iii) developing sharding algorithms capable of hierarchical partitioning of the embedding tables along row, column dimensions and load balancing them across multiple workers; (iv) adding high-performance core operators while retaining flexibility to support optimizers with fully deterministic updates (v) leveraging reduced precision communications, multi-level memory hierarchy (HBM+DDR+SSD) and pipelining. Furthermore, we develop and briefly comment on distributed data ingestion and other supporting services that are required for the robust and efficient end-to-end training in production environments.

cs.DC↗

DHEN: A Deep and Hierarchical Ensemble Network for Large-Scale Click-Through Rate Prediction

Learning feature interactions is important to the model performance of online advertising services. As a result, extensive efforts have been devoted to designing effective architectures to learn feature interactions. However, we observe that the practical performance of those designs can vary from dataset to dataset, even when the order of interactions claimed to be captured is the same. That indicates different designs may have different advantages and the interactions captured by them have non-overlapping information. Motivated by this observation, we propose DHEN - a deep and hierarchical ensemble architecture that can leverage strengths of heterogeneous interaction modules and learn a hierarchy of the interactions under different orders. To overcome the challenge brought by DHEN's deeper and multi-layer structure in training, we propose a novel co-designed training system that can further improve the training efficiency of DHEN. Experiments of DHEN on large-scale dataset from CTR prediction tasks attained 0.27\% improvement on the Normalized Entropy (NE) of prediction and 1.2x better training throughput than state-of-the-art baseline, demonstrating their effectiveness in practice.

cs.IR↗

ShadowSync: Performing Synchronization in the Background for Highly Scalable Distributed Training

Recommendation systems are often trained with a tremendous amount of data, and distributed training is the workhorse to shorten the training time. While the training throughput can be increased by simply adding more workers, it is also increasingly challenging to preserve the model quality. In this paper, we present \shadowsync, a distributed framework specifically tailored to modern scale recommendation system training. In contrast to previous works where synchronization happens as part of the training process, \shadowsync separates the synchronization from training and runs it in the background. Such isolation significantly reduces the synchronization overhead and increases the synchronization frequency, so that we are able to obtain both high throughput and excellent model quality when training at scale. The superiority of our procedure is confirmed by experiments on training deep neural networks for click-through-rate prediction tasks. Our framework is capable to express data parallelism and/or model parallelism, generic to host various types of synchronization algorithms, and readily applicable to large scale problems in other areas.

cs.LG↗

Mixed Dimension Embeddings with Application to Memory-Efficient Recommendation Systems

Embedding representations power machine intelligence in many applications, including recommendation systems, but they are space intensive -- potentially occupying hundreds of gigabytes in large-scale settings. To help manage this outsized memory consumption, we explore mixed dimension embeddings, an embedding layer architecture in which a particular embedding vector's dimension scales with its query frequency. Through theoretical analysis and systematic experiments, we demonstrate that using mixed dimensions can drastically reduce the memory usage, while maintaining and even improving the ML performance. Empirically, we show that the proposed mixed dimension layers improve accuracy by 0.1% using half as many parameters or maintain it using 16X fewer parameters for click-through rate prediction task on the Criteo Kaggle dataset.

cs.LG↗

CPR: Understanding and Improving Failure Tolerant Training for Deep Learning Recommendation with Partial Recovery

The paper proposes and optimizes a partial recovery training system, CPR, for recommendation models. CPR relaxes the consistency requirement by enabling non-failed nodes to proceed without loading checkpoints when a node fails during training, improving failure-related overheads. The paper is the first to the extent of our knowledge to perform a data-driven, in-depth analysis of applying partial recovery to recommendation models and identified a trade-off between accuracy and performance. Motivated by the analysis, we present CPR, a partial recovery training system that can reduce the training time and maintain the desired level of model accuracy by (1) estimating the benefit of partial recovery, (2) selecting an appropriate checkpoint saving interval, and (3) prioritizing to save updates of more frequently accessed parameters. Two variants of CPR, CPR-MFU and CPR-SSU, reduce the checkpoint-related overhead from 8.2-8.5% to 0.53-0.68% compared to full recovery, on a configuration emulating the failure pattern and overhead of a production-scale cluster. While reducing overhead significantly, CPR achieves model quality on par with the more expensive full recovery scheme, training the state-of-the-art recommendation model using Criteo's Ads CTR dataset. Our preliminary results also suggest that CPR can speed up training on a real production-scale cluster, without notably degrading the accuracy.

cs.LG↗

Adaptive Dense-to-Sparse Paradigm for Pruning Online Recommendation System with Non-Stationary Data

Large scale deep learning provides a tremendous opportunity to improve the quality of content recommendation systems by employing both wider and deeper models, but this comes at great infrastructural cost and carbon footprint in modern data centers. Pruning is an effective technique that reduces both memory and compute demand for model inference. However, pruning for online recommendation systems is challenging due to the continuous data distribution shift (a.k.a non-stationary data). Although incremental training on the full model is able to adapt to the non-stationary data, directly applying it on the pruned model leads to accuracy loss. This is because the sparsity pattern after pruning requires adjustment to learn new patterns. To the best of our knowledge, this is the first work to provide in-depth analysis and discussion of applying pruning to online recommendation systems with non-stationary data distribution. Overall, this work makes the following contributions: 1) We present an adaptive dense to sparse paradigm equipped with a novel pruning algorithm for pruning a large scale recommendation system with non-stationary data distribution; 2) We design the pruning algorithm to automatically learn the sparsity across layers to avoid repeating hand-tuning, which is critical for pruning the heterogeneous architectures of recommendation systems trained with non-stationary data.

cs.LG↗

Deep Learning Training in Facebook Data Centers: Design of Scale-up and Scale-out Systems

Large-scale training is important to ensure high performance and accuracy of machine-learning models. At Facebook we use many different models, including computer vision, video and language models. However, in this paper we focus on the deep learning recommendation models (DLRMs), which are responsible for more than 50% of the training demand in our data centers. Recommendation models present unique challenges in training because they exercise not only compute but also memory capacity as well as memory and network bandwidth. As model size and complexity increase, efficiently scaling training becomes a challenge. To address it we design Zion - Facebook's next-generation large-memory training platform that consists of both CPUs and accelerators. Also, we discuss the design requirements of future scale-out training systems.

cs.DC↗

Towards Automated Neural Interaction Discovery for Click-Through Rate Prediction

Click-Through Rate (CTR) prediction is one of the most important machine learning tasks in recommender systems, driving personalized experience for billions of consumers. Neural architecture search (NAS), as an emerging field, has demonstrated its capabilities in discovering powerful neural network architectures, which motivates us to explore its potential for CTR predictions. Due to 1) diverse unstructured feature interactions, 2) heterogeneous feature space, and 3) high data volume and intrinsic data randomness, it is challenging to construct, search, and compare different architectures effectively for recommendation models. To address these challenges, we propose an automated interaction architecture discovering framework for CTR prediction named AutoCTR. Via modularizing simple yet representative interactions as virtual building blocks and wiring them into a space of direct acyclic graphs, AutoCTR performs evolutionary architecture exploration with learning-to-rank guidance at the architecture level and achieves acceleration using low-fidelity model. Empirical analysis demonstrates the effectiveness of AutoCTR on different datasets comparing to human-crafted architectures. The discovered architecture also enjoys generalizability and transferability among different datasets.

cs.IR↗

Compositional Embeddings Using Complementary Partitions for Memory-Efficient Recommendation Systems

Modern deep learning-based recommendation systems exploit hundreds to thousands of different categorical features, each with millions of different categories ranging from clicks to posts. To respect the natural diversity within the categorical data, embeddings map each category to a unique dense representation within an embedded space. Since each categorical feature could take on as many as tens of millions of different possible categories, the embedding tables form the primary memory bottleneck during both training and inference. We propose a novel approach for reducing the embedding size in an end-to-end fashion by exploiting complementary partitions of the category set to produce a unique embedding vector for each category without explicit definition. By storing multiple smaller embedding tables based on each complementary partition and combining embeddings from each table, we define a unique embedding for each category at smaller memory cost. This approach may be interpreted as using a specific fixed codebook to ensure uniqueness of each category's representation. Our experimental results demonstrate the effectiveness of our approach over the hashing trick for reducing the size of the embedding tables in terms of model loss and accuracy, while retaining a similar reduction in the number of parameters.

cs.LG↗

Post-Training 4-bit Quantization on Embedding Tables

Continuous representations have been widely adopted in recommender systems where a large number of entities are represented using embedding vectors. As the cardinality of the entities increases, the embedding components can easily contain millions of parameters and become the bottleneck in both storage and inference due to large memory consumption. This work focuses on post-training 4-bit quantization on the continuous embeddings. We propose row-wise uniform quantization with greedy search and codebook-based quantization that consistently outperforms state-of-the-art quantization approaches on reducing accuracy degradation. We deploy our uniform quantization technique on a production model in Facebook and demonstrate that it can reduce the model size to only 13.89% of the single-precision version while the model quality stays neutral.

cs.LG↗

A Study of BFLOAT16 for Deep Learning Training

This paper presents the first comprehensive empirical study demonstrating the efficacy of the Brain Floating Point (BFLOAT16) half-precision format for Deep Learning training across image classification, speech recognition, language modeling, generative networks and industrial recommendation systems. BFLOAT16 is attractive for Deep Learning training for two reasons: the range of values it can represent is the same as that of IEEE 754 floating-point format (FP32) and conversion to/from FP32 is simple. Maintaining the same range as FP32 is important to ensure that no hyper-parameter tuning is required for convergence; e.g., IEEE 754 compliant half-precision floating point (FP16) requires hyper-parameter tuning. In this paper, we discuss the flow of tensors and various key operations in mixed precision training, and delve into details of operations, such as the rounding modes for converting FP32 tensors to BFLOAT16. We have implemented a method to emulate BFLOAT16 operations in Tensorflow, Caffe2, IntelCaffe, and Neon for our experiments. Our results show that deep learning training using BFLOAT16 tensors achieves the same state-of-the-art (SOTA) results across domains as FP32 tensors in the same number of iterations and with no changes to hyper-parameters.

cs.LG↗

Weighted SGD for $\ell_p$ Regression with Randomized Preconditioning

In recent years, stochastic gradient descent (SGD) methods and randomized linear algebra (RLA) algorithms have been applied to many large-scale problems in machine learning and data analysis. We aim to bridge the gap between these two methods in solving constrained overdetermined linear regression problems---e.g., $\ell_2$ and $\ell_1$ regression problems. We propose a hybrid algorithm named pwSGD that uses RLA techniques for preconditioning and constructing an importance sampling distribution, and then performs an SGD-like iterative process with weighted sampling on the preconditioned system. We prove that pwSGD inherits faster convergence rates that only depend on the lower dimension of the linear system, while maintaining low computation complexity. Particularly, when solving $\ell_1$ regression with size $n$ by $d$, pwSGD returns an approximate solution with $ε$ relative error in the objective value in $\mathcal{O}(\log n \cdot \text{nnz}(A) + \text{poly}(d)/ε^2)$ time. This complexity is uniformly better than that of RLA methods in terms of both $ε$ and $d$ when the problem is unconstrained. For $\ell_2$ regression, pwSGD returns an approximate solution with $ε$ relative error in the objective value and the solution vector measured in prediction norm in $\mathcal{O}(\log n \cdot \text{nnz}(A) + \text{poly}(d) \log(1/ε) /ε)$ time. We also provide lower bounds on the coreset complexity for more general regression problems, indicating that still new ideas will be needed to extend similar RLA preconditioning ideas to weighted SGD algorithms for more general regression problems. Finally, the effectiveness of such algorithms is illustrated numerically on both synthetic and real datasets.

math.OC↗

Matrix Factorization at Scale: a Comparison of Scientific Data Analytics in Spark and C+MPI Using Three Case Studies

We explore the trade-offs of performing linear algebra using Apache Spark, compared to traditional C and MPI implementations on HPC platforms. Spark is designed for data analytics on cluster computing platforms with access to local disks and is optimized for data-parallel tasks. We examine three widely-used and important matrix factorizations: NMF (for physical plausability), PCA (for its ubiquity) and CX (for data interpretability). We apply these methods to TB-sized problems in particle physics, climate modeling and bioimaging. The data matrices are tall-and-skinny which enable the algorithms to map conveniently into Spark's data-parallel model. We perform scaling experiments on up to 1600 Cray XC40 nodes, describe the sources of slowdowns, and provide tuning guidance to obtain high performance.

cs.DC↗

Sub-sampled Newton Methods with Non-uniform Sampling

We consider the problem of finding the minimizer of a convex function $F: \mathbb R^d \rightarrow \mathbb R$ of the form $F(w) := \sum_{i=1}^n f_i(w) + R(w)$ where a low-rank factorization of $\nabla^2 f_i(w)$ is readily available. We consider the regime where $n \gg d$. As second-order methods prove to be effective in finding the minimizer to a high-precision, in this work, we propose randomized Newton-type algorithms that exploit \textit{non-uniform} sub-sampling of $\{\nabla^2 f_i(w)\}_{i=1}^{n}$, as well as inexact updates, as means to reduce the computational complexity. Two non-uniform sampling distributions based on {\it block norm squares} and {\it block partial leverage scores} are considered in order to capture important terms among $\{\nabla^2 f_i(w)\}_{i=1}^{n}$. We show that at each iteration non-uniformly sampling at most $\mathcal O(d \log d)$ terms from $\{\nabla^2 f_i(w)\}_{i=1}^{n}$ is sufficient to achieve a linear-quadratic convergence rate in $w$ when a suitable initial point is provided. In addition, we show that our algorithms achieve a lower computational complexity and exhibit more robustness and better dependence on problem specific quantities, such as the condition number, compared to similar existing methods, especially the ones based on uniform sampling. Finally, we empirically demonstrate that our methods are at least twice as fast as Newton's methods with ridge logistic regression on several real datasets.

math.OC↗

Quasi-Monte Carlo Feature Maps for Shift-Invariant Kernels

We consider the problem of improving the efficiency of randomized Fourier feature maps to accelerate training and testing speed of kernel methods on large datasets. These approximate feature maps arise as Monte Carlo approximations to integral representations of shift-invariant kernel functions (e.g., Gaussian kernel). In this paper, we propose to use Quasi-Monte Carlo (QMC) approximations instead, where the relevant integrands are evaluated on a low-discrepancy sequence of points as opposed to random point sets as in the Monte Carlo approach. We derive a new discrepancy measure called box discrepancy based on theoretical characterizations of the integration error with respect to a given sequence. We then propose to learn QMC sequences adapted to our setting based on explicit box discrepancy minimization. Our theoretical analyses are complemented with empirical results that demonstrate the effectiveness of classical and adaptive QMC techniques for this problem.

stat.ML↗

Implementing Randomized Matrix Algorithms in Parallel and Distributed Environments

In this era of large-scale data, distributed systems built on top of clusters of commodity hardware provide cheap and reliable storage and scalable processing of massive data. Here, we review recent work on developing and implementing randomized matrix algorithms in large-scale parallel and distributed environments. Randomized algorithms for matrix problems have received a great deal of attention in recent years, thus far typically either in theory or in machine learning applications or with implementations on a single machine. Our main focus is on the underlying theory and practical implementation of random projection and random sampling algorithms for very large very overdetermined (i.e., overconstrained) $\ell_1$ and $\ell_2$ regression problems. Randomization can be used in one of two related ways: either to construct sub-sampled problems that can be solved, exactly or approximately, with traditional numerical methods; or to construct preconditioned versions of the original full problem that are easier to solve with traditional iterative algorithms. Theoretical results demonstrate that in near input-sparsity time and with only a few passes through the data one can obtain very strong relative-error approximate solutions, with high probability. Empirical results highlight the importance of various trade-offs (e.g., between the time to construct an embedding and the conditioning quality of the embedding, between the relative importance of computation versus communication, etc.) and demonstrate that $\ell_1$ and $\ell_2$ regression problems can be solved to low, medium, or high precision in existing distributed systems on up to terabyte-sized data.

cs.DC↗