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Jize Wang

Publications and source records attributed to Jize Wang.

7 recordsLinked to original sources

SymbolLKG: Towards Verifiable Logical Reasoning via Logical Knowledge Graph and Symbolic Solvers

Large Language Models (LLMs) have demonstrated remarkable proficiency in natural language understanding, yet they struggle with strict multi-step reasoning, frequently suffering from hallucinations and inconsistency. Existing solutions like Chain-of-Thought (CoT) lack rigorous verification mechanisms, while standard Retrieval-Augmented Generation (RAG) often misses the complex, structural dependencies inherent in logical tasks. To bridge this gap, we propose a Neuro-Symbolic architecture that integrates a Logical Knowledge Graph (LKG) with dynamic solver routing. Specifically, we introduce an ontology-based LKG that treats logical rules and constraints as first-class topological nodes, enabling explicit modeling of dependencies extracted from text. We further design a Logic Router to dynamically dispatch tasks to the optimal symbolic engine, which is supported by a topology-aware hybrid retrieval mechanism. Experimental results on logical reasoning benchmarks demonstrate that our framework significantly outperforms state-of-the-art prompting and RAG baselines, delivering higher accuracy and verifiable reasoning paths.

cs.AI

GTA-2: Benchmarking General Tool Agents from Atomic Tool-Use to Open-Ended Workflows

The development of general-purpose agents requires a shift from executing simple instructions to completing complex, real-world productivity workflows. However, current tool-use benchmarks remain misaligned with real-world requirements, relying on AI-generated queries, dummy tools, and limited system-level coordination. To address this, we propose GTA-2, a hierarchical benchmark for General Tool Agents (GTA) spanning atomic tool use and open-ended workflows. Built on real-world authenticity, it leverages real user queries, deployed tools, and multimodal contexts. (i) GTA-Atomic, inherited from our prior GTA benchmark, evaluates short-horizon, closed-ended tool-use precision. (ii) GTA-Workflow introduces long-horizon, open-ended tasks for realistic end-to-end completion. To evaluate open-ended deliverables, we propose a recursive checkpoint-based evaluation mechanism that decomposes objectives into verifiable sub-goals, enabling unified evaluation of both model capabilities and agent execution frameworks (i.e., execution harnesses). Experiments reveal a pronounced capability cliff: while frontier models already struggle on atomic tasks (below 50%), they largely fail on workflows, with top models achieving only 14.39% success. Further analysis shows that checkpoint-guided feedback improves performance, while advanced frameworks such as Manus and OpenClaw substantially enhance workflow completion, highlighting the importance of execution harness design beyond the underlying model capacity. These findings provide guidance for developing reliable personal and professional assistants. Dataset and code will be available at https://github.com/open-compass/GTA.

cs.CL

RouteMoA: Dynamic Routing without Pre-Inference Boosts Efficient Mixture-of-Agents

Mixture-of-Agents (MoA) improves LLM performance through layered collaboration, but its dense topology raises costs and latency. Existing methods employ LLM judges to filter responses, yet still require all models to perform inference before judging, failing to cut costs effectively. They also lack model selection criteria and struggle with large model pools, where full inference is costly and can exceed context limits. To address this, we propose RouteMoA, an efficient mixture-of-agents framework with dynamic routing. It employs a lightweight scorer to perform initial screening by predicting coarse-grained performance from the query, narrowing candidates to a high-potential subset without inference. A mixture of judges then refines these scores through lightweight self- and cross-assessment based on existing model outputs, providing posterior correction without additional inference. Finally, a model ranking mechanism selects models by balancing performance, cost, and latency. RouteMoA outperforms MoA across varying tasks and model pool sizes, reducing cost by 89.8% and latency by 63.6% in the large-scale model pool.

cs.AI

Data Whisperer: Efficient Data Selection for Task-Specific LLM Fine-Tuning via Few-Shot In-Context Learning

Fine-tuning large language models (LLMs) on task-specific data is essential for their effective deployment. As dataset sizes grow, efficiently selecting optimal subsets for training becomes crucial to balancing performance and computational costs. Traditional data selection methods often require fine-tuning a scoring model on the target dataset, which is time-consuming and resource-intensive, or rely on heuristics that fail to fully leverage the model's predictive capabilities. To address these challenges, we propose Data Whisperer, an efficient, training-free, attention-based method that leverages few-shot in-context learning with the model to be fine-tuned. Comprehensive evaluations were conducted on both raw and synthetic datasets across diverse tasks and models. Notably, Data Whisperer achieves superior performance compared to the full GSM8K dataset on the Llama-3-8B-Instruct model, using just 10% of the data, and outperforms existing methods with a 3.1-point improvement and a 7.4$\times$ speedup. The code is available at https://github.com/gszfwsb/Data-Whisperer.

cs.CL

SAIL: Sample-Centric In-Context Learning for Document Information Extraction

Document Information Extraction (DIE) aims to extract structured information from Visually Rich Documents (VRDs). Previous full-training approaches have demonstrated strong performance but may struggle with generalization to unseen data. In contrast, training-free methods leverage powerful pre-trained models like Large Language Models (LLMs) to address various downstream tasks with only a few examples. Nonetheless, training-free methods for DIE encounter two primary challenges: (1) understanding the complex relationship between layout and textual elements in VRDs, and (2) providing accurate guidance to pre-trained models. To address these challenges, we propose Sample-centric In-context Learning (SAIL) for DIE. SAIL introduces a fine-grained entity-level textual similarity to facilitate in-depth text analysis by LLMs and incorporates layout similarity to enhance the analysis of layouts in VRDs. Additionally, SAIL formulates a unified In-Context Learning (ICL) prompt template for various sample-centric examples, enabling tailored prompts that deliver precise guidance to pre-trained models for each sample. Extensive experiments on FUNSD, CORD, and SROIE benchmarks with various base models (e.g., LLMs) indicate that our method outperforms training-free baselines, even closer to the full-training methods. The results show the superiority and generalization of our method.

cs.CL

GTA: A Benchmark for General Tool Agents

Significant focus has been placed on integrating large language models (LLMs) with various tools in developing general-purpose agents. This poses a challenge to LLMs' tool-use capabilities. However, there are evident gaps between existing tool-use evaluations and real-world scenarios. Current evaluations often use AI-generated queries, single-step tasks, dummy tools, and text-only interactions, failing to reveal the agents' real-world problem-solving abilities effectively. To address this, we propose GTA, a benchmark for General Tool Agents, featuring three main aspects: (i) Real user queries: human-written queries with simple real-world objectives but implicit tool-use, requiring the LLM to reason the suitable tools and plan the solution steps. (ii) Real deployed tools: an evaluation platform equipped with tools across perception, operation, logic, and creativity categories to evaluate the agents' actual task execution performance. (iii) Real multimodal inputs: authentic image files, such as spatial scenes, web page screenshots, tables, code snippets, and printed/handwritten materials, used as the query contexts to align with real-world scenarios closely. We design 229 real-world tasks and executable tool chains to evaluate mainstream LLMs. Our findings show that real-world user queries are challenging for existing LLMs, with GPT-4 completing less than 50% of the tasks and most LLMs achieving below 25%. This evaluation reveals the bottlenecks in the tool-use capabilities of current LLMs in real-world scenarios, which provides future direction for advancing general-purpose tool agents. The code and dataset are available at https://github.com/open-compass/GTA.

cs.CL

A Study on Cognitive Effects of Canvas Size for Augmenting Drawing Skill

In recent years, the field of generative artificial intelligence, particularly in the domain of image generation, has exerted a profound influence on society. Despite the capability of AI to produce images of high quality, the augmentation of users' drawing abilities through the provision of drawing support systems emerges as a challenging issue. In this study, we propose that a cognitive factor, specifically, the size of the canvas, may exert a considerable influence on the outcomes of imitative drawing sketches when utilizing reference images. To investigate this hypothesis, a web based drawing interface was utilized, designed specifically to evaluate the effect of the canvas size's proportionality to the reference image on the fidelity of the drawings produced. The findings from our research lend credence to the hypothesis that a drawing interface, featuring a canvas whose dimensions closely match those of the reference image, markedly improves the precision of user-generated sketches.

cs.HC