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João F. Henriques

Publications and source records attributed to João F. Henriques.

50 records · Page 3Linked to original sources

Warped Convolutions: Efficient Invariance to Spatial Transformations

Convolutional Neural Networks (CNNs) are extremely efficient, since they exploit the inherent translation-invariance of natural images. However, translation is just one of a myriad of useful spatial transformations. Can the same efficiency be attained when considering other spatial invariances? Such generalized convolutions have been considered in the past, but at a high computational cost. We present a construction that is simple and exact, yet has the same computational complexity that standard convolutions enjoy. It consists of a constant image warp followed by a simple convolution, which are standard blocks in deep learning toolboxes. With a carefully crafted warp, the resulting architecture can be made equivariant to a wide range of two-parameter spatial transformations. We show encouraging results in realistic scenarios, including the estimation of vehicle poses in the Google Earth dataset (rotation and scale), and face poses in Annotated Facial Landmarks in the Wild (3D rotations under perspective).

cs.CV↗

Quantised Transforming Auto-Encoders: Achieving Equivariance to Arbitrary Transformations in Deep Networks

In this work we investigate how to achieve equivariance to input transformations in deep networks, purely from data, without being given a model of those transformations. Convolutional Neural Networks (CNNs), for example, are equivariant to image translation, a transformation that can be easily modelled (by shifting the pixels vertically or horizontally). Other transformations, such as out-of-plane rotations, do not admit a simple analytic model. We propose an auto-encoder architecture whose embedding obeys an arbitrary set of equivariance relations simultaneously, such as translation, rotation, colour changes, and many others. This means that it can take an input image, and produce versions transformed by a given amount that were not observed before (e.g. a different point of view of the same object, or a colour variation). Despite extending to many (even non-geometric) transformations, our model reduces exactly to a CNN in the special case of translation-equivariance. Equivariances are important for the interpretability and robustness of deep networks, and we demonstrate results of successful re-rendering of transformed versions of input images on several synthetic and real datasets, as well as results on object pose estimation.

cs.CV↗

On Compositions of Transformations in Contrastive Self-Supervised Learning

In the image domain, excellent representations can be learned by inducing invariance to content-preserving transformations via noise contrastive learning. In this paper, we generalize contrastive learning to a wider set of transformations, and their compositions, for which either invariance or distinctiveness is sought. We show that it is not immediately obvious how existing methods such as SimCLR can be extended to do so. Instead, we introduce a number of formal requirements that all contrastive formulations must satisfy, and propose a practical construction which satisfies these requirements. In order to maximise the reach of this analysis, we express all components of noise contrastive formulations as the choice of certain generalized transformations of the data (GDTs), including data sampling. We then consider videos as an example of data in which a large variety of transformations are applicable, accounting for the extra modalities -- for which we analyze audio and text -- and the dimension of time. We find that being invariant to certain transformations and distinctive to others is critical to learning effective video representations, improving the state-of-the-art for multiple benchmarks by a large margin, and even surpassing supervised pretraining.

cs.CV↗

Keeping Your Eye on the Ball: Trajectory Attention in Video Transformers

In video transformers, the time dimension is often treated in the same way as the two spatial dimensions. However, in a scene where objects or the camera may move, a physical point imaged at one location in frame $t$ may be entirely unrelated to what is found at that location in frame $t+k$. These temporal correspondences should be modeled to facilitate learning about dynamic scenes. To this end, we propose a new drop-in block for video transformers -- trajectory attention -- that aggregates information along implicitly determined motion paths. We additionally propose a new method to address the quadratic dependence of computation and memory on the input size, which is particularly important for high resolution or long videos. While these ideas are useful in a range of settings, we apply them to the specific task of video action recognition with a transformer model and obtain state-of-the-art results on the Kinetics, Something--Something V2, and Epic-Kitchens datasets. Code and models are available at: https://github.com/facebookresearch/Motionformer

cs.CV↗

Audio Retrieval with Natural Language Queries

We consider the task of retrieving audio using free-form natural language queries. To study this problem, which has received limited attention in the existing literature, we introduce challenging new benchmarks for text-based audio retrieval using text annotations sourced from the Audiocaps and Clotho datasets. We then employ these benchmarks to establish baselines for cross-modal audio retrieval, where we demonstrate the benefits of pre-training on diverse audio tasks. We hope that our benchmarks will inspire further research into cross-modal text-based audio retrieval with free-form text queries.

cs.IR↗

QuerYD: A video dataset with high-quality text and audio narrations

We introduce QuerYD, a new large-scale dataset for retrieval and event localisation in video. A unique feature of our dataset is the availability of two audio tracks for each video: the original audio, and a high-quality spoken description of the visual content. The dataset is based on YouDescribe, a volunteer project that assists visually-impaired people by attaching voiced narrations to existing YouTube videos. This ever-growing collection of videos contains highly detailed, temporally aligned audio and text annotations. The content descriptions are more relevant than dialogue, and more detailed than previous description attempts, which can be observed to contain many superficial or uninformative descriptions. To demonstrate the utility of the QuerYD dataset, we show that it can be used to train and benchmark strong models for retrieval and event localisation. Data, code and models are made publicly available, and we hope that QuerYD inspires further research on video understanding with written and spoken natural language.

cs.CV↗

Invariant Information Clustering for Unsupervised Image Classification and Segmentation

We present a novel clustering objective that learns a neural network classifier from scratch, given only unlabelled data samples. The model discovers clusters that accurately match semantic classes, achieving state-of-the-art results in eight unsupervised clustering benchmarks spanning image classification and segmentation. These include STL10, an unsupervised variant of ImageNet, and CIFAR10, where we significantly beat the accuracy of our closest competitors by 6.6 and 9.5 absolute percentage points respectively. The method is not specialised to computer vision and operates on any paired dataset samples; in our experiments we use random transforms to obtain a pair from each image. The trained network directly outputs semantic labels, rather than high dimensional representations that need external processing to be usable for semantic clustering. The objective is simply to maximise mutual information between the class assignments of each pair. It is easy to implement and rigorously grounded in information theory, meaning we effortlessly avoid degenerate solutions that other clustering methods are susceptible to. In addition to the fully unsupervised mode, we also test two semi-supervised settings. The first achieves 88.8% accuracy on STL10 classification, setting a new global state-of-the-art over all existing methods (whether supervised, semi-supervised or unsupervised). The second shows robustness to 90% reductions in label coverage, of relevance to applications that wish to make use of small amounts of labels. github.com/xu-ji/IIC

cs.CV↗

Meta-learning with differentiable closed-form solvers

Adapting deep networks to new concepts from a few examples is challenging, due to the high computational requirements of standard fine-tuning procedures. Most work on few-shot learning has thus focused on simple learning techniques for adaptation, such as nearest neighbours or gradient descent. Nonetheless, the machine learning literature contains a wealth of methods that learn non-deep models very efficiently. In this paper, we propose to use these fast convergent methods as the main adaptation mechanism for few-shot learning. The main idea is to teach a deep network to use standard machine learning tools, such as ridge regression, as part of its own internal model, enabling it to quickly adapt to novel data. This requires back-propagating errors through the solver steps. While normally the cost of the matrix operations involved in such a process would be significant, by using the Woodbury identity we can make the small number of examples work to our advantage. We propose both closed-form and iterative solvers, based on ridge regression and logistic regression components. Our methods constitute a simple and novel approach to the problem of few-shot learning and achieve performance competitive with or superior to the state of the art on three benchmarks.

cs.CV↗

Long-term Tracking in the Wild: A Benchmark

We introduce the OxUvA dataset and benchmark for evaluating single-object tracking algorithms. Benchmarks have enabled great strides in the field of object tracking by defining standardized evaluations on large sets of diverse videos. However, these works have focused exclusively on sequences that are just tens of seconds in length and in which the target is always visible. Consequently, most researchers have designed methods tailored to this "short-term" scenario, which is poorly representative of practitioners' needs. Aiming to address this disparity, we compile a long-term, large-scale tracking dataset of sequences with average length greater than two minutes and with frequent target object disappearance. The OxUvA dataset is much larger than the object tracking datasets of recent years: it comprises 366 sequences spanning 14 hours of video. We assess the performance of several algorithms, considering both the ability to locate the target and to determine whether it is present or absent. Our goal is to offer the community a large and diverse benchmark to enable the design and evaluation of tracking methods ready to be used "in the wild". The project website is http://oxuva.net

cs.CV↗

Small steps and giant leaps: Minimal Newton solvers for Deep Learning

We propose a fast second-order method that can be used as a drop-in replacement for current deep learning solvers. Compared to stochastic gradient descent (SGD), it only requires two additional forward-mode automatic differentiation operations per iteration, which has a computational cost comparable to two standard forward passes and is easy to implement. Our method addresses long-standing issues with current second-order solvers, which invert an approximate Hessian matrix every iteration exactly or by conjugate-gradient methods, a procedure that is both costly and sensitive to noise. Instead, we propose to keep a single estimate of the gradient projected by the inverse Hessian matrix, and update it once per iteration. This estimate has the same size and is similar to the momentum variable that is commonly used in SGD. No estimate of the Hessian is maintained. We first validate our method, called CurveBall, on small problems with known closed-form solutions (noisy Rosenbrock function and degenerate 2-layer linear networks), where current deep learning solvers seem to struggle. We then train several large models on CIFAR and ImageNet, including ResNet and VGG-f networks, where we demonstrate faster convergence with no hyperparameter tuning. Code is available.

cs.LG↗

End-to-end representation learning for Correlation Filter based tracking

The Correlation Filter is an algorithm that trains a linear template to discriminate between images and their translations. It is well suited to object tracking because its formulation in the Fourier domain provides a fast solution, enabling the detector to be re-trained once per frame. Previous works that use the Correlation Filter, however, have adopted features that were either manually designed or trained for a different task. This work is the first to overcome this limitation by interpreting the Correlation Filter learner, which has a closed-form solution, as a differentiable layer in a deep neural network. This enables learning deep features that are tightly coupled to the Correlation Filter. Experiments illustrate that our method has the important practical benefit of allowing lightweight architectures to achieve state-of-the-art performance at high framerates.

cs.CV↗

Stopping GAN Violence: Generative Unadversarial Networks

While the costs of human violence have attracted a great deal of attention from the research community, the effects of the network-on-network (NoN) violence popularised by Generative Adversarial Networks have yet to be addressed. In this work, we quantify the financial, social, spiritual, cultural, grammatical and dermatological impact of this aggression and address the issue by proposing a more peaceful approach which we term Generative Unadversarial Networks (GUNs). Under this framework, we simultaneously train two models: a generator G that does its best to capture whichever data distribution it feels it can manage, and a motivator M that helps G to achieve its dream. Fighting is strictly verboten and both models evolve by learning to respect their differences. The framework is both theoretically and electrically grounded in game theory, and can be viewed as a winner-shares-all two-player game in which both players work as a team to achieve the best score. Experiments show that by working in harmony, the proposed model is able to claim both the moral and log-likelihood high ground. Our work builds on a rich history of carefully argued position-papers, published as anonymous YouTube comments, which prove that the optimal solution to NoN violence is more GUNs.

stat.ML↗

Learning feed-forward one-shot learners

One-shot learning is usually tackled by using generative models or discriminative embeddings. Discriminative methods based on deep learning, which are very effective in other learning scenarios, are ill-suited for one-shot learning as they need large amounts of training data. In this paper, we propose a method to learn the parameters of a deep model in one shot. We construct the learner as a second deep network, called a learnet, which predicts the parameters of a pupil network from a single exemplar. In this manner we obtain an efficient feed-forward one-shot learner, trained end-to-end by minimizing a one-shot classification objective in a learning to learn formulation. In order to make the construction feasible, we propose a number of factorizations of the parameters of the pupil network. We demonstrate encouraging results by learning characters from single exemplars in Omniglot, and by tracking visual objects from a single initial exemplar in the Visual Object Tracking benchmark.

cs.CV↗

High-Speed Tracking with Kernelized Correlation Filters

The core component of most modern trackers is a discriminative classifier, tasked with distinguishing between the target and the surrounding environment. To cope with natural image changes, this classifier is typically trained with translated and scaled sample patches. Such sets of samples are riddled with redundancies -- any overlapping pixels are constrained to be the same. Based on this simple observation, we propose an analytic model for datasets of thousands of translated patches. By showing that the resulting data matrix is circulant, we can diagonalize it with the Discrete Fourier Transform, reducing both storage and computation by several orders of magnitude. Interestingly, for linear regression our formulation is equivalent to a correlation filter, used by some of the fastest competitive trackers. For kernel regression, however, we derive a new Kernelized Correlation Filter (KCF), that unlike other kernel algorithms has the exact same complexity as its linear counterpart. Building on it, we also propose a fast multi-channel extension of linear correlation filters, via a linear kernel, which we call Dual Correlation Filter (DCF). Both KCF and DCF outperform top-ranking trackers such as Struck or TLD on a 50 videos benchmark, despite running at hundreds of frames-per-second, and being implemented in a few lines of code (Algorithm 1). To encourage further developments, our tracking framework was made open-source.

cs.CV↗