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João Silvério

Publications and source records attributed to João Silvério.

24 records · Page 2Linked to original sources

Towards Orientation Learning and Adaptation in Cartesian Space

As a promising branch of robotics, imitation learning emerges as an important way to transfer human skills to robots, where human demonstrations represented in Cartesian or joint spaces are utilized to estimate task/skill models that can be subsequently generalized to new situations. While learning Cartesian positions suffices for many applications, the end-effector orientation is required in many others. Despite recent advances in learning orientations from demonstrations, several crucial issues have not been adequately addressed yet. For instance, how can demonstrated orientations be adapted to pass through arbitrary desired points that comprise orientations and angular velocities? In this paper, we propose an approach that is capable of learning multiple orientation trajectories and adapting learned orientation skills to new situations (e.g., via-points and end-points), where both orientation and angular velocity are considered. Specifically, we introduce a kernelized treatment to alleviate explicit basis functions when learning orientations, which allows for learning orientation trajectories associated with high-dimensional inputs. In addition, we extend our approach to the learning of quaternions with angular acceleration or jerk constraints, which allows for generating smoother orientation profiles for robots. Several examples including experiments with real 7-DoF robot arms are provided to verify the effectiveness of our method.

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Uncertainty-Aware Imitation Learning using Kernelized Movement Primitives

During the past few years, probabilistic approaches to imitation learning have earned a relevant place in the literature. One of their most prominent features, in addition to extracting a mean trajectory from task demonstrations, is that they provide a variance estimation. The intuitive meaning of this variance, however, changes across different techniques, indicating either variability or uncertainty. In this paper we leverage kernelized movement primitives (KMP) to provide a new perspective on imitation learning by predicting variability, correlations and uncertainty about robot actions. This rich set of information is used in combination with optimal controller fusion to learn actions from data, with two main advantages: i) robots become safe when uncertain about their actions and ii) they are able to leverage partial demonstrations, given as elementary sub-tasks, to optimally perform a higher level, more complex task. We showcase our approach in a painting task, where a human user and a KUKA robot collaborate to paint a wooden board. The task is divided into two sub-tasks and we show that using our approach the robot becomes compliant (hence safe) outside the training regions and executes the two sub-tasks with optimal gains.

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Learning Task Priorities from Demonstrations

Bimanual operations in humanoids offer the possibility to carry out more than one manipulation task at the same time, which in turn introduces the problem of task prioritization. We address this problem from a learning from demonstration perspective, by extending the Task-Parameterized Gaussian Mixture Model (TP-GMM) to Jacobian and null space structures. The proposed approach is tested on bimanual skills but can be applied in any scenario where the prioritization between potentially conflicting tasks needs to be learned. We evaluate the proposed framework in: two different tasks with humanoids requiring the learning of priorities and a loco-manipulation scenario, showing that the approach can be exploited to learn the prioritization of multiple tasks in parallel.

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Probabilistic Learning of Torque Controllers from Kinematic and Force Constraints

When learning skills from demonstrations, one is often required to think in advance about the appropriate task representation (usually in either operational or configuration space). We here propose a probabilistic approach for simultaneously learning and synthesizing torque control commands which take into account task space, joint space and force constraints. We treat the problem by considering different torque controllers acting on the robot, whose relevance is learned probabilistically from demonstrations. This information is used to combine the controllers by exploiting the properties of Gaussian distributions, generating new torque commands that satisfy the important features of the task. We validate the approach in two experimental scenarios using 7-DoF torquecontrolled manipulators, with tasks that require the consideration of different controllers to be properly executed.

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Kernelized Movement Primitives

Imitation learning has been studied widely as a convenient way to transfer human skills to robots. This learning approach is aimed at extracting relevant motion patterns from human demonstrations and subsequently applying these patterns to different situations. Despite many advancements have been achieved, the solutions for coping with unpredicted situations (e.g., obstacles and external perturbations) and high-dimensional inputs are still largely open. In this paper, we propose a novel kernelized movement primitive (KMP), which allows the robot to adapt the learned motor skills and fulfill a variety of additional constraints arising over the course of a task. Specifically, KMP is capable of learning trajectories associated with high-dimensional inputs due to the kernel treatment, which in turn renders a model with fewer open parameters in contrast to methods that rely on basis functions. Moreover, we extend our approach by exploiting local trajectory representations in different coordinate systems that describe the task at hand, endowing KMP with reliable extrapolation capabilities in broader domains. We apply KMP to the learning of time-driven trajectories as a special case, where a compact parametric representation describing a trajectory and its first-order derivative is utilized. In order to verify the effectiveness of our method, several examples of trajectory modulations and extrapolations associated with time inputs, as well as trajectory adaptations with high-dimensional inputs are provided.

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Generalized Task-Parameterized Skill Learning

Programming by demonstration has recently gained much attention due to its user-friendly and natural way to transfer human skills to robots. In order to facilitate the learning of multiple demonstrations and meanwhile generalize to new situations, a task-parameterized Gaussian mixture model (TP-GMM) has been recently developed. This model has achieved reliable performance in areas such as human-robot collaboration and dual-arm manipulation. However, the crucial task frames and associated parameters in this learning framework are often set by the human teacher, which renders three problems that have not been addressed yet: (i) task frames are treated equally, without considering their individual importance, (ii) task parameters are defined without taking into account additional task constraints, such as robot joint limits and motion smoothness, and (iii) a fixed number of task frames are pre-defined regardless of whether some of them may be redundant or even irrelevant for the task at hand. In this paper, we generalize the task-parameterized learning by addressing the aforementioned problems. Moreover, we provide a novel learning perspective which allows the robot to refine and adapt previously learned skills in a low dimensional space. Several examples are studied in both simulated and real robotic systems, showing the applicability of our approach.

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