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Job Guidos

Publications and source records attributed to Job Guidos.

2 recordsLinked to original sources

Effect of temperature on the structure of porous dust aggregates formed by coagulation

The source of high redshift dust is currently under debate. One possibility are the ejecta of pair-instability and core collapse supernovae. However, it is uncertain how much newly formed dust can survive the supernova reverse shock and be injected into the interstellar medium. We anticipate the structure of the pre-shocked dust to affect how much of it survives. Yet, the structure of dust formed in supernova is not well understood. We present three-dimensional soft-sphere, dust coagulation simulations, using sequential collisions, aimed at studying the impact of temperature and monomer size distribution on the structure of growing dust aggregates. Due to the qualitative nature of the concept of structure, there are many ways to define and quantify it, especially for an irregular aggregate. Thus, we test eight metrics commonly used in the literature in order to compare the aggregate properties as well as the strengths and weaknesses of the metrics themselves. Our findings show that higher temperatures result in denser, more compact structures for all metrics tested. Additionally, we find that structures that coagulate from a distribution of monomer sizes are denser and more compact than structures formed from identical monomers under similar conditions. The latter finding, however, is true for all of the metrics except for the average number of contact points, which has proven to be the least reliable of the eight considered metrics.

astro-ph.GA

Discrete element simulations of self-gravitating rubble pile collisions: the effects of non-uniform particle size and rotation

We present a novel implementation of a soft sphere, discrete elements code to simulate the dynamics of self-gravitating granular materials. The code is used to study the outcome of sub-sonic collisions between self-gravitating rubble piles with masses ranging from $\sim6\times10^{21}$ to $\sim6\times10^{22}$ g. These masses are representative of asteroids and planetesimals in the $\sim100$~km range. We simulate rubble piles composed of a range of particle sizes and analyze the collisions outcome focusing on the properties of the largest surviving fragment. We successfully test and validate the code against previous results. The results of our study show that rubble piles formed by collision of two parent rubble piles do not maintain the same particle size distribution as their parents. Rubble piles formed in low velocity collisions are characterized by a larger fraction of large particles, while the largest fragments of high-velocity collisions show a significant decrease in their mean particle size. We ascribe this effect to the fact that large particles transmit most of the forces during the collisions. In addition, we find that the mass of the largest post-collision fragment does depend on the rotation of the colliding rubble piles. This effect is especially noticeable when the pre-collision spin axes are parallel with each other and perpendicular to the relative velocity. This finding can be particularly relevant for meter to kilometer sized bodies embedded in protostellar accretion disks, where viscous stresses can efficiently align the target and projectile spin axes.

astro-ph.EP