SearcharxivSearch

arXiv subjects

Joel Chan

Publications and source records attributed to Joel Chan.

15 recordsLinked to original sources

You can just review things: A digital ethnography of informal peer review

Across scholarly communities, manuscripts face similar evaluative rituals: editors invite experts to privately assess submissions through formal peer reviews. This closed, loosely structured, and publisher-mediated process is now being supplemented by critiques on open, distributed platforms. We call this practice, a blend of three open peer review variants, informal peer review as it is accessible to outsiders, unmediated by publishers, and conducted across public platforms. Informal peer reviewers range from occasional error detectors to experienced sleuths who identify plagiarism, fraud, errors, conflicts of interest, and conceptual flaws. They may interpret methods, clarify jargon, assess value, and connect to related work. Here, we asked four questions: (1) Who are informal peer reviewers? (2) Where do they work? (3) How do they evaluate research? and (4) What are their impacts? To answer these questions, we conducted a cross-platform digital ethnography with participant observation. We traced discourse across communities over four months and revisited cases after nine and twelve months. From 15 communities, we selected 12 case mentions (10 unique cases) and 8 meta-commentaries from 26 reviewers. Using open and axial coding, we generated 1,080 codes and four themes: reviewers are a motley crew, they self-organize across subpar digital spaces, use deep, uncommon strategies, and they face resistance from authors, publishers, and editors. Informal peer review, we concluded, is a fragile, minimally governed patchwork of people, platforms, and practices, as well as an emerging evidence infrastructure that can be scaled up. We advise advocates and tool-builders to evolve informal review tools, communities, training, and governance by connecting to scholars' values, reducing participation friction, and rewarding attempts to extend the scholarly dialogue.

cs.DL

ResearchCube: Multi-Dimensional Trade-off Exploration for Research Ideation

Research ideation requires navigating trade-offs across multiple evaluative dimensions, yet most AI-assisted ideation tools leave this multi-dimensional reasoning unsupported, or reducing evaluation to unipolar scales where "more is better". We present ResearchCube, a system that reframes evaluation dimensions as bipolar trade-off spectra (e.g., theory-driven vs. data-driven) and renders research ideas as manipulable points in a user-constructed 3D evaluation space. Given a research intent, the system proposes candidate bipolar dimension pairs; users select up to three to define the axes of a personalized evaluation cube. Four spatial interactions -- AI-scaffolded dimension generation, 3D navigation with face snapping, drag-based idea steering, and drag-based synthesis -- enable researchers to explore and refine ideas through direct manipulation rather than text prompts. A qualitative study with 11 researchers revealed that (1) bipolar dimensions served as cognitive scaffolds that externalized evaluative thinking and offloaded working memory, (2) the spatial representation provided a sense of agency absent in chatbot-based AI tools, (3) participants desired fluid transitions across dimensionality levels -- from single-dimension focus to more than three dimensions, and (4) a productive tension emerged between AI-suggested starting dimensions and users' evolving desire for control. We distill these findings into design implications for multi-dimensional research ideation tools, including progressive dimensional control, fluid dimensionality, and transparent synthesis with provenance.

cs.HC

"The Diagram is like Guardrails": Structuring GenAI-assisted Hypotheses Exploration with an Interactive Shared Representation

Data analysis encompasses a spectrum of tasks, from high-level conceptual reasoning to lower-level execution. While AI-powered tools increasingly support execution tasks, there remains a need for intelligent assistance in conceptual tasks. This paper investigates the design of an ordered node-link tree interface augmented with AI-generated information hints and visualizations, as a potential shared representation for hypothesis exploration. Through a design probe (n=22), participants generated diagrams averaging 21.82 hypotheses. Our findings showed that the node-link diagram acts as "guardrails" for hypothesis exploration, facilitating structured workflows, providing comprehensive overviews, and enabling efficient backtracking. The AI-generated information hints, particularly visualizations, aided users in transforming abstract ideas into data-backed concepts while reducing cognitive load. We further discuss how node-link diagrams can support both parallel exploration and iterative refinement in hypothesis formulation, potentially enhancing the breadth and depth of human-AI collaborative data analysis.

cs.HC

Words as Bridges: Exploring Computational Support for Cross-Disciplinary Translation Work

Scholars often explore literature outside of their home community of study. This exploration process is frequently hampered by field-specific jargon. Past computational work often focuses on supporting translation work by removing jargon through simplification and summarization; here, we explore a different approach that preserves jargon as useful bridges to new conceptual spaces. Specifically, we cast different scholarly domains as different language-using communities, and explore how to adapt techniques from unsupervised cross-lingual alignment of word embeddings to explore conceptual alignments between domain-specific word embedding spaces.We developed a prototype cross-domain search engine that uses aligned domain-specific embeddings to support conceptual exploration, and tested this prototype in two case studies. We discuss qualitative insights into the promises and pitfalls of this approach to translation work, and suggest design insights for future interfaces that provide computational support for cross-domain information seeking.

cs.CL

Steps Towards an Infrastructure for Scholarly Synthesis

Sharing, reusing, and synthesizing knowledge is central to the research process, both individually, and with others. These core functions are not supported by our formal scholarly publishing infrastructure: instead of the smooth functioning of functional infrastructure, researchers resort to laborious "hacks" and workarounds to "mine" publications for what they need, and struggle to efficiently share the resulting information with others. Information scientists have proposed an alternative infrastructure based on the more appropriately granular model of a discourse graph of claims, and evidence, along with key rhetorical relationships between them. However, despite significant technical progress on standards and platforms, the predominant infrastructure remains steadfastly document-based. Drawing from infrastructure studies, we locate the current infrastructural bottlenecks in the lack of local systems that integrate discourse-centric models to augment synthesis work, from which an infrastructure for synthesis can be grown. Through 3 years of research through design and field deployment in a distributed community of hypertext notebook users, we elaborate a design vision of what can and should be built in order to grow a discourse-centric synthesis infrastructure: a thriving "installed base" of researchers authoring local, shareable discourse graphs to improve synthesis work, enhance primary research and research training, and augment collaborative research. We discuss how this design vision -- and our empirical work -- contributes steps towards a new infrastructure for synthesis, and increases HCI's capacity to advance collective intelligence and solve infrastructure-level problems.

cs.HC

Intelligent Canvas: Enabling Design-Like Exploratory Visual Data Analysis with Generative AI through Rapid Prototyping, Iteration and Curation

Complex data analysis inherently seeks unexpected insights through exploratory visual analysis methods, transcending logical, step-by-step processing. However, existing interfaces such as notebooks and dashboards have limitations in exploration and comparison for visual data analysis. Addressing these limitations, we introduce a "design-like" intelligent canvas environment integrating generative AI into data analysis, offering rapid prototyping, iteration, and comparative visualization management. Our dual contributions include the integration of generative AI components into a canvas interface, and empirical findings from a user study (N=10) evaluating the effectiveness of the canvas interface.

cs.HC

Formulating or Fixating: Effects of Examples on Problem Solving Vary as a Function of Example Presentation Interface Design

Interactive systems that facilitate exposure to examples can augment problem solving performance. However designers of such systems are often faced with many practical design decisions about how users will interact with examples, with little clear theoretical guidance. To understand how example interaction design choices affect whether/how people benefit from examples, we conducted an experiment where 182 participants worked on a controlled analog to an exploratory creativity task, with access to examples of varying diversity and presentation interfaces. Task performance was worse when examples were presented in a list, compared to contextualized in the exploration space or shown in a dropdown list. Example lists were associated with more fixation, whereas contextualized examples were associated with using examples to formulate a model of the problem space to guide exploration. We discuss implications of these results for a theoretical framework that maps design choices to fundamental psychological mechanisms of creative inspiration from examples.

cs.HC

Imitation of Life: A Search Engine for Biologically Inspired Design

Biologically Inspired Design (BID), or Biomimicry, is a problem-solving methodology that applies analogies from nature to solve engineering challenges. For example, Speedo engineers designed swimsuits based on shark skin. Finding relevant biological solutions for real-world problems poses significant challenges, both due to the limited biological knowledge engineers and designers typically possess and to the limited BID resources. Existing BID datasets are hand-curated and small, and scaling them up requires costly human annotations. In this paper, we introduce BARcode (Biological Analogy Retriever), a search engine for automatically mining bio-inspirations from the web at scale. Using advances in natural language understanding and data programming, BARcode identifies potential inspirations for engineering challenges. Our experiments demonstrate that BARcode can retrieve inspirations that are valuable to engineers and designers tackling real-world problems, as well as recover famous historical BID examples. We release data and code; we view BARcode as a step towards addressing the challenges that have historically hindered the practical application of BID to engineering innovation.

cs.CL

Fluid Transformers and Creative Analogies: Exploring Large Language Models' Capacity for Augmenting Cross-Domain Analogical Creativity

Cross-domain analogical reasoning is a core creative ability that can be challenging for humans. Recent work has shown some proofs-of concept of Large language Models' (LLMs) ability to generate cross-domain analogies. However, the reliability and potential usefulness of this capacity for augmenting human creative work has received little systematic exploration. In this paper, we systematically explore LLMs capacity to augment cross-domain analogical reasoning. Across three studies, we found: 1) LLM-generated cross-domain analogies were frequently judged as helpful in the context of a problem reformulation task (median 4 out of 5 helpfulness rating), and frequently (~80% of cases) led to observable changes in problem formulations, and 2) there was an upper bound of 25% of outputs bring rated as potentially harmful, with a majority due to potentially upsetting content, rather than biased or toxic content. These results demonstrate the potential utility -- and risks -- of LLMs for augmenting cross-domain analogical creativity.

cs.CL

Mapping the Design Space of Interactions in Human-AI Text Co-creation Tasks

Large Language Models (LLMs) have demonstrated impressive text generation capabilities, prompting us to reconsider the future of human-AI co-creation and how humans interact with LLMs. In this paper, we present a spectrum of content generation tasks and their corresponding human-AI interaction patterns. These tasks include: 1) fixed-scope content curation tasks with minimal human-AI interactions, 2) independent creative tasks with precise human-AI interactions, and 3) complex and interdependent creative tasks with iterative human-AI interactions. We encourage the generative AI and HCI research communities to focus on the more complex and interdependent tasks, which require greater levels of human involvement.

cs.AI

Augmenting Scientific Creativity with an Analogical Search Engine

Analogies have been central to creative problem-solving throughout the history of science and technology. As the number of scientific papers continues to increase exponentially, there is a growing opportunity for finding diverse solutions to existing problems. However, realizing this potential requires the development of a means for searching through a large corpus that goes beyond surface matches and simple keywords. Here we contribute the first end-to-end system for analogical search on scientific papers and evaluate its effectiveness with scientists' own problems. Using a human-in-the-loop AI system as a probe we find that our system facilitates creative ideation, and that ideation success is mediated by an intermediate level of matching on the problem abstraction (i.e., high versus low). We also demonstrate a fully automated AI search engine that achieves a similar accuracy with the human-in-the-loop system. We conclude with design implications for enabling automated analogical inspiration engines to accelerate scientific innovation.

cs.HC

Scaling Creative Inspiration with Fine-Grained Functional Aspects of Ideas

Large repositories of products, patents and scientific papers offer an opportunity for building systems that scour millions of ideas and help users discover inspirations. However, idea descriptions are typically in the form of unstructured text, lacking key structure that is required for supporting creative innovation interactions. Prior work has explored idea representations that were either limited in expressivity, required significant manual effort from users, or dependent on curated knowledge bases with poor coverage. We explore a novel representation that automatically breaks up products into fine-grained functional aspects capturing the purposes and mechanisms of ideas, and use it to support important creative innovation interactions: functional search for ideas, and exploration of the design space around a focal problem by viewing related problem perspectives pooled from across many products. In user studies, our approach boosts the quality of creative search and inspirations, substantially outperforming strong baselines by 50-60%.

cs.HC

ML-based Visualization Recommendation: Learning to Recommend Visualizations from Data

Visualization recommendation seeks to generate, score, and recommend to users useful visualizations automatically, and are fundamentally important for exploring and gaining insights into a new or existing dataset quickly. In this work, we propose the first end-to-end ML-based visualization recommendation system that takes as input a large corpus of datasets and visualizations, learns a model based on this data. Then, given a new unseen dataset from an arbitrary user, the model automatically generates visualizations for that new dataset, derive scores for the visualizations, and output a list of recommended visualizations to the user ordered by effectiveness. We also describe an evaluation framework to quantitatively evaluate visualization recommendation models learned from a large corpus of visualizations and datasets. Through quantitative experiments, a user study, and qualitative analysis, we show that our end-to-end ML-based system recommends more effective and useful visualizations compared to existing state-of-the-art rule-based systems. Finally, we observed a strong preference by the human experts in our user study towards the visualizations recommended by our ML-based system as opposed to the rule-based system (5.92 from a 7-point Likert scale compared to only 3.45).

cs.IR

Analogy Mining for Specific Design Needs

Finding analogical inspirations in distant domains is a powerful way of solving problems. However, as the number of inspirations that could be matched and the dimensions on which that matching could occur grow, it becomes challenging for designers to find inspirations relevant to their needs. Furthermore, designers are often interested in exploring specific aspects of a product-- for example, one designer might be interested in improving the brewing capability of an outdoor coffee maker, while another might wish to optimize for portability. In this paper we introduce a novel system for targeting analogical search for specific needs. Specifically, we contribute a novel analogical search engine for expressing and abstracting specific design needs that returns more distant yet relevant inspirations than alternate approaches.

cs.CL

Accelerating Innovation Through Analogy Mining

The availability of large idea repositories (e.g., the U.S. patent database) could significantly accelerate innovation and discovery by providing people with inspiration from solutions to analogous problems. However, finding useful analogies in these large, messy, real-world repositories remains a persistent challenge for either human or automated methods. Previous approaches include costly hand-created databases that have high relational structure (e.g., predicate calculus representations) but are very sparse. Simpler machine-learning/information-retrieval similarity metrics can scale to large, natural-language datasets, but struggle to account for structural similarity, which is central to analogy. In this paper we explore the viability and value of learning simpler structural representations, specifically, "problem schemas", which specify the purpose of a product and the mechanisms by which it achieves that purpose. Our approach combines crowdsourcing and recurrent neural networks to extract purpose and mechanism vector representations from product descriptions. We demonstrate that these learned vectors allow us to find analogies with higher precision and recall than traditional information-retrieval methods. In an ideation experiment, analogies retrieved by our models significantly increased people's likelihood of generating creative ideas compared to analogies retrieved by traditional methods. Our results suggest a promising approach to enabling computational analogy at scale is to learn and leverage weaker structural representations.

cs.CL