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Joelle Pineau

Publications and source records attributed to Joelle Pineau.

At least 37 records · Page 2Linked to original sources

OptiDICE: Offline Policy Optimization via Stationary Distribution Correction Estimation

We consider the offline reinforcement learning (RL) setting where the agent aims to optimize the policy solely from the data without further environment interactions. In offline RL, the distributional shift becomes the primary source of difficulty, which arises from the deviation of the target policy being optimized from the behavior policy used for data collection. This typically causes overestimation of action values, which poses severe problems for model-free algorithms that use bootstrapping. To mitigate the problem, prior offline RL algorithms often used sophisticated techniques that encourage underestimation of action values, which introduces an additional set of hyperparameters that need to be tuned properly. In this paper, we present an offline RL algorithm that prevents overestimation in a more principled way. Our algorithm, OptiDICE, directly estimates the stationary distribution corrections of the optimal policy and does not rely on policy-gradients, unlike previous offline RL algorithms. Using an extensive set of benchmark datasets for offline RL, we show that OptiDICE performs competitively with the state-of-the-art methods.

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A Brief Study on the Effects of Training Generative Dialogue Models with a Semantic loss

Neural models trained for next utterance generation in dialogue task learn to mimic the n-gram sequences in the training set with training objectives like negative log-likelihood (NLL) or cross-entropy. Such commonly used training objectives do not foster generating alternate responses to a context. But, the effects of minimizing an alternate training objective that fosters a model to generate alternate response and score it on semantic similarity has not been well studied. We hypothesize that a language generation model can improve on its diversity by learning to generate alternate text during training and minimizing a semantic loss as an auxiliary objective. We explore this idea on two different sized data sets on the task of next utterance generation in goal oriented dialogues. We make two observations (1) minimizing a semantic objective improved diversity in responses in the smaller data set (Frames) but only as-good-as minimizing the NLL in the larger data set (MultiWoZ) (2) large language model embeddings can be more useful as a semantic loss objective than as initialization for token embeddings.

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Do Encoder Representations of Generative Dialogue Models Encode Sufficient Information about the Task ?

Predicting the next utterance in dialogue is contingent on encoding of users' input text to generate appropriate and relevant response in data-driven approaches. Although the semantic and syntactic quality of the language generated is evaluated, more often than not, the encoded representation of input is not evaluated. As the representation of the encoder is essential for predicting the appropriate response, evaluation of encoder representation is a challenging yet important problem. In this work, we showcase evaluating the text generated through human or automatic metrics is not sufficient to appropriately evaluate soundness of the language understanding of dialogue models and, to that end, propose a set of probe tasks to evaluate encoder representation of different language encoders commonly used in dialogue models. From experiments, we observe that some of the probe tasks are easier and some are harder for even sophisticated model architectures to learn. And, through experiments we observe that RNN based architectures have lower performance on automatic metrics on text generation than transformer model but perform better than the transformer model on the probe tasks indicating that RNNs might preserve task information better than the Transformers.

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SPeCiaL: Self-Supervised Pretraining for Continual Learning

This paper presents SPeCiaL: a method for unsupervised pretraining of representations tailored for continual learning. Our approach devises a meta-learning objective that differentiates through a sequential learning process. Specifically, we train a linear model over the representations to match different augmented views of the same image together, each view presented sequentially. The linear model is then evaluated on both its ability to classify images it just saw, and also on images from previous iterations. This gives rise to representations that favor quick knowledge retention with minimal forgetting. We evaluate SPeCiaL in the Continual Few-Shot Learning setting, and show that it can match or outperform other supervised pretraining approaches.

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UnNatural Language Inference

Recent investigations into the inner-workings of state-of-the-art large-scale pre-trained Transformer-based Natural Language Understanding (NLU) models indicate that they appear to know humanlike syntax, at least to some extent. We provide novel evidence that complicates this claim: we find that state-of-the-art Natural Language Inference (NLI) models assign the same labels to permuted examples as they do to the original, i.e. they are largely invariant to random word-order permutations. This behavior notably differs from that of humans; we struggle with ungrammatical sentences. To measure the severity of this issue, we propose a suite of metrics and investigate which properties of particular permutations lead models to be word-order invariant. In the MNLI dataset, for example, we find almost all (98.7%) examples contain at least one permutation which elicits the gold label. Models are sometimes even able to assign gold labels to permutations that they originally failed to predict correctly. We provide a comprehensive empirical evaluation of this phenomenon, and further show that this issue exists for both Transformers and pre-Transformer RNN / ConvNet based encoders, as well as across multiple languages (English and Mandarin Chinese). Our code and data are available at https://github.com/facebookresearch/unlu.

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Multi-Task Reinforcement Learning with Context-based Representations

The benefit of multi-task learning over single-task learning relies on the ability to use relations across tasks to improve performance on any single task. While sharing representations is an important mechanism to share information across tasks, its success depends on how well the structure underlying the tasks is captured. In some real-world situations, we have access to metadata, or additional information about a task, that may not provide any new insight in the context of a single task setup alone but inform relations across multiple tasks. While this metadata can be useful for improving multi-task learning performance, effectively incorporating it can be an additional challenge. We posit that an efficient approach to knowledge transfer is through the use of multiple context-dependent, composable representations shared across a family of tasks. In this framework, metadata can help to learn interpretable representations and provide the context to inform which representations to compose and how to compose them. We use the proposed approach to obtain state-of-the-art results in Meta-World, a challenging multi-task benchmark consisting of 50 distinct robotic manipulation tasks.

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Model-Invariant State Abstractions for Model-Based Reinforcement Learning

Accuracy and generalization of dynamics models is key to the success of model-based reinforcement learning (MBRL). As the complexity of tasks increases, so does the sample inefficiency of learning accurate dynamics models. However, many complex tasks also exhibit sparsity in the dynamics, i.e., actions have only a local effect on the system dynamics. In this paper, we exploit this property with a causal invariance perspective in the single-task setting, introducing a new type of state abstraction called \textit{model-invariance}. Unlike previous forms of state abstractions, a model-invariance state abstraction leverages causal sparsity over state variables. This allows for compositional generalization to unseen states, something that non-factored forms of state abstractions cannot do. We prove that an optimal policy can be learned over this model-invariance state abstraction and show improved generalization in a simple toy domain. Next, we propose a practical method to approximately learn a model-invariant representation for complex domains and validate our approach by showing improved modelling performance over standard maximum likelihood approaches on challenging tasks, such as the MuJoCo-based Humanoid. Finally, within the MBRL setting we show strong performance gains with respect to sample efficiency across a host of other continuous control tasks.

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Correcting Momentum in Temporal Difference Learning

A common optimization tool used in deep reinforcement learning is momentum, which consists in accumulating and discounting past gradients, reapplying them at each iteration. We argue that, unlike in supervised learning, momentum in Temporal Difference (TD) learning accumulates gradients that become doubly stale: not only does the gradient of the loss change due to parameter updates, the loss itself changes due to bootstrapping. We first show that this phenomenon exists, and then propose a first-order correction term to momentum. We show that this correction term improves sample efficiency in policy evaluation by correcting target value drift. An important insight of this work is that deep RL methods are not always best served by directly importing techniques from the supervised setting.

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MVFST-RL: An Asynchronous RL Framework for Congestion Control with Delayed Actions

Effective network congestion control strategies are key to keeping the Internet (or any large computer network) operational. Network congestion control has been dominated by hand-crafted heuristics for decades. Recently, ReinforcementLearning (RL) has emerged as an alternative to automatically optimize such control strategies. Research so far has primarily considered RL interfaces which block the sender while an agent considers its next action. This is largely an artifact of building on top of frameworks designed for RL in games (e.g. OpenAI Gym). However, this does not translate to real-world networking environments, where a network sender waiting on a policy without sending data leads to under-utilization of bandwidth. We instead propose to formulate congestion control with an asynchronous RL agent that handles delayed actions. We present MVFST-RL, a scalable framework for congestion control in the QUIC transport protocol that leverages state-of-the-art in asynchronous RL training with off-policy correction. We analyze modeling improvements to mitigate the deviation from Markovian dynamics, and evaluate our method on emulated networks from the Pantheon benchmark platform. The source code is publicly available at https://github.com/facebookresearch/mvfst-rl.

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Adversarial Soft Advantage Fitting: Imitation Learning without Policy Optimization

Adversarial Imitation Learning alternates between learning a discriminator -- which tells apart expert's demonstrations from generated ones -- and a generator's policy to produce trajectories that can fool this discriminator. This alternated optimization is known to be delicate in practice since it compounds unstable adversarial training with brittle and sample-inefficient reinforcement learning. We propose to remove the burden of the policy optimization steps by leveraging a novel discriminator formulation. Specifically, our discriminator is explicitly conditioned on two policies: the one from the previous generator's iteration and a learnable policy. When optimized, this discriminator directly learns the optimal generator's policy. Consequently, our discriminator's update solves the generator's optimization problem for free: learning a policy that imitates the expert does not require an additional optimization loop. This formulation effectively cuts by half the implementation and computational burden of Adversarial Imitation Learning algorithms by removing the Reinforcement Learning phase altogether. We show on a variety of tasks that our simpler approach is competitive to prevalent Imitation Learning methods.

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Sometimes We Want Translationese

Rapid progress in Neural Machine Translation (NMT) systems over the last few years has been driven primarily towards improving translation quality, and as a secondary focus, improved robustness to input perturbations (e.g. spelling and grammatical mistakes). While performance and robustness are important objectives, by over-focusing on these, we risk overlooking other important properties. In this paper, we draw attention to the fact that for some applications, faithfulness to the original (input) text is important to preserve, even if it means introducing unusual language patterns in the (output) translation. We propose a simple, novel way to quantify whether an NMT system exhibits robustness and faithfulness, focusing on the case of word-order perturbations. We explore a suite of functions to perturb the word order of source sentences without deleting or injecting tokens, and measure the effects on the target side in terms of both robustness and faithfulness. Across several experimental conditions, we observe a strong tendency towards robustness rather than faithfulness. These results allow us to better understand the trade-off between faithfulness and robustness in NMT, and opens up the possibility of developing systems where users have more autonomy and control in selecting which property is best suited for their use case.

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Domain Adversarial Reinforcement Learning

We consider the problem of generalization in reinforcement learning where visual aspects of the observations might differ, e.g. when there are different backgrounds or change in contrast, brightness, etc. We assume that our agent has access to only a few of the MDPs from the MDP distribution during training. The performance of the agent is then reported on new unknown test domains drawn from the distribution (e.g. unseen backgrounds). For this "zero-shot RL" task, we enforce invariance of the learned representations to visual domains via a domain adversarial optimization process. We empirically show that this approach allows achieving a significant generalization improvement to new unseen domains.

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Learning Robust State Abstractions for Hidden-Parameter Block MDPs

Many control tasks exhibit similar dynamics that can be modeled as having common latent structure. Hidden-Parameter Markov Decision Processes (HiP-MDPs) explicitly model this structure to improve sample efficiency in multi-task settings. However, this setting makes strong assumptions on the observability of the state that limit its application in real-world scenarios with rich observation spaces. In this work, we leverage ideas of common structure from the HiP-MDP setting, and extend it to enable robust state abstractions inspired by Block MDPs. We derive instantiations of this new framework for both multi-task reinforcement learning (MTRL) and meta-reinforcement learning (Meta-RL) settings. Further, we provide transfer and generalization bounds based on task and state similarity, along with sample complexity bounds that depend on the aggregate number of samples across tasks, rather than the number of tasks, a significant improvement over prior work that use the same environment assumptions. To further demonstrate the efficacy of the proposed method, we empirically compare and show improvement over multi-task and meta-reinforcement learning baselines.

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Learning Causal State Representations of Partially Observable Environments

Intelligent agents can cope with sensory-rich environments by learning task-agnostic state abstractions. In this paper, we propose an algorithm to approximate causal states, which are the coarsest partition of the joint history of actions and observations in partially-observable Markov decision processes (POMDP). Our method learns approximate causal state representations from RNNs trained to predict subsequent observations given the history. We demonstrate that these learned state representations are useful for learning policies efficiently in reinforcement learning problems with rich observation spaces. We connect causal states with causal feature sets from the causal inference literature, and also provide theoretical guarantees on the optimality of the continuous version of this causal state representation under Lipschitz assumptions by proving equivalence to bisimulation, a relation between behaviorally equivalent systems. This allows for lower bounds on the optimal value function of the learned representation, which is tight given certain assumptions. Finally, we empirically evaluate causal state representations using multiple partially observable tasks and compare with prior methods.

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Exploring the Limits of Few-Shot Link Prediction in Knowledge Graphs

Real-world knowledge graphs are often characterized by low-frequency relations - a challenge that has prompted an increasing interest in few-shot link prediction methods. These methods perform link prediction for a set of new relations, unseen during training, given only a few example facts of each relation at test time. In this work, we perform a systematic study on a spectrum of models derived by generalizing the current state of the art for few-shot link prediction, with the goal of probing the limits of learning in this few-shot setting. We find that a simple zero-shot baseline - which ignores any relation-specific information - achieves surprisingly strong performance. Moreover, experiments on carefully crafted synthetic datasets show that having only a few examples of a relation fundamentally limits models from using fine-grained structural information and only allows for exploiting the coarse-grained positional information of entities. Together, our findings challenge the implicit assumptions and inductive biases of prior work and highlight new directions for research in this area.

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COVID-19 Prognosis via Self-Supervised Representation Learning and Multi-Image Prediction

The rapid spread of COVID-19 cases in recent months has strained hospital resources, making rapid and accurate triage of patients presenting to emergency departments a necessity. Machine learning techniques using clinical data such as chest X-rays have been used to predict which patients are most at risk of deterioration. We consider the task of predicting two types of patient deterioration based on chest X-rays: adverse event deterioration (i.e., transfer to the intensive care unit, intubation, or mortality) and increased oxygen requirements beyond 6 L per day. Due to the relative scarcity of COVID-19 patient data, existing solutions leverage supervised pretraining on related non-COVID images, but this is limited by the differences between the pretraining data and the target COVID-19 patient data. In this paper, we use self-supervised learning based on the momentum contrast (MoCo) method in the pretraining phase to learn more general image representations to use for downstream tasks. We present three results. The first is deterioration prediction from a single image, where our model achieves an area under receiver operating characteristic curve (AUC) of 0.742 for predicting an adverse event within 96 hours (compared to 0.703 with supervised pretraining) and an AUC of 0.765 for predicting oxygen requirements greater than 6 L a day at 24 hours (compared to 0.749 with supervised pretraining). We then propose a new transformer-based architecture that can process sequences of multiple images for prediction and show that this model can achieve an improved AUC of 0.786 for predicting an adverse event at 96 hours and an AUC of 0.848 for predicting mortalities at 96 hours. A small pilot clinical study suggested that the prediction accuracy of our model is comparable to that of experienced radiologists analyzing the same information.

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Improving Reproducibility in Machine Learning Research (A Report from the NeurIPS 2019 Reproducibility Program)

One of the challenges in machine learning research is to ensure that presented and published results are sound and reliable. Reproducibility, that is obtaining similar results as presented in a paper or talk, using the same code and data (when available), is a necessary step to verify the reliability of research findings. Reproducibility is also an important step to promote open and accessible research, thereby allowing the scientific community to quickly integrate new findings and convert ideas to practice. Reproducibility also promotes the use of robust experimental workflows, which potentially reduce unintentional errors. In 2019, the Neural Information Processing Systems (NeurIPS) conference, the premier international conference for research in machine learning, introduced a reproducibility program, designed to improve the standards across the community for how we conduct, communicate, and evaluate machine learning research. The program contained three components: a code submission policy, a community-wide reproducibility challenge, and the inclusion of the Machine Learning Reproducibility checklist as part of the paper submission process. In this paper, we describe each of these components, how it was deployed, as well as what we were able to learn from this initiative.

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Regularized Inverse Reinforcement Learning

Inverse Reinforcement Learning (IRL) aims to facilitate a learner's ability to imitate expert behavior by acquiring reward functions that explain the expert's decisions. Regularized IRL applies strongly convex regularizers to the learner's policy in order to avoid the expert's behavior being rationalized by arbitrary constant rewards, also known as degenerate solutions. We propose tractable solutions, and practical methods to obtain them, for regularized IRL. Current methods are restricted to the maximum-entropy IRL framework, limiting them to Shannon-entropy regularizers, as well as proposing the solutions that are intractable in practice. We present theoretical backing for our proposed IRL method's applicability for both discrete and continuous controls, empirically validating our performance on a variety of tasks.

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