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Johannes Kopf

Publications and source records attributed to Johannes Kopf.

23 records · Page 2Linked to original sources

Consistent Video Depth Estimation

We present an algorithm for reconstructing dense, geometrically consistent depth for all pixels in a monocular video. We leverage a conventional structure-from-motion reconstruction to establish geometric constraints on pixels in the video. Unlike the ad-hoc priors in classical reconstruction, we use a learning-based prior, i.e., a convolutional neural network trained for single-image depth estimation. At test time, we fine-tune this network to satisfy the geometric constraints of a particular input video, while retaining its ability to synthesize plausible depth details in parts of the video that are less constrained. We show through quantitative validation that our method achieves higher accuracy and a higher degree of geometric consistency than previous monocular reconstruction methods. Visually, our results appear more stable. Our algorithm is able to handle challenging hand-held captured input videos with a moderate degree of dynamic motion. The improved quality of the reconstruction enables several applications, such as scene reconstruction and advanced video-based visual effects.

cs.CV↗

3D Photography using Context-aware Layered Depth Inpainting

We propose a method for converting a single RGB-D input image into a 3D photo - a multi-layer representation for novel view synthesis that contains hallucinated color and depth structures in regions occluded in the original view. We use a Layered Depth Image with explicit pixel connectivity as underlying representation, and present a learning-based inpainting model that synthesizes new local color-and-depth content into the occluded region in a spatial context-aware manner. The resulting 3D photos can be efficiently rendered with motion parallax using standard graphics engines. We validate the effectiveness of our method on a wide range of challenging everyday scenes and show fewer artifacts compared with the state of the arts.

cs.CV↗

DeepMVS: Learning Multi-view Stereopsis

We present DeepMVS, a deep convolutional neural network (ConvNet) for multi-view stereo reconstruction. Taking an arbitrary number of posed images as input, we first produce a set of plane-sweep volumes and use the proposed DeepMVS network to predict high-quality disparity maps. The key contributions that enable these results are (1) supervised pretraining on a photorealistic synthetic dataset, (2) an effective method for aggregating information across a set of unordered images, and (3) integrating multi-layer feature activations from the pre-trained VGG-19 network. We validate the efficacy of DeepMVS using the ETH3D Benchmark. Our results show that DeepMVS compares favorably against state-of-the-art conventional MVS algorithms and other ConvNet based methods, particularly for near-textureless regions and thin structures.

cs.CV↗

Co-segmentation for Space-Time Co-located Collections

We present a co-segmentation technique for space-time co-located image collections. These prevalent collections capture various dynamic events, usually by multiple photographers, and may contain multiple co-occurring objects which are not necessarily part of the intended foreground object, resulting in ambiguities for traditional co-segmentation techniques. Thus, to disambiguate what the common foreground object is, we introduce a weakly-supervised technique, where we assume only a small seed, given in the form of a single segmented image. We take a distributed approach, where local belief models are propagated and reinforced with similar images. Our technique progressively expands the foreground and background belief models across the entire collection. The technique exploits the power of the entire set of image without building a global model, and thus successfully overcomes large variability in appearance of the common foreground object. We demonstrate that our method outperforms previous co-segmentation techniques on challenging space-time co-located collections, including dense benchmark datasets which were adapted for our novel problem setting.

cs.CV↗

Virtual Rephotography: Novel View Prediction Error for 3D Reconstruction

The ultimate goal of many image-based modeling systems is to render photo-realistic novel views of a scene without visible artifacts. Existing evaluation metrics and benchmarks focus mainly on the geometric accuracy of the reconstructed model, which is, however, a poor predictor of visual accuracy. Furthermore, using only geometric accuracy by itself does not allow evaluating systems that either lack a geometric scene representation or utilize coarse proxy geometry. Examples include light field or image-based rendering systems. We propose a unified evaluation approach based on novel view prediction error that is able to analyze the visual quality of any method that can render novel views from input images. One of the key advantages of this approach is that it does not require ground truth geometry. This dramatically simplifies the creation of test datasets and benchmarks. It also allows us to evaluate the quality of an unknown scene during the acquisition and reconstruction process, which is useful for acquisition planning. We evaluate our approach on a range of methods including standard geometry-plus-texture pipelines as well as image-based rendering techniques, compare it to existing geometry-based benchmarks, and demonstrate its utility for a range of use cases.

cs.CV↗