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John Abanes

Publications and source records attributed to John Abanes.

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Dual Stress: Runtime Safety Monitoring for Safety-Constrained MPC Navigation

Runtime hazard monitors for autonomous naviga- tion are conventionally built from geometric quantities: predicted clearance, time to collision, and required deceleration. A model-predictive controller that enforces safety through explicit con- straints computes, as a by-product of every control step, a second information channel that such monitors ignore: the Karush-Kuhn-Tucker multipliers of its constrained optimization, which measure the marginal control effort spent to maintain safety against each obstacle. This paper evaluates whether a horizon-weighted sum of those multipliers, a dual stress signal, provides a hazard monitor complementary to the geometric warnings the same state already supports. We compare it against a battery of fifteen geometric detectors tuned to a matched false-alarm budget, on preregistered held-out crossing scenarios driven through a physics simulator. The stress alarm actionably flags 4.7 times as many collisions missed by the entire geometric battery as the geometric battery flags in return (85 versus 18); combined, the two channels warn of three quarters of the collisions for which braking remained feasible, against under half for the geometric battery alone.

cs.RO

Safe Human-to-Humanoid Motion Imitation Using Control Barrier Functions

Ensuring operational safety is critical for human-to-humanoid motion imitation. This paper presents a vision-based framework that enables a humanoid robot to imitate human movements while avoiding collisions. Human skeletal keypoints are captured by a single camera and converted into joint angles for motion retargeting. Safety is enforced through a Control Barrier Function (CBF) layer formulated as a Quadratic Program (QP), which filters imitation commands to prevent both self-collisions and human-robot collisions. Simulation results validate the effectiveness of the proposed framework for real-time collision-aware motion imitation.

cs.RO

MV-UMI: A Scalable Multi-View Interface for Cross-Embodiment Learning

Recent advances in imitation learning have shown great promise for developing robust robot manipulation policies from demonstrations. However, this promise is contingent on the availability of diverse, high-quality datasets, which are not only challenging and costly to collect but are often constrained to a specific robot embodiment. Portable handheld grippers have recently emerged as intuitive and scalable alternatives to traditional robotic teleoperation methods for data collection. However, their reliance solely on first-person view wrist-mounted cameras often creates limitations in capturing sufficient scene contexts. In this paper, we present MV-UMI (Multi-View Universal Manipulation Interface), a framework that integrates a third-person perspective with the egocentric camera to overcome this limitation. This integration mitigates domain shifts between human demonstration and robot deployment, preserving the cross-embodiment advantages of handheld data-collection devices. Our experimental results, including an ablation study, demonstrate that our MV-UMI framework improves performance in sub-tasks requiring broad scene understanding by approximately 47% across 3 tasks, confirming the effectiveness of our approach in expanding the range of feasible manipulation tasks that can be learned using handheld gripper systems, without compromising the cross-embodiment advantages inherent to such systems.

cs.RO

CityWalker: Learning Embodied Urban Navigation from Web-Scale Videos

Navigating dynamic urban environments presents significant challenges for embodied agents, requiring advanced spatial reasoning and adherence to common-sense norms. Despite progress, existing visual navigation methods struggle in map-free or off-street settings, limiting the deployment of autonomous agents like last-mile delivery robots. To overcome these obstacles, we propose a scalable, data-driven approach for human-like urban navigation by training agents on thousands of hours of in-the-wild city walking and driving videos sourced from the web. We introduce a simple and scalable data processing pipeline that extracts action supervision from these videos, enabling large-scale imitation learning without costly annotations. Our model learns sophisticated navigation policies to handle diverse challenges and critical scenarios. Experimental results show that training on large-scale, diverse datasets significantly enhances navigation performance, surpassing current methods. This work shows the potential of using abundant online video data to develop robust navigation policies for embodied agents in dynamic urban settings. Project homepage is at https://ai4ce.github.io/CityWalker/.

cs.CV