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John Collomosse

Publications and source records attributed to John Collomosse.

At least 55 records · Page 3Linked to original sources

ARIA: Adversarially Robust Image Attribution for Content Provenance

Image attribution -- matching an image back to a trusted source -- is an emerging tool in the fight against online misinformation. Deep visual fingerprinting models have recently been explored for this purpose. However, they are not robust to tiny input perturbations known as adversarial examples. First we illustrate how to generate valid adversarial images that can easily cause incorrect image attribution. Then we describe an approach to prevent imperceptible adversarial attacks on deep visual fingerprinting models, via robust contrastive learning. The proposed training procedure leverages training on $\ell_\infty$-bounded adversarial examples, it is conceptually simple and incurs only a small computational overhead. The resulting models are substantially more robust, are accurate even on unperturbed images, and perform well even over a database with millions of images. In particular, we achieve 91.6% standard and 85.1% adversarial recall under $\ell_\infty$-bounded perturbations on manipulated images compared to 80.1% and 0.0% from prior work. We also show that robustness generalizes to other types of imperceptible perturbations unseen during training. Finally, we show how to train an adversarially robust image comparator model for detecting editorial changes in matched images.

cs.CV↗

OSCAR-Net: Object-centric Scene Graph Attention for Image Attribution

Images tell powerful stories but cannot always be trusted. Matching images back to trusted sources (attribution) enables users to make a more informed judgment of the images they encounter online. We propose a robust image hashing algorithm to perform such matching. Our hash is sensitive to manipulation of subtle, salient visual details that can substantially change the story told by an image. Yet the hash is invariant to benign transformations (changes in quality, codecs, sizes, shapes, etc.) experienced by images during online redistribution. Our key contribution is OSCAR-Net (Object-centric Scene Graph Attention for Image Attribution Network); a robust image hashing model inspired by recent successes of Transformers in the visual domain. OSCAR-Net constructs a scene graph representation that attends to fine-grained changes of every object's visual appearance and their spatial relationships. The network is trained via contrastive learning on a dataset of original and manipulated images yielding a state of the art image hash for content fingerprinting that scales to millions of images.

cs.CV↗

VPN: Video Provenance Network for Robust Content Attribution

We present VPN - a content attribution method for recovering provenance information from videos shared online. Platforms, and users, often transform video into different quality, codecs, sizes, shapes, etc. or slightly edit its content such as adding text or emoji, as they are redistributed online. We learn a robust search embedding for matching such video, invariant to these transformations, using full-length or truncated video queries. Once matched against a trusted database of video clips, associated information on the provenance of the clip is presented to the user. We use an inverted index to match temporal chunks of video using late-fusion to combine both visual and audio features. In both cases, features are extracted via a deep neural network trained using contrastive learning on a dataset of original and augmented video clips. We demonstrate high accuracy recall over a corpus of 100,000 videos.

cs.CV↗

Scene Designer: a Unified Model for Scene Search and Synthesis from Sketch

Scene Designer is a novel method for searching and generating images using free-hand sketches of scene compositions; i.e. drawings that describe both the appearance and relative positions of objects. Our core contribution is a single unified model to learn both a cross-modal search embedding for matching sketched compositions to images, and an object embedding for layout synthesis. We show that a graph neural network (GNN) followed by Transformer under our novel contrastive learning setting is required to allow learning correlations between object type, appearance and arrangement, driving a mask generation module that synthesises coherent scene layouts, whilst also delivering state of the art sketch based visual search of scenes.

cs.CV↗

Compositional Sketch Search

We present an algorithm for searching image collections using free-hand sketches that describe the appearance and relative positions of multiple objects. Sketch based image retrieval (SBIR) methods predominantly match queries containing a single, dominant object invariant to its position within an image. Our work exploits drawings as a concise and intuitive representation for specifying entire scene compositions. We train a convolutional neural network (CNN) to encode masked visual features from sketched objects, pooling these into a spatial descriptor encoding the spatial relationships and appearances of objects in the composition. Training the CNN backbone as a Siamese network under triplet loss yields a metric search embedding for measuring compositional similarity which may be efficiently leveraged for visual search by applying product quantization.

cs.CV↗

Magic Layouts: Structural Prior for Component Detection in User Interface Designs

We present Magic Layouts; a method for parsing screenshots or hand-drawn sketches of user interface (UI) layouts. Our core contribution is to extend existing detectors to exploit a learned structural prior for UI designs, enabling robust detection of UI components; buttons, text boxes and similar. Specifically we learn a prior over mobile UI layouts, encoding common spatial co-occurrence relationships between different UI components. Conditioning region proposals using this prior leads to performance gains on UI layout parsing for both hand-drawn UIs and app screenshots, which we demonstrate within the context an interactive application for rapidly acquiring digital prototypes of user experience (UX) designs.

cs.CV↗

ALADIN: All Layer Adaptive Instance Normalization for Fine-grained Style Similarity

We present ALADIN (All Layer AdaIN); a novel architecture for searching images based on the similarity of their artistic style. Representation learning is critical to visual search, where distance in the learned search embedding reflects image similarity. Learning an embedding that discriminates fine-grained variations in style is hard, due to the difficulty of defining and labelling style. ALADIN takes a weakly supervised approach to learning a representation for fine-grained style similarity of digital artworks, leveraging BAM-FG, a novel large-scale dataset of user generated content groupings gathered from the web. ALADIN sets a new state of the art accuracy for style-based visual search over both coarse labelled style data (BAM) and BAM-FG; a new 2.62 million image dataset of 310,000 fine-grained style groupings also contributed by this work.

cs.CV↗

Geo-PIFu: Geometry and Pixel Aligned Implicit Functions for Single-view Human Reconstruction

We propose Geo-PIFu, a method to recover a 3D mesh from a monocular color image of a clothed person. Our method is based on a deep implicit function-based representation to learn latent voxel features using a structure-aware 3D U-Net, to constrain the model in two ways: first, to resolve feature ambiguities in query point encoding, second, to serve as a coarse human shape proxy to regularize the high-resolution mesh and encourage global shape regularity. We show that, by both encoding query points and constraining global shape using latent voxel features, the reconstruction we obtain for clothed human meshes exhibits less shape distortion and improved surface details compared to competing methods. We evaluate Geo-PIFu on a recent human mesh public dataset that is $10 \times$ larger than the private commercial dataset used in PIFu and previous derivative work. On average, we exceed the state of the art by $42.7\%$ reduction in Chamfer and Point-to-Surface Distances, and $19.4\%$ reduction in normal estimation errors.

cs.CV↗

Semantic Estimation of 3D Body Shape and Pose using Minimal Cameras

We aim to simultaneously estimate the 3D articulated pose and high fidelity volumetric occupancy of human performance, from multiple viewpoint video (MVV) with as few as two views. We use a multi-channel symmetric 3D convolutional encoder-decoder with a dual loss to enforce the learning of a latent embedding that enables inference of skeletal joint positions and a volumetric reconstruction of the performance. The inference is regularised via a prior learned over a dataset of view-ablated multi-view video footage of a wide range of subjects and actions, and show this to generalise well across unseen subjects and actions. We demonstrate improved reconstruction accuracy and lower pose estimation error relative to prior work on two MVV performance capture datasets: Human 3.6M and TotalCapture.

cs.CV↗

Sketchformer: Transformer-based Representation for Sketched Structure

Sketchformer is a novel transformer-based representation for encoding free-hand sketches input in a vector form, i.e. as a sequence of strokes. Sketchformer effectively addresses multiple tasks: sketch classification, sketch based image retrieval (SBIR), and the reconstruction and interpolation of sketches. We report several variants exploring continuous and tokenized input representations, and contrast their performance. Our learned embedding, driven by a dictionary learning tokenization scheme, yields state of the art performance in classification and image retrieval tasks, when compared against baseline representations driven by LSTM sequence to sequence architectures: SketchRNN and derivatives. We show that sketch reconstruction and interpolation are improved significantly by the Sketchformer embedding for complex sketches with longer stroke sequences.

cs.CV↗

Neural Architecture Search for Deep Image Prior

We present a neural architecture search (NAS) technique to enhance the performance of unsupervised image de-noising, in-painting and super-resolution under the recently proposed Deep Image Prior (DIP). We show that evolutionary search can automatically optimize the encoder-decoder (E-D) structure and meta-parameters of the DIP network, which serves as a content-specific prior to regularize these single image restoration tasks. Our binary representation encodes the design space for an asymmetric E-D network that typically converges to yield a content-specific DIP within 10-20 generations using a population size of 500. The optimized architectures consistently improve upon the visual quality of classical DIP for a diverse range of photographic and artistic content.

cs.CV↗

An Internal Learning Approach to Video Inpainting

We propose a novel video inpainting algorithm that simultaneously hallucinates missing appearance and motion (optical flow) information, building upon the recent 'Deep Image Prior' (DIP) that exploits convolutional network architectures to enforce plausible texture in static images. In extending DIP to video we make two important contributions. First, we show that coherent video inpainting is possible without a priori training. We take a generative approach to inpainting based on internal (within-video) learning without reliance upon an external corpus of visual data to train a one-size-fits-all model for the large space of general videos. Second, we show that such a framework can jointly generate both appearance and flow, whilst exploiting these complementary modalities to ensure mutual consistency. We show that leveraging appearance statistics specific to each video achieves visually plausible results whilst handling the challenging problem of long-term consistency.

cs.CV↗

Robust Synthesis of Adversarial Visual Examples Using a Deep Image Prior

We present a novel method for generating robust adversarial image examples building upon the recent `deep image prior' (DIP) that exploits convolutional network architectures to enforce plausible texture in image synthesis. Adversarial images are commonly generated by perturbing images to introduce high frequency noise that induces image misclassification, but that is fragile to subsequent digital manipulation of the image. We show that using DIP to reconstruct an image under adversarial constraint induces perturbations that are more robust to affine deformation, whilst remaining visually imperceptible. Furthermore we show that our DIP approach can also be adapted to produce local adversarial patches (`adversarial stickers'). We demonstrate robust adversarial examples over a broad gamut of images and object classes drawn from the ImageNet dataset.

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TAPESTRY: A Blockchain based Service for Trusted Interaction Online

We present a novel blockchain based service for proving the provenance of online digital identity, exposed as an assistive tool to help non-expert users make better decisions about whom to trust online. Our service harnesses the digital personhood (DP); the longitudinal and multi-modal signals created through users' lifelong digital interactions, as a basis for evidencing the provenance of identity. We describe how users may exchange trust evidence derived from their DP, in a granular and privacy-preserving manner, with other users in order to demonstrate coherence and longevity in their behaviour online. This is enabled through a novel secure infrastructure combining hybrid on- and off-chain storage combined with deep learning for DP analytics and visualization. We show how our tools enable users to make more effective decisions on whether to trust unknown third parties online, and also to spot behavioural deviations in their own social media footprints indicative of account hijacking.

cs.CR↗

ARCHANGEL: Tamper-proofing Video Archives using Temporal Content Hashes on the Blockchain

We present ARCHANGEL; a novel distributed ledger based system for assuring the long-term integrity of digital video archives. First, we describe a novel deep network architecture for computing compact temporal content hashes (TCHs) from audio-visual streams with durations of minutes or hours. Our TCHs are sensitive to accidental or malicious content modification (tampering) but invariant to the codec used to encode the video. This is necessary due to the curatorial requirement for archives to format shift video over time to ensure future accessibility. Second, we describe how the TCHs (and the models used to derive them) are secured via a proof-of-authority blockchain distributed across multiple independent archives. We report on the efficacy of ARCHANGEL within the context of a trial deployment in which the national government archives of the United Kingdom, Estonia and Norway participated.

cs.CV↗

LiveSketch: Query Perturbations for Guided Sketch-based Visual Search

LiveSketch is a novel algorithm for searching large image collections using hand-sketched queries. LiveSketch tackles the inherent ambiguity of sketch search by creating visual suggestions that augment the query as it is drawn, making query specification an iterative rather than one-shot process that helps disambiguate users' search intent. Our technical contributions are: a triplet convnet architecture that incorporates an RNN based variational autoencoder to search for images using vector (stroke-based) queries; real-time clustering to identify likely search intents (and so, targets within the search embedding); and the use of backpropagation from those targets to perturb the input stroke sequence, so suggesting alterations to the query in order to guide the search. We show improvements in accuracy and time-to-task over contemporary baselines using a 67M image corpus.

cs.CV↗

Volumetric performance capture from minimal camera viewpoints

We present a convolutional autoencoder that enables high fidelity volumetric reconstructions of human performance to be captured from multi-view video comprising only a small set of camera views. Our method yields similar end-to-end reconstruction error to that of a probabilistic visual hull computed using significantly more (double or more) viewpoints. We use a deep prior implicitly learned by the autoencoder trained over a dataset of view-ablated multi-view video footage of a wide range of subjects and actions. This opens up the possibility of high-end volumetric performance capture in on-set and prosumer scenarios where time or cost prohibit a high witness camera count.

cs.CV↗

Deep Autoencoder for Combined Human Pose Estimation and body Model Upscaling

We present a method for simultaneously estimating 3D human pose and body shape from a sparse set of wide-baseline camera views. We train a symmetric convolutional autoencoder with a dual loss that enforces learning of a latent representation that encodes skeletal joint positions, and at the same time learns a deep representation of volumetric body shape. We harness the latter to up-scale input volumetric data by a factor of $4 \times$, whilst recovering a 3D estimate of joint positions with equal or greater accuracy than the state of the art. Inference runs in real-time (25 fps) and has the potential for passive human behaviour monitoring where there is a requirement for high fidelity estimation of human body shape and pose.

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