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John Hunter

Publications and source records attributed to John Hunter.

5 recordsLinked to original sources

SF-LIFE: A Large-Scale Simulated Movement Dataset for the San Francisco Bay Area

We introduce SF-LIFE, a large-scale simulated movement dataset designed to accelerate research in transportation, mobility, and machine learning. The dataset contains 3,024,000,000,000 location records capturing complete, noise-free, multi-modality trajectories of 500,000 simulated agents observed at a 1Hz frequency navigating the San Francisco Bay Area network over a 70-day period. The data captures (1) needs-driven daily agendas of individual agents generated by an agent-based simulation of human patterns of life and (2) detailed kinematic trajectories moving agents across the OpenStreetMap representation of San Francisco using data from 40+ transit agencies across 9 counties. SF-LIFE provides unprecedented scale and detail as trajectories are based on real transit infrastructure using San Francisco General Transit Feed Specification (GTFS) data, having agent movements across multiple modalities, including bus, rail, bike, automobile, and walking. For this high-fidelity simulated representation of San Francisco, we provide (1) the full trajectory data annotated with transportation mode labels, (2) reduced-size versions of the trajectory data with reduced temporal frequency, (3) agent activity information describing the causal activity why an agent visits a place, (4) agent demographic data, and (5) the underlying OSM road network and building data. As the first dataset of its scale and level of detail, SF-LIFE overcomes the privacy, noise, and completeness limitations inherent in real-world tracking data, providing a robust and ethically sourced resource for research in transit optimization, human mobility analysis, and urban computing.

physics.soc-ph

AI for Proactive Mental Health: A Multi-Institutional, Longitudinal, Randomized Controlled Trial

Young adults today face unprecedented mental health challenges, yet many hesitate to seek support due to barriers such as accessibility, stigma, and time constraints. Bite-sized well-being interventions offer a promising solution to preventing mental distress before it escalates to clinical levels, but have not yet been delivered through personalized, interactive, and scalable technology. We conducted the first multi-institutional, longitudinal, preregistered randomized controlled trial of a generative AI-powered mobile app ("Flourish") designed to address this gap. Over six weeks in Fall 2024, 486 undergraduate students from three U.S. institutions were randomized to receive app access or waitlist control. Participants in the treatment condition reported significantly greater positive affect, resilience, and social well-being (i.e., increased belonging, closeness to community, and reduced loneliness) and were buffered against declines in mindfulness and flourishing. These findings suggest that, with purposeful and ethical design, generative AI can deliver proactive, population-level well-being interventions that produce measurable benefits.

cs.HC

Exploring Popularity Bias in Music Recommendation Models and Commercial Steaming Services

Popularity bias is the idea that a recommender system will unduly favor popular artists when recommending artists to users. As such, they may contribute to a winner-take-all marketplace in which a small number of artists receive nearly all of the attention, while similarly meritorious artists are unlikely to be discovered. In this paper, we attempt to measure popularity bias in three state-of-art recommender system models (e.g., SLIM, Multi-VAE, WRMF) and on three commercial music streaming services (Spotify, Amazon Music, YouTube). We find that the most accurate model (SLIM) also has the most popularity bias while less accurate models have less popularity bias. We also find no evidence of popularity bias in the commercial recommendations based on a simulated user experiment.

cs.IR

Two dimensional water waves in holomorphic coordinates

This article is concerned with the infinite depth water wave equation in two space dimensions. We consider this problem expressed in position-velocity potential holomorphic coordinates. Viewing this problem as a quasilinear dispersive equation, we establish two results: (i) local well-posedness in Sobolev spaces, and (ii) almost global solutions for small localized data. Neither of these results are new; they have been recently obtained by Alazard-Burq-Zuily \cite{abz}, respectively by Wu \cite{wu} using different coordinates and methods. Instead our goal is improve the understanding of this problem by providing a single setting for both problems, by proving sharper versions of the above results, as well as presenting new, simpler proofs. This article is self contained.

math.AP

Enhanced Lifespan of Smooth Solutions of a Burgers-Hilbert Equation

We consider an initial value problem for a quadratically nonlinear inviscid Burgers-Hilbert equation that models the motion of vorticity discontinuities. We use a normal form transformation, which is implemented by means of a near-identity coordinate change of the independent spatial variable, to prove the existence of small, smooth solutions over cubically nonlinear time-scales. For vorticity discontinuities, this result means that there is a cubically nonlinear time-scale before the onset of filamentation.

math.AP