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John P. Dickerson

Publications and source records attributed to John P. Dickerson.

At least 19 recordsLinked to original sources

Who Gets the Kidney? Human-AI Alignment, Indecision, and Moral Values

The rapid integration of Large Language Models (LLMs) in high-stakes decision-making -- such as allocating scarce resources like donor organs -- raises critical questions about their alignment with human moral values. We systematically evaluate the behavior of several prominent LLMs against human preferences in kidney allocation scenarios and show that LLMs: i) exhibit stark deviations from human values in prioritizing various attributes, and ii) in contrast to humans, LLMs rarely express indecision, opting for deterministic decisions even when alternative indecision mechanisms (e.g., coin flipping) are provided. Nonetheless, we show that low-rank supervised fine-tuning with few samples is often effective in improving both decision consistency and calibrating indecision modeling. These findings illustrate the necessity of explicit alignment strategies for LLMs in moral/ethical domains.

cs.CY

Syllabus: Portable Curricula for Reinforcement Learning Agents

Curriculum learning has been a quiet, yet crucial component of many high-profile successes of reinforcement learning. Despite this, it is still a niche topic that is not directly supported by any of the major reinforcement learning libraries. These methods can improve the capabilities and generalization of RL agents, but often require complex changes to training code. We introduce Syllabus, a portable curriculum learning library, as a solution to this problem. Syllabus provides a universal API for curriculum learning, modular implementations of popular automatic curriculum learning methods, and infrastructure that allows them to be easily integrated with asynchronous training code in nearly any RL library. Syllabus provides a minimal API for core curriculum learning components, making it easier to design new algorithms and adapt existing ones to new environments. We demonstrate this by evaluating the algorithms in Syllabus on several new environments, each using agents written in a different RL library. We present the first examples of automatic curriculum learning in NetHack and Neural MMO, two of the most challenging RL benchmarks, and find evidence that existing methods do not directly transfer to complex new environments. Syllabus can be found at https://github.com/RyanNavillus/Syllabus.

cs.AI

Large language models that replace human participants can harmfully misportray and flatten identity groups

Large language models (LLMs) are increasing in capability and popularity, propelling their application in new domains -- including as replacements for human participants in computational social science, user testing, annotation tasks, and more. In many settings, researchers seek to distribute their surveys to a sample of participants that are representative of the underlying human population of interest. This means in order to be a suitable replacement, LLMs will need to be able to capture the influence of positionality (i.e., relevance of social identities like gender and race). However, we show that there are two inherent limitations in the way current LLMs are trained that prevent this. We argue analytically for why LLMs are likely to both misportray and flatten the representations of demographic groups, then empirically show this on 4 LLMs through a series of human studies with 3200 participants across 16 demographic identities. We also discuss a third limitation about how identity prompts can essentialize identities. Throughout, we connect each limitation to a pernicious history of epistemic injustice against the value of lived experiences that explains why replacement is harmful for marginalized demographic groups. Overall, we urge caution in use cases where LLMs are intended to replace human participants whose identities are relevant to the task at hand. At the same time, in cases where the benefits of LLM replacement are determined to outweigh the harms (e.g., the goal is to supplement rather than fully replace, engaging human participants may cause them harm), we provide inference-time techniques that we empirically demonstrate do reduce, but do not remove, these harms.

cs.CY

Style Outweighs Substance: Failure Modes of LLM Judges in Alignment Benchmarking

The release of ChatGPT in November 2022 sparked an explosion of interest in post-training and an avalanche of new preference optimization (PO) methods. These methods claim superior alignment by virtue of better correspondence with human pairwise preferences, often measured by LLM-judges. In this work, we attempt to answer the following question -- do LLM-judge preferences translate to progress on other, more concrete metrics for alignment, and if not, why not? We define a concrete metric for alignment, and introduce SOS-Bench (Substance Outweighs Style Benchmark), which is to the best of our knowledge the largest standardized, reproducible LLM meta-benchmark to date. We find that (1) LLM-judge preferences do not correlate with concrete measures of safety, world knowledge, and instruction following; (2) LLM-judges have powerful implicit biases, prioritizing style over factuality and safety; and (3) the supervised fine-tuning (SFT) stage of post-training, and not the PO stage, has the greatest impact on alignment, with data scaling and prompt diversity as the driving factors. Our codebase and complete results can be found at https://github.com/penfever/sos-bench.

cs.LG

Robust Fair Clustering with Group Membership Uncertainty Sets

We study the canonical fair clustering problem where each cluster is constrained to have close to population-level representation of each group. Despite significant attention, the salient issue of having incomplete knowledge about the group membership of each point has been superficially addressed. In this paper, we consider a setting where the assigned group memberships are noisy. We introduce a simple noise model that requires a small number of parameters to be given by the decision maker. We then present an algorithm for fair clustering with provable \emph{robustness} guarantees. Our framework enables the decision maker to trade off between the robustness and the clustering quality. Unlike previous work, our algorithms are backed by worst-case theoretical guarantees. Finally, we empirically verify the performance of our algorithm on real world datasets and show its superior performance over existing baselines.

cs.LG

Strategies for Increasing Corporate Responsible AI Prioritization

Responsible artificial intelligence (RAI) is increasingly recognized as a critical concern. However, the level of corporate RAI prioritization has not kept pace. In this work, we conduct 16 semi-structured interviews with practitioners to investigate what has historically motivated companies to increase the prioritization of RAI. What emerges is a complex story of conflicting and varied factors, but we bring structure to the narrative by highlighting the different strategies available to employ, and point to the actors with access to each. While there are no guaranteed steps for increasing RAI prioritization, we paint the current landscape of motivators so that practitioners can learn from each other, and put forth our own selection of promising directions forward.

cs.CY

Rethinking Bias Mitigation: Fairer Architectures Make for Fairer Face Recognition

Face recognition systems are widely deployed in safety-critical applications, including law enforcement, yet they exhibit bias across a range of socio-demographic dimensions, such as gender and race. Conventional wisdom dictates that model biases arise from biased training data. As a consequence, previous works on bias mitigation largely focused on pre-processing the training data, adding penalties to prevent bias from effecting the model during training, or post-processing predictions to debias them, yet these approaches have shown limited success on hard problems such as face recognition. In our work, we discover that biases are actually inherent to neural network architectures themselves. Following this reframing, we conduct the first neural architecture search for fairness, jointly with a search for hyperparameters. Our search outputs a suite of models which Pareto-dominate all other high-performance architectures and existing bias mitigation methods in terms of accuracy and fairness, often by large margins, on the two most widely used datasets for face identification, CelebA and VGGFace2. Furthermore, these models generalize to other datasets and sensitive attributes. We release our code, models and raw data files at https://github.com/dooleys/FR-NAS.

cs.CV

Diffused Redundancy in Pre-trained Representations

Representations learned by pre-training a neural network on a large dataset are increasingly used successfully to perform a variety of downstream tasks. In this work, we take a closer look at how features are encoded in such pre-trained representations. We find that learned representations in a given layer exhibit a degree of diffuse redundancy, ie, any randomly chosen subset of neurons in the layer that is larger than a threshold size shares a large degree of similarity with the full layer and is able to perform similarly as the whole layer on a variety of downstream tasks. For example, a linear probe trained on $20\%$ of randomly picked neurons from the penultimate layer of a ResNet50 pre-trained on ImageNet1k achieves an accuracy within $5\%$ of a linear probe trained on the full layer of neurons for downstream CIFAR10 classification. We conduct experiments on different neural architectures (including CNNs and Transformers) pre-trained on both ImageNet1k and ImageNet21k and evaluate a variety of downstream tasks taken from the VTAB benchmark. We find that the loss and dataset used during pre-training largely govern the degree of diffuse redundancy and the "critical mass" of neurons needed often depends on the downstream task, suggesting that there is a task-inherent redundancy-performance Pareto frontier. Our findings shed light on the nature of representations learned by pre-trained deep neural networks and suggest that entire layers might not be necessary to perform many downstream tasks. We investigate the potential for exploiting this redundancy to achieve efficient generalization for downstream tasks and also draw caution to certain possible unintended consequences. Our code is available at \url{https://github.com/nvedant07/diffused-redundancy}.

cs.LG

Reward Scale Robustness for Proximal Policy Optimization via DreamerV3 Tricks

Most reinforcement learning methods rely heavily on dense, well-normalized environment rewards. DreamerV3 recently introduced a model-based method with a number of tricks that mitigate these limitations, achieving state-of-the-art on a wide range of benchmarks with a single set of hyperparameters. This result sparked discussion about the generality of the tricks, since they appear to be applicable to other reinforcement learning algorithms. Our work applies DreamerV3's tricks to PPO and is the first such empirical study outside of the original work. Surprisingly, we find that the tricks presented do not transfer as general improvements to PPO. We use a high quality PPO reference implementation and present extensive ablation studies totaling over 10,000 A100 hours on the Arcade Learning Environment and the DeepMind Control Suite. Though our experiments demonstrate that these tricks do not generally outperform PPO, we identify cases where they succeed and offer insight into the relationship between the implementation tricks. In particular, PPO with these tricks performs comparably to PPO on Atari games with reward clipping and significantly outperforms PPO without reward clipping.

cs.LG

RecXplainer: Amortized Attribute-based Personalized Explanations for Recommender Systems

Recommender systems influence many of our interactions in the digital world -- impacting how we shop for clothes, sorting what we see when browsing YouTube or TikTok, and determining which restaurants and hotels we are shown when using hospitality platforms. Modern recommender systems are large, opaque models trained on a mixture of proprietary and open-source datasets. Naturally, issues of trust arise on both the developer and user side: is the system working correctly, and why did a user receive (or not receive) a particular recommendation? Providing an explanation alongside a recommendation alleviates some of these concerns. The status quo for auxiliary recommender system feedback is either user-specific explanations (e.g., "users who bought item B also bought item A") or item-specific explanations (e.g., "we are recommending item A because you watched/bought item B"). However, users bring personalized context into their search experience, valuing an item as a function of that item's attributes and their own personal preferences. In this work, we propose RecXplainer, a novel method for generating fine-grained explanations based on a user's preferences over the attributes of recommended items. We evaluate RecXplainer on five real-world and large-scale recommendation datasets using five different kinds of recommender systems to demonstrate the efficacy of RecXplainer in capturing users' preferences over item attributes and using them to explain recommendations. We also compare RecXplainer to five baselines and show RecXplainer's exceptional performance on ten metrics.

cs.IR

RecRec: Algorithmic Recourse for Recommender Systems

Recommender systems play an essential role in the choices people make in domains such as entertainment, shopping, food, news, employment, and education. The machine learning models underlying these recommender systems are often enormously large and black-box in nature for users, content providers, and system developers alike. It is often crucial for all stakeholders to understand the model's rationale behind making certain predictions and recommendations. This is especially true for the content providers whose livelihoods depend on the recommender system. Drawing motivation from the practitioners' need, in this work, we propose a recourse framework for recommender systems, targeted towards the content providers. Algorithmic recourse in the recommendation setting is a set of actions that, if executed, would modify the recommendations (or ranking) of an item in the desired manner. A recourse suggests actions of the form: "if a feature changes X to Y, then the ranking of that item for a set of users will change to Z." Furthermore, we demonstrate that RecRec is highly effective in generating valid, sparse, and actionable recourses through an empirical evaluation of recommender systems trained on three real-world datasets. To the best of our knowledge, this work is the first to conceptualize and empirically test a generalized framework for generating recourses for recommender systems.

cs.IR

Planning to Fairly Allocate: Probabilistic Fairness in the Restless Bandit Setting

Restless and collapsing bandits are often used to model budget-constrained resource allocation in settings where arms have action-dependent transition probabilities, such as the allocation of health interventions among patients. However, state-of-the-art Whittle-index-based approaches to this planning problem either do not consider fairness among arms, or incentivize fairness without guaranteeing it. We thus introduce ProbFair, a probabilistically fair policy that maximizes total expected reward and satisfies the budget constraint while ensuring a strictly positive lower bound on the probability of being pulled at each timestep. We evaluate our algorithm on a real-world application, where interventions support continuous positive airway pressure (CPAP) therapy adherence among patients, as well as on a broader class of synthetic transition matrices. We find that ProbFair preserves utility while providing fairness guarantees.

cs.LG

Rawlsian Fairness in Online Bipartite Matching: Two-sided, Group, and Individual

Online bipartite-matching platforms are ubiquitous and find applications in important areas such as crowdsourcing and ridesharing. In the most general form, the platform consists of three entities: two sides to be matched and a platform operator that decides the matching. The design of algorithms for such platforms has traditionally focused on the operator's (expected) profit. Since fairness has become an important consideration that was ignored in the existing algorithms a collection of online matching algorithms have been developed that give a fair treatment guarantee for one side of the market at the expense of a drop in the operator's profit. In this paper, we generalize the existing work to offer fair treatment guarantees to both sides of the market simultaneously, at a calculated worst case drop to operator profit. We consider group and individual Rawlsian fairness criteria. Moreover, our algorithms have theoretical guarantees and have adjustable parameters that can be tuned as desired to balance the trade-off between the utilities of the three sides. We also derive hardness results that give clear upper bounds over the performance of any algorithm.

cs.GT

Fair Labeled Clustering

Numerous algorithms have been produced for the fundamental problem of clustering under many different notions of fairness. Perhaps the most common family of notions currently studied is group fairness, in which proportional group representation is ensured in every cluster. We extend this direction by considering the downstream application of clustering and how group fairness should be ensured for such a setting. Specifically, we consider a common setting in which a decision-maker runs a clustering algorithm, inspects the center of each cluster, and decides an appropriate outcome (label) for its corresponding cluster. In hiring for example, there could be two outcomes, positive (hire) or negative (reject), and each cluster would be assigned one of these two outcomes. To ensure group fairness in such a setting, we would desire proportional group representation in every label but not necessarily in every cluster as is done in group fair clustering. We provide algorithms for such problems and show that in contrast to their NP-hard counterparts in group fair clustering, they permit efficient solutions. We also consider a well-motivated alternative setting where the decision-maker is free to assign labels to the clusters regardless of the centers' positions in the metric space. We show that this setting exhibits interesting transitions from computationally hard to easy according to additional constraints on the problem. Moreover, when the constraint parameters take on natural values we show a randomized algorithm for this setting that always achieves an optimal clustering and satisfies the fairness constraints in expectation. Finally, we run experiments on real world datasets that validate the effectiveness of our algorithms.

cs.LG

Probabilistic Fair Clustering

In clustering problems, a central decision-maker is given a complete metric graph over vertices and must provide a clustering of vertices that minimizes some objective function. In fair clustering problems, vertices are endowed with a color (e.g., membership in a group), and the features of a valid clustering might also include the representation of colors in that clustering. Prior work in fair clustering assumes complete knowledge of group membership. In this paper, we generalize prior work by assuming imperfect knowledge of group membership through probabilistic assignments. We present clustering algorithms in this more general setting with approximation ratio guarantees. We also address the problem of "metric membership", where different groups have a notion of order and distance. Experiments are conducted using our proposed algorithms as well as baselines to validate our approach and also surface nuanced concerns when group membership is not known deterministically.

cs.LG

Generalized Reductions: Making any Hierarchical Clustering Fair and Balanced with Low Cost

Clustering is a fundamental building block of modern statistical analysis pipelines. Fair clustering has seen much attention from the machine learning community in recent years. We are some of the first to study fairness in the context of hierarchical clustering, after the results of Ahmadian et al. from NeurIPS in 2020. We evaluate our results using Dasgupta's cost function, perhaps one of the most prevalent theoretical metrics for hierarchical clustering evaluation. Our work vastly improves the previous $O(n^{5/6}poly\log(n))$ fair approximation for cost to a near polylogarithmic $O(n^δpoly\log(n))$ fair approximation for any constant $δ\in(0,1)$. This result establishes a cost-fairness tradeoff and extends to broader fairness constraints than the previous work. We also show how to alter existing hierarchical clusterings to guarantee fairness and cluster balance across any level in the hierarchy.

cs.LG

Who's Thinking? A Push for Human-Centered Evaluation of LLMs using the XAI Playbook

Deployed artificial intelligence (AI) often impacts humans, and there is no one-size-fits-all metric to evaluate these tools. Human-centered evaluation of AI-based systems combines quantitative and qualitative analysis and human input. It has been explored to some depth in the explainable AI (XAI) and human-computer interaction (HCI) communities. Gaps remain, but the basic understanding that humans interact with AI and accompanying explanations, and that humans' needs -- complete with their cognitive biases and quirks -- should be held front and center, is accepted by the community. In this paper, we draw parallels between the relatively mature field of XAI and the rapidly evolving research boom around large language models (LLMs). Accepted evaluative metrics for LLMs are not human-centered. We argue that many of the same paths tread by the XAI community over the past decade will be retread when discussing LLMs. Specifically, we argue that humans' tendencies -- again, complete with their cognitive biases and quirks -- should rest front and center when evaluating deployed LLMs. We outline three developed focus areas of human-centered evaluation of XAI: mental models, use case utility, and cognitive engagement, and we highlight the importance of exploring each of these concepts for LLMs. Our goal is to jumpstart human-centered LLM evaluation.

cs.HC

User-Driven Support for Visualization Prototyping in D3

Templates have emerged as an effective approach to simplifying the visualization design and programming process. For example, they enable users to quickly generate multiple visualization designs even when using complex toolkits like D3. However, these templates are often treated as rigid artifacts that respond poorly to changes made outside of the template's established parameters, limiting user creativity. Preserving the user's creative flow requires a more dynamic approach to template-based visualization design, where tools can respond gracefully to users' edits when they modify templates in unexpected ways. In this paper, we leverage the structural similarities revealed by templates to design resilient support features for prototyping D3 visualizations: recommendations to suggest complementary interactions for a user's D3 program; and code augmentation to implement recommended interactions with a single click, even when users deviate from pre-defined templates. We demonstrate the utility of these features in Mirny, a d design-focused prototyping environment for D3. In a user study with 20 D3 users, we find that these automated features enable participants to prototype their design ideas with significantly fewer programming iterations. We also characterize key modification strategies used by participants to customize D3 templates. Informed by our findings and participants' feedback, we discuss the key implications of the use of templates for interleaving visualization programming and design.

cs.HC