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John Stamper

Publications and source records attributed to John Stamper.

At least 19 recordsLinked to original sources

PromptDecipher: Supporting AI Tutor Authoring Through Editable Simulated Interactions

Chatbots have long been explored as tools to support learning, and recent advances in large language models have significantly expanded the availability of platforms for educators to author AI tutoring chatbots. Yet effective authorship demands more than writing a system prompt; it requires educators to act as learning designers, AI interaction designers, and QA engineers. In practice, however, teachers rarely fulfill these roles. Our formative study found that virtually none systematically tested their bots before deploying them to students. To address this gap, we present PromptDecipher, a system that restructures the authoring workflow around a direct correction-based interaction rather than writing abstract system prompts, teachers interact with a live chat preview and edit undesirable bot responses. An automated pipeline then analyzes the correction, proposes a targeted system prompt rewrite, and validates the change across pre-defined test scenarios. This enforces QA as a first-class activity and scaffolds teachers in roles they would otherwise skip. PromptDecipher will be deployed in an AI for Educators course enrolling hundreds of higher-education instructors. A live prototype (https://teacher-prompting.vercel.app/), an anonymized codebase (https://anonymous.4open.science/r/teacher-prompting-2EDF/), and anonymized demo (https://tinyurl.com/las-prompt-decipher-demo) are available via links in the footnote.

cs.HC

Cognitive Agent Compilation for Explicit Problem Solver Modeling

Large language models (LLMs) are widely used for tutoring, feedback generation, and content creation, but their broad pretraining makes them hard to constrain and poor substitutes for controllable learners. Educational systems often require inspectable and editable knowledge states: educators want to know what a system assumes the learner knows, and learners benefit when the system can justify actions in terms of explicit skills, misconceptions, and strategies. Inspired by cognitive architectures, we propose Cognitive Agent Compilation (CAC), a framework that uses a strong teacher LLM to compile problem-solving knowledge into an explicit target agent. CAC separates (i) knowledge representation, (ii) problem-solving policy, and (iii) verification and update rules, with the goal of making bounded problem solving more inspectable and editable in educational settings. We present an early proof of concept implemented with Small Language Models that surfaces key design trade-offs, particularly between explicit control and scalable generalization, and positions CAC as an initial step toward bounded-knowledge AI for educational applications.

cs.CL

Language Preferences and Practices in Multilingual EdTech: Flexible Primary Language Use with Secondary Language Support

The benefits of learning in one's mother tongue are well documented, yet colonial languages dominate education, marginalizing local languages and limiting access for learners who rely on their mother tongue for understanding. With the rapid growth of educational technology, there is potential to integrate multilingual instruction supporting both colonial and local languages. This study is part of a larger quasi-experiment conducted in Uganda, where learners could choose to learn in English, Leb-Lango (a local language), or in Hybrid mode (a combination of both) in a remote EdTech course. We examined how learners who chose the Hybrid option navigated English and Leb-Lango. While many Hybrid learners did not consistently use both languages, those who did persisted longer in the course. Learners also shared how they managed language complexities. We provide the first empirical evidence of learner agency in bilingual remote EdTech instruction and offer insights for designing inclusive multilingual learning solutions.

cs.HC

Transforming GenAI Policy to Prompting Instruction: An RCT of Scalable Prompting Interventions in a CS1 Course

Despite universal GenAI adoption, students cannot distinguish task performance from actual learning and lack skills to leverage AI for learning, leading to worse exam performance when AI use remains unreflective. Yet few interventions teaching students to prompt AI as a tutor rather than solution provider have been validated at scale through randomized controlled trials (RCTs). To bridge this gap, we conducted a semester-long RCT (N=979) with four ICAP framework-based instructional conditions varying in engagement intensity with a pre-test, immediate and delayed post-test and surveys. Mixed methods analysis results showed: (1) All conditions significantly improved prompting skills, with gains increasing progressively from Condition 1 to Condition 4, validating ICAP's cognitive engagement hierarchy; (2) for students with similar pre-test scores, higher learning gain in immediate post-test predict higher final exam score, though no direct between-group differences emerged; (3) Our interventions are suitable and scalable solutions for diverse educational contexts, resources and learners. Together, this study makes empirical and theoretical contributions: (1) theoretically, we provided one of the first large-scale RCTs examining how cognitive engagement shapes learning in prompting literacy and clarifying the relationship between learning-oriented prompting skills and broader academic performance; (2) empirically, we offered timely design guidance for transforming GenAI classroom policies into scalable, actionable prompting literacy instruction to advance learning in the era of Generative AI.

cs.HC

From Defense to Advocacy: Empowering Users to Leverage the Blind Spot of AI Inference

Most privacy regulations function as a passive defensive shield that users must wield themselves. Users are incessantly asked to "opt-in" or "opt-out" of data collection, forced to make defensive decisions whose consequences are increasingly difficult to predict. Viewed through the Johari Window, a psychological framework of self-awareness based on what is known and unknown to self and others, current policies require users to manage the Open Self and shield the Hidden Self through notice and consent. However, as organizations increasingly use AI to make inferences, the rapid expansion of Blind Self, attributes known to algorithms but unknown to the user, emerges as a critical challenge. We illustrate how current regulations fall short because they focus on data collection rather than inference and leave this blind spot unguarded. Building on the theory of Contextual Integrity, we propose a paradigm shift from defensive privacy management to proactive privacy advocacy. We argue for the necessity of personal advocacy agents capable of operationalizing social norms to harness the power of AI inference. By illuminating the hidden inferences that users can strategically leverage or suppress, these agents not only restrain the growth of Blind Self but also mine it for value. By transforming the Unknown Self into a personal asset for users, we can foster a flow of personal information that is equitable, transparent, and individually beneficial in the age of AI.

cs.CY

How to Assess AI Literacy: Misalignment Between Self-Reported and Objective-Based Measures

The widespread adoption of Artificial Intelligence (AI) in K-12 education highlights the need for psychometrically-tested measures of teachers' AI literacy. Existing work has primarily relied on either self-report (SR) or objective-based (OB) assessments, with few studies aligning the two within a shared framework to compare perceived versus demonstrated competencies or examine how prior AI literacy experience shapes this relationship. This gap limits the scalability of learning analytics and the development of learner profile-driven instructional design. In this study, we developed and evaluated SR and OB measures of teacher AI literacy within the established framework of Concept, Use, Evaluate, and Ethics. Confirmatory factor analyses support construct validity with good reliability and acceptable fit. Results reveal a low correlation between SR and OB factors. Latent profile analysis identified six distinct profiles, including overestimation (SR > OB), underestimation (SR < OB), alignment (SR close to OB), and a unique low-SR/low-OB profile among teachers without AI literacy experience. Theoretically, this work extends existing AI literacy frameworks by validating SR and OB measures on shared dimensions. Practically, the instruments function as diagnostic tools for professional development, supporting AI-informed decisions (e.g., growth monitoring, needs profiling) and enabling scalable learning analytics interventions tailored to teacher subgroups.

cs.CY

Generate-Then-Validate: A Novel Question Generation Approach Using Small Language Models

We explore the use of small language models (SLMs) for automatic question generation as a complement to the prevalent use of their large counterparts in learning analytics research. We present a novel question generation pipeline that leverages both the text generation and the probabilistic reasoning abilities of SLMs to generate high-quality questions. Adopting a "generate-then-validate" strategy, our pipeline first performs expansive generation to create an abundance of candidate questions and refine them through selective validation based on novel probabilistic reasoning. We conducted two evaluation studies, one with seven human experts and the other with a large language model (LLM), to assess the quality of the generated questions. Most judges (humans or LLMs) agreed that the generated questions had clear answers and generally aligned well with the intended learning objectives. Our findings suggest that an SLM can effectively generate high-quality questions when guided by a well-designed pipeline that leverages its strengths.

cs.CL

Exploring Student Choice and the Use of Multimodal Generative AI in Programming Learning

The broad adoption of Generative AI (GenAI) is impacting Computer Science education, and recent studies found its benefits and potential concerns when students use it for programming learning. However, most existing explorations focus on GenAI tools that primarily support text-to-text interaction. With recent developments, GenAI applications have begun supporting multiple modes of communication, known as multimodality. In this work, we explored how undergraduate programming novices choose and work with multimodal GenAI tools, and their criteria for choices. We selected a commercially available multimodal GenAI platform for interaction, as it supports multiple input and output modalities, including text, audio, image upload, and real-time screen-sharing. Through 16 think-aloud sessions that combined participant observation with follow-up semi-structured interviews, we investigated student modality choices for GenAI tools when completing programming problems and the underlying criteria for modality selections. With multimodal communication emerging as the future of AI in education, this work aims to spark continued exploration on understanding student interaction with multimodal GenAI in the context of CS education.

cs.HC

Bridging Cultural Distance Between Models Default and Local Classroom Demands: How Global Teachers Adopt GenAI to Support Everyday Teaching Practices

Generative AI (GenAI) is rapidly entering K-12 classrooms, offering teachers new ways for teaching practices. Yet GenAI models are often trained on culturally uneven datasets, embedding a "default culture" that often misaligns with local classrooms. To understand how teachers navigate this gap, we defined the new concept Cultural Distance (the gap between GenAI's default cultural repertoire and the situated demands of teaching practice) and conducted in-depth interviews with 30 K-12 teachers, 10 each from South Africa, Taiwan, and the United States, who had integrated AI into their teaching practice. These teachers' experiences informed the development of our three-level cultural distance framework. This work contributes the concept and framework of cultural distance, six illustrative instances spanning in low, mid, high distance levels with teachers' experiences and strategies for addressing them. Empirically, we offer implications to help AI designers, policymakers, and educators create more equitable and culturally responsive GenAI tools for education.

cs.HC

Do Teachers Dream of GenAI Widening Educational (In)equality? Envisioning the Future of K-12 GenAI Education from Global Teachers' Perspectives

Generative artificial intelligence (GenAI) is rapidly entering K-12 classrooms worldwide, initiating urgent debates about its potential to either reduce or exacerbate educational inequalities. Drawing on interviews with 30 K-12 teachers across the United States, South Africa, and Taiwan, this study examines how teachers navigate this GenAI tension around educational equalities. We found teachers actively framed GenAI education as an equality-oriented practice: they used it to alleviate pre-existing inequalities while simultaneously working to prevent new inequalities from emerging. Despite these efforts, teachers confronted persistent systemic barriers, i.e., unequal infrastructure, insufficient professional training, and restrictive social norms, that individual initiative alone could not overcome. Teachers thus articulated normative visions for more inclusive GenAI education. By centering teachers' practices, constraints, and future envisions, this study contributes a global account of how GenAI education is being integrated into K-12 contexts and highlights what is required to make its adoption genuinely equal.

cs.HC

Enabling Multi-Agent Systems as Learning Designers: Applying Learning Sciences to AI Instructional Design

K-12 educators are increasingly using Large Language Models (LLMs) to create instructional materials. These systems excel at producing fluent, coherent content, but often lack support for high-quality teaching. The reason is twofold: first, commercial LLMs, such as ChatGPT and Gemini which are among the most widely accessible to teachers, do not come preloaded with the depth of pedagogical theory needed to design truly effective activities; second, although sophisticated prompt engineering can bridge this gap, most teachers lack the time or expertise and find it difficult to encode such pedagogical nuance into their requests. This study shifts pedagogical expertise from the user's prompt to the LLM's internal architecture. We embed the well-established Knowledge-Learning-Instruction (KLI) framework into a Multi-Agent System (MAS) to act as a sophisticated instructional designer. We tested three systems for generating secondary Math and Science learning activities: a Single-Agent baseline simulating typical teacher prompts; a role-based MAS where agents work sequentially; and a collaborative MAS-CMD where agents co-construct activities through conquer and merge discussion. The generated materials were evaluated by 20 practicing teachers and a complementary LLM-as-a-judge system using the Quality Matters (QM) K-12 standards. While the rubric scores showed only small, often statistically insignificant differences between the systems, the qualitative feedback from educators painted a clear and compelling picture. Teachers strongly preferred the activities from the collaborative MAS-CMD, describing them as significantly more creative, contextually relevant, and classroom-ready. Our findings show that embedding pedagogical principles into LLM systems offers a scalable path for creating high-quality educational content.

cs.CY

Learning to Use AI for Learning: Teaching Responsible Use of AI Chatbot to K-12 Students Through an AI Literacy Module

As Artificial Intelligence (AI) becomes increasingly integrated into daily life, there is a growing need to equip the next generation with the ability to apply, interact with, evaluate, and collaborate with AI systems responsibly. Prior research highlights the urgent demand from K-12 educators to teach students the ethical and effective use of AI for learning. To address this need, we designed an Large-Language Model (LLM)-based module to teach prompting literacy. This includes scenario-based deliberate practice activities with direct interaction with intelligent LLM agents, aiming to foster secondary school students' responsible engagement with AI chatbots. We conducted two iterations of classroom deployment in 11 authentic secondary education classrooms, and evaluated 1) AI-based auto-grader's capability; 2) students' prompting performance and confidence changes towards using AI for learning; and 3) the quality of learning and assessment materials. Results indicated that the AI-based auto-grader could grade student-written prompts with satisfactory quality. In addition, the instructional materials supported students in improving their prompting skills through practice and led to positive shifts in their perceptions of using AI for learning. Furthermore, data from Study 1 informed assessment revisions in Study 2. Analyses of item difficulty and discrimination in Study 2 showed that True/False and open-ended questions could measure prompting literacy more effectively than multiple-choice questions for our target learners. These promising outcomes highlight the potential for broader deployment and highlight the need for broader studies to assess learning effectiveness and assessment design.

cs.HC

Improving Student-AI Interaction Through Pedagogical Prompting: An Example in Computer Science Education

With the proliferation of large language model (LLM) applications since 2022, their use in education has sparked both excitement and concern. Recent studies consistently highlight students' (mis)use of LLMs can hinder learning outcomes. This work aims to teach students how to effectively prompt LLMs to improve their learning. We first proposed pedagogical prompting, a theoretically-grounded new concept to elicit learning-oriented responses from LLMs. To move from concept design to a proof-of-concept learning intervention in real educational settings, we selected early undergraduate CS education (CS1/CS2) as the example context. We began with a formative survey study with instructors (N=36) teaching early-stage undergraduate-level CS courses to inform the instructional design based on classroom needs. Based on their insights, we designed and developed a learning intervention through an interactive system with scenario-based instruction to train pedagogical prompting skills. Finally, we evaluated its instructional effectiveness through a user study with CS novice students (N=22) using pre/post-tests. Through mixed methods analyses, our results indicate significant improvements in learners' LLM-based pedagogical help-seeking skills, along with positive attitudes toward the system and increased willingness to use pedagogical prompts in the future. Our contributions include (1) a theoretical framework of pedagogical prompting; (2) empirical insights into current instructor attitudes toward pedagogical prompting; and (3) a learning intervention design with an interactive learning tool and scenario-based instruction leading to promising results on teaching LLM-based help-seeking. Our approach is scalable for broader implementation in classrooms and has the potential to be integrated into tools like ChatGPT as an on-boarding experience to encourage learning-oriented use of generative AI.

cs.HC

Small but Significant: On the Promise of Small Language Models for Accessible AIED

GPT has become nearly synonymous with large language models (LLMs), an increasingly popular term in AIED proceedings. A simple keyword-based search reveals that 61% of the 76 long and short papers presented at AIED 2024 describe novel solutions using LLMs to address some of the long-standing challenges in education, and 43% specifically mention GPT. Although LLMs pioneered by GPT create exciting opportunities to strengthen the impact of AI on education, we argue that the field's predominant focus on GPT and other resource-intensive LLMs (with more than 10B parameters) risks neglecting the potential impact that small language models (SLMs) can make in providing resource-constrained institutions with equitable and affordable access to high-quality AI tools. Supported by positive results on knowledge component (KC) discovery, a critical challenge in AIED, we demonstrate that SLMs such as Phi-2 can produce an effective solution without elaborate prompting strategies. Hence, we call for more attention to developing SLM-based AIED approaches.

cs.CL

LLMs to Support K-12 Teachers in Culturally Relevant Pedagogy: An AI Literacy Example

Culturally Relevant Pedagogy (CRP) is vital in K-12 education, yet teachers struggle to implement CRP into practice due to time, training, and resource gaps. This study explores how Large Language Models (LLMs) can address these barriers by introducing CulturAIEd, an LLM tool that assists teachers in adapting AI literacy curricula to students' cultural contexts. Through an exploratory pilot with four K-12 teachers, we examined CulturAIEd's impact on CRP integration. Results showed CulturAIEd enhanced teachers' confidence in identifying opportunities for cultural responsiveness in learning activities and making culturally responsive modifications to existing activities. They valued CulturAIEd's streamlined integration of student demographic information, immediate actionable feedback, which could result in high implementation efficiency. This exploration of teacher-AI collaboration highlights how LLM can help teachers include CRP components into their instructional practices efficiently, especially in global priorities for future-ready education, such as AI literacy.

cs.CY

KCluster: An LLM-based Clustering Approach to Knowledge Component Discovery

Educators evaluate student knowledge using knowledge component (KC) models that map assessment questions to KCs. Still, designing KC models for large question banks remains an insurmountable challenge for instructors who need to analyze each question by hand. The growing use of Generative AI in education is expected only to aggravate this chronic deficiency of expert-designed KC models, as course engineers designing KCs struggle to keep up with the pace at which questions are generated. In this work, we propose KCluster, a novel KC discovery algorithm based on identifying clusters of congruent questions according to a new similarity metric induced by a large language model (LLM). We demonstrate in three datasets that an LLM can create an effective metric of question similarity, which a clustering algorithm can use to create KC models from questions with minimal human effort. Combining the strengths of LLM and clustering, KCluster generates descriptive KC labels and discovers KC models that predict student performance better than the best expert-designed models available. In anticipation of future work, we illustrate how KCluster can reveal insights into difficult KCs and suggest improvements to instruction.

cs.AI

Does the Doer Effect Exist Beyond WEIRD Populations? Toward Analytics in Radio and Phone-Based Learning

The Doer Effect states that completing more active learning activities, like practice questions, is more strongly related to positive learning outcomes than passive learning activities, like reading, watching, or listening to course materials. Although broad, most evidence has emerged from practice with tutoring systems in Western, Industrialized, Rich, Educated, and Democratic (WEIRD) populations in North America and Europe. Does the Doer Effect generalize beyond WEIRD populations, where learners may practice in remote locales through different technologies? Through learning analytics, we provide evidence from N = 234 Ugandan students answering multiple-choice questions via phones and listening to lectures via community radio. Our findings support the hypothesis that active learning is more associated with learning outcomes than passive learning. We find this relationship is weaker for learners with higher prior educational attainment. Our findings motivate further study of the Doer Effect in diverse populations. We offer considerations for future research in designing and evaluating contextually relevant active and passive learning opportunities including leveraging familiar technology, increasing the number of practice opportunities, and aligning multiple data sources.

cs.CY

ActiveAI: Enabling K-12 AI Literacy Education & Analytics at Scale

Interest in K-12 AI Literacy education has surged in the past year, yet large-scale learning data remains scarce despite considerable efforts in developing learning materials and running summer programs. To make larger scale dataset available and enable more replicable findings, we developed an intelligent online learning platform featuring AI Literacy modules and assessments, engaging 1,000 users from 12 secondary schools. Preliminary analysis of the data reveals patterns in prior knowledge levels of AI Literacy, gender differences in assessment scores, and the effectiveness of instructional activities. With open access to this de-identified dataset, researchers can perform secondary analyses, advancing the understanding in this emerging field of AI Literacy education.

cs.HC