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Jonas Israel

Publications and source records attributed to Jonas Israel.

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Spatial Voting with Incomplete Voter Information

We consider spatial voting where candidates are located in the Euclidean $d$-dimensional space, and each voter ranks candidates based on their distance from the voter's ideal point. We explore the case where information about the location of voters' ideal points is incomplete: for each dimension, we are given an interval of possible values. We study the computational complexity of finding the possible and necessary winners for positional scoring rules. Our results show that we retain tractable cases of the classic model where voters have partial-order preferences. Moreover, we show that there are positional scoring rules under which the possible-winner problem is intractable for partial orders, but tractable in the one-dimensional spatial setting. We also consider approval voting in this setting. We show that for up to two dimensions, the necessary-winner problem is tractable, while the possible-winner problem is hard for any number of dimensions.

cs.GT

Strategyproofness and Proportionality in Party-Approval Multiwinner Elections

In party-approval multiwinner elections the goal is to allocate the seats of a fixed-size committee to parties based on the approval ballots of the voters over the parties. In particular, each voter can approve multiple parties and each party can be assigned multiple seats. Two central requirements in this setting are proportional representation and strategyproofness. Intuitively, proportional representation requires that every sufficiently large group of voters with similar preferences is represented in the committee. Strategyproofness demands that no voter can benefit by misreporting her true preferences. We show that these two axioms are incompatible for anonymous party-approval multiwinner voting rules, thus proving a far-reaching impossibility theorem. The proof of this result is obtained by formulating the problem in propositional logic and then letting a SAT solver show that the formula is unsatisfiable. Additionally, we demonstrate how to circumvent this impossibility by considering a weakening of strategy\-proofness which requires that only voters who do not approve any elected party cannot manipulate. While most common voting rules fail even this weak notion of strategyproofness, we characterize Chamberlin--Courant approval voting within the class of Thiele rules based on this strategyproofness notion.

cs.GT

Single-Peaked Opinion Updates

We consider opinion diffusion for undirected networks with sequential updates when the opinions of the agents are single-peaked preference rankings. Our starting point is the study of preserving single-peakedness. We identify voting rules that, when given a single-peaked profile, output at least one ranking that is single peaked w.r.t. a single-peaked axis of the input. For such voting rules we show convergence to a stable state of the diffusion process that uses the voting rule as the agents' update rule. Further, we establish an efficient algorithm that maximises the spread of extreme opinions.

cs.GT

Individual Representation in Approval-Based Committee Voting

When selecting multiple candidates based on approval preferences of agents, the proportional representation of agents' opinions is an important and well-studied desideratum. Existing criteria for evaluating the representativeness of outcomes focus on groups of agents and demand that sufficiently large and cohesive groups are ''represented'' in the sense that candidates approved by some group members are selected. Crucially, these criteria say nothing about the representation of individual agents, even if these agents are members of groups that deserve representation. In this paper, we formalize the concept of individual representation (IR) and explore to which extent, and under which circumstances, it can be achieved. We show that checking whether an IR outcome exists is computationally intractable, and we verify that all common approval-based voting rules may fail to provide IR even in cases where this is possible. We then focus on domain restrictions and establish an interesting contrast between ''voter interval'' and ''candidate interval'' preferences. This contrast can also be observed in our experimental results, where we analyze the attainability of IR for realistic preference profiles.

cs.GT

An Axiomatic Approach to Formalized Responsibility Ascription

A formalized and quantifiable responsibility score is a crucial component in many aspects of the development and application of multi-agent systems and autonomous agents. We can employ it to inform decision making processes based on ethical considerations, as a measure to ensure redundancy that helps us in avoiding system failure, as well as for verifying that autonomous systems remain trustworthy by testing for unwanted responsibility voids in advance. We follow recent proposals to use probabilities as the basis for responsibility ascription in uncertain environments rather than the deterministic causal views employed in much of the previous formal philosophical literature. Using an axiomatic approach we formally evaluate the qualities of (classes of) proposed responsibility functions. To this end, we decompose the computation of the responsibility a group carries for an outcome into the computation of values that we assign to its members for individual decisions leading to that outcome, paired with an appropriate aggregation function. Next, we discuss a number of intuitively desirable properties for each of these contributing functions. We find an incompatibility between axioms determining upper and lower bounds for the values assigned at the member level. Regarding the aggregation from member-level values to group-level responsibility we are able to axiomatically characterize one promising aggregation function. Finally, we present two maximally axiom compliant group-level responsibility measures -- one respecting the lower bound axioms at the member level and one respecting the corresponding upper bound axioms.

cs.GT

Dynamic Proportional Rankings

Proportional ranking rules aggregate approval-style preferences of agents into a collective ranking such that groups of agents with similar preferences are adequately represented. Motivated by the application of live Q&A platforms, where submitted questions need to be ranked based on the interests of the audience, we study a dynamic extension of the proportional rankings setting. In our setting, the goal is to maintain the proportionality of a ranking when alternatives (i.e., questions) -- not necessarily from the top of the ranking -- get selected sequentially. We propose generalizations of well-known aggregation rules to this setting and study their monotonicity and proportionality properties. We also evaluate the performance of these rules experimentally, using realistic probabilistic assumptions on the selection procedure.

cs.GT

Approval-Based Committee Voting under Incomplete Information

We investigate approval-based committee voting with incomplete information about the approval preferences of voters. We consider several models of incompleteness where each voter partitions the set of candidates into approved, disapproved, and unknown candidates, possibly with ordinal preference constraints among candidates in the latter category. This captures scenarios where voters have not evaluated all candidates and/or it is unknown where voters draw the threshold between approved and disapproved candidates. We study the complexity of some fundamental computational problems for a number of classic approval-based committee voting rules including Proportional Approval Voting and Chamberlin-Courant. These problems include determining whether a given set of candidates is a possible or necessary winning committee and whether a given candidate is possibly or necessarily a member of the winning committee. We also consider proportional representation axioms and the problem of deciding whether a given committee is possibly or necessarily representative.

cs.GT

The Impact of Spillback on the Price of Anarchy for Flows Over Time

Flows over time enable a mathematical modeling of traffic that changes as time progresses. In order to evaluate these dynamic flows from a game theoretical perspective we consider the price of anarchy (PoA). In this paper we study the impact of spillback effects on the PoA, which turn out to be substantial. It is known that, in general, the PoA is unbounded in the spillback setting. We extend this by showing that it is still unbounded even when considering networks with unit edge capacities and that the Braess ratio can be arbitrarily large. In contrast to that, we show that on a fixed network the PoA as a function of the flow amount is bounded by a constant and also upper bound the PoA for the set of networks where the outflow capacities satisfy certain constraints depending on the quickest flow. This upper bound only depends on the worst spillback factor of the Nash flows over time of the given network. It therefore provides a way to quantify the impact of spillback to the quality of the dynamic equilibria. In addition, we show the surprising fact that the introduction of spillback behavior can actually speed up dynamic equilibria in some networks.

cs.GT