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Jonas Peché

Publications and source records attributed to Jonas Peché.

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Multi-Task Learning for Heterogeneous Prediction from Video Game State with Transfer Learning

Multi-task learning (MTL) is a promising approach for prediction tasks derived from video game state data, as modern game telemetry provides multiple related supervision signals from the same structured observations. We study whether a shared model trained jointly across tasks in team-based multiplayer games can improve generalization while reducing training and inference cost compared to specialized single-task models. We adapt a multimodal architecture for endpoint prediction to a general multi-task setting that combines rasterized vision inputs, global match context, and per-unit state information through an image encoder and attention-based interaction modeling. Experiments on a large proprietary World of Tanks dataset compare single-task and multi-task training, evaluate weighting strategies for mixed losses and conflicting gradients, and test pre-training/fine-tuning under limited target-data regimes. We also examine within-game transfer across game maps under structured environment shift.

cs.LG

Where are the Frontlines? A Visualization Approach for Map Control in Team-Based Games

A central area of interest in many competitive online games is spatial behavior which due to its complexity can be difficult to visualize. Such behaviors of interest include not only overall movement patterns but also being able to understand which player or team is exerting control over an area to inform decision-making. Map control can, however, be challenging to quantify. In this paper, we propose a method for calculating frontlines and first efforts towards a visualization of them. The visualization can show map control and frontlines at a specific time point or changes of these over time. For this purpose, it utilizes support vector machines to derive frontlines from unit positions. We illustrate our algorithm and visualization with examples based on the team-based online game World of Tanks.

cs.HC