SearcharxivSearch

arXiv subjects

Jonathan D. Gammell

Publications and source records attributed to Jonathan D. Gammell.

At least 19 recordsLinked to original sources

Revisiting Replanning from Scratch: Real-Time Incremental Planning with Fast Almost-Surely Asymptotically Optimal Planners

Robots operating in changing environments either predict obstacle changes and/or plan quickly enough to react to them. Predictive approaches require a strong prior about the position and motion of obstacles. Reactive approaches require no assumptions about their environment but must replan quickly and find high-quality paths to navigate effectively. Reactive approaches often reuse information between queries to reduce planning cost. These techniques are conceptually sound but updating dense planning graphs when information changes can be computationally prohibitive. It can also require significant effort to detect the changes in some applications. This paper revisits the long-held assumption that reactive replanning requires updating existing plans. It shows that the incremental planning problem can alternatively be solved more efficiently as a series of independent problems using fast almost-surely asymptotically optimal (ASAO) planning algorithms. These ASAO algorithms quickly find an initial solution and converge towards an optimal solution which allows them to find consistent global plans in the presence of changing obstacles without requiring explicit plan reuse. This is demonstrated with simulated experiments where Effort Informed Trees (EIT*) finds shorter median solution paths than the tested reactive planning algorithms and is further validated using Asymptotically Optimal RRT-Connect (AORRTC) on a real-world planning problem on a robot arm.

cs.RO

$\rm{A}^{\rm{SAR}}$: $\varepsilon$-Optimal Graph Search for Minimum Expected-Detection-Time Paths with Path Budget Constraints for Search and Rescue (SAR)

Searches are conducted to find missing persons and/or objects given uncertain information, imperfect observers and large search areas in Search and Rescue (SAR). In many scenarios, such as Maritime SAR, expected survival times are short and optimal search could increase the likelihood of success. This optimization problem is complex for nontrivial problems given its probabilistic nature. Stochastic optimization methods search large problems by nondeterministically sampling the space to reduce the effective size of the problem. This has been used in SAR planning to search otherwise intractably large problems but the stochastic nature provides no formal guarantees on the quality of solutions found in finite time. This paper instead presents $\rm{A}^{\rm{SAR}}$, an $\varepsilon$-optimal search algorithm for SAR planning. It calculates a heuristic to bound the search space and uses graph-search methods to find solutions that are formally guaranteed to be within a user-specified factor, $\varepsilon$, of the optimal solution. It finds better solutions faster than existing optimization approaches in operational simulations. It is also demonstrated with a real-world field trial on Lake Ontario, Canada, where it was used to locate a drifting manikin in only 150s.

cs.RO

Nearest-Neighbourless Asymptotically Optimal Motion Planning with Fully Connected Informed Trees (FCIT*)

Improving the performance of motion planning algorithms for high-degree-of-freedom robots usually requires reducing the cost or frequency of computationally expensive operations. Traditionally, and especially for asymptotically optimal sampling-based motion planners, the most expensive operations are local motion validation and querying the nearest neighbours of a configuration. Recent advances have significantly reduced the cost of motion validation by using single instruction/multiple data (SIMD) parallelism to improve solution times for satisficing motion planning problems. These advances have not yet been applied to asymptotically optimal motion planning. This paper presents Fully Connected Informed Trees (FCIT*), the first fully connected, informed, anytime almost-surely asymptotically optimal (ASAO) algorithm. FCIT* exploits the radically reduced cost of edge evaluation via SIMD parallelism to build and search fully connected graphs. This removes the need for nearest-neighbours structures, which are a dominant cost for many sampling-based motion planners, and allows it to find initial solutions faster than state-of-the-art ASAO (VAMP, OMPL) and satisficing (OMPL) algorithms on the MotionBenchMaker dataset while converging towards optimal plans in an anytime manner.

cs.RO

Osprey: Multi-Session Autonomous Aerial Mapping with LiDAR-based SLAM and Next Best View Planning

Aerial mapping systems are important for many surveying applications (e.g., industrial inspection or agricultural monitoring). Aerial platforms that can fly GPS-guided preplanned missions semi-autonomously are already widely available but fully autonomous systems can significantly improve efficiency. Autonomously mapping complex 3D structures requires a system that performs online mapping and mission planning. This paper presents Osprey, an autonomous aerial mapping system with state-of-the-art multi-session LiDAR-based mapping capabilities. It enables a non-expert operator to specify a bounded target area that the aerial platform can then map autonomously over multiple flights. Field experiments with Osprey demonstrate that this system can achieve greater map coverage of large industrial sites than manual surveys with a pilot-flown aerial platform or a terrestrial laser scanner (TLS). Three sites, with a total ground coverage of $2528$ m$^2$ and a maximum height of $27$ m, were mapped in separate missions using $112$ minutes of autonomous flight time. True colour maps were created from images captured by Osprey using pointcloud and NeRF reconstruction methods. These maps provide useful data for structural inspection tasks.

cs.RO

Multimotion Visual Odometry (MVO)

Visual motion estimation is a well-studied challenge in autonomous navigation. Recent work has focused on addressing multimotion estimation in highly dynamic environments. These environments not only comprise multiple, complex motions but also tend to exhibit significant occlusion. Estimating third-party motions simultaneously with the sensor egomotion is difficult because an object's observed motion consists of both its true motion and the sensor motion. Most previous works in multimotion estimation simplify this problem by relying on appearance-based object detection or application-specific motion constraints. These approaches are effective in specific applications and environments but do not generalize well to the full multimotion estimation problem (MEP). This paper presents Multimotion Visual Odometry (MVO), a multimotion estimation pipeline that estimates the full SE(3) trajectory of every motion in the scene, including the sensor egomotion, without relying on appearance-based information. MVO extends the traditional visual odometry (VO) pipeline with multimotion segmentation and tracking techniques. It uses physically founded motion priors to extrapolate motions through temporary occlusions and identify the reappearance of motions through motion closure. Evaluations on real-world data from the Oxford Multimotion Dataset (OMD) and the KITTI Vision Benchmark Suite demonstrate that MVO achieves good estimation accuracy compared to similar approaches and is applicable to a variety of multimotion estimation challenges.

cs.RO

The Surface Edge Explorer (SEE): A measurement-direct approach to next best view planning

High-quality observations of the real world are crucial for a variety of applications, including producing 3D printed replicas of small-scale scenes and conducting inspections of large-scale infrastructure. These 3D observations are commonly obtained by combining multiple sensor measurements from different views. Guiding the selection of suitable views is known as the NBV planning problem. Most NBV approaches reason about measurements using rigid data structures (e.g., surface meshes or voxel grids). This simplifies next best view selection but can be computationally expensive, reduces real-world fidelity, and couples the selection of a next best view with the final data processing. This paper presents the Surface Edge Explorer, a NBV approach that selects new observations directly from previous sensor measurements without requiring rigid data structures. SEE uses measurement density to propose next best views that increase coverage of insufficiently observed surfaces while avoiding potential occlusions. Statistical results from simulated experiments show that SEE can attain similar or better surface coverage with less observation time and travel distance than evaluated volumetric approaches on both small- and large-scale scenes. Real-world experiments demonstrate SEE autonomously observing a deer statue using a 3D sensor affixed to a robotic arm.

cs.RO

Event-based Stereo Visual Odometry with Native Temporal Resolution via Continuous-time Gaussian Process Regression

Event-based cameras asynchronously capture individual visual changes in a scene. This makes them more robust than traditional frame-based cameras to highly dynamic motions and poor illumination. It also means that every measurement in a scene can occur at a unique time. Handling these different measurement times is a major challenge of using event-based cameras. It is often addressed in visual odometry (VO) pipelines by approximating temporally close measurements as occurring at one common time. This grouping simplifies the estimation problem but, absent additional sensors, sacrifices the inherent temporal resolution of event-based cameras. This paper instead presents a complete stereo VO pipeline that estimates directly with individual event-measurement times without requiring any grouping or approximation in the estimation state. It uses continuous-time trajectory estimation to maintain the temporal fidelity and asynchronous nature of event-based cameras through Gaussian process regression with a physically motivated prior. Its performance is evaluated on the MVSEC dataset, where it achieves 7.9e-3 and 5.9e-3 RMS relative error on two independent sequences, outperforming the existing publicly available event-based stereo VO pipeline by two and four times, respectively.

cs.RO

Effort Informed Roadmaps (EIRM*): Efficient Asymptotically Optimal Multiquery Planning by Actively Reusing Validation Effort

Multiquery planning algorithms find paths between various different starts and goals in a single search space. They are designed to do so efficiently by reusing information across planning queries. This information may be computed before or during the search and often includes knowledge of valid paths. Using known valid paths to solve an individual planning query takes less computational effort than finding a completely new solution. This allows multiquery algorithms, such as PRM*, to outperform single-query algorithms, such as RRT*, on many problems but their relative performance depends on how much information is reused. Despite this, few multiquery planners explicitly seek to maximize path reuse and, as a result, many do not consistently outperform single-query alternatives. This paper presents Effort Informed Roadmaps (EIRM*), an almost-surely asymptotically optimal multiquery planning algorithm that explicitly prioritizes reusing computational effort. EIRM* uses an asymmetric bidirectional search to identify existing paths that may help solve an individual planning query and then uses this information to order its search and reduce computational effort. This allows it to find initial solutions up to an order-of-magnitude faster than state-of-the-art planning algorithms on the tested abstract and robotic multiquery planning problems.

cs.RO

AIT* and EIT*: Asymmetric bidirectional sampling-based path planning

Optimal path planning is the problem of finding a valid sequence of states between a start and goal that optimizes an objective. Informed path planning algorithms order their search with problem-specific knowledge expressed as heuristics and can be orders of magnitude more efficient than uninformed algorithms. Heuristics are most effective when they are both accurate and computationally inexpensive to evaluate, but these are often conflicting characteristics. This makes the selection of appropriate heuristics difficult for many problems. This paper presents two almost-surely asymptotically optimal sampling-based path planning algorithms to address this challenge, Adaptively Informed Trees (AIT*) and Effort Informed Trees (EIT*). These algorithms use an asymmetric bidirectional search in which both searches continuously inform each other. This allows AIT* and EIT* to improve planning performance by simultaneously calculating and exploiting increasingly accurate, problem-specific heuristics. The benefits of AIT* and EIT* relative to other sampling-based algorithms are demonstrated on twelve problems in abstract, robotic, and biomedical domains optimizing path length and obstacle clearance. The experiments show that AIT* and EIT* outperform other algorithms on problems optimizing obstacle clearance, where a priori cost heuristics are often ineffective, and still perform well on problems minimizing path length, where such heuristics are often effective.

cs.RO

Task and Motion Informed Trees (TMIT*): Almost-Surely Asymptotically Optimal Integrated Task and Motion Planning

High-level autonomy requires discrete and continuous reasoning to decide both what actions to take and how to execute them. Integrated Task and Motion Planning (TMP) algorithms solve these hybrid problems jointly to consider constraints between the discrete symbolic actions (i.e., the task plan) and their continuous geometric realization (i.e., motion plans). This joint approach solves more difficult problems than approaches that address the task and motion subproblems independently. TMP algorithms combine and extend results from both task and motion planning. TMP has mainly focused on computational performance and completeness and less on solution optimality. Optimal TMP is difficult because the independent optima of the subproblems may not be the optimal integrated solution, which can only be found by jointly optimizing both plans. This paper presents Task and Motion Informed Trees (TMIT*), an optimal TMP algorithm that combines results from makespan-optimal task planning and almost-surely asymptotically optimal motion planning. TMIT* interleaves asymmetric forward and reverse searches to delay computationally expensive operations until necessary and perform an efficient informed search directly in the problem's hybrid state space. This allows it to solve problems quickly and then converge towards the optimal solution with additional computational time, as demonstrated on the evaluated robotic-manipulation benchmark problems.

cs.RO

Admissible heuristics for obstacle clearance optimization objectives

Obstacle clearance in state space is an important optimization objective in path planning because it can result in safe paths. This technical report presents admissible solution- and path-cost heuristics for this objective, which can be used to improve the performance of informed path planning algorithms.

cs.RO

Occlusion-Robust MVO: Multimotion Estimation Through Occlusion Via Motion Closure

Visual motion estimation is an integral and well-studied challenge in autonomous navigation. Recent work has focused on addressing multimotion estimation, which is especially challenging in highly dynamic environments. Such environments not only comprise multiple, complex motions but also tend to exhibit significant occlusion. Previous work in object tracking focuses on maintaining the integrity of object tracks but usually relies on specific appearance-based descriptors or constrained motion models. These approaches are very effective in specific applications but do not generalize to the full multimotion estimation problem. This paper presents a pipeline for estimating multiple motions, including the camera egomotion, in the presence of occlusions. This approach uses an expressive motion prior to estimate the SE (3) trajectory of every motion in the scene, even during temporary occlusions, and identify the reappearance of motions through motion closure. The performance of this occlusion-robust multimotion visual odometry (MVO) pipeline is evaluated on real-world data and the Oxford Multimotion Dataset.

cs.RO

Asymptotically Optimal Sampling-Based Motion Planning Methods

Motion planning is a fundamental problem in autonomous robotics that requires finding a path to a specified goal that avoids obstacles and takes into account a robot's limitations and constraints. It is often desirable for this path to also optimize a cost function, such as path length. Formal path-quality guarantees for continuously valued search spaces are an active area of research interest. Recent results have proven that some sampling-based planning methods probabilistically converge toward the optimal solution as computational effort approaches infinity. This survey summarizes the assumptions behind these popular asymptotically optimal techniques and provides an introduction to the significant ongoing research on this topic.

cs.RO

Proactive Estimation of Occlusions and Scene Coverage for Planning Next Best Views in an Unstructured Representation

The process of planning views to observe a scene is known as the Next Best View (NBV) problem. Approaches often aim to obtain high-quality scene observations while reducing the number of views, travel distance and computational cost. Considering occlusions and scene coverage can significantly reduce the number of views and travel distance required to obtain an observation. Structured representations (e.g., a voxel grid or surface mesh) typically use raycasting to evaluate the visibility of represented structures but this is often computationally expensive. Unstructured representations (e.g., point density) avoid the computational overhead of maintaining and raycasting a structure imposed on the scene but as a result do not proactively predict the success of future measurements. This paper presents proactive solutions for handling occlusions and considering scene coverage with an unstructured representation. Their performance is evaluated by extending the density-based Surface Edge Explorer (SEE). Experiments show that these techniques allow an unstructured representation to observe scenes with fewer views and shorter distances while retaining high observation quality and low computational cost.

cs.RO

The Probability Density Function of a Transformation-based Hyperellipsoid Sampling Technique

Sun and Farooq [2] showed that random samples can be efficiently drawn from an arbitrary n-dimensional hyperellipsoid by transforming samples drawn randomly from the unit n-ball. They stated that it was a straightforward to show that, given a uniform distribution over the n-ball, the transformation results in a uniform distribution over the hyperellipsoid, but did not present a full proof. This technical note presents such a proof.

math.ST

Adaptively Informed Trees (AIT*): Fast Asymptotically Optimal Path Planning through Adaptive Heuristics

Informed sampling-based planning algorithms exploit problem knowledge for better search performance. This knowledge is often expressed as heuristic estimates of solution cost and used to order the search. The practical improvement of this informed search depends on the accuracy of the heuristic. Selecting an appropriate heuristic is difficult. Heuristics applicable to an entire problem domain are often simple to define and inexpensive to evaluate but may not be beneficial for a specific problem instance. Heuristics specific to a problem instance are often difficult to define or expensive to evaluate but can make the search itself trivial. This paper presents Adaptively Informed Trees (AIT*), an almost-surely asymptotically optimal sampling-based planner based on BIT*. AIT* adapts its search to each problem instance by using an asymmetric bidirectional search to simultaneously estimate and exploit a problem-specific heuristic. This allows it to quickly find initial solutions and converge towards the optimum. AIT* solves the tested problems as fast as RRT-Connect while also converging towards the optimum.

cs.RO

Advanced BIT* (ABIT*): Sampling-Based Planning with Advanced Graph-Search Techniques

Path planning is an active area of research essential for many applications in robotics. Popular techniques include graph-based searches and sampling-based planners. These approaches are powerful but have limitations. This paper continues work to combine their strengths and mitigate their limitations using a unified planning paradigm. It does this by viewing the path planning problem as the two subproblems of search and approximation and using advanced graph-search techniques on a sampling-based approximation. This perspective leads to Advanced BIT*. ABIT* combines truncated anytime graph-based searches, such as ATD*, with anytime almost-surely asymptotically optimal sampling-based planners, such as RRT*. This allows it to quickly find initial solutions and then converge towards the optimum in an anytime manner. ABIT* outperforms existing single-query, sampling-based planners on the tested problems in $\mathbb{R}^{4}$ and $\mathbb{R}^{8}$, and was demonstrated on real-world problems with NASA/JPL-Caltech.

cs.RO

Batch Informed Trees (BIT*): Informed Asymptotically Optimal Anytime Search

Path planning in robotics often requires finding high-quality solutions to continuously valued and/or high-dimensional problems. These problems are challenging and most planning algorithms instead solve simplified approximations. Popular approximations include graphs and random samples, as respectively used by informed graph-based searches and anytime sampling-based planners. Informed graph-based searches, such as A*, traditionally use heuristics to search a priori graphs in order of potential solution quality. This makes their search efficient but leaves their performance dependent on the chosen approximation. If its resolution is too low then they may not find a (suitable) solution but if it is too high then they may take a prohibitively long time to do so. Anytime sampling-based planners, such as RRT*, traditionally use random sampling to approximate the problem domain incrementally. This allows them to increase resolution until a suitable solution is found but makes their search dependent on the order of approximation. Arbitrary sequences of random samples approximate the problem domain in every direction simultaneously and but may be prohibitively inefficient at containing a solution. This paper unifies and extends these two approaches to develop Batch Informed Trees (BIT*), an informed, anytime sampling-based planner. BIT* solves continuous path planning problems efficiently by using sampling and heuristics to alternately approximate and search the problem domain. Its search is ordered by potential solution quality, as in A*, and its approximation improves indefinitely with additional computational time, as in RRT*. It is shown analytically to be almost-surely asymptotically optimal and experimentally to outperform existing sampling-based planners, especially on high-dimensional planning problems.

cs.RO