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Jonathan Li

Publications and source records attributed to Jonathan Li.

At least 19 recordsLinked to original sources

Data-Driven Vision-Language Models for Remote Sensing: A Survey

During the deep learning era, innovations in remote sensing (RS) vision models primarily focused on optimizing network architectures for specific tasks and conducting end-to-end training. However, with the advent of the Vision-Language Models (VLMs) era, constrained by substantial computational resource demands, the mainstream research paradigm has shifted towards adapting general-purpose VLMs using RS vertical domain data for fine-tuning, rather than modifying their core architectures. This transition marks a change in the innovation pathway from model-centric to data-centric. Despite the increasing importance of data, the academic community still lacks a systematic, data-centric survey to guide researchers in constructing high-quality RS vision-language datasets for various application scenarios and in conducting effective model fine-tuning and performance evaluation based on these datasets. To address this gap, this paper presents a systematic review of the development status of RS datasets tailored for VLMs. It further provides a comprehensive practical guide for RS researchers in the large model era, covering the entire pipeline from data construction to fine-tuning and evaluation. This paper aims to encourage the academic community to build more diverse and higher-quality vision-language datasets for specialized RS sub-fields. Ultimately, the goal is to converge these efforts into a comprehensive RS vision-language corpus that offers extensive task coverage and a wide geographical distribution, thereby laying a solid data foundation for advancing towards general artificial intelligence in RS.

cs.CV↗

Priming Base Models for Agentic Post-Training: An Open Midtraining Recipe

Frontier models, general-purpose and domain-specific alike, now include a midtraining stage between pretraining and post-training, but little has been published about how this stage is built. We present an open midtraining recipe that primes base models for agentic post-training, and we show its effectiveness on two Nemotron models of different sizes. Pretraining typically runs at short context and sees almost no agent interactions, while SFT data is mostly synthetic, and very long SFT stages can hurt the model's later RL trainability. Our midtraining stage sits between the two. It trains at 256K context for hundreds of billions of tokens on a diverse mixture of natural software-engineering data like packed repositories, pull requests, commit histories, and build logs together with a small share of agentic traces. On Nemotron 3.5 Lightning, 500B midtraining tokens improve SWE-bench Verified from 60.7 to 64.5, SWE-bench Multilingual from 55.8 to 62.8, and SWE-bench Pro from 32.0 to 35.5 after identical full SFT. On the larger Nemotron 3.5 Super, 280B midtraining tokens improve DeepSWE, a harder benchmark of long-horizon tasks, from 11.7 to 15.7 and SWE-bench Verified from 72.9 to 74.3 after identical full SFT. Midtraining also improves robustness across agent harnesses on both models. We report the ablations behind the recipe and an evaluation protocol built on short fixed SFT runs, since base-model proxy metrics did not correlate reliably with post-training results.

cs.CL↗

Nemotron 3.5 Bolt 74B-A9B 24GB: A Hybrid Vision-Language Model for Local AI

We introduce Nemotron 3.5 Bolt 74B-A9B 24GB, a hybrid Mamba-Transformer vision-language model that optimizes speed and intelligence per GB of memory used for local agentic workloads. Derived from the Nemotron 3.5 Super VL 120B-A12B model family, Nemotron 3.5 Bolt 74B-A9B 24GB combines Star Elastic compression with 2-bit Quantization-Aware Distillation for memory-constrained deployment. The model is optimized for reasoning, agentic tool use, and web & terminal interactions. We also trained a LiLiCorr speculative drafter that is released alongside the model to reach our target inference speed. The resulting model achieves a higher accuracy than leading models with similar memory footprints and speed across many benchmarks for general agentic capabilities (e.g., GDPVal v2), web browsing (e.g., BrowseComp), and terminal use (e.g., Terminal-Bench 2.1), with a relatively high TPS of 84 on RTX Spark that is comparable to models with much lower active parameter counts and more than sufficient for long-horizon agentic applications.

cs.CV↗

Agentic Building-Aware Satellite Gaussian Splatting for Auditable Urban DSM Reconstruction

Urban-scale 3D reconstruction from satellite imagery supports disaster response, city monitoring, and geospatial digital twins, yet neural rendering methods typically optimize average visual fidelity rather than the structures that analysts inspect first: buildings. We present an agentic building-aware satellite Gaussian Splatting workflow that uses Segment Anything-derived building masks as semantic priors and an Agentic Reconstruction Controller to select, verify, and record DSM reconstruction policies. On the DFC2019 JAX\_004 scene, building-aware weighting reduces building-region DSM MAE from 0.844 m to 0.806 m, showing that semantic priors can shift reconstruction capacity toward analyst-critical regions. A staged schedule provides a balanced operating point, improving full-scene MAE from 1.362 m to 1.349 m while retaining a building gain. Across four JAX scenes, the Agent selects validated policies for both general DSM and building-focused DSM objectives, and produces building-inventory metadata and per-scene decision records. The system combines semantic priors, policy selection, region-specific DSM metrics, and DSM-derived GIS surface products for auditable urban 3D analysis.

cs.CV↗

ZVeC: A Zero-Shot Framework for Instance-Level Vehicle Extraction and Generative Point Cloud Completion

LiDAR point clouds acquired in underground environments exhibit severe geometric incompleteness due to occlusions and limited sensor viewpoints, making reliable point cloud completion challenging without large supervised datasets. We propose ZVeC, a zero-shot, instance-driven framework that reformulates scene-level completion as compositional object-level reconstruction. By decomposing a scene into semantic object instances, ZVeC reduces reconstruction ambiguity in cluttered environments while eliminating the need for scenario-specific training. Each segmented vehicle is completed independently using a depth- and 3D Gaussian-conditioned diffusion model that exploits generalized geometric priors before the reconstructed instances are recomposed into the original scene. To evaluate our approach, we construct a real-world dense LiDAR benchmark of underground parking environments. Experimental results demonstrate consistent improvements over representative scene-level baselines in both quantitative metrics and visual quality. The completed point cloud differs substantially from the measured input (average KL divergence ~ 2.1), yet reducing the input to only 1% of the original LiDAR measurements changes the completed reconstruction only marginally (KL divergence < 0.50). This demonstrates that ZVeC produces geometrically consistent completions even under extreme input sparsity.

cs.CV↗

When Wider Views Fail: Stress-Testing Feed-Forward 3D Reconstruction

Feed-forward 3D reconstruction models enable efficient geometry estimation from sparse images, but their pretrained nature can make them vulnerable to distribution shifts beyond their training data. Identifying these failure modes is important for understanding when such models can be reliably deployed in unconstrained imaging settings. We investigate viewpoint variation as a controlled distribution shift by varying the angular span of sparse image inputs while keeping the input budget fixed. Across multiple feed-forward reconstruction models, we observe substantial degradation as viewpoint span increases, with wide spans producing both incomplete surface coverage and geometry unsupported by the observed imagery. These results reveal that viewpoint variation can induce failure modes beyond conventional reconstruction incompleteness, highlighting the need to evaluate pretrained feed-forward models under distribution shifts that challenge their learned geometric priors.

cs.CV↗

PointGauss: Point Cloud-Guided Multi-Object Segmentation for Gaussian Splatting

While 3D Gaussian Splatting (3DGS) has established new standards for high-fidelity 3D scene modeling, interpreting massive, unstructured Gaussian primitives into meaningful geospatial entities remains a critical challenge for remote sensing and urban applications. Existing 2D-to-3D distillation methods suffer from projection ambiguities, geometric inconsistencies, and computational bottlenecks when applied to complex, large-scale topographies. Furthermore, current benchmarks lack natively aligned 2D-3D ground truth tailored for splatting-based representations. To address these limitations, we propose \textit{PointGauss}, a unified 3D-native framework for robust semantic parsing and instance segmentation. By treating Gaussian primitives as unstructured point sets, PointGauss leverages Point Transformer V3 (PTv3) to extract scale-invariant geometric features directly from Gaussian attributes, effectively resolving projection ambiguities. To ensure scalability in building-scale scenes, we introduce an adaptive region-of-interest cropping strategy and an instance-aware distance-constrained rasterization pipeline for pixel-level, view-consistent projection. Additionally, we present \textbf{SplatSeg-360}, the first rigorous cross-scale benchmark tailored for 3DGS, comprising 32 complex scenes with full 360$^\circ$ coverage and over 6,300 natively aligned 2D-3D masks. Extensive experiments demonstrate that PointGauss operates in real-time and achieves state-of-the-art performance. Notably, it attains approximately 90\% 3D-mIoU in large-scale building scenarios and roughly 80\% 2D-mIoU in view-consistent 2D instance segmentation, outperforming baseline methods by 16\%. (\href{https://github.com/hbycswt/pointgauss#}{Code})

cs.CV↗

Securing Multi-Agent GIS Systems: Risk Evaluation and Prompt Hardening Optimization

Agentic systems are increasingly integrated with geographic information systems (GIS), where multi-agent coordination enables complex conversational and spatial analysis but introduces security risks. This work presents a security-oriented framework for risk identification, evaluation, and mitigation in a multi-agent GIS system while maintaining adaptability to broader agentic architectures. We test the agentic system of a commercial geospatial partner while developing a modular state-machine-based orchestration framework that abstracts agent behavior into reusable components. We evaluate robustness using a red-teaming framework with an adaptive attacker LLM and a deterministic judge that produces binary outcomes with supporting rationales across multi-turn attacks. We further improve resilience with a prompt optimization framework that treats prompts as structured signatures and injects adversarial demonstrations, enabling systematic security improvements without degrading task performance.

cs.CR↗

Lift, Associate, and Fuse: A Decision-Centric Framework for 2D-to-3D Foundation Model Transfer

Methods that transfer predictions from two-dimensional foundation models into three-dimensional segmentation are commonly grouped by task or representation. Those groupings obscure the decisions that determine whether a system remains coherent across views: where image evidence is grounded, when observations become one identity, how semantic and granularity conflicts are handled, which information is fused, and what state survives for later queries. We introduce \textbf{Lift, Associate, and Fuse (LAF)}, a decision-centric framework that represents a transfer system as five operators: \textbf{Generate, Associate, Reconcile, Fuse, and Persist/Query}. LAF defines an explicit contract for the persistent carrier---its spatial support, semantic state, identity state, uncertainty, provenance, and supported operations---and identifies the first stage at which discarded evidence becomes unrecoverable. We operationalize the framework as a structured audit protocol and apply it to 161 systems available through 7 August 2026, spanning point-, field-, Gaussian-, object-, graph-, and memory-based carriers. Representation, temporal, relational, and feed-forward stress tests required no additional analytical stage after the final confirmation pass. The resulting decision traces expose four recurring properties: association does not establish identity; carrier design fixes both the query interface and correction boundary; rendered-view, native-3D, and proposal-level evaluations are not interchangeable; and qualifiers such as \emph{training-free}, \emph{real-time}, \emph{open-vocabulary}, and \emph{generalizable} are meaningful only when attached to a stage and a complete cost ledger. LAF therefore supplies a representation-neutral method for comparing existing systems, diagnosing irreversible failures, and specifying revisable 3D perception for future agents.

cs.CV↗

CDSeg: A Renderable Gaussian Carrier for Image-to-3D Label Transfer

Modern image models provide strong cues about \emph{what} should be segmented in each view, but their masks do not by themselves determine \emph{where} those labels should persist in 3D. We present Cross-Domain Segmentation via Gaussian Splatting (CDSeg), a label-transfer interface that requires no task-specific 3D segmentation training and uses Gaussian primitives as a renderable label carrier. An external mask source supplies the labels, while renderer-derived visibility determines which 3D primitives receive them. The carrier is instantiated either by completing each input point into one Gaussian, preserving its index, or by reusing the native primitives of an optimized Gaussian scene. CDSeg records pixel--primitive associations during rendering and fuses multi-view masks through voting and a local filter. The resulting labels can be returned to the original points, retained on the native Gaussian scene, or rendered into other views. CDSeg covers promptable, automatic instance, semantic, and LiDAR settings and processes scenes with millions of primitives in seconds. It obtains 92.35\% mIoU on DesktopObjects-360, 95.89\% on NeRDS-360, and 65.77\% on the full ScanNet-v2 validation split using the provided 2D semantic annotations. CDSeg thereby provides one interface for reusing 2D masks across point clouds, Gaussian scenes, and image views without a task-specific 3D segmentation network.

cs.CV↗

Risk-Aware LLM Agents for Geospatial Data Retrieval: Design and Preliminary Adversarial Evaluation

We present an LLM-driven framework for retrieving remote sensing data from cloud-based geospatial catalogues using natural language queries. The system converts user intent into structured API calls, enabling efficient access to satellite imagery and environmental datasets. The architecture integrates three agents: Guardrail for safety and policy enforcement, General-QA for intent interpretation, and Recommender-Analyst for schema-aware API call generation. This coordinated design ensures reliable, semantically aligned interaction with external data services. The modular framework is portable across platforms through API schema substitution and supports applications in environmental monitoring, disaster response, and climate analysis. It establishes a scalable interface between user intent and geospatial infrastructure, enabling streamlined and automated Earth observation workflows. Preliminary experiments under adversarial multi-turn settings show that prompt-level safety instructions improve robustness, although rare high-impact failures persist in API manipulation scenarios and highlight the need for adaptive, system-level defenses that balance safety, usability, and cost efficiency, which motivates the use of our intercept-level Guardrail agent.

cs.AI↗

Training-Free Looped Transformers

We introduce training-free looped transformers, in which a lightweight inference-time wrapper loops a contiguous mid-stack block of layers of a frozen checkpoint without additional fine-tuning, continued training, or architectural changes. Unlike prior looped transformer methods that train with the looped structure end-to-end, we retrofit recurrence onto pretrained models at test time. We show that naive block reapplication usually degrades performance, highlighting the importance of the loop application strategy. Motivated by viewing a pre-norm transformer block as a forward Euler step on an ODE, we instead treat looping as a refinement of the same approximation, replacing one large update with smaller damped sub-steps. Across seven dense, sparse MoE, and MLA+MoE model families, our method improves Qwen3-4B-Instruct by +2.64 pp on MMLU-Pro, Qwen3-30B-A3B-Instruct by +1.14 pp on CommonsenseQA, and Moonlight-16B-A3B-Instruct by +1.20 pp on OpenBookQA.

cs.LG↗

$ϕ$-Balancing for Mixture-of-Experts Training

Mixture-of-Experts (MoE) models rely on balanced expert utilization to fully realize their scalability. However, existing load-balancing methods are largely heuristic and operate on noisy mini-batch assignment statistics, introducing bias relative to population-level objectives. We propose $ϕ$-balancing, a principled framework that directly targets population-level expert balance by minimizing a strictly convex, symmetric, and differentiable potential of the expected routing distribution. Using convex duality, we derive an equivalent min-max formulation and obtain a simple online algorithm via mirror descent, yielding an efficient EMA-based routing adjustment with negligible overhead. Across large-scale pretraining and downstream fine-tuning, $ϕ$-balancing consistently outperforms prior Switch-style and loss-free baselines, demonstrating more stable and effective expert utilization.

cs.LG↗

Rapid Forest Fuel Load Estimation via Virtual Remote Sensing and Metric-Scale Feed-Forward 3D Reconstruction

Accurate quantification of forest coverage and combustible biomass (fuel load) is critical for wildfire risk assessment and ecosystem management. However, traditional methods relying on airborne LiDAR or field surveys are cost-prohibitive and time-intensive, while satellite imagery often lacks the vertical resolution required for canopy volume analysis. This paper proposes a novel, automated pipeline for rapid forest inventory using virtual remote sensing data derived from Google Earth Studio (GES). Our approach first generates low-altitude orbital imagery and camera poses for a target region. For dense 3D reconstruction, we employ Pi-Long, developed within the VGGT-Long framework. This model serves as a scalable extension of the Pi-3 feed-forward Transformer architecture. To address the inherent scale ambiguity in monocular reconstruction, we introduce a metric recovery module that aligns the reconstructed trajectory with GES ground truth poses via Sim(3) Umeyama optimization. The metric-scale point cloud is then orthogonally projected into Bird's-Eye-View (BEV) height and density maps. Finally, we employ a watershed-based segmentation algorithm combined with height variance analysis to classify tree species (conifer vs. broadleaf), calculate Leaf Area Index (LAI), and estimate total fuel load. Experimental results demonstrate that this pipeline offers a scalable, cost-effective alternative to physical scanning, enabling near-real-time estimation of forest biomass with high geometric consistency.

cs.CV↗

Real-Scale Island Area and Coastline Estimation using Only its Place Name or Coordinates

Accurate measurement of island area and coastline length is crucial for coastal zone monitoring and oceanographic analysis. However, traditional measurement and mapping methods usually rely heavily on orthophotos, expensive airborne depth sensors, or dense ground control points, which face serious limitations of high labor costs, time-consuming efforts, and low operational efficiency in vast and inaccessible open sea environments. To overcome these challenges and break away from the reliance on manual field exploration, this paper proposes a geometrically consistent, real-scale island measurement framework based on pure monocular vision. This project significantly reduces the mapping cost through a fully automated process and achieves high-efficiency measurement without prior GIS data. In our system pipeline, only the geographical coordinates or names of the target area need to be input to obtain a low-altitude surrounding image sequence. After obtaining the point clouds, a lightweight trajectory alignment algorithm (Umeyama) is used to restore the global physical scale, and the scaled model is orthorectified, enabling high-precision area and perimeter extraction directly on the 2D rasterized plane. We have fully verified this pipeline on four islands with different terrain features (covering natural landform islands and islands with complex artificial facilities). The experimental results show that the final measurement error of the system is stable at around 10\%, demonstrating excellent accuracy and robustness. Moreover, this framework has outstanding inference speed, requiring only 70 ms to process a single high-resolution image and generate point clouds, providing a highly practical new paradigm for large-scale marine and coastline

cs.CV↗

Advancing Reliable Synthetic Video Detection: Insights from the SAFE Challenge

The proliferation of generative video technologies has intensified the need for reliable methods to detect and characterize synthetic media. To address this challenge, we organized the \href{https://safe-video-2025.dsri.org}{SAFE: Synthetic Video Detection Challenge}, co-located with the \textit{Authenticity and Provenance in the Age of Generative AI (APAI) Workshop }at ICCV 2025. The competition invited participants to develop and evaluate algorithms capable of distinguishing real from synthetic videos under fully blind evaluation conditions with over 600 submissions from 12 teams over a 90 day span. Hosted on the Hugging Face platform, the challenge comprised two primary tasks: (1) detection of synthetic video content generated by diverse state-of-the-art models, and (2) detection of synthetic content following common post-processing operations such as resizing, re-compression, motion blur and others. The challenge data consisted of 13 modern high quality synthetic video models with generated content matched to real videos from 21 diverse and challenge sources, all adding up to 20 hours of 6,000 video samples. This paper describes the challenge design, dataset construction, evaluation methodology, and outcomes, offering insights into the generalization and robustness of contemporary synthetic video detection methods. Our findings highlight measurable progress in cross-generator generalization but also persistent vulnerabilities to post-processing artifacts. https://safe-video-2025.dsri.org

cs.CV↗

SparseGF: A Height-Aware Sparse Segmentation Framework with Context Compression for Robust Ground Filtering Across Urban to Natural Scenes

High-quality digital terrain models derived from airborne laser scanning (ALS) data are essential for a wide range of geospatial analyses, and their generation typically relies on robust ground filtering (GF) to separate point clouds across diverse landscapes into ground and non-ground parts. Although current deep-learning-based GF methods have demonstrated impressive performance, especially in specific challenging terrains, their cross-scene generalization remains limited by two persistent issues: the context-detail dilemma in large-scale processing due to limited computational resources, and the random misclassification of tall objects arising from classification-only optimization. To overcome these limitations, we propose SparseGF, a height-aware sparse segmentation framework enhanced with context compression. It is built upon three key innovations: (1) a convex-mirror-inspired context compression module that condenses expansive contexts into compact representations while preserving central details; (2) a hybrid sparse voxel-point network architecture that effectively interprets compressed representations while mitigating compression-induced geometric distortion; and (3) a height-aware loss function that explicitly enforces topographic elevation priors during training to suppress random misclassification of tall objects. Extensive evaluations on two large-scale ALS benchmark datasets demonstrate that SparseGF delivers robust GF across urban to natural terrains, achieving leading performance in complex urban scenes, competitive results on mixed terrains, and moderate yet non-catastrophic accuracy in densely forested steep areas. This work offers new insights into deep-learning-based GF research and encourages further exploration toward truly cross-scene generalization for large-scale environmental monitoring.

cs.CV↗

SnapStream: Efficient Long Sequence Decoding on Dataflow Accelerators

The proliferation of 100B+ parameter Large Language Models (LLMs) with 100k+ context length support have resulted in increasing demands for on-chip memory to support large KV caches. Techniques such as StreamingLLM and SnapKV demonstrate how to control KV cache size while maintaining model accuracy. Yet, these techniques are not commonly used within industrial deployments using frameworks like vLLM or SGLang. The reason is twofold: on one hand, the static graphs and continuous batching methodology employed by these frameworks make it difficult to admit modifications to the standard multi-head attention algorithm, while on the other hand, the accuracy implications of such techniques on modern instruction-following and reasoning models are not well understood, obfuscating the need for implementing these techniques. In this paper, we explore these accuracy implications on Llama-3.1-8B-Instruct and DeepSeek-R1, and develop SnapStream, a KV cache compression method that can be deployed at scale. We demonstrate the efficacy of SnapStream in a 16-way tensor-parallel deployment of DeepSeek-671B on SambaNova SN40L accelerators running at 128k context length and up to 1832 tokens per second in a real production setting. SnapStream enables $4\times$ improved on-chip memory usage and introduces minimal accuracy degradation on LongBench-v2, AIME24 and LiveCodeBench. To the best of our knowledge, this is the first implementation of sparse KV attention techniques deployed in a production inference system with static graphs and continuous batching.

cs.AI↗