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Jonathan Vincent

Publications and source records attributed to Jonathan Vincent.

7 recordsLinked to original sources

Multi-Partner Project: Multi-GPU Performance Portability Analysis for CFD Simulations at Scale

As heterogeneous supercomputing architectures leveraging GPUs become increasingly central to high-performance computing (HPC), it is crucial for computational fluid dynamics (CFD) simulations, a de-facto HPC workload, to efficiently utilize such hardware. One of the key challenges of HPC codes is performance portability, i.e. the ability to maintain near-optimal performance across different accelerators. In the context of the \textbf{REFMAP} project, which targets scalable, GPU-enabled multi-fidelity CFD for urban airflow prediction, this paper analyzes the performance portability of SOD2D, a state-of-the-art Spectral Elements simulation framework across AMD and NVIDIA GPU architectures. We first discuss the physical and numerical models underlying SOD2D, highlighting its computational hotspots. Then, we examine its performance and scalability in a multi-level manner, i.e. defining and characterizing an extensive full-stack design space spanning across application, software and hardware infrastructure related parameters. Single-GPU performance characterization across server-grade NVIDIA and AMD GPU architectures and vendor-specific compiler stacks, show the potential as well as the diverse effect of memory access optimizations, i.e. 0.69$\times$ - 3.91$\times$ deviations in acceleration speedup. Performance variability of SOD2D at scale is further examined on the LUMI multi-GPU cluster, where profiling reveals similar throughput variations, highlighting the limits of performance projections and the need for multi-level, informed tuning.

cs.DC

Fast Cross-Correlation for TDoA Estimation on Small Aperture Microphone Arrays

This paper introduces the Fast Cross-Correlation (FCC) method for Time Difference of Arrival (TDoA) Estimation for pairs of microphones on a small aperture microphone array. FCC relies on low-rank decomposition and exploits symmetry in even and odd bases to speed up computation while preserving TDoA accuracy. FCC reduces the number of flops by a factor of 4.5 and the execution speed by factors between 3.5 and 8.3 on embedded hardware, compared to the state-of-the-art Generalized Cross-Correlation (GCC) method that relies on the Fast Fourier Transform (FFT). This improvement can provide portable microphone arrays with extended battery life and allow real-time processing on low-cost hardware.

eess.SP

SMP-PHAT: Lightweight DoA Estimation by Merging Microphone Pairs

This paper introduces SMP-PHAT, which performs direction of arrival (DoA) of sound estimation with a microphone array by merging pairs of microphones that are parallel in space. This approach reduces the number of pairwise cross-correlation computations, and brings down the number of flops and memory lookups when searching for DoA. Experiments on low-cost hardware with commonly used microphone arrays show that the proposed method provides the same accuracy as the former SRP-PHAT approach, while reducing the computational load by 39% in some cases.

cs.SD

Strong Scaling of OpenACC enabled Nek5000 on several GPU based HPC systems

We present new results on the strong parallel scaling for the OpenACC-accelerated implementation of the high-order spectral element fluid dynamics solver Nek5000. The test case considered consists of a direct numerical simulation of fully-developed turbulent flow in a straight pipe, at two different Reynolds numbers $Re_\tau=360$ and $Re_\tau=550$, based on friction velocity and pipe radius. The strong scaling is tested on several GPU-enabled HPC systems, including the Swiss Piz Daint system, TACC's Longhorn, J\"ulich's JUWELS Booster, and Berzelius in Sweden. The performance results show that speed-up between 3-5 can be achieved using the GPU accelerated version compared with the CPU version on these different systems. The run-time for 20 timesteps reduces from 43.5 to 13.2 seconds with increasing the number of GPUs from 64 to 512 for $Re_\tau=550$ case on JUWELS Booster system. This illustrates the GPU accelerated version the potential for high throughput. At the same time, the strong scaling limit is significantly larger for GPUs, at about $2000-5000$ elements per rank; compared to about $50-100$ for a CPU-rank.

cs.DC

ODAS: Open embeddeD Audition System

Artificial audition aims at providing hearing capabilities to machines, computers and robots. Existing frameworks in robot audition offer interesting sound source localization, tracking and separation performance, although involve a significant amount of computations that limit their use on robots with embedded computing capabilities. This paper presents ODAS, the Open embeddeD Audition System framework, which includes strategies to reduce the computational load and perform robot audition tasks on low-cost embedded computing systems. It presents key features of ODAS, along with cases illustrating its uses in different robots and artificial audition applications.

eess.AS

Dynamic Object Tracking and Masking for Visual SLAM

In dynamic environments, performance of visual SLAM techniques can be impaired by visual features taken from moving objects. One solution is to identify those objects so that their visual features can be removed for localization and mapping. This paper presents a simple and fast pipeline that uses deep neural networks, extended Kalman filters and visual SLAM to improve both localization and mapping in dynamic environments (around 14 fps on a GTX 1080). Results on the dynamic sequences from the TUM dataset using RTAB-Map as visual SLAM suggest that the approach achieves similar localization performance compared to other state-of-the-art methods, while also providing the position of the tracked dynamic objects, a 3D map free of those dynamic objects, better loop closure detection with the whole pipeline able to run on a robot moving at moderate speed.

cs.CV

GEV Beamforming Supported by DOA-based Masks Generated on Pairs of Microphones

Distant speech processing is a challenging task, especially when dealing with the cocktail party effect. Sound source separation is thus often required as a preprocessing step prior to speech recognition to improve the signal to distortion ratio (SDR). Recently, a combination of beamforming and speech separation networks have been proposed to improve the target source quality in the direction of arrival of interest. However, with this type of approach, the neural network needs to be trained in advance for a specific microphone array geometry, which limits versatility when adding/removing microphones, or changing the shape of the array. The solution presented in this paper is to train a neural network on pairs of microphones with different spacing and acoustic environmental conditions, and then use this network to estimate a time-frequency mask from all the pairs of microphones forming the array with an arbitrary shape. Using this mask, the target and noise covariance matrices can be estimated, and then used to perform generalized eigenvalue (GEV) beamforming. Results show that the proposed approach improves the SDR from 4.78 dB to 7.69 dB on average, for various microphone array geometries that correspond to commercially available hardware.

eess.AS