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Jonathan Zhou

Publications and source records attributed to Jonathan Zhou.

3 recordsLinked to original sources

GameLabel-10K: Collecting Image Preference Data Through Mobile Game Crowdsourcing

The rise of multi-billion parameter models has sparked an intense hunger for data across deep learning. This study explores the possibility of replacing paid annotators with video game players who are rewarded with in-game currency for good performance. We collaborate with the developers of a mobile historical strategy game, Armchair Commander, to test this idea. More specifically, the current study tests this idea using pairwise image preference data, typically used to fine-tune diffusion models. Using this method, we create GameLabel-10K, a dataset with slightly under 10 thousand labels and 7000 unique prompts. We fine-tune a model on this dataset, we fine-tune Flux Schnell and find an improvement in its prompt adherence, demonstrating the validity of our collection method. In addition, we publicly release both the dataset and our fine-tuned model on Hugging Face.

cs.CV

Crime Hot-Spot Modeling via Topic Modeling and Relative Density Estimation

We present a method to capture groupings of similar calls and determine their relative spatial distribution from a collection of crime record narratives. We first obtain a topic distribution for each narrative, and then propose a nearest neighbors relative density estimation (kNN-RDE) approach to obtain spatial relative densities per topic. Experiments over a large corpus ($n=475,019$) of narrative documents from the Atlanta Police Department demonstrate the viability of our method in capturing geographic hot-spot trends which call dispatchers do not initially pick up on and which go unnoticed due to conflation with elevated event density in general.

cs.LG

Caltech Core-Collapse Project (CCCP) Observations of Type II Supernovae: Evidence for Three Distinct Photometric Subtypes

We present R-Band light curves of Type II supernovae (SNe) from the Caltech Core Collapse Project (CCCP). With the exception of interacting (Type IIn) SNe and rare events with long rise times, we find that most light curve shapes belong to one of three distinct classes: plateau, slowly declining and rapidly declining events. The last class is composed solely of Type IIb SNe which present similar light curve shapes to those of SNe Ib, suggesting, perhaps, similar progenitor channels. We do not find any intermediate light curves, implying that these subclasses are unlikely to reflect variance of continuous parameters, but rather might result from physically distinct progenitor systems, strengthening the suggestion of a binary origin for at least some stripped SNe. We find a large plateau luminosity range for SNe IIP, while the plateau lengths seem rather uniform at approximately 100 days. As analysis of additional CCCP data goes on and larger samples are collected, demographic studies of core collapse SNe will likely continue to provide new constraints on progenitor scenarios.

astro-ph.CO